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[SA] #needhelp Change something in Cleo.cs


HikamiPribadi
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HikamiPribadi

First of All, I beg you guys pardon if I put this post in a wrong section, but I thought this is the most suitable section.

 

as the title says, I need help on changing something in a cleo mod, (.cs file)

 

The file is here ,. so, let me wrap this up.

The file is a mod that make Player Character trigger some animation when "burned" ,.

It triggers 2 animations I think, :

 

1.Fall down to ground and go crazy (like in GTA IV)

2."get up" animation

 

I've dig into San Andreas animation files a little, and discovered that the "get up" is using (getup.ifp) animation in anim.ifp file,.

Now what I need is, or more like.. what "I want" is.. change something in the file,

so when it plays the "get up" animation it triggers animation called (getup_front.ifp) instead of (getup.ifp) .. eh? can someone help me?

 

Now you guys probably figured that I'm not really familiar with CODING business, and of course I tried to change it my self.. it crashed alright :( .., so if you guys can make it, or tell me how to do it.. Specifically.

 

Thanks in Advance. #myfirstpost

Edited by HikamiPribadi
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