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some question about CEO job


prestonchan
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prestonchan

so 2 weeks after and update and as I have enough from the division crap, I start playing GTAO again, the CEO concept is nice, but since I play solo, I dont think can experence all of it, but I still got something to ask about.

 

1. how often that we have to do a sell run with more then 1 car / plane to fly? but sell run i do is 8 box so far.

2. as I play solo, I used to get 1 box at a time, I notice it cost more then 2X if I want to do a 2 box collection, why there is such a different? I mean should it cost like 3000 for a 2 box run and 5000 for 3 box run? do they yield more when I sell them?

 

3. if I happen to own more then 1 warehouse, is it mean that I can send stuff to any one of them as I wish to?

 

sorry for the english I know where are so much mistake and spelling issues, but it could really helps if someone can answer these.

 

 

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1) I've not seen exact numbers but I've sold full small warehouses (16 crates) and had 2 trucks, so it's a fairly low requirement. All sell missions can be done solo, but sometimes you'll face enemies so scouting ahead (if plane misssion) in armed aircraft adviseable.

 

2) All crate sale values are fixed, you pay more simply for the convenience. f*cking R* - you have to BUY the crates, but then kill people/escape wanted levels/etc when you get there. Personally I like doing 2 crate missions when soloing it in a public lobby, but it's all about time vs profit.

 

https://www.reddit.com/r/gtaonline/comments/4nszzk/crate_profits_v20_updated_to_111_crates/

 

3) You choose a warehouse to buy crates for, and then have to deliver there. No multiple choices. Owning 2 warehouses lets you buy your next delivery (for the other warehouse) with no 5m cooldown, but then generally doing Headhunter or Hostile Takeover after a crate delivery will do that too.

Edited by Gridl0k
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prestonchan

1) I've not seen exact numbers but I've sold full small warehouses (16 crates) and had 2 trucks, so it's a fairly low requirement. All sell missions can be done solo, but sometimes you'll face enemies so scouting ahead (if plane misssion) in armed aircraft adviseable.

 

2) All crate sale values are fixed, you pay more simply for the convenience. f*cking R* - you have to BUY the crates, but then kill people/escape wanted levels/etc when you get there. Personally I like doing 2 crate missions when soloing it in a public lobby, but it's all about time vs profit.

 

https://www.reddit.com/r/gtaonline/comments/4nszzk/crate_profits_v20_updated_to_111_crates/

 

3) You choose a warehouse to buy crates for, and then have to deliver there. No multiple choices. Owning 2 warehouses lets you buy your next delivery (for the other warehouse) with no 5m cooldown, but then generally doing Headhunter or Hostile Takeover after a crate delivery will do that too.

thanks and that's a super information.

but...more box means longer cool down too....?

damn I think I will just do 1 box then :lol:

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Cool down is the same no matter what, 5 minutes I believe. But only per-warehouse so if you own 2 you'll always have the option to buy.

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The higher price per crate for multiple crates makes little sense if you think about it as a regular purchase where buying more at once would usually net you a rebate rather than the opposite. Buying 2 or 3 crates in one go is more expensive for balancing reasons only, and in that regard it does make a bit of sense. If you sell from full large warehouses only, every crate has a sale value of $20k. Ignoring time spent on the rather short sale mission itself that means a single crate pickup mission in the long run earns you $18k, a double-crate pickup earns $32k and a triple-crate pickup $42k. So, if you think about profit over time rather than profit per crate you might be better off buying multiple crates despite of the higher price per crate, especially when for roughly half of the buy missions there is no additional time needed for completion since all the goods are in one vehicle anyway.

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