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Why do associates get mad when I stay in my office?


RollsReus1959
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RollsReus1959

Lmao, ur just lazy, you're using people to fill your warehouse. The way you Ceo is not work, work is when your filling/selling a full large warehouse BY YOURSELF. Done it twice.

 

I guarantee I can fill a warehouse faster than you with my method.I have zero downtime, I plan it as efficient as possible for my associates and they don't have to think when they are out in the battlefield. I'm like a war general in that regards. You would be amazed how much logistics are involved especially in a loaded session.

 

I would probably be fetching crates if I was playing with similar level players.

 

These are random low-level associates. The ones that litter sessions and beg for jobs.

 

Yes, begging to be an associate is common on PC. We are like the modders to them and they feel like this is the only way to get money. They know they will get 10k.

 

I have to lead these guys via 'being in the office' and not have them lead me to death.

Edited by RollsReus1959
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I get what OP is saying. Sometimes by the time I come out the office, an associate is already on his way to the warehouse. If it's a friendly lobby, I'll sit in the house and then run the Pacific Heist glitch for them after an hour. If it's a hostile lobby, i'll hop in a jet and escort. They usually just wanna see u come out the office, even if you're not doing sh*t LMAO.

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Personally, I only do one package at a time anyhow so that I'm maximizing profits while reducing risk of lost cargo.

You are absolutely not maximizing profit. You make less profit over time running one crate at a time that three. You are making less profit for your time spent. In the real world this would be an example of inefficient business.

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lll-H-I-M-lll

Ive done most my ceo work solo but if ive got a crew like the vip work then my crew have got my full backing no matter what or way

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Depends on the size of my organization at the time. If I have a full team I'm keeping my ass in the office abd waiting for the timers.

 

Small team I usually help out.

 

It's all about running an efficient operation. Afterall time is money.

Edited by AudiGuy
  • Like 2

Audi_893.gif

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Diana_McFarland

i actually agree with op.

 

i have 2 warehouses.

 

its literally a constant back n forth.

 

if i have 3 other associates who are ACTIVELY getting paid to do work.

 

when i used to join in and help it boiled down to

 

- me calling the helipcotper.

- me flying everyone to the mission objective.

- me helping clear the objective

- me taking the van/truck back to the warehouse(s) . And in some cases the RARE occasions that he associates take the initiative of being the person to drive the transports.

- then me calling a transport helicopter back the the office.

 

 

rinse and repeat

 

 

what do the associates do?

 

literally a fraction of the workload of what i have to do.

 

all they have to do is get out of the transport and pick up the materials and get back in and be escorted back...

 

thats literally bullcrap! and I'm glad someone had the guts to make a topic on this..

 

 

 

I 100% support the creator of this thread.

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More lecturing because someone plays in a different play style? Jeeez. The more time goes, the more it's 2013. If people don't like the OP's management of the CEO thing, f*cking quit and work for someone else. Simple.

 

163y0w.jpg

Edited by zoso80
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JakeHorgrove

Seems kinda weird to just sit in the office. It's like the game is your actual job. I would think it's much more fun to actually get involved and participate in the buying and selling of items.

 

I wouldn't work for you though I'm not a low level. I could see some desperate player running errands for you while u sit in your ass. Do you not see how this could be annoying?

Edited by JakeHorgrove
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I haven't got involved in the update other than buying a couple of cars so I'm not wise to the specifics but the principle of a CEO heading an organisation and making money without doing any grunt work is a sound one and very true to life.

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I hope your asistant crash every time you want to sell your warehouse. You are the same that my real life boss.

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I don't get it and I got in an argument with an associate in public chat. The guy said I wasn't doing my part but I disagree because it would be a waste of my time to get in and out of my office. It's not very efficient.

 

If I go out on a mission, that normally takes 2 people at max, fly out there and escort them to the warehouse and back to the office, it would be more work for me.

 

So the associates get to roam around in their cars or wait outside my office......

 

Where I have to either land the helicopter, go through the office and sit through the 15 seconds it takes to get in the office (slight animation) then run to my desk, sit down(more animation) and use the computer. Activate the mission and then run all the way back to my secretary/elevator, wait for the exit (more animation) while some associates are half way to the cargo. I think I do more work than what they think.

 

One more thing, if I have to go back on the roof, not only would I exit on the rooftop but I also have to run through a series of stairs to get in the helicopter.

 

If we calculate time and effort, it is not efficient for me to do any of this. CEO's also have to go through the cool down period if they have one warehouse and we are force to be in our office while the associates can roam around. Get some clothes, fix their car or run to get snacks.

 

My reply was that I am the boss.

 

I seriously get more joy out of helping others with crates than I do myself. Being CEO is a lot of work.

 

Just remove him from the organisation? There are weird people in the world and the worst of them seem to play gta. You just have to expect it and find a way to deal with it.

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You're playing correctly. You're the boss, why should you be out doing the work!

 

Bill Gates doesn't make the internal cooling fan for the Xbox!!!

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Personally, I only do one package at a time anyhow so that I'm maximizing profits while reducing risk of lost cargo.

You are absolutely not maximizing profit. You make less profit over time running one crate at a time that three. You are making less profit for your time spent. In the real world this would be an example of inefficient business.

 

 

Best time/profit combination is 2 crates.

3 crate runs are too expensive and risky to lose, 1 crate runs take way too long.

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FrozenDanCicle

i actually agree with op.

 

i have 2 warehouses.

 

its literally a constant back n forth.

 

if i have 3 other associates who are ACTIVELY getting paid to do work.

 

when i used to join in and help it boiled down to

 

- me calling the helipcotper.

- me flying everyone to the mission objective.

- me helping clear the objective

- me taking the van/truck back to the warehouse(s) . And in some cases the RARE occasions that he associates take the initiative of being the person to drive the transports.

- then me calling a transport helicopter back the the office.

 

 

rinse and repeat

 

 

what do the associates do?

 

literally a fraction of the workload of what i have to do.

 

all they have to do is get out of the transport and pick up the materials and get back in and be escorted back...

 

thats literally bullcrap! and I'm glad someone had the guts to make a topic on this..

 

 

 

I 100% support the creator of this thread.

So ur telling me u just do buy missions back to back? Play how u want but the folk doing the work arent making sh t. I know u cant share from the sell missions. And if u arent doing vip jobs inbetween buys then you are not doing right by your 'employees.'

 

Yall who just do buy missions and hire randumbs are profiting off of their inexperience. They dont seem to grasp the pennies they are making. If you arent my friend or crew im not helping you in that circumstance.

 

The people who run vip missions and share out of their cut, who get in the muck and protect their guys/gals are the ones who will be able to retain people with skills. I wish yall luck.

 

Oh yeah, 'they are actively being paid.' Sell that sh t somewhere else, we know better. You sound like real ceos trying to justify paying below a liveable wage. Your associates would be on food stamps.

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I see where OP is coming from.

I just disagree with it.

 

If I was one of his associates and got in the same "discussion" with him as his associates did, I'd be resigning in a heartbeat and getting on with MY gameplay.

If the OP was able, from his desk, be able to send Merryweather support or enable Lester options or add snacks/armor/ammo to the associates (all on *his* dime) then I'd say he was contributing. All he did was look at the same maps they did and give pointless tips over the mic. If I wanted that I'd pay attention to what Lester was saying during the bank heists.

 

I've had a friend who acted as my associate and he solo'ed filling half a (large) warehouse of crates for me, just as a favor. He offered and was being a nice guy. I wouldn't keep telling (or even asking!) him to do it for me.

 

The solution for this: Associates Union.

Better pay!

More benefits!

Think of the game content that concept could generate.

Edited by ash-274
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handcuff_charlie

I don't get it and I got in an argument with an associate in public chat. The guy said I wasn't doing my part but I disagree because it would be a waste of my time to get in and out of my office. It's not very efficient.

 

If I go out on a mission, that normally takes 2 people at max, fly out there and escort them to the warehouse and back to the office, it would be more work for me.

 

So the associates get to roam around in their cars or wait outside my office......

 

Where I have to either land the helicopter, go through the office and sit through the 15 seconds it takes to get in the office (slight animation) then run to my desk, sit down(more animation) and use the computer. Activate the mission and then run all the way back to my secretary/elevator, wait for the exit (more animation) while some associates are half way to the cargo. I think I do more work than what they think.

 

One more thing, if I have to go back on the roof, not only would I exit on the rooftop but I also have to run through a series of stairs to get in the helicopter.

 

If we calculate time and effort, it is not efficient for me to do any of this. CEO's also have to go through the cool down period if they have one warehouse and we are force to be in our office while the associates can roam around. Get some clothes, fix their car or run to get snacks.

 

My reply was that I am the boss.

 

I seriously get more joy out of helping others with crates than I do myself. Being CEO is a lot of work.

Dismiss moron associate, hire someone else

Problem solved

 

HOWEVER if you only have one warehouse then you should step outside and launch headhunter or hostile takeover during the cooldown. Head hunter can be done by one solo buzzard in 3-4 minutes depending on spawn locations if a player knows how to do it properly and efficiently. I have actually done Headhunter so fast that the cooldown still had 10-12 seconds when I went to launch the next crate run.

Edited by handcuff_charlie
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handcuff_charlie

I see where OP is coming from.

I just disagree with it.

 

If I was one of his associates and got in the same "discussion" with him as his associates did, I'd be resigning in a heartbeat and getting on with MY gameplay.

If the OP was able, from his desk, be able to send Merryweather support or enable Lester options or add snacks/armor/ammo to the associates (all on *his* dime) then I'd say he was contributing. All he did was look at the same maps they did and give pointless tips over the mic. If I wanted that I'd pay attention to what Lester was saying during the bank heists.

 

I've had a friend who acted as my associate and he solo'ed filling half a (large) warehouse of crates for me, just as a favor. He offered and was being a nice guy. I wouldn't keep telling (or even asking!) him to do it for me.

 

The solution for this: Associates Union.

Better pay!

More benefits!

Think of the game content that concept could generate.

What you don't understand is the fact that there are time sinks involved with CEO actions that can be avoided once you have 2 or more warehouses.

With 2 or 3 associates, the CEO should stay in the office and sit at the computer monitoring the map for enemies, activate ghost organization when necessary, and starting the next purchase/pickup for the next warehouse the moment the previous one is delivered rather than bebop around with the associates losing/wasting time traveling back to the office, going thru the cut-scenes, loading into the building, etc etc just to start the next purchase/pickup . It is wasting time for the CEO to be going out UNLESS he has less than 3 associates and the particular pickup/purchase is one that spawns 3 individual crates. THEN the CEO needs to hop in his PEGASUS buzzard on the roof and get out there and grab the 3rd crate, pick it up and drop in warehouse then hightail it back into the office and get back on the ServoNet to start the next purchase immediately.

Edited by handcuff_charlie
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handcuff_charlie

 

i actually agree with op.

 

i have 2 warehouses.

 

its literally a constant back n forth.

 

if i have 3 other associates who are ACTIVELY getting paid to do work.

 

when i used to join in and help it boiled down to

 

- me calling the helipcotper.

- me flying everyone to the mission objective.

- me helping clear the objective

- me taking the van/truck back to the warehouse(s) . And in some cases the RARE occasions that he associates take the initiative of being the person to drive the transports.

- then me calling a transport helicopter back the the office.

 

 

rinse and repeat

 

 

what do the associates do?

 

literally a fraction of the workload of what i have to do.

 

all they have to do is get out of the transport and pick up the materials and get back in and be escorted back...

 

thats literally bullcrap! and I'm glad someone had the guts to make a topic on this..

 

 

 

I 100% support the creator of this thread.

So ur telling me u just do buy missions back to back? Play how u want but the folk doing the work arent making sh t. I know u cant share from the sell missions. And if u arent doing vip jobs inbetween buys then you are not doing right by your 'employees.'

 

Yall who just do buy missions and hire randumbs are profiting off of their inexperience. They dont seem to grasp the pennies they are making. If you arent my friend or crew im not helping you in that circumstance.

 

The people who run vip missions and share out of their cut, who get in the muck and protect their guys/gals are the ones who will be able to retain people with skills. I wish yall luck.

 

Oh yeah, 'they are actively being paid.' Sell that sh t somewhere else, we know better. You sound like real ceos trying to justify paying below a liveable wage. Your associates would be on food stamps.

 

"Pennies"

 

You get 5k every 10 minutes or so, and there is a bonus involved with successful runs. If the CEO only has one warehouse then he should start Headhunter which should not take more than 3 minutes and pays 20k.

 

hardly "pennies"

Depends on the size of my organization at the time. If I have a full team I'm keeping my ass in the office abd waiting for the timers.

 

Small team I usually help out.

 

It's all about running an efficient operation. Afterall time is money.

BINGO

 

Only time you should leave the office if you have 2 or more warehouses is when you have less than 3 associates and the pickup/purchase spawns 3 separate crates.

Edited by handcuff_charlie
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Handsome Jack

Slaves shouldn't have the right to get mad at their master. If they don't like it they can quit. Simple.

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FrozenDanCicle

Its pennies because 5k in ten min is just that. They could make 15k running contact missions in less time or 15k+ in less time from a vip mission. Low levels need cash, and they are suckers for doing back to back to back warehouse stuff. If they are friends or crew and just being helpful thats different.

Spree- hhahaha, if u wanna run the los santos plantation thats cool, more power to you, just dont act like u benevolent

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Diana_McFarland

 

 

i actually agree with op.

 

i have 2 warehouses.

 

its literally a constant back n forth.

 

if i have 3 other associates who are ACTIVELY getting paid to do work.

 

when i used to join in and help it boiled down to

 

- me calling the helipcotper.

- me flying everyone to the mission objective.

- me helping clear the objective

- me taking the van/truck back to the warehouse(s) . And in some cases the RARE occasions that he associates take the initiative of being the person to drive the transports.

- then me calling a transport helicopter back the the office.

 

 

rinse and repeat

 

 

what do the associates do?

 

literally a fraction of the workload of what i have to do.

 

all they have to do is get out of the transport and pick up the materials and get back in and be escorted back...

 

thats literally bullcrap! and I'm glad someone had the guts to make a topic on this..

 

 

 

I 100% support the creator of this thread.

So ur telling me u just do buy missions back to back? Play how u want but the folk doing the work arent making sh t. I know u cant share from the sell missions. And if u arent doing vip jobs inbetween buys then you are not doing right by your 'employees.'

 

Yall who just do buy missions and hire randumbs are profiting off of their inexperience. They dont seem to grasp the pennies they are making. If you arent my friend or crew im not helping you in that circumstance.

 

The people who run vip missions and share out of their cut, who get in the muck and protect their guys/gals are the ones who will be able to retain people with skills. I wish yall luck.

 

Oh yeah, 'they are actively being paid.' Sell that sh t somewhere else, we know better. You sound like real ceos trying to justify paying below a liveable wage. Your associates would be on food stamps.

 

"Pennies"

 

You get 5k every 10 minutes or so, and there is a bonus involved with successful runs. If the CEO only has one warehouse then he should start Headhunter which should not take more than 3 minutes and pays 20k.

 

hardly "pennies"

Depends on the size of my organization at the time. If I have a full team I'm keeping my ass in the office abd waiting for the timers.

 

Small team I usually help out.

 

It's all about running an efficient operation. Afterall time is money.

BINGO

 

Only time you should leave the office if you have 2 or more warehouses is when you have less than 3 associates and the pickup/purchase spawns 3 separate crates.

 

you're a smart boy

 

i like your thinking

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Can't believe some of you are comparing this to being a slave or blaming the CEO for trying to properly run their business.

 

1. You're not being forced to be an associate, don't like you're pay? Bye Felicia!

 

2. The CEO has to put up all the upfront costs of the business. They also have more to loose if a deal goes bad.

  • Like 3

Audi_893.gif

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I see where OP is coming from.

I just disagree with it.

If I was one of his associates and got in the same "discussion" with him as his associates did, I'd be resigning in a heartbeat and getting on with MY gameplay.

If the OP was able, from his desk, be able to send Merryweather support or enable Lester options or add snacks/armor/ammo to the associates (all on *his* dime) then I'd say he was contributing. All he did was look at the same maps they did and give pointless tips over the mic. If I wanted that I'd pay attention to what Lester was saying during the bank heists.

I've had a friend who acted as my associate and he solo'ed filling half a (large) warehouse of crates for me, just as a favor. He offered and was being a nice guy. I wouldn't keep telling (or even asking!) him to do it for me.

The solution for this: Associates Union.

Better pay!

More benefits!

Think of the game content that concept could generate.

 

What you don't understand is the fact that there are time sinks involved with CEO actions that can be avoided once you have 2 or more warehouses.

With 2 or 3 associates, the CEO should stay in the office and sit at the computer monitoring the map for enemies, activate ghost organization when necessary, and starting the next purchase/pickup for the next warehouse the moment the previous one is delivered rather than bebop around with the associates losing/wasting time traveling back to the office, going thru the cut-scenes, loading into the building, etc etc just to start the next purchase/pickup . It is wasting time for the CEO to be going out UNLESS he has less than 3 associates and the particular pickup/purchase is one that spawns 3 individual crates. THEN the CEO needs to hop in his PEGASUS buzzard on the roof and get out there and grab the 3rd crate, pick it up and drop in warehouse then hightail it back into the office and get back on the ServoNet to start the next purchase immediately.

I do understand, as I do CEO work solo and do what I can to save time. Staying in the office saves a couple of minutes for each run, but not only does it ONLY help the CEO, it works AGAINST the associates as they are paid by time, not performance. The faster they fill a warehouse the less the CEO needs (yes, "needs") them.

If Rockstar allowed CEOs to change what associates are paid, or at least throw money their way as a bonus, then there could be some benefit to them, but instead they have as much incentive to use bicycles to deliver crates for CEOs as they do fast cars or aircraft.

 

Associates could make more $/minute by doing many other types of activities.

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TeammateHelper

Your leadership is sub-par.

 

When I actually was doing those warehouse junk with randoms, I always made sure I did as much work as my subordinates.

 

Specifically, I handle the driving, someone does flying, and the people left do security and collections if necessary. Sitting in the office doing less work when you obviously get more pay than your employees is what makes people think the corporate world is bullsh*t.

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Can't believe some of you are comparing this to being a slave or blaming the CEO for trying to properly run their business.

1. You're not being forced to be an associate, don't like you're pay? Bye Felicia!

2. The CEO has to put up all the upfront costs of the business. They also have more to loose if a deal goes bad.

1. If everyone hates OP, nobody will be working for him.

2. Good luck selling your product by yourself then, I'm sure that doesn't dramatically add to the already high risk anyway.

Edited by TheIceWarrior
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Slaves shouldn't have the right to get mad at their master. If they don't like it they can quit. Simple.

This makes no sense. I see what you mean, but seriously.

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Thread of the year, love it. Well played OP, I am going to do this more often. You should write a book.

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"Other CEOs hate him! Watch how he fills Warehouses quickly with this one odd trick."

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