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DAMND

[V] Menyoo PC "Object Spooner" Tutorial

Recommended Posts

YoimSEnsE

Hey! I wanna make a custom house but idk if there is any props for this.. I would love to make something in the looks of this :) (Without the cars XD)3cSifFr.jpg

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DAMND
On 1/30/2018 at 11:29 PM, TripleG said:

Hi Damnd, let me first compliment you for this awesome and very helpfull job!

Now I was wondering how to have interactions with some props (like prop_laptop_01a, or displaying TV screens etc...). I figure out it has to deal with some coding (which is not this thread's topic I understand) but I just need a clue on how start. Any usefull link would be really appreciated...

Another question: Someone wrote he could add a marker on the map via Menyoo, and I can't find this option :/ The idea is to make my teleporting markers visible, obviously.

(Feel free to delete or move those stupid questions in the proper section, and sorry for my english :-D)

Best regards

Interactions with props: 99% of the time the answer is no; these rely on scripts that are not a part of menyoo. The one exception I have found is the telescope. I remember placing one and being able to use it, with the 'press __ button' prompt intact when I spawned one. But this was a while ago, and I haven't done anything with it since then.

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shneaky

Hey having issues, I press f8 and error comes up and then crashes my game. here's a gif of it https://imgur.com/i8cXWmn

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DAMND

Can't help you with general Menyoo questions, I am not the developer. Most likely you will have to wait until it is updated, if that happens.

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Pixie123

Hello, we have some problems with rain inside the interiors. How can we fixed it?? The "duct", "dt", or the shell does'nt work to create this kind of "Interior Dimensions". 

Thanks for the help and nice Tutorial.

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martuksxxxx

Hello, I wanted to ask. is it possible to save objects but not the ped itself. For example: I want to save a weapon holster. But i dont want game to change how my ped looks every time I want to load in that holster, is it possible?

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PirateAssassin

check suggested location problem please help can't spawn object 

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GeneralDavyd

can you help me?
My Menyoo Spoonman is not giving to put objects

zero objects
zero npcs

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meimeiriver

Consider the following marker pair (Menyoo, see below). The original destination for the PENTHOUSE marker teleports me right into the LEAVE marker, which can cause me to bounce back and forth at times. So, I set the destination for PENTHOUSE marker to be elsewhere. But Menyoo doesn't seem to care, and just teleports me to the position of the second marker inside.

 

Am I missing something here?!

    <Marker>
	<Name>LEAVE</Name>
	<InitialHandle>1</InitialHandle>
	<Type>27</Type>
	<Scale>0.599999905</Scale>
	<ShowName>true</ShowName>
	<RotateContinuously>true</RotateContinuously>
	<AllowVehicles>false</AllowVehicles>
	<Colour R="255" G="255" B="255" A="20" />
	<Position>
		<Position X="-285.742218" Y="-723.838379" Z="124.859993" />
		<Rotation X="0" Y="0" Z="69.1747437" />
	</Position>
	<Destination>
		<LinkInitHandle>2</LinkInitHandle>
		<Position X="-264.926971" Y="-735.082031" Z="33.8717613" />
		<Rotation X="0" Y="0" Z="-110.541321" />
	</Destination>
	<DestinationHeading>69</DestinationHeading>
</Marker>
    <Marker>
	<Name>PENTHOUSE</Name>
	<InitialHandle>2</InitialHandle>
	<Type>27</Type>
	<Scale>0.599999905</Scale>
	<ShowName>true</ShowName>
	<RotateContinuously>true</RotateContinuously>
	<AllowVehicles>false</AllowVehicles>
	<Colour R="255" G="255" B="255" A="20" />
	<Position>
		<Position X="-264.926971" Y="-735.082031" Z="33.8717613" />
		<Rotation X="0" Y="0" Z="-110.541321" />
	</Position>
	<Destination>
		<LinkInitHandle>1</LinkInitHandle>
		<Position X="-285.380859" Y="-727.247192" Z="124.5" />
		<Rotation X="0" Y="0" Z="69.1747437" />
	</Destination>
	<DestinationHeading>-111</DestinationHeading>
    </Marker>

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renderation
Posted (edited)

Hi, i was wondering if anyone could help with my issue, i added  a few props and peds to the janitors apartment and saved them to file. I was wondering how i could get them to load when i  start the game as i have some scripted markers that load me into the apartment but to get the peds and props i need to load the save file through the menu.

Edited by renderation

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baodur11

Hey guys,

Can someone help me? I'm trying to delete world entities (objects that are there when you load the game) however whenever I delete them and add in my own props, as soon as I save and then reload the file all of the world objects have reappeared and are merging with my spawned in props making it look like sh*t

 

Please help!!!

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