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Get the player's PauseMenu display name? e.g. Franklin


frodzet
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Greetings,

 

I'm trying to retrieve the string of the character i'm currently on, i want to retrieve it from the pause menu.

 

I have tried a whole bunch of stuff, but unfortunately i only get back my Username and not the currently played character's name.

 

I think it can be retrieved through: STAT_GET_STRING

 

but not sure what hash statName to put to retrieve the string literal value.

 

Anyone who knows how to do it? :-)

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You mean to retrieve the current character name?

 

You can also perform a model check on the player.

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You mean to retrieve the current character name?

 

You can also perform a model check on the player.

 

Yes retrieve the current character name :-)

 

I know, but i don't need the model check, i need the text displaying the character's name from the PauseMenu :-)

Edited by frodzet
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unknown modder

 

You mean to retrieve the current character name?

 

You can also perform a model check on the player.

 

Yes retrieve the current character name :-)

 

I know, but i don't need the model check, i need the text displaying the character's name from the PauseMenu :-)

 

I think he means check if your character is Micheal,Franklin or Trevor, something like this

switch(ENTITY::GET_ENTITY_MODEL(PLAYER::PLAYER_PED_ID()){	case 0xD7114C9:		return "Micheal";	case 0x9B22DBAF:		return "Franklin";	case 0x9B810FA2:		return "Trevor";}return "NOT_A_PLAYER";
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