stef_92 Posted June 24, 2016 Share Posted June 24, 2016 (edited) For some reason this game shows extremely low performance when there are many trees to be drawn on the screen. On some weaker GPUs you can feel it especily when you are driving through the park in Staunton. Using anti aliasing makes things even worse. I just don't understand why it's like that since most trees are made of 2-3 textures crossed together? I'm not sure but this issue is not present in Vice City. Edited June 24, 2016 by stef_92 Link to comment Share on other sites More sharing options...
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