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Red Dead Redemption 2 General Chat


Adrenalist
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billiejoearmstrong8

I really like how there's a time provided where you can realistically go off and do side stuff if you want in the epilogue (when "Cruel Cruel World" plays it doesn't specify where you should go, so you can choose to ride to the bank, to Sadie or to go off). In the main story I always felt kind of bad when I left the camp for a long time, and I was concerned with how linear the first few epilogue missions are I'd be rushed through. But it makes sense for John to take some time to go off and make extra money for buying Beechers Hope with bounty hunting and/or other side activities and follow up on the unfinished things he read about in Arthur's journal etc at that point after Abigail leaves and he stops working at Pronghorn Ranch imo. 

 

It's surreal to visit the RDR1 part of the map, it's so familiar and so new at once. I know a lot of people have complained about it but I like that it's kept for the end, it gives you something to look forward to and something new and different for the epilogue/playing as John. I don't mind that it's relatively empty either, RDR2 map is quite densely populated with more towns/human development than the first game's so it's cool to have proper desert wilderness. I love how they did the desert with all the dust, you can just feel the heat there. Seems like a decent amount of little things to find as well, it's a nice bonus. 

 

I hate the Skinner Brothers gang! They make the Murfrees seem quaint. I really feel sickened and disturbed by their camps/encounters, torture is just the most horrible thing to see and think about. Couldn't have been happier when I discovered I can hunt two of them down as bounties and I plan to force myself to go there to have as many encounters as I can so they become less frequent/I can imagine I'm killing them off. I guess they succeeded in recreating Tall Trees having a creepy feeling, just in a whole different way.

Edited by billiejoearmstrong8
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billiejoearmstrong8

Sorry to keep posting but I have to say I really enjoy that the game has a "happy" ending for John. Of course there's the ominous credit scenes and I know it won't be for long but being able to end the story/play on in freeroam happy at Beechers Hope as John indefinitely is great, it's everything you were denied at the end of RDR1 and a nice contrast to the unrelenting misery of the end of the main part of the game.

 

Underrated beautiful moment that I've never seen mentioned is after the mission when John proposes to Abigail, when you return to controlling John with him leaning against a fence on the ranch watching the sunrise while some incredible score continues to play and you can choose to stay there watching/listening for a few moments. I don't know why having a unique piece of music play (that isn't regular ambient music or mission score) while you're in control of the character (as opposed to in a cutscene) is so powerful in these games but it works like magic every time.

Edited by billiejoearmstrong8
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3 minutes ago, billiejoearmstrong8 said:

Sorry to keep posting but I have to say I really enjoy that the game has a "happy" ending for John. Of course there's the ominous credit scenes and I know it won't be for long but being able to end the story/play on in freeroam happy at Beechers Hope as John indefinitely is great, it's everything you were denied at the end of RDR1 and a nice contrast to the unrelenting misery of the end of the main part of the game.

 

Underrated beautiful moment that I've never seen mentioned is after the mission when John proposes to Abigail, when you return to controlling John with him leaning against a fence on the ranch watching the sunrise while some incredible score continues to play and you can choose to stay there watching/listening for a few moments. I don't know why having a unique piece of music play (that isn't regular ambient music or mission score) while you're in control of the character (as opposed to in a cutscene) is so powerful in these games but it works like magic every time.

Don’t apologise. That's what these forums are all about, people sharing their thoughts.

 

I do love the "happy" ending. It works well for the game as an individual piece if you are coming into it without having played RDR1. I am a PC gamer so unfortunately have never played the first game even though I am familiar with the basic idea of the storyline and ending. So as its own thing, I think that it works really well whilst just hinting the right amount that the story isn't quite fully over.

 

The music in the game is incredible. I particularly love the songs in it and the placement of those songs. Yet another element that makes this game magnificent.

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Themanwiththeplan

Been playing through the game again. Taking it very slow. Trying to get the most immersion as I can out of it by kind of roleplaying and trying to play the way Arthur would live his life (in my opinion anyway.)

Getting up in the morning, having a quick smoke outside my tent, making sure to eat food at least once per day, going to bed every night when I get back to camp, walking/riding everywhere nice and slow taking in the views. Things like that just make the game seem more real to me. I wish I could mod the PS4 version though because I have seen some really good looking mods. I could play it on my PC but I like to sit on my couch, controller in hand and enjoy the world of RDR2 in comfort. 

Trying to hunt a 3 star Squirrel is really driving me to the Kentucky Bourbon though. So frustrating. 

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OPQxo.png

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billiejoearmstrong8
19 hours ago, JB1982 said:

Don’t apologise. That's what these forums are all about, people sharing their thoughts.

 

I do love the "happy" ending. It works well for the game as an individual piece if you are coming into it without having played RDR1. I am a PC gamer so unfortunately have never played the first game even though I am familiar with the basic idea of the storyline and ending. So as its own thing, I think that it works really well whilst just hinting the right amount that the story isn't quite fully over.

 

The music in the game is incredible. I particularly love the songs in it and the placement of those songs. Yet another element that makes this game magnificent.

Thanks :D

 

Yeah I think it would be too much to have the epilogue end sadly after the main part was so gut wrenching, and I like how it even begins in the prettiest part of the map. Both as just part of RDR2 on its own and as a part of the story of both games together it provides a good balance. I hope you get the chance to play RDR1 one day, it's amazing and still holds up very well, and both games enhance each other's stories so much! Arriving in Mexico is an unforgettable experience. 

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Well I have just done one of the more heartbreaking missions of the game. Banking, the Old American Art and sadly lost Hosea and Lenny.

 

Now in the opening moments of Chapter 5. Never been a big fan of this chapter but my god, Guarma is visually stunning.

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billiejoearmstrong8
On 3/5/2023 at 4:22 PM, JB1982 said:

Well I have just done one of the more heartbreaking missions of the game. Banking, the Old American Art and sadly lost Hosea and Lenny.

 

Now in the opening moments of Chapter 5. Never been a big fan of this chapter but my god, Guarma is visually stunning.

Chapter 5 is like a fever dream from start to finish. Shame there's not more done with Guarma but I do like how unique it is as a chapter. I love the colourful macaws in Guarma, glad I explored that tiny bit of jungle before getting swept along by the missions.

Edited by billiejoearmstrong8
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Is this game really bad on a PS5? I want to play it, but I've seen people say it looks bad on a PS5 due to the lack of a patch.

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Edward RDRIII
3 hours ago, Xilurm said:

Is this game really bad on a PS5? I want to play it, but I've seen people say it looks bad on a PS5 due to the lack of a patch.

It looks just like the PS4 Pro version, 1920X2160P and 30FPS.

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Is Susan and Tilly the only two gang members who doesnt have their own mission icon on the map throughout the game?

 

Edit: Just remembered Tillys icon shows up for the dominoes in chapter 3. 

Edited by Jisoo
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Has anyone ever taken in the delights of the Witches Cauldron? Definitely one of the stranger moments in the game.

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DogButter of the Astral!
2 hours ago, JB1982 said:

Has anyone ever taken in the delights of the Witches Cauldron? Definitely one of the stranger moments in the game.

I have seen the place, gave me very uneasy vibes.

3 hours ago, Jisoo said:

Is Susan and Tilly the only two gang members who doesnt have their own mission icon on the map throughout the game?

 

Edit: Just remembered Tillys icon shows up for the dominoes in chapter 3. 

I never noticed!

Though now that I mention it. Whatever happened to those hillbillies? The incest ones that knock Arthur out.

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billiejoearmstrong8
On 3/10/2023 at 7:31 PM, JB1982 said:

Has anyone ever taken in the delights of the Witches Cauldron? Definitely one of the stranger moments in the game.

Very strange! I like the crow that's just chilling in there

 

On 3/10/2023 at 10:13 PM, DogButter of the Astral! said:

I have seen the place, gave me very uneasy vibes.

I never noticed!

Though now that I mention it. Whatever happened to those hillbillies? The incest ones that knock Arthur out.

But did you drink the "mysterious liquid"?

 

I know what happened to those hillbillies in my game, it wasn't pretty. After they knock Arthur out (and steal all his money!) you can go back to the house (which they're not happy about at all) take revenge and find your money. 

Edited by billiejoearmstrong8
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demsmashies
On 3/10/2023 at 2:31 PM, JB1982 said:

Has anyone ever taken in the delights of the Witches Cauldron? Definitely one of the stranger moments in the game.

Hahaha never have!

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MaddenedGhost

Far Cry 5 is now 60fps on current generation consoles following this week's update.

 

Guess what other game needs a 60fps mode (at least) but still doesn't have it yet? 

 

I don't understand them man, I don't.

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Do you guys think Cleet is being honest in American Venom in that he fell out with Micah and tried to stop him murdering that girl, or is he still with Micahs gang up at Mount Hagen?

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Just finished Chapter 6. Inconsolable once more even though I knew what was coming.

 

Every. Single. Time.

 

1 hour ago, Jisoo said:

Do you guys think Cleet is being honest in American Venom in that he fell out with Micah and tried to stop him murdering that girl, or is he still with Micahs gang up at Mount Hagen?

 

Interesting question. Both Joe and Cleet seem to be vicious and nasty just like Micah (probably why Micah trusts them so much). But of course we don't really know what happened to Micah in those missing years after Chapter 6. Perhaps he got more unhinged as the world continued to evolve past the time of outlaws and Cleet had an epiphany moment similar to Arthur did with Dutch.

 

Then again, he's probably just lying! 😂 

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I was watching 1968's Firecreek a few nights ago after returning to my most recent playthrough when I noticed Henry Fonda wearing a similar-looking jacket to the buckskin hunting jacket.

 

MV5BMzcwZDk3MTItNTBjMC00ODc5LWI4ZDQtODVk

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billiejoearmstrong8

I'm doing the 70 gold medals and it's brutal. I think I only need 10 more, just praying I don't hit a wall where I find the only ones left an absolute nightmare/impossible before the end. I hate that they made it so you have to do all the objectives at once. It means instead of the medals providing good replay value (since you could play the mission differently each time for each objective, and every replay potentially counts for something) they provide the opposite, making replaying the mission for the medal the same repetitive thing every time and a chore to get done once. Terrible design choice, possibly the worst in the game. But I'll be satisfied to get the achievement lol. 

 

I did the skin deep and zoologist achievements as well as completing the compendium which I never imagined I would. Because I've come to enjoy the hunting and just exploring so much it was a pleasure.  Didn't even mind that it required going back to Guarma since now I know how to go there, to Mexico and to outside other parts of the map and it's fun to explore these extra places.

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On 3/19/2023 at 1:54 AM, MaddenedGhost said:

Far Cry 5 is now 60fps on current generation consoles following this week's update.

 

Guess what other game needs a 60fps mode (at least) but still doesn't have it yet? 

 

I don't understand them man, I don't.

I'm no game dev but the RTX 4090 is the most recent and stable card that can run the game in it's best settings in 4K and at above 60fps. IIRC the PS5's GPU is equivalent to the 3080. With GTA VI being the second 'Rockstar Games Presents' I have no doubt that all studios are hands on with it. Except for maybe around 200ish people working on GTA:O updates. I think it could happen but only after VI drops. Maybe Sony can contract them to work on a soft remaster for the PS5 Pro.

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15 minutes ago, Scyllus said:

I'm no game dev but the RTX 4090 is the most recent and stable card that can run the game in it's best settings in 4K and at above 60fps. IIRC the PS5's GPU is equivalent to the 3080. With GTA VI being the second 'Rockstar Games Presents' I have no doubt that all studios are hands on with it. Except for maybe around 200ish people working on GTA:O updates. I think it could happen but only after VI drops. Maybe Sony can contract them to work on a soft remaster for the PS5 Pro.

Patching the game as it is to run at 60fps shouldn't take any time for a company the magnitude of Rockstar.

 

We keep giving them this "they are all hands on deck with VI" reasoning when they have literally just added freaking raytraced reflections to GTAV with the last update, I am no gamedev but I am pretty sure adding RT in any scope is more complex, time consuming and important than unlocking the FPS of a game.

 

 

 

And for the record, I'd actually get it if this was PS3/Xbox360 era when the architecture of those machines was so different and complicated compared to PC.

 

 

I would kinda get it anyway, there are arguments to be made even if this was the case.

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35 minutes ago, MaddenedGhost said:

Patching the game as it is to run at 60fps shouldn't take any time for a company the magnitude of Rockstar.

 

We keep giving them this "they are all hands on deck with VI" reasoning when they have literally just added freaking raytraced reflections to GTAV with the last update, I am no gamedev but I am pretty sure adding RT in any scope is more complex, time consuming and important than unlocking the FPS of a game.

 

 

 

And for the record, I'd actually get it if this was PS3/Xbox360 era when the architecture of those machines was so different and complicated compared to PC.

 

 

I would kinda get it anyway, there are arguments to be made even if this was the case.

I get you brother. I think the game would've been patched if RDO got off the ground the way they wanted. That would've spurred them on to do the same E&E dance for RDR2.

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There is a drawing of Magellan in Algernon's place. Pretty sure Rockstar just took it from Google Images.

 

mKBjXkW.jpg

 

_108808676_gettyimages-142087087.jpg

Edited by stag3coach2
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stag3coach2

My favourite gunslinger mission. Excuse the terrible shooting habilities.

 

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