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You are all missing the entire point of the CEO/warehouse system


handcuff_charlie
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The update has been out for over a week now, and it's time to reflect.

 

I'm making more money per session in freemode than ever before, no doubt because of the way I play: a.VIP mission, followed by a crate or two during the cooldowns, and selling low after about 12 crates at 15k each. The problem seems to be building up stock worth millions and getting greedy, or delivering your crates at the wrong time in busy lobbies with aggressive players.

 

Remember what your assistant tells you on the phone at the beginning: "sell at a level you're comfortable with"... and do it at a time that's comfortable too.

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Thegrandtheftmaster

Honestly it isn't the best way of making money every ceo mission gets harder and harder as u move on. Also annoying when people destroy ur crates well hey that's why I turn down my internet speed so it will put me in a public session alone. Also I think I would rather do heist then this. Well it takes hours to fill up a large warehouse though. Well hey no loading screens is the best part of this experience. Well it's a challenge though in public lobbies since A guy in a jet kills u. Well that's why I slow down my network speed so I can go in a public lobby alone.

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DentureDynamite

 

 

And remember, the first thing we are messaged when we join now is to destroy other players cargo.

 

Hours of work, hundreds of thousands of dollars worth of goods and Rockstar want you to destroy it. Not steal it, not run a scam or heist, but to DESTROY it.

 

Rockstar have went out of their way to design a game system that can have you grind for hours with zero profit only to have every single thing you have worked for over the last several hours removed because of one small action or mistake or troll or arsehole.

 

Rockstar, are out of touch. Massively. This is absolutely the signal for the beginning of the end for this game.

 

This is a deliberate system from R* to severely limit--and drain--the amount of money people not only already own in-game, but how much they can make given the amount of time and effort required to make a significant amount. A few timed runs and calculated costs incurred of any CEO work from buying to selling should convince anyone of that. Ill-Gotten Gains gouging on a daily basis.

 

e.g. Absurd millions for a one-floor "business", extra charges for a gun locker (and safe that does diddley-squat), charging to use vehicles you already own, paying $15,000 for Ghost Organization that doesn't even hide your cargo, or $12,000 just for bribing the pathetically overpowered cops? And tons more examples...

 

Like it or not, in some way we're all playing in R*'s Shark-Card casino.

 

At least on the PC, all it will do is just encourage cheaters to spawn even more money bags.

 

 

There's nothing worse than having tens of millions, or more, in the bank and nothing to spend it on. You feel like you've been duped by Rockstar into grinding hundreds of hours for nothing.

 

But once everyone spends all their money on new offices, warehouses, trucks, helicopters, etc, etc... everyone moans that Rockstar are depleting their cash through overpriced items, etc...

 

They can't win.

 

Yeah, I spent 19 million on the update, and got a little shaky at times at how much I'd blown on virtual and pointless trash, but I had so much fun spending all that cash, and the money was doing nothing besides just sitting in the bank waiting for an update just like this.

 

 

Not quite what I was saying.

 

I'm one of many who have noted that our real-world time and effort in GTAO should 1) have some fun attached to it, and 2) have a payback of GTA$ that allows us to obtain items we feel are fairly priced for the amount of fun they offer.

 

Now, you may feel that what R* charges for that time and effort in terms of GTA$ is very fair--and you are certainly entitled to your opinion.

 

Others of us, however, do not feel the same way about it. There has been a notable shift in their methodology since the early days of GTAO--and that's what we're taking note of.

 

Early on, R* arguably was concerned more for the quality of the gaming experience than making money--they've even stated that themselves in the past--that quality game play was more important than cranking out revenue like Call of Duty.

 

I'm NOT saying that this update was a complete waste of time--it brought new variety of gameplay, and the context fits well into the world of Los Santos. But what I am saying is that many of us do see this update as one of the FAIREST in terms of pure fun and GTA$ reward. The VIP system itself is more rewarding and better polished... and FAFF can be too--but it does needs tweaks to improve it based on player feedback.

Edited by DentureDynamite
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handcuff_charlie

By buying three cargo at a time and selling them at the 111 price point, it's worth $38k per buying mission. That's the best money you can make solo.

Not if it takes you an entire day or longer to do it. You are not accounting for time spent. If I can make $500 per minute doing X, then X is WAY better than doing CEO crates.

Even survivals require less time with one or two friends.

 

This is all beside the point, because this content is not meant to be your money grind.

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fear_the_nut70

 

Man, the people who want to run this new update in private lobbies really don't understand what this update is all about--it was supposed to be a hybrid of missions & VIP, something totally different in the game. Put it in private lobbies where you only have to survive NPC's, and you basically have the old missions that most of us have played to death. SMDH.

Which is fine because crates pay more and we've been asking for new contact missions, also less loading screens. Not sure how any of this is a bad thing?

 

 

I guess the difference between you and I is that it is NOT all about the money. I don't want my fun ruined. And when people were asking for new contact missions, generally they wanted something completely different, not just a change of scenery. This is something completely different. I guess that is where we disagree.

Edited by fear_the_nut70
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handcuff_charlie

 

 

I've played the game almost every single day for a year solid now. I think I know the score.

 

 

LOL then no you don't, not even close.

 

This game is COMPLETELY transformed from what it originally was, if you never played it on PS3 then you have NO CLUE.

So much of what affects the game in its current state is leftover from the original game model of freemode simply being an interactive staging area or lobby for the myriad of other game modes.

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Collect up to 45 crates in a warehouse, 3 at a time, end up with about 800k for the sale. Do the sale in an empty or truce lobby, enjoy. Only stay in publics with other people when they agree to a truce. That's becoming more common, thankfully enough.

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Str33tJustus

 

 

Man, the people who want to run this new update in private lobbies really don't understand what this update is all about--it was supposed to be a hybrid of missions & VIP, something totally different in the game. Put it in private lobbies where you only have to survive NPC's, and you basically have the old missions that most of us have played to death. SMDH.

Which is fine because crates pay more and we've been asking for new contact missions, also less loading screens. Not sure how any of this is a bad thing?

 

 

I guess the difference between you and I is that it is NOT all about the money. I don't want my fun ruined. And when people were asking for new contact missions, generally they wanted something completely different, not just a change of scenery. This is something completely different. I guess that is where we disagree.

 

I feel the same, just view it differently.

 

Jet griefers and randumbs blowing up crates actually ruins my fun while playing. So we're both trying to achieve the same thing, just go about it in different ways.

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So you're telling people they are playing the game wrong and not how it's supposed to be played, and then telling people to grind Headhunter? Do you think Rockstar meant for us to grind VIP missions, or whatever, over and over again?

 

People play the game the way they like to, simple as that. I personally lag out a lobby and invite some friends to help eachother with collecting and selling. Because that's how we like to play. We know there are more money to be made doing other things, but we want to try the new content without worrying about some freak in a T20 waiting to jihad us :)

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I thought the point of adding more content to the game was to give the players more ways to have fun and enjoy their game. Geez, what a stupid f*cking idea that is, I guess. Glad that there are so many wonderful, sensible people that know how I'm supposed to play a game and that they have shown me the light.

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fear_the_nut70

 

 

 

Man, the people who want to run this new update in private lobbies really don't understand what this update is all about--it was supposed to be a hybrid of missions & VIP, something totally different in the game. Put it in private lobbies where you only have to survive NPC's, and you basically have the old missions that most of us have played to death. SMDH.

Which is fine because crates pay more and we've been asking for new contact missions, also less loading screens. Not sure how any of this is a bad thing?

 

 

I guess the difference between you and I is that it is NOT all about the money. I don't want my fun ruined. And when people were asking for new contact missions, generally they wanted something completely different, not just a change of scenery. This is something completely different. I guess that is where we disagree.

 

I feel the same, just view it differently.

 

Jet griefers and randumbs blowing up crates actually ruins my fun while playing. So we're both trying to achieve the same thing, just go about it in different ways.

 

 

I have filled up 2 full warehouses and have lost a total of 3 crates to someone in a jet (and I forgot to check and see if there was one out there, which would have resulted in me putting one of my buddies in the sky). I know we can have different experiences, but what losses have you actually suffered by a jet guy? FYI, I have only had a jet guy in maybe half a dozen sessions (was even targeted most time), in all those attempts? Why not just switch sessions? I really think this isn't the problem people try to make it out to be...

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Str33tJustus

 

 

 

 

Man, the people who want to run this new update in private lobbies really don't understand what this update is all about--it was supposed to be a hybrid of missions & VIP, something totally different in the game. Put it in private lobbies where you only have to survive NPC's, and you basically have the old missions that most of us have played to death. SMDH.

Which is fine because crates pay more and we've been asking for new contact missions, also less loading screens. Not sure how any of this is a bad thing?

 

 

I guess the difference between you and I is that it is NOT all about the money. I don't want my fun ruined. And when people were asking for new contact missions, generally they wanted something completely different, not just a change of scenery. This is something completely different. I guess that is where we disagree.

 

I feel the same, just view it differently.

 

Jet griefers and randumbs blowing up crates actually ruins my fun while playing. So we're both trying to achieve the same thing, just go about it in different ways.

 

 

I have filled up 2 full warehouses and have lost a total of 3 crates to someone in a jet (and I forgot to check and see if there was one out there, which would have resulted in me putting one of my buddies in the sky). I know we can have different experiences, but what losses have you actually suffered by a jet guy? FYI, I have only had a jet guy in maybe half a dozen sessions (was even targeted most time), in all those attempts? Why not just switch sessions? I really think this isn't the problem people try to make it out to be...

 

I only lost about 50k in crates and that was more then enough for me. This was through multiple sessions, even after sending and receiving truce texts. I will never attempt another CEO crate run or warehouse delivery in a public lobby with anyone but friends for as long as I live.

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SmokesWithCigs

I had to deal with a jet griefer today who also was a CEO and he destroyed one of my three packages. He wasnt going for the packages though he repeatedly blasted me with his Hydra machine gun and was killing the whole lobby for the hell of it. This update wasn't meant for jets. There's nothing wrong with PvP for VIP jobs but this is a no no. He was deliberately being an ass hole . He was a jet pussy that couldn't fight on the ground without teleporting or killing himself . You know what the asshole said to me. "Fightback" f*ck you grievers all of you are a cancer to online gaming. These asshole even teleported ewhen dogfighting. I chased him down when he was doing his VIP job. He shot my plane down so i ejected and hit him with a homing rocket. Then the bitch ass killed himself before he crashed. We got in a gun battle at fort zancudo swamp area. When I killed him I sent him a message mocking him telling him to "fight back". I don't care about a battle I just wanted payback for being a dick and f*cking up my operation. If you are in ps4 and run into THE SHERMINATOR in a lobby kick him immediately or Mike his game life a living hell.

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greenghost2212

Grinding for cash in gta is pointless period, most intelligent players aquire cheated money and then play the activities for fun without worrying about money.

 

I agree with OP, the new mode is better just to have fun and change freemode PvP.

 

 

Everybody isn't trying to cheat.

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fear_the_nut70

I had to deal with a jet griefer today who also was a CEO and he destroyed one of my three packages. He wasnt going for the packages though he repeatedly blasted me with his Hydra machine gun and was killing the whole lobby for the hell of it. This update wasn't meant for jets. There's nothing wrong with PvP for VIP jobs but this is a no no. He was deliberately being an ass hole . He was a jet pussy that couldn't fight on the ground without teleporting or killing himself . You know what the asshole said to me. "Fightback" f*ck you grievers all of you are a cancer to online gaming. These asshole even teleported ewhen dogfighting. I chased him down when he was doing his VIP job. He shot my plane down so i ejected and hit him with a homing rocket. Then the bitch ass killed himself before he crashed. We got in a gun battle at fort zancudo swamp area. When I killed him I sent him a message mocking him telling him to "fight back". I don't care about a battle I just wanted payback for being a dick and f*cking up my operation. If you are in ps4 and run into THE SHERMINATOR in a lobby kick him immediately or Mike his game life a living hell.

 

And this is what some will never understand...he was playing the game EXACTLY like Rock Star intended. He's a d*ck to you because you think he shouldn't play that way. Sounds like a you problem. This isn't SIMS where you collect a bunch of sh*t and everyone lives happily ever after. It is a urban warfare game where advanced weapons were put in the game so we could kill each other. Your beef is with the game design and Rock Star.

Edited by fear_the_nut70
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You could actually make a lot more $ if you could fill a playlist lobby full of 10minute deathmatches and captures, but that never happens anymore....

 

I really do miss when people used to play actual deathamatches, when this "parkour" bs didn't exist. Now you're lucky if you can get 1 person to join a deatmatch.

 

I somehow managed to get 6 people in a GTA capture with a 10 minute timer....I'm guessing they all had the same daily objective as me......and in 10 minutes the winning team made $22k and the losing team 12 or 15k, ramp that up to multiple rounds with the new bonus from the update and it is a much more fun way to make money than grinding.

 

I used to be able to just turn on auto-invite and fill 16 person rooms semi-regularly on PS3, then I came to PS4 and have NEVER seen more than 10 in a room and I have only seen 10 twice in the year since I switched. The game is totally transformed. So much kiddie "parkour", lame "X versus Y", and repetitve half-baked uber-epic-stunt-jump races that flooded the servers have ruined the other game modes.

 

Agreed, it really is a shame that the only thing people play now is those repetitive game modes.

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A few points, first off, you can make decent money once you get good at it. You need two warehouses, one L and one M works. Secondly, get good at mixing up your heli use, e.g. use the Maverick when you can, because it's so easy to land that it saves time. Then third and most importantly, do the sales by yourself or with one friend as passenger, with approx 25 (min # of crates to hit 16k each) cargo items at a time. This isn't overly hard solo and usually takes approx 10 min.

 

Utilizing this method, I can make approx 160k per hour solo, 220k hourly with 1 helper and 280k with 2 friends. Buy 3 crates at a time, you'll need to get good at it and memorize all the possible missions to save time; the worst is when it says "go out to sea", that'll take like 10-12 min solo if you're fast. Several of them only take 4-5 min. Call Lester to drop your wanted level, don't waste money on bribe authorities.

 

I now can get approx 6.5 3 crate pick ups per hour, that's let's say 19 crates, paying $6k each, selling for 16k each. I'm spending probably 10-20k per hour on armor, weapons, Lester etc., so the net profit is about 160-170k hourly. Also, keep in mind that each special item nets profit of $110k, approx, and will come up once per 4-5 hours if you do 6.5 runs per hour, so add about 25k to your hourly profit and it's nearly 200k solo if you are time efficient. It's not a huge profit solo, relative to investment especially but it's not awful. It pays GREAT with 2 friends though.

 

Lol yeah man whenever out to sea pops up my heart sinks, and if by some monumental f*ckup you die before taking out the marquis then the chopper that spawns in to kill you can be a nightmare

 

 

 

You could actually make a lot more $ if you could fill a playlist lobby full of 10minute deathmatches and captures, but that never happens anymore....

 

I really do miss when people used to play actual deathamatches, when this "parkour" bs didn't exist. Now you're lucky if you can get 1 person to join a deatmatch.

 

I somehow managed to get 6 people in a GTA capture with a 10 minute timer....I'm guessing they all had the same daily objective as me......and in 10 minutes the winning team made $22k and the losing team 12 or 15k, ramp that up to multiple rounds with the new bonus from the update and it is a much more fun way to make money than grinding.

 

I used to be able to just turn on auto-invite and fill 16 person rooms semi-regularly on PS3, then I came to PS4 and have NEVER seen more than 10 in a room and I have only seen 10 twice in the year since I switched. The game is totally transformed. So much kiddie "parkour", lame "X versus Y", and repetitve half-baked uber-epic-stunt-jump races that flooded the servers have ruined the other game modes.

 

Agreed, it really is a shame that the only thing people play now is those repetitive game modes.

 

Its because of all the loading screens, its all about freemode and the more activities/jobs etc that rockstar can cram into freemode the better and more fun the game becomes.

 

I had to deal with a jet griefer today who also was a CEO and he destroyed one of my three packages. He wasnt going for the packages though he repeatedly blasted me with his Hydra machine gun and was killing the whole lobby for the hell of it. This update wasn't meant for jets. There's nothing wrong with PvP for VIP jobs but this is a no no. He was deliberately being an ass hole . He was a jet pussy that couldn't fight on the ground without teleporting or killing himself . You know what the asshole said to me. "Fightback" f*ck you grievers all of you are a cancer to online gaming. These asshole even teleported ewhen dogfighting. I chased him down when he was doing his VIP job. He shot my plane down so i ejected and hit him with a homing rocket. Then the bitch ass killed himself before he crashed. We got in a gun battle at fort zancudo swamp area. When I killed him I sent him a message mocking him telling him to "fight back". I don't care about a battle I just wanted payback for being a dick and f*cking up my operation. If you are in ps4 and run into THE SHERMINATOR in a lobby kick him immediately or Mike his game life a living hell.

 

And this is what some will never understand...he was playing the game EXACTLY like Rock Star intended. He's a d*ck to you because you think he shouldn't play that way. Sounds like a you problem. This isn't SIMS where you collect a bunch of sh*t and everyone lives happily ever after. It is a urban warfare game where advanced weapons were put in the game so we could kill each other. Your beef is with the game design and Rock Star.

 

 

I cant see how he could have been teleporting today as the glitch was patched yesterday? But will keep eye out for him anyway

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SmokesWithCigs

 

I had to deal with a jet griefer today who also was a CEO and he destroyed one of my three packages. He wasnt going for the packages though he repeatedly blasted me with his Hydra machine gun and was killing the whole lobby for the hell of it. This update wasn't meant for jets. There's nothing wrong with PvP for VIP jobs but this is a no no. He was deliberately being an ass hole . He was a jet pussy that couldn't fight on the ground without teleporting or killing himself . You know what the asshole said to me. "Fightback" f*ck you grievers all of you are a cancer to online gaming. These asshole even teleported ewhen dogfighting. I chased him down when he was doing his VIP job. He shot my plane down so i ejected and hit him with a homing rocket. Then the bitch ass killed himself before he crashed. We got in a gun battle at fort zancudo swamp area. When I killed him I sent him a message mocking him telling him to "fight back". I don't care about a battle I just wanted payback for being a dick and f*cking up my operation. If you are in ps4 and run into THE SHERMINATOR in a lobby kick him immediately or Mike his game life a living hell.

 

And this is what some will never understand...he was playing the game EXACTLY like Rock Star intended. He's a d*ck to you because you think he shouldn't play that way. Sounds like a you problem. This isn't SIMS where you collect a bunch of sh*t and everyone lives happily ever after. It is a urban warfare game where advanced weapons were put in the game so we could kill each other. Your beef is with the game design and Rock Star.

 

Oh I'm pretty sure rockstar meant for ass hats to be able to teleport or spawn grief etc. What world do you motherf*ckers live in. God you are as dense as they come. I get it . You're a bitch ass and you get punked real life so you go out of your to make life miserable for people in an imaginary video game virtual world. Even your avatar has troll written all over it. Get a f*cking life.

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I cant see how he could have been teleporting today as the glitch was patched yesterday? But will keep eye out for him anyway

The teleport thing was patched some time before yesterday morning. My friend anticipated that and kept his game in rest mode so he could still teleport yesterday

Edited by ash-274
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SmokesWithCigs

 

Man, the people who want to run this new update in private lobbies really don't understand what this update is all about--it was supposed to be a hybrid of missions & VIP, something totally different in the game. Put it in private lobbies where you only have to survive NPC's, and you basically have the old missions that most of us have played to death. SMDH.

 

The people who care how other people want to play this new update really don't understand adult life or the fact that the world doesn't revolve around them, everybody isn't just like them, not everybody has to like what you like, and that nobody really cares what you think.

 

I've seen some really clever role play scenarios and styles posted here already and I'm sure there's many more. No skin off my nose if someone only plays this game for races, only kills cops, only kills certain gang members, or whatever else helps them enjoy their leisure time.

 

Also what's really wrong with here and there you pay for a package and pick up and deliver it with no trouble whatsoever? If picking up a truckload of stolen smokes turned into the battle at Guadal Canal every f*ing time do you think you'd see cigarettes with no tax stamps on them at every bodega in NYC? One could make a good case that the level of resistance by NPC gangs and police is still way over the top when compared to the reality of organized crime.

 

It's also hell stopping and taking an armored look e van from two noose officers.they are hard to stop the yu have to deal with a random. Asshole at the same time? Forget it. I would like to see rockstar post a demo video on YouTubeof this update featuring PvP situations while delivering or selling goods. I wonder if they Keven tested this .I think some of their developers might be griefers or trolls.

Man, the people who want to run this new update in private lobbies really don't understand what this update is all about--it was supposed to be a hybrid of missions & VIP, something totally different in the game. Put it in private lobbies where you only have to survive NPC's, and you basically have the old missions that most of us have played to death. SMDH.

 

The people who care how other people want to play this new update really don't understand adult life or the fact that the world doesn't revolve around them, everybody isn't just like them, not everybody has to like what you like, and that nobody really cares what you think.

 

I've seen some really clever role play scenarios and styles posted here already and I'm sure there's many more. No skin off my nose if someone only plays this game for races, only kills cops, only kills certain gang members, or whatever else helps them enjoy their leisure time.

 

Also what's really wrong with here and there you pay for a package and pick up and deliver it with no trouble whatsoever? If picking up a truckload of stolen smokes turned into the battle at Guadal Canal every f*ing time do you think you'd see cigarettes with no tax stamps on them at every bodega in NYC? One could make a good case that the level of resistance by NPC gangs and police is still way over the top when compared to the reality of organized crime.

 

It's also hell stopping and taking an armored police van from two noose officers.they are hard to stop the yu have to deal with a random. Asshole at the same time? Forget it. I would like to see rockstar post a demo video on YouTubeof this update featuring PvP situations while delivering or selling goods. I wonder if they Keven tested this .I think some of their developers might be griefers or trolls.

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The real issue isn't that people are interrupting or interfering with shipments - that's just typical GTA players doing the usual.

 

The issue is that things which were a nuisance in free mode, be it jets or unlimited explosives from the interaction menu or anything else of the like, suddenly now have a disproportionate impact on CEO activities by making it far too easy to destroy crates with minimal effort.

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And you only figured that out now? Imo it was quite obvious that this was not the cash grinder.

 

That does not change that:

 

1. It's still annoying to it play in public

2. Bodyguards are underpayed

3. You have to invest millions for new "underpayed missions"

 

Whats next? 15k contact missions only accessible when you buy Lamar's house for 3mil?

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The update has been out for over a week now, and it's time to reflect.

 

I'm making more money per session in freemode than ever before, no doubt because of the way I play: a.VIP mission, followed by a crate or two during the cooldowns, and selling low after about 12 crates at 15k each. The problem seems to be building up stock worth millions and getting greedy, or delivering your crates at the wrong time in busy lobbies with aggressive players.

 

Remember what your assistant tells you on the phone at the beginning: "sell at a level you're comfortable with"... and do it at a time that's comfortable too.

I'm looking forward to finally buying an office and playing like you do, but I've managed to restrain myself so far until I can gauge the assessments of the people who jumped straight in last week.

 

To be fair, I'm not too worried about the threat from other players. In fact, I've been working for a CEO in empty sessions and honestly it's getting pretty tiresome because it's literally just a constant game of fetch. I'm looking forward to the action of other players coming after me and the feeling of elation when I successfully defend what is mine. :lol:

 

My real concern is the disconnections. Have you suffered any loses due to being disconnected from a session during a job? If so, how often has this happened?

 

I know that I get disconnected nowadays more than I ever have before. It happens to me at least 2-3 times every single day and it would probably happen even more often than that, but once I get cut out during an event or something I'm focusing on, I completely lose interest and turn the game off.

Edited by Robaldinio
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Lets be honest here, the one and only point for this DLC is to keep players in open lobbies, and have us spend all our money.

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I usually collect three crates for my large warehouse then move on to collecting three crates for my medium one. Then I'll do Headhunter, Haulage or Airfreight then repeat. No Sightseer until Rockstar fix the timer bug.

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By buying three cargo at a time and selling them at the 111 price point, it's worth $38k per buying mission. That's the best money you can make solo.

 

Not if it takes you an entire day or longer to do it. You are not accounting for time spent. If I can make $500 per minute doing X, then X is WAY better than doing CEO crates.

Even survivals require less time with one or two friends.

 

This is all beside the point, because this content is not meant to be your money grind.

Give it up dude, this entire game isn't meant to be PvP IMO. Key word there is IMO, it's a game, we can play it the way we want and so can you. There is no right way and wrong way to play freeroam.
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I'm coming into this thing late, but from everything I saw on the GTA Forum in the first week, I assumed that the point of this update was to provide a massive number of new soft targets for griefers and assholes, Rockstar's intended core GTA0 demographic.

 

Targets have been thinning out, and they were starting to get bored.

 

:p

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Yeah, it's meant to generate content...that people pay for. Not to be fun, or help you make money for free. To play ceo you have to invest massive amounts of cash to get started and lets face it...most people will never make that cash back. I'll also bet quite a few people paid to play, just like when yachts came out. Offer something exclusive, and people will pay. It doesnt matter if it becomes irrelevant a week later.

 

This update (like all others) is designed to motivate players to spend money they dont have in the form of a shark card. Nothing more.

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handcuff_charlie

The children simply cannot cope with not getting their instant-gratification. Having to play against opposition that may very well beat them is just too much for them to deal with. The threads are already starting with the whining about "unfair".

 

Their parents deserve to be smacked

Edited by handcuff_charlie
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