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Heist Setup Elimination Game


Khaisz
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01. Prison - Plane - 24

02. Prison - Wet Work - 6

03. Humane - Insurgent - 32

04. Humane - EMP - 39

05. Humane - Valkyrie - 40

06. Series A - Weed - 34

07. Series A - Steal Meth - 30

08. Pac Standard - Hack - 37

09. Pac Standard - Convoy - 37


( :) ) Convoy.


( :bored::bored: ) EMP.

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01. Prison - Plane - 22 -2

02. Prison - Wet Work - 6

03. Humane - Insurgent - 32

04. Humane - EMP - 40 +1

05. Humane - Valkyrie - 40

06. Series A - Weed - 34

07. Series A - Steal Meth - 30

08. Pac Standard - Hack - 37

09. Pac Standard - Convoy - 37

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01. Prison - Plane - 22

02. Prison - Wet Work - 6

03. Humane - Insurgent - 32

04. Humane - EMP - 41 (+1)

05. Humane - Valkyrie - 40

06. Series A - Weed - 34

07. Series A - Steal Meth - 30

08. Pac Standard - Hack - 36 (-1)

09. Pac Standard - Convoy - 36 (-1)

Edited by X15
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01. Prison - Plane - 22
02. Prison - Wet Work - 6
03. Humane - Insurgent - 32
04. Humane - EMP - 42 (+1)
05. Humane - Valkyrie - 40
06. Series A - Weed - 34
07. Series A - Steal Meth - 28 (-2)
08. Pac Standard - Hack - 36
09. Pac Standard - Convoy - 36

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+1 Convoy

-2 EMP

 

01. Prison - Plane - 22

02. Prison - Wet Work - 6

03. Humane - Insurgent - 32

04. Humane - EMP - 40

05. Humane - Valkyrie - 40

06. Series A - Weed - 34

07. Series A - Steal Meth - 28

08. Pac Standard - Hack - 36

09. Pac Standard - Convoy - 37

  • Like 4

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VinceVega84

01. Prison - Plane - 22
02. Prison - Wet Work - 6
03. Humane - Insurgent - 32
04. Humane - EMP - 41 (+1)
05. Humane - Valkyrie - 38 (-2)
06. Series A - Weed - 34
07. Series A - Steal Meth - 28
08. Pac Standard - Hack - 36
09. Pac Standard - Convoy - 37

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01. Prison - Plane - 22
02. Prison - Wet Work - 6
03. Humane - Insurgent - 32
04. Humane - EMP - 42 (+1)
05. Humane - Valkyrie - 38
06. Series A - Weed - 34
07. Series A - Steal Meth - 28
08. Pac Standard - Hack - 36
09. Pac Standard - Convoy - 35 (-2)

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Convoy +1

Wet Work -2


01. Prison - Plane - 22

02. Prison - Wet Work - 4

03. Humane - Insurgent - 32

04. Humane - EMP - 42

05. Humane - Valkyrie - 38

06. Series A - Weed - 34

07. Series A - Steal Meth - 28

08. Pac Standard - Hack - 36

09. Pac Standard - Convoy - 36

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Death Rains From Above

01. Prison - Plane - 22

02. Prison - Wet Work - 4

03. Humane - Insurgent - 32

04. Humane - EMP - 43 (+1)

05. Humane - Valkyrie - 38

06. Series A - Weed - 32 (-2)

07. Series A - Steal Meth - 28

08. Pac Standard - Hack - 36

09. Pac Standard - Convoy - 36

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EddyTheRepublicanFury

01. Prison - Plane - 22
02. Prison - Wet Work -2(-2)
03. Humane - Insurgent - 32
04. Humane - EMP - 44 (+1)
05. Humane - Valkyrie - 38
06. Series A - Weed - 32
07. Series A - Steal Meth - 28
08. Pac Standard - Hack - 36
09. Pac Standard - Convoy - 36

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01. Prison - Plane - 22

02. Prison - Wet Work - 0 (-2)

03. Humane - Insurgent - 32

04. Humane - EMP - 45 (+1)

05. Humane - Valkyrie - 38

06. Series A - Weed - 32

07. Series A - Steal Meth - 28

08. Pac Standard - Hack - 36

09. Pac Standard - Convoy - 36

 

CS

 

01. Prison - Plane - 22

02. Humane - Insurgent - 32

03. Humane - EMP - 45

04. Humane - Valkyrie - 38

05. Series A - Weed - 32

06. Series A - Steal Meth - 28

07. Pac Standard - Hack - 36

08. Pac Standard - Convoy - 36

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01. Prison - Plane - 22

02. Humane - Insurgent - 32

03. Humane - EMP - 46 (+1)

04. Humane - Valkyrie - 38

05. Series A - Weed - 32

06. Series A - Steal Meth - 28

07. Pac Standard - Hack - 36

08. Pac Standard - Convoy - 34 (-2)

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01. Prison - Plane - 23 (+1)

02. Humane - Insurgent - 32

03. Humane - EMP - 46

04. Humane - Valkyrie - 38

05. Series A - Weed - 32

06. Series A - Steal Meth - 28

07. Pac Standard - Hack - 34 (-2)

08. Pac Standard - Convoy - 34

Edited by R3CON

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Creme_Brulee
01. Prison - Plane - 23

02. Humane - Insurgent - 32

03. Humane - EMP - 44 (-2)

04. Humane - Valkyrie - 38

05. Series A - Weed - 33 (+1)

06. Series A - Steal Meth - 28

07. Pac Standard - Hack - 34

08. Pac Standard - Convoy - 34


Tbh, this has got to be one of the most boring elimination games so far to me. There hasn't been a single elimination in a long while and it's taking quite long to finish. I don't have any strong feelings in any of the setups either, most of these now are good in one way or another.

Edited by Braulioaej
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01. Prison - Plane - 23

02. Humane - Insurgent - 32

03. Humane - EMP - 44 (-2)

04. Humane - Valkyrie - 38

05. Series A - Weed - 33 (+1)

06. Series A - Steal Meth - 28

07. Pac Standard - Hack - 34

08. Pac Standard - Convoy - 34

Tbh, this has got to be one of the most boring elimination games so far to me. There hasn't been a single elimination in a long while and it's taking quite long to finish. I don't have any strong feelings in any of the setups either, most of these now are good in one way or another.

It's a bit of a slog isn't it. There's not much potential for discussion either, it's a case of "I like this one" "Do you? I prefer this one".

 

My main interest in it is just trying to get the horse I'm backing over the line first.

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GAUNTLET HELLFIRE
01. Prison - Plane - 23

02. Humane - Insurgent - 32

03. Humane - EMP - 42

04. Humane - Valkyrie - 38

05. Series A - Weed - 34

06. Series A - Steal Meth - 28

07. Pac Standard - Hack - 34

08. Pac Standard - Convoy - 34

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Giantsgiants
01. Prison - Plane - 23

02. Humane - Insurgent - 32

03. Humane - EMP - 40 (-2)

04. Humane - Valkyrie - 39 (+1)

05. Series A - Weed - 34

06. Series A - Steal Meth - 28

07. Pac Standard - Hack - 34

08. Pac Standard - Convoy - 34

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01. Prison - Plane - 23

02. Humane - Insurgent - 32

03. Humane - EMP - 41 (+1)

04. Humane - Valkyrie - 39

05. Series A - Weed - 34

06. Series A - Steal Meth - 26 (-2)

07. Pac Standard - Hack - 34

08. Pac Standard - Convoy - 34


+1 to EMP. I'm still baffled by the fact that a Lazer can take off from a carrier without the use of a catapult.

=2 to Steal Meth. Sandkings. I hate Sandkings.
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01. Prison - Plane - 23

02. Humane - Insurgent - 32

03. Humane - EMP - 42 (+1)

04. Humane - Valkyrie - 37 (-2)

05. Series A - Weed - 34

06. Series A - Steal Meth - 26

07. Pac Standard - Hack - 34

08. Pac Standard - Convoy - 34

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Giantsgiants

+1 to EMP. I'm still baffled by the fact that a Lazer can take off from a carrier without the use of a catapult.

Kinda off topic, but how do those carrier catapults work? And why do jets need them in the first place?

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Creme_Brulee

 

+1 to EMP. I'm still baffled by the fact that a Lazer can take off from a carrier without the use of a catapult.

Kinda off topic, but how do those carrier catapults work? And why do jets need them in the first place?Because irl jets can't take off in such a small runway. I think they hold the front wheel of the jet then pull it forwards really quick, they're on the ground. Edited by Braulioaej

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01. Prison - Plane - 23
02. Humane - Insurgent - 32
03. Humane - EMP - 40
04. Humane - Valkyrie - 37
05. Series A - Weed - 34
06. Series A - Steal Meth - 27
07. Pac Standard - Hack - 34
08. Pac Standard - Convoy - 34

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+1 to EMP. I'm still baffled by the fact that a Lazer can take off from a carrier without the use of a catapult.

Kinda off topic, but how do those carrier catapults work? And why do jets need them in the first place?
Because irl jets can't take off in such a small runway. I think they hold the front wheel of the jet then pull it forwards really quick, they're on the ground.

 

Jets are heavy and need a minimum speed to get airborne, especially when fully loaded with fuel and ordinance. Even engines that can produce 200,000 N of force need help getting 27,000 Kg into the air in just 100 meters. There are other options but steam (soon electromagnetic) catapults are more practical (less dangerous, less expensive, reusable, adjustable)

Edited by ash-274
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Non Funkable Token

+1 Convoy

-2 EMP

 

01. Prison - Plane - 23
02. Humane - Insurgent - 32
03. Humane - EMP - 38
04. Humane - Valkyrie - 37
05. Series A - Weed - 34
06. Series A - Steal Meth - 27
07. Pac Standard - Hack - 34
08. Pac Standard - Convoy - 35

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RabCNesbitt

01. Prison - Plane - 23
02. Humane - Insurgent - 32
03. Humane - EMP - 39 (+1)
04. Humane - Valkyrie - 37
05. Series A - Weed - 34
06. Series A - Steal Meth - 27
07. Pac Standard - Hack - 34
08. Pac Standard - Convoy - 33 (-2)

Edited by RabCNesbitt
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MrTroubleMaker

01. Prison - Plane - 23

02. Humane - Insurgent - 32

03. Humane - EMP - 37 (-2)

04. Humane - Valkyrie - 37

05. Series A - Weed - 34

06. Series A - Steal Meth - 27

07. Pac Standard - Hack - 34

08. Pac Standard - Convoy - 34 (+1)

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Amy Vinewood

01. Prison - Plane - 23

02. Humane - Insurgent - 32

03. Humane - EMP - 35 (-2)

04. Humane - Valkyrie - 37

05. Series A - Weed - 34

06. Series A - Steal Meth - 27

07. Pac Standard - Hack - 34

08. Pac Standard - Convoy - 35 (+1)

  • Like 4

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01. Prison - Plane - 23

02. Humane - Insurgent - 32

03. Humane - EMP - 36 +1

04. Humane - Valkyrie - 36 -1

05. Series A - Weed - 34

06. Series A - Steal Meth - 27

07. Pac Standard - Hack - 34

08. Pac Standard - Convoy - 34 -1

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01. Prison - Plane - 23

02. Humane - Insurgent - 32

03. Humane - EMP - 34

04. Humane - Valkyrie - 36

05. Series A - Weed - 34

06. Series A - Steal Meth - 27

07. Pac Standard - Hank - 34

08. Pac Standard - Convoy - 35


(+1) Convoy.


(-2) EMP.

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01. Prison - Plane - 23

02. Humane - Insurgent - 32

03. Humane - EMP - 35 (+1)

04. Humane - Valkyrie - 36

05. Series A - Weed - 34

06. Series A - Steal Meth - 27

07. Pac Standard - Hank - 34

08. Pac Standard - Convoy - 33 (-2)

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