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crate value for warehouse


steathlyvanman13
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steathlyvanman13

so far this algorithm has worked for me since ive heard alot of people asking for what a ware house is worth

 

crate value is (c*10k)+(c*bracket from table)= value

 

10=4.5k

20=5.5k

30=6.5k

40=7.5k

50=8.5k

60=9.5k

70=10.5k

 

so far this has equaled all crate amounts and value i get from warehouse after i fill them

 

so if u have 40 crates u go 40x10k=400k then you add 40x7.5k=300k add too together give you 700k if u get higher and this doesnt work commet below

 

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I think this checks out.

 

42 crates (Medium Warehouse) Gets me 735k.

 

40 crates at 700k plus 2 crates each at 17.5k

 

17.5K+17.5K=35K

 

700+35 = 735

 

Is there an algorithm for the difficulty bonus? I get around 200k something for my medium, and around 500k for a large.

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full large warehouse (111 crates) got me $2.22mill

 

Paid for 3 crates every time (spent $666k)

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There are some aberrations in the actual payout scale. For example:

15 crates payout = $225000, or $15000 ea

16 crates payout = $244000, or $15250 ea

17 crates payout = $255000, or $15000 ea

20 and 22 pay $15500, 40 and 42 pay $17500, and likely others repeat in the scale.

So it is not always scaling up, generally speaking they scale from $12000 up to $20000 from 1 to 111 crates.

I have seen $250 increments but it is not regular.

 

The breakpoints I have bothered to observe and calculate:

3 : $36000 : $12000

10 : $145000 : $14000

15 : $225000 : $15000

16 : $244000 : $15250

17 : $255000 : $15000

20 : $310000 : $15500

22 : $341000 : $15500

40 : $700000 : $17500

42 : $735000 : $17500

56 : $1008000 : $18000

111 : $2220000 : $20000

 

Of course your net profit depends on whether you paid 2, 4 or 6 for each of your crates. Generally speaking with time, investment, and no risk in an empty public session, crates earn about $100-150k per hour, so they are no better than any other method, aside from grinding Pac Std which would be $200k per hour easily. Problem being the investment in an office and warehouse putting you in a hole. But the missions were interesting, and I believe freeroam missions/events in this style will be the way of GTA6, and this is the field test.

Edited by ZakeBudek
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