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Cargo collecting/delivering should be lone wolf-friendly


Hunter
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What do you think?  

183 members have voted

  1. 1. Do you agree on cargo-carrying?

    • Yes.
      114
    • No.
      26
    • To an extent.
      36
    • Let me consult the vibes.
      7
  2. 2. Do you agree on the missile jammer?

    • Yes.
      158
    • No.
      12
    • Let me consult the vibes.
      13


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It'd be nice if would could carry all the cargo in our car. Pack em into the car, like, put them on the seats like irl lol.

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Ok guys i am trying to get a handle on the small, med, large warehouse.........yes i know i the bigger they are them more they hold...but do the profit margins increase with larger warehouses.....Currently i only have 1 small warehouse, yesterday i filled it up two times and sold it two times each time i sold the the 16 crates i got 240k for the sale and according to my screen I the 240k was double what i paid for the 16 crates (not counting ammo expenses ect.) I didnt think the money was good or bad as it took me about 45 Minutes to fill up and sale the small warehouse

 

Also the assistant says the more of a product we have increases what we can sale it for .....so lets say i buy 5 warehouse (i think we can own 5 right?) now i start filling up each warehouse but i use each warehouse to only hold one type of product and fill it with only that type lets say electronics ......now i have a small warehouse with 16 crates of electronic items when i sale that warehouse is my profit margin more than the double my money i have been getting ???

 

AFAIK it doesnt matter what crates you have (aside from special crates) they all sale for the same price.

 

And yes, the more crates you have the more they are worth. starting at crate 10 each crate is work 14,500 and stays there for 4 more crates (so ends at 14) and it slowly increases up to sections of 11 (like 100-110 are 19500 per)

 

And people say either get a med warehouse (where at 42 its 17,500 per crate) or anything above 50 is a good sale since 50-59 is 18k per crate which is a good pricing compared to a small (15,000/crate) and a large (111 for 20k per {so 2.22 mill}) and a large can be too much time/effort to fill if solo.

 

PS i also just realized how much I'm ripping myself off while answering this.

at 111 1 crate at a time Its a profit of 18,000 per crate.

110 at 2 crates at a time is 15,500 per

111 at 3 crates at a time is 14,000 per

Edited by razgriz67
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The goal should be to make 12k+ net profit on each crate, and collecting 3 at a time will allow you to do 20-22 solo per hr, once you learn all the shortcuts.. 21 x12 is pretty damn good but if you really fill the L warehouse and get it up to 19 or 20k per, it's INSANELY profitable..

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We are gonna judge you if you complain about not having allies in a mechanic that encourages you to have allies.

I didn't complain about not having allies. I also didn't complain.

 

I simply said that we shouldn't have our experience turned into a drag if we choose to be lone wolves.

 

Judge me if you want anyway. You're only one member of the jury, and others seem to doubt my crimes, so I think I'll avoid hanging.

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We are gonna judge you if you complain about not having allies in a mechanic that encourages you to have allies.

 

 

Speak for yourself. If it doesn't effect me I don't care what people do for fun.

 

If this game mode "encouraged" you to have allies the associates would get paid far more. As it stands it barely pays for the ammo you waste.

 

IMO the whole thing really favors the lone wolf strategy right now. For example, 3 or 4 friends in a small session each doing their own thing profit far more than all banding together or in any combination in a 25+ person session.

 

It punishes playing with others with laughable associate pay and encouraging trolls and griefers.

 

Doing it alone is a lot of schlepping back and forth, but if you're trying to realize a profit it's the only way. In a full public session the only thing crates are good for is to bait in trolls for the sake of endless PvP wars.

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All my friends are their own ceo. No one to join me =(

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DentureDynamite

Even if it were private session only--and even if it adds some variety to the game--CEO Work has limited long-term appeal. Way too monotonous and time consuming for any reward(s).

 

A couple of suggestions for the sake of variety:

 

* Interior missions/work: i.e. landing on top of a building, making your way down to a floor, using BZ Gas or Tear Gas (and a newly-introduced Gas Mask that actually works) to steal something and escape, etc. Interior combat is significantly different in scope than street fighting. There are tons of buildings in the map to make use of.

 

* Random game play: more of this is needed. Start by restoring the original Armored Truck (with cash), the Smuggler Planes, Crates, etc. Add some thieves robbing a convenience store you can stop (Tazer, anyone?) and get rewarded for cash. More direct interaction with NPCs that doesn't immediately involve killing them would add some welcome variety--especially for those of us that enjoy the peace and quiet of Invite-Only sessions.

 

Plenty of room for far more variety in this game is going untapped. And it shows.

Edited by DentureDynamite
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Scott Stapp

I think this DLC was made for those times when you're in a lobby all by yourself after everyone leaves.

 

Work for me.

Edited by Scott Stapp
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Updated my post again and added day 2 results. I guess I will just keep adding my findings for a few more days since nothing has become conclusive yet.

 

Is there anyone here who works with associates btw? Id like to get some results from a group also to see if a CEO with associates have a bigger chance of getting seperate crates then lone wolfs.

 

And im curious what the % for Icantthinkofahunterlessgtao in the end is since he is using a large warehouse, who knows maybe that influences it also.

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Updated my post again and added day 2 results. I guess I will just keep adding my findings for a few more days since nothing has become conclusive yet.

 

Is there anyone here who works with associates btw? Id like to get some results from a group also to see if a CEO with associates have a bigger chance of getting seperate crates then lone wolfs.

 

And im curious what the % for Icantthinkofahunterlessgtao in the end is since he is using a large warehouse, who knows maybe that influences it also.

 

Speculation time.

 

So being in a different lobby appears to affect the results a bit. Which I'm not sure how to use this info. (especially if carimbo really had the 2 hour car streak and the other 8 car streak I read is real)

 

End Speculation Time

 

With that being said there does seem to be around a 65% chance of separate crates with both 2 and 3 (with 2 leaning higher and 3 leaning lower a few points)

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im curious what the % for Icantthinkofahunterlessgtao in the end is since he is using a large warehouse, who knows maybe that influences it also.

Grinding out more as we speak lol. I was planning on finishing both warehouses in the session I'm in right now, but I'm gonna have to get off soon.

 

So I'll get back here in 10 minutes with the latest results.

Edited by Icantthinkofonew
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So here are the updated results:

 

animal materials:
crates: 1
Vehicles: 4
electronic goods:
crates: 2
vehicles: 5
counterfeit goods:
crates: 2
vehicles: 3
narcotics:
crates: 3
vehicles: 7
art and antiques:
crates: 3
vehicles: 6
gemstones:
crates: 5
vehicles: 3
medical supplies:
crates: 7
vehicles: 8
weapons and ammo:
crates: 0
vehicles: 7
bullion:
crates: 2
vehicles: 6
tobacco and alcohol:
crates: 3
vehicles: 1
jewelry:
Crates: 3
vehicles: 3
VCVCVVVCVVCVVVVC
The order of today's collections:
CCVVVVCVCVCV
It's funny - my weapons and ammo is 7 vehicles to 0 crates. Has anyone ever had a crate collection off weapons and ammo?
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Speculation time.

 

So being in a different lobby appears to affect the results a bit. Which I'm not sure how to use this info. (especially if carimbo really had the 2 hour car streak and the other 8 car streak I read is real)

 

End Speculation Time

 

With that being said there does seem to be around a 65% chance of separate crates with both 2 and 3 (with 2 leaning higher and 3 leaning lower a few points)

Well so far its hard to tell if its session related or not. I mean my V ratio was anywhere from 55% to 82% so it might be that the game has lets say a fixed average of 70% and it auto balance it out over the course of 100 crates.

 

The problem is that in order to test any id have to fill 4 warehouses in a row orso when I get 82% V like tonight and see if I keep it that high. Or when I have 55% lol.

 

I find it weird though that Icantthink seems to have allot more C. But then again we just started writing it all down. Im sure some pattern will come out after ive done a few more days and 2 warehouses per session. Who knows, maybe if we get a 55% V next week we all hop sessions to hopefully improve the rate xD

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I find it weird though that Icantthink seems to have allot more C. But then again we just started writing it all down. Im sure some pattern will come out after ive done a few more days and 2 warehouses per session. Who knows, maybe if we get a 55% V next week we all hop sessions to hopefully improve the rate xD

 

It may just seem like that since your streaks are around 8 and Icant is around 12 so that few extra he does may give the appears of a lot more (cuse a 5% diff isnt all that much)

 

and Icant you sitting at 63.1% right now

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I find it weird though that Icantthink seems to have allot more C. But then again we just started writing it all down. Im sure some pattern will come out after ive done a few more days and 2 warehouses per session. Who knows, maybe if we get a 55% V next week we all hop sessions to hopefully improve the rate xD

 

It may just seem like that since your streaks are around 8 and Icant is around 12 so that few extra he does may give the appears of a lot more (cuse a 5% diff isnt all that much)

 

and Icant you sitting at 63.1% right now

Think my average was 69.9%? So allmost 7% but ye I get you. Its still to early to tell really but atleast we got some idea now instead of completely speculating allthough my 70% guess before all this seems to be right lol

 

I mean in the end everyone buys 3 crates anyways so it's irrelevent unless there was like a 30% V gap between 2 and 3.

Sadly theres no pattern in V and C also which I first thought else we might have chosen a 1 crate when you knew a C came. Only thing im looking for now is if sessions influence the %. And collecting more for the average number.

 

If Icantlala for some reason ends up 10% lower then me after 100 buys then id say there is something which causes it. But what? Rank? Cash? Warehouse location? Warehouse size? Office location? Office interior? Assistent? Filling 1 at a time instead of 2 warehouses? GL figuring that out xD

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I'm afraid my latest counting got messed up (not the stuff I posted here, some that I was going to post).

 

For whatever reason my session didn't split, so I got out in a full session. There was craziness going all over the place, so it was hard to keep track of what was what.

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I'm afraid my latest counting got messed up (not the stuff I posted here, some that I was going to post).

 

For whatever reason my session didn't split, so I got out in a full session. There was craziness going all over the place, so it was hard to keep track of what was what.

According to R* thats how you should play lol Oh well, sh*t happens

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According to R* thats how you should play lol Oh well, sh*t happens

 

I was left trying to deliver my special item (which was on a Tug), in a horrible session with people trying to troll me, and some rogue Buzzard chasing after me.

 

Somehow I managed to miraculously get it done lol, but there wasn't time to note all the stuff down.

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It wouldn't surprise me if Rockstar changed the ToS/EULA to state that altering internet settings, using lag switches, or intentional momentary disconnects becomes a violation of the agreement. Of course, they can't prove who's doing intentional stuff and who has real "iffy" connections and they would ban players that weren't doing anything wrong and that will lead to legitimate complaints.

Meanwhile more CEO-work players will learn to separate themselves into "solo" sessions and the griefers will wonder (and b*tch about) why lobbies are so empty of targets doing CEO work.

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Trying to get a solo lobby nowadays in nearly impossible for me. I genuinely tried about fifteen times earlier to get one and no luck.

My team mate uses a wifi connection and can have all otehr players dropped from his lobby within a minute of joining. My internet is very strong so it never happens to me.

 

And if rockstar changed the rules to ban people for trying to get into empty lobbies they would lose a ton of players, especially after years of sh*tty servers and them doing zero about it and then introducing a money drain, troll-friendly play mode.

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I find it weird though that Icantthink seems to have allot more C. But then again we just started writing it all down. Im sure some pattern will come out after ive done a few more days and 2 warehouses per session. Who knows, maybe if we get a 55% V next week we all hop sessions to hopefully improve the rate xD

 

It may just seem like that since your streaks are around 8 and Icant is around 12 so that few extra he does may give the appears of a lot more (cuse a 5% diff isnt all that much)

 

and Icant you sitting at 63.1% right now

Think my average was 69.9%? So allmost 7% but ye I get you. Its still to early to tell really but atleast we got some idea now instead of completely speculating allthough my 70% guess before all this seems to be right lol

 

I mean in the end everyone buys 3 crates anyways so it's irrelevent unless there was like a 30% V gap between 2 and 3.

Sadly theres no pattern in V and C also which I first thought else we might have chosen a 1 crate when you knew a C came. Only thing im looking for now is if sessions influence the %. And collecting more for the average number.

 

If Icantlala for some reason ends up 10% lower then me after 100 buys then id say there is something which causes it. But what? Rank? Cash? Warehouse location? Warehouse size? Office location? Office interior? Assistent? Filling 1 at a time instead of 2 warehouses? GL figuring that out xD

 

 

Actually your closer to 69.6% so its difference of 6.5% and yea thats fairly insignificant with 46 data points and his 84.

 

And If i had to speculate the ration should be better at a 2 crate buy then a 3 (the more you buy the more difficult) and based on Icants last post i can also speculate other CEOs doing runs might influence once ratio.

 

And personally I dont thing anything else matters other then how much you buy and how many people are in the lobby

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I'm curious about weapons and ammo - I've had 7 vehicles with that; 0 crates.

 

Has anyone else here ever had a weapons and ammo crate collection?

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I always do 2 crates at the most because it's more cost effective than buying 3 and it's obviously safer. Just keep Lester on the line and keep your map expanded looking for any trouble. I could be wrong but I think other players can't blow up the second or third crates if you aren't near so that's when when I call Lester on the way back, kill whoever's waiting there, grab the crate and speed off.

 

It's definitely doable if you take a bit of time to scan the lobby. Having multiple CEO's is always a good sign especially if they're collecting crates themselves as best case scenario they'll be working uninterrupted and worst case several CEO's means several potential target's for people causing trouble which should mean you're less likely to be the focus of the attacks. Bonus points if one organisation decides to go for revenge that's potentially two threats or more if other CEO's get involved spending time killing eachother while you just get on with it lol.

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Well it kinda is Lone Wolf friendly already, if you get in an empty lobby you can still do CEO stuff, almost everything, including buying and selling crates. If R* just didn't let us play CEO when a lobby was empty (see Time Trails) then it wouldn't be lone wolf friendly, or if we had to play with others to play (see Lamar missions).

 

To go Lone Wolf always, change your MTU on your device to around 800, that works for me 100% of the time but there is also software and webpages to lag you out and leave you alone. Changing the MTU however, makes going online "public solo" automatically if the method works for you.

 

And as a Lone Wolf myself, I am totally supporting the "carry all crates in certain vehicles" thing. Brickade, Cargobob, Rumpo, etc. should let ya carry more than one crate.

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I agree that Trucks/Vans/Industrial vehicles need to have the ability to carry numerous crates. Gives them a purpose, and gives you a reason to put aside your T20s/X80s, and grab something else. Makes all kinds of sense, which to be fair, means it'll never get added in.

Edited by CrissRiot
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BigBrother67

Most of my friends and heist crew have shelved GTA for awhile now. So I'm pretty much on my own most of the time now.

This, I'm the only one, I know, who still plays this F#@king game. LOL.

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CarimboHanky

It'd be nice if would could carry all the cargo in our car. Pack em into the car, like, put them on the seats like irl lol.

the brickade should allow a single player to carry all 3 crates, dont know why they didnt make it like that.

 

There comes a time in everyone's life when you and your extended family needs to freight over 10 tons of delicate merchandise through the heart of a civil war. And when that time comes, there's only one choice. And for all the other times, it's great in traffic.

i bought the brickade because this description made me believe we would be able to carry more than one crate at a time.

 

 

I agree that Trucks/Vans/Industrial vehicles need to have the ability to carry numerous crates. Gives them a purpose, and gives you a reason to put aside your T20s/X80s, and grab something else. Makes all kinds of sense, which to be fair, means it'll never get added in.

agree, i find super funny that we pick up crates that are stashed inside a van or rv, but we cant carry more than 1 crate at a time on our own vehicles, im sure the insurgent wont have any issue carrying this stuff.
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handcuff_charlie

There are plenty of ways, BETTER ways, to make GTA$ solo.

 

SO if you want to do this solo, you have to deal with making three trips every now and again because it simply isn't in place for you to make GTA$...it is in place to generate live multiplayer content in free mode that doesnt purely drain your GTA$. Get a couple friends or make a couple of friends to get the most out of it and have more fun or else do something else. It is THAT simple.

 

You can do this solo and it is a terrible grind that pays decently, maybe the third best way to make GTA$ over the long term, or you play it the way it is clearly intended and have fun with several players in free mode and happen to earn some GTA$ in the process, versus 2 years ago when free mode was NOTHING but a cash sink.

 

 

It is not R*'s problem some of you simply cannot deal with it and play video games for all the wrong reasons.

Edited by handcuff_charlie
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It'd be nice if would could carry all the cargo in our car. Pack em into the car, like, put them on the seats like irl lol.

the brickade should allow a single player to carry all 3 crates, dont know why they didnt make it like that.

 

There comes a time in everyone's life when you and your extended family needs to freight over 10 tons of delicate merchandise through the heart of a civil war. And when that time comes, there's only one choice. And for all the other times, it's great in traffic.

i bought the brickade because this description made me believe we would be able to carry more than one crate at a time.

 

 

I agree that Trucks/Vans/Industrial vehicles need to have the ability to carry numerous crates. Gives them a purpose, and gives you a reason to put aside your T20s/X80s, and grab something else. Makes all kinds of sense, which to be fair, means it'll never get added in.

agree, i find super funny that we pick up crates that are stashed inside a van or rv, but we cant carry more than 1 crate at a time on our own vehicles, im sure the insurgent wont have any issue carrying this stuff.

Brickade:

Can be used to hold 37 crates when trying to sell. Can't hold a god damn thing to help fill a warehouse to get to the point to sell.

 

Insurgent:

Enough space to hold an EMP. Can't hold a crate less then 25% its size.

 

 

Oh and handcuff I'd agree if the associate pay was better. Honestly I'd work out an agreement with the CEO about doing either a heist or VIP work between crates before I'd even consider being someone else's associate (which then starts to defeat the purpose of asking for help)

Edited by razgriz67
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