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I wonder what r* is thinking about these solo ceo threads


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KornbreadMaf1a

They are forcing us to play against each other, like a caged dog fight.

 

Public lobby PvP is a waste of time and money, in a game revolving around making money to get stuff.

 

Besides NPC/cops are overpowered by their accuracy and damage, so it's a fair challenge, no need for PvP

 

I will try the solo session method to grind the CEO merchandise thing some time

God forbid you are forced to play a multiplayer game with multiple people.
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CarimboHanky

I gotta wonder what are they are thinking about people use methods to get a solo lobby and grind ceo jobs.

 

You know the original intentions was to make it only a pubic lobby where other ppl fight for it. I wonder if r* will do something since players are using not using the original intention in mind.

next update would add

 

"minimum player requirement"

 

it would suck but i can see them doing it.

 

set lets say 6-10 minimum player requirement to become a ceo.

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Id end CEO work if they introduced a minimum player requirement.

 

If you didn't have to use your own money, it wouldn't be so bad but to losing $18k when you can earn that in any other mode without losing money, it will kill CEO forever.

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If they make CEO missions unavailable in solo or low-population free mode lobbies, there's going to be even more of a backlash than there already is. This was the final nail in the coffin for a lot of players already. If they burrow deeper into this mistake it's because they WANT GTA O to die so they can push their next game without people wanting to settle for GTA V.

 

Of course, that means that most of us competent customers won't be buying it. Then again, most of us competent customers don't buy shark cards, so we're not the target audience anymore.

 

 

Holy sh*t... you hit the nail on the f*cking head.

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Start banning people for using programs and cheap tricks to get solo lobbies?

Or better yet make CEO work only if 5 players are in the lobby like crates.

 

 

 

God forbid you are forced to play a multiplayer game with multiple people.

 

 

 

Why are you kids so upset that not everybody wants to play with you?

 

You do realize that many multiplayer games have been COOPERATIVE play with other poeple? Why are you so upset of people like to play mutli-player co-op? How does this hurt you? It's not like anybody is asking you to be forced into private sessions.

 

Why do you feel so threatened by how others want to play a video game?

 

It has been said before, and will be said a thousand times, the only legitimate complaint about letting others do their own thing is that you have little skill and like to prey on those who cannot, will not, or don't want to be bothered with fighting back.

 

That all said, I was playing in a lightly populated session tonight with some friends and an assortment of randoms and the worst troll of the lot was the one invisible guy. There was some legitimate competition in CEO activities that was fun but balanced, and even a couple players were camped out protecting a target a few times when I did head-hunter which was pretty cool (the target that's in a garage). Of course I already did some other stuff to bump my bank account and didn't really care what happened with crates or jobs which helped a lot.

 

I can actually see how someone at R* actually dreamed this might work, and it was actually more fun than doing it in completely friendly session. The problem being that type of balance you rarely ever find and just one or two punks can ruin that quickly.

 

Much of this debate is pointless though since if people want to play alone or with friends (or friendly players) they will find a way.

 

Force player limit in a session, or pay more for jobs done in large sessions, people will just start crews for people who agree to live and let live in VIP sessions and pack sessions with those people.

 

The fact is if people want to play this without trolls or with only their friends it cannot and will not be stopped. About the best they can hope to do is to make it so unappealing that nobody will do any of it whatsoever (and after the novelty and newness wears off and people realize that there's a dozen better ways to grind back the cash they wasted getting into it) I suspect that's what will happen anyway.

 

This is proving to be a problematic game model in the real world and will only get worse as real exploits are discovered and new mod menus for PC are created. I fully expect some changes coming along sooner or later.

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Start banning people for using programs and cheap tricks to get solo lobbies?

Or better yet make CEO work only if 5 players are in the lobby like crates.

How is turning on Spotify with gtao running a cheap trick? :p

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I suppose I'd hurry up and grind back my 2.5 million before they do anything stupid.

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KornbreadMaf1a

 

Start banning people for using programs and cheap tricks to get solo lobbies?

Or better yet make CEO work only if 5 players are in the lobby like crates.

 

 

God forbid you are forced to play a multiplayer game with multiple people.

 

 

Why are you kids so upset that not everybody wants to play with you?

 

You do realize that many multiplayer games have been COOPERATIVE play with other poeple? Why are you so upset of people like to play mutli-player co-op? How does this hurt you? It's not like anybody is asking you to be forced into private sessions.

 

Why do you feel so threatened by how others want to play a video game?

 

It has been said before, and will be said a thousand times, the only legitimate complaint about letting others do their own thing is that you have little skill and like to prey on those who cannot, will not, or don't want to be bothered with fighting back.

 

That all said, I was playing in a lightly populated session tonight with some friends and an assortment of randoms and the worst troll of the lot was the one invisible guy. There was some legitimate competition in CEO activities that was fun but balanced, and even a couple players were camped out protecting a target a few times when I did head-hunter which was pretty cool (the target that's in a garage). Of course I already did some other stuff to bump my bank account and didn't really care what happened with crates or jobs which helped a lot.

 

I can actually see how someone at R* actually dreamed this might work, and it was actually more fun than doing it in completely friendly session. The problem being that type of balance you rarely ever find and just one or two punks can ruin that quickly.

 

Much of this debate is pointless though since if people want to play alone or with friends (or friendly players) they will find a way.

 

Force player limit in a session, or pay more for jobs done in large sessions, people will just start crews for people who agree to live and let live in VIP sessions and pack sessions with those people.

 

The fact is if people want to play this without trolls or with only their friends it cannot and will not be stopped. About the best they can hope to do is to make it so unappealing that nobody will do any of it whatsoever (and after the novelty and newness wears off and people realize that there's a dozen better ways to grind back the cash they wasted getting into it) I suspect that's what will happen anyway.

 

This is proving to be a problematic game model in the real world and will only get worse as real exploits are discovered and new mod menus for PC are created. I fully expect some changes coming along sooner or later.

First off I'm a grown ass man so who you calling a kid. I completely understand that it can be difficult in a public lobby but the reason they did it this way is because there are risk that come along with selling drugs and other illegal items.

 

If anybody sounds like a kid it's you with your I can't have it my way so I'm gonna cry about it attitude. Sorry I'm able to think logically and realize it makes perfect sense that in order to sell illegal goods there are risk involved.

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fun thing is that hackers got all the fun in gta and seems r* dont give a sh*t

 

hackers or glitchers have a ton of money

they can buy 3 crates, lose millions and make freeroam a chaos. but whos care? they still have billions left...

 

 

while us, honest players, are fighting our way every f* day

lose a crate is not a option for us...

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Deathdime89

I gotta wonder what are they are thinking about people use methods to get a solo lobby and grind ceo jobs.

 

You know the original intentions was to make it only a pubic lobby where other ppl fight for it. I wonder if r* will do something since players are using not using the original intention in mind.

 

Probably won't do anything to be honest. Rockstar's Publisher came forward, claiming that the GTA Franchise needs to 'rest'. This update is likely the last 'large' content update we will see, let alone any fixes. I don't think they regard GTAO like the cash cow it once was. Don't get me wrong, they are definitely making bank off the cards, but I don't think that Rockstar will be using the revenue to improve the game anymore.

 

This was rockstar's way of giving us a new way to create monetary flow. If anything, they will make some amends. We will likely see CEO work come to private lobbies just with some increased limitations. Possibly higher cool down times, or a limit to how many crates you can buy at a time or sell at a time.

 

Who really knows though. I could be 100% wrong, and Rockstar may just be waiting to further humiliate their niche audiences.

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They are forcing us to play against each other, like a caged dog fight.

 

Public lobby PvP is a waste of time and money, in a game revolving around making money to get stuff.

 

Besides NPC/cops are overpowered by their accuracy and damage, so it's a fair challenge, no need for PvP

 

I will try the solo session method to grind the CEO merchandise thing some time

God forbid you are forced to play a multiplayer game with multiple people.

 

The problem is PUBLIC sessions full of randumps and trolls.

 

Hell, why not CREW or FRIENDS sessions?

 

You see now?

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As a non free mode player all these changes make me laugh a lot, hopefully enough twats stop playing freemode that i can drive round in peace and not in passive.

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What they'll do if they know what they're doing is ensure that for any given organization, there are at least 4 other players in the session who could serve as enemies to that organization. Hell, do it for VIP as well. Then we get a fair representation of the problems with the game, as everyone is forced to perform VIP/CEO work under the conditions of the original design and can't avoid issues by going into invite-only or kick-all sessions.

 

I'd also add a separate condition that no more than half of any free roam lobby can be composed of players allied with organizations.

Edited by Azarael
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We have a thread talking about the shutdown of GTAO, this isn't it - please try to stay on topic.

 

Thanks!

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gwZr6Zc.png

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If they burrow deeper into this mistake it's because they WANT GTA O to die

Bc perfect marketing strategy. . . -_-

 

Theyre not going to purposely ruin the game just so they can release their other titles. . .

 

It just doesn't make sense, at all.

 

So I think they really dont care about how people are approaching CEO drops.

Edited by DreamTraveler2
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They should just introduce more NPC enemies.

 

I have been doing quite a bit of CEO work with a friend in an empty lobby and there seems to be hardly any jobs where NPC enemies show up. There could definitely be more which would not only make it a little more interesting, but it would do away with this rubbish about confining CEO work to public lobbies only.

 

Even if GTAO was 100% bug free and we didn't have this current issue of lobbies being cleared out, you still can't rely on all lobbies being populated all of the time. It's just ridiculous.

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Metal Slime

Really hoping they would consider adding those to Invite Online, Closed Friend, and Solo Session. Knowing Rockstar unfortunately, they'll patch it and make sure that anything less than 4 players would not get those missions.

Edited by Metal Slime
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They know. On yestedays stream, they tried to do it in a public lobby. After getting raped by everyone, a few people with modded accounts, and then everyone lagging out, they fired up an invite only and did CEO there for the stream.

 

So we know for a fact they can change it whenever they please.

 

I actually don't mind, I almost always play in public lobbys, but I agree it should be an option.

There was no invite only session, stop spreading false information.

 

The stream lagged out who was the ceo.

 

Oh really? I know what the f*ck I am talking about.

 

-images-

 

They did CEO stuff in an invite only session.

 

 

 

L M F A O.

 

Will you look at that. :D

 

 

Thats seriously is just funny as hell.

I mean i was hoping they got taste of what the game is like.. and they did. And then what did they do..

 

They modded their game to play as they wanted too. GG R*.

Edited by RedDagger
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They know. On yestedays stream, they tried to do it in a public lobby. After getting raped by everyone, a few people with modded accounts, and then everyone lagging out, they fired up an invite only and did CEO there for the stream.

 

So we know for a fact they can change it whenever they please.

 

I actually don't mind, I almost always play in public lobbys, but I agree it should be an option.

There was no invite only session, stop spreading false information.

 

The stream lagged out who was the ceo.

 

Oh really? I know what the f*ck I am talking about.

 

-images-

 

They did CEO stuff in an invite only session.

 

 

 

L M F A O.

 

Will you look at that. :D

 

 

Thats seriously is just funny as hell.

I mean i was hoping they got taste of what the game is like.. and they did. And then what did they do..

 

They modded their game to play as they wanted too. GG R*.

 

Nah apparently CEO was always possible in invite only. I was wrong. Its just selling crates that isnt allowed.

Edited by RedDagger
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First off I'm a grown ass man so who you calling a kid. I completely understand that it can be difficult in a public lobby but the reason they did it this way is because there are risk that come along with selling drugs and other illegal items.

 

If anybody sounds like a kid it's you with your I can't have it my way so I'm gonna cry about it attitude. Sorry I'm able to think logically and realize it makes perfect sense that in order to sell illegal goods there are risk involved.

 

 

Sure, you're an adult. That's why you're so bent out of shape that other people want to (what amounts to) play a video game on "easy" difficulty setting. Do you realize how juvenile, autistic, and just downright silly that is?

 

I repeat, why do you care how others want to play this game. It WILL NOT affect your gameplay whatsoever, or will it? If so, please explain.

 

If we're talking for the sake of realism, the risk of dealing in contraband is largely the risk of going to prison (or just getting ripped off by buyers/sellers). Going realism I'd suspect most organized crime activities encounter virtually no resistance, complications, or legal ramifications far more often than not. Not every time EVERY TIME you go to buy or sell something illegal your position is instantly known to 20+ homicidal maniacs with infinite access to the military hardware contained in the average National Guard base and who will be paid to destroy (not even steal) your contraband. To make matters worse they don't even die when you kill them but come back at you after 4 or 5 seconds. Way to go, realism!

 

I'd suggest that even the level of NPC resistance in a solo session is over-the-top if compared to the reality of smuggling, drug running, or fencing stolen goods.

 

I'm not upset by this either way. It's laughably easy to wind up in a solo session (it happens often enough without even trying) or just join friends who are in quiet sessions, and I can make enough in-game money in an hour grinding Pac Standard to have packages blown up for the next 8 hours if I care to do so.

 

Again, going by the excuse of "realism" if you were going to set up shop doing organized crime in a city where a few other bosses already operated, you would either make agreements with them so everyone could operate without making too many waves, or move on to a different place without as much competition. That's like business 101.... location, location, location. If a market is saturated or there's too much competition it's a bad location in which to operate and you don't go into business there.

 

Lastly, I again defy you to explain how this hurts YOU in any way if some players want to only do this with friends or just by themselves? If someone was able to and wanted to do this stuff in a place where the only opposition was fluffy bunnies why should you care? Also you neglected to address the very real problem of out of control hackers/cheaters in PC. Or would you say that "if you want to sell drugs you should expect to be teleported across the country or turned into a snowman)?

 

What's really the matter, is your KD ratio going down from casual players learning how to avoid you? You might as well be upset that people are allowed to play story mode without you hopping in and mercing them.

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I can't help but feel like GTA Online would be a LOT better if Rockstar would just commit to PvE instead of PvP. Maybe making the whole buying/selling crates thing more like heists would improve the experience. Instead of being a target for every 12 year old in a jet, you had to fight harder NPC's.

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BigBrother67

I wonder what R* thinks about, people doing the Bank Heist over and over thru a glitch for months now.

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Re-Dragon-Cro

 

 

 

 

They know. On yestedays stream, they tried to do it in a public lobby. After getting raped by everyone, a few people with modded accounts, and then everyone lagging out, they fired up an invite only and did CEO there for the stream.

 

So we know for a fact they can change it whenever they please.

 

I actually don't mind, I almost always play in public lobbys, but I agree it should be an option.

There was no invite only session, stop spreading false information.

 

The stream lagged out who was the ceo.

 

Oh really? I know what the f*ck I am talking about.

 

-images-

 

They did CEO stuff in an invite only session.

 

 

 

L M F A O.

 

Will you look at that. :D

 

 

Thats seriously is just funny as hell.

I mean i was hoping they got taste of what the game is like.. and they did. And then what did they do..

 

They modded their game to play as they wanted too. GG R*.

 

Nah apparently CEO was always possible in invite only. I was wrong. Its just selling crates that isnt allowed.

 

Still funny that they got their ass kicked when they tried to do it in a public lobby.

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rinne_izayoi

Well, I guess R* has made this defective pub restrictment "intentionally". For instance, the Freemode Event does not occur when there's only 1 person in pub session, this means, game has such a function which restricts launching of some activity when there're not enough players to launch those. However, CEO works can be launched without being caught in this function, so R* probably recognizes solo CEO works.

Edited by rinne_izayoi
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DominusTaranis

 

 

Start banning people for using programs and cheap tricks to get solo lobbies?

Or better yet make CEO work only if 5 players are in the lobby like crates.

 

God forbid you are forced to play a multiplayer game with multiple people.

 

Why are you kids so upset that not everybody wants to play with you?

 

You do realize that many multiplayer games have been COOPERATIVE play with other poeple? Why are you so upset of people like to play mutli-player co-op? How does this hurt you? It's not like anybody is asking you to be forced into private sessions.

 

Why do you feel so threatened by how others want to play a video game?

 

It has been said before, and will be said a thousand times, the only legitimate complaint about letting others do their own thing is that you have little skill and like to prey on those who cannot, will not, or don't want to be bothered with fighting back.

 

That all said, I was playing in a lightly populated session tonight with some friends and an assortment of randoms and the worst troll of the lot was the one invisible guy. There was some legitimate competition in CEO activities that was fun but balanced, and even a couple players were camped out protecting a target a few times when I did head-hunter which was pretty cool (the target that's in a garage). Of course I already did some other stuff to bump my bank account and didn't really care what happened with crates or jobs which helped a lot.

 

I can actually see how someone at R* actually dreamed this might work, and it was actually more fun than doing it in completely friendly session. The problem being that type of balance you rarely ever find and just one or two punks can ruin that quickly.

 

Much of this debate is pointless though since if people want to play alone or with friends (or friendly players) they will find a way.

 

Force player limit in a session, or pay more for jobs done in large sessions, people will just start crews for people who agree to live and let live in VIP sessions and pack sessions with those people.

 

The fact is if people want to play this without trolls or with only their friends it cannot and will not be stopped. About the best they can hope to do is to make it so unappealing that nobody will do any of it whatsoever (and after the novelty and newness wears off and people realize that there's a dozen better ways to grind back the cash they wasted getting into it) I suspect that's what will happen anyway.

 

This is proving to be a problematic game model in the real world and will only get worse as real exploits are discovered and new mod menus for PC are created. I fully expect some changes coming along sooner or later.

First off I'm a grown ass man so who you calling a kid. I completely understand that it can be difficult in a public lobby but the reason they did it this way is because there are risk that come along with selling drugs and other illegal items.

 

If anybody sounds like a kid it's you with your I can't have it my way so I'm gonna cry about it attitude. Sorry I'm able to think logically and realize it makes perfect sense that in order to sell illegal goods there are risk involved.

 

What part of "getting melted by a valkyrie" isn't a risk?

What part of "landing your twin engine prop plane in a swamp and immediately getting swarmed by AI that are always better at taking bullets and delivering them than you" isn't a risk?

What part of "While delivering these three crates, you are going to be constantly attacked by pairs of kurumas" isn't a risk?

 

There's a distinct difference between a fair, and balanced game, and someone running over head and bee-lining for that red crate marker with a jet. If the jet pilot has half a f*cking brain, and wants to take out those crates, chances are, they will.

 

OH. AND CAN WE TAKE A MINUTE TO TALK ABOUT THE MODDERS ON PC?

OR THE GLITCHES ON CONSOLE?

NO? OKAY, NEVERMIND.

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Start banning people for using programs and cheap tricks to get solo lobbies?

Or better yet make CEO work only if 5 players are in the lobby like crates.

How is turning on Spotify with gtao running a cheap trick? :p

 

 

What's the point on playing a multi-player game if you're going to avoid the multi part?

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Re-Dragon-Cro

 

 

Start banning people for using programs and cheap tricks to get solo lobbies?

Or better yet make CEO work only if 5 players are in the lobby like crates.

How is turning on Spotify with gtao running a cheap trick? :p

 

 

What's the point on playing a multi-player game if you're going to avoid the multi part?

 

Pretty sure it has been pointed out a dozen of times by now in multiple threads.But since the likes of you have a hard time of scroling a couple pages back here it is.

 

Public lobbies in GTAO are cancer, its toxic.Its full of morons, pricks, trolls, greifers and 12 year olds that turn those lobbies into a 24h a day warzone and greiffest(you may think that those people know that DM exists for that very purpose).People like us play rather solo or with friends only because of it, to enjoy the game having fun doing what we want without worrying about some jetfag to nuke the hell out of the place or greifing c*nts to be an constant annoyance.We can deal with those people but they aren't worth it that we waste our time on them which is limited for some of us.

 

That should pretty much sum up all the main points.

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Start banning people for using programs and cheap tricks to get solo lobbies?

Or better yet make CEO work only if 5 players are in the lobby like crates.

How is turning on Spotify with gtao running a cheap trick? :p

 

 

What's the point on playing a multi-player game if you're going to avoid the multi part?

 

Pretty sure it has been pointed out a dozen of times by now in multiple threads.But since the likes of you have a hard time of scroling a couple pages back here it is.

 

Public lobbies in GTAO are cancer, its toxic.Its full of morons, pricks, trolls, greifers and 12 year olds that turn those lobbies into a 24h a day warzone and greiffest(you may think that those people know that DM exists for that very purpose).People like us play rather solo or with friends only because of it, to enjoy the game having fun doing what we want without worrying about some jetfag to nuke the hell out of the place or greifing c*nts to be an constant annoyance.We can deal with those people but they aren't worth it that we waste our time on them which is limited for some of us.

 

That should pretty much sum up all the main points.

 

 

Ha ha Hippy GTA. You people take this video game far to seriously.

 

I've yet to be "griefed" (being killed is not griefing) by a jet during any cargo missions. If it happens, it happens. It's part of the game. I'm certainly not going to start crying about it on a forum and I'm most certainly not going to wish that Rockstar makes what is already an extremely hand-holdy easy access game even more hand-holdy.

 

What you have to accept is that everyone likes different things. You're way is not the correct way to play as there is no correct way. Nor are you any better than anyone else because you choose to play a certain way.

 

I hope this explains to you how a game like GTA works. If it doesn't, ah well I tried.

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Start banning people for using programs and cheap tricks to get solo lobbies?

Or better yet make CEO work only if 5 players are in the lobby like crates.

How is turning on Spotify with gtao running a cheap trick? :p

 

 

What's the point on playing a multi-player game if you're going to avoid the multi part?

 

Pretty sure it has been pointed out a dozen of times by now in multiple threads.But since the likes of you have a hard time of scroling a couple pages back here it is.

 

Public lobbies in GTAO are cancer, its toxic.Its full of morons, pricks, trolls, greifers and 12 year olds that turn those lobbies into a 24h a day warzone and greiffest(you may think that those people know that DM exists for that very purpose).People like us play rather solo or with friends only because of it, to enjoy the game having fun doing what we want without worrying about some jetfag to nuke the hell out of the place or greifing c*nts to be an constant annoyance.We can deal with those people but they aren't worth it that we waste our time on them which is limited for some of us.

 

That should pretty much sum up all the main points.

 

 

Ha ha Hippy GTA. You people take this video game far to seriously.

 

I've yet to be "griefed" (being killed is not griefing) by a jet during any cargo missions. If it happens, it happens. It's part of the game. I'm certainly not going to start crying about it on a forum and I'm most certainly not going to wish that Rockstar makes what is already an extremely hand-holdy easy access game even more hand-holdy.

 

What you have to accept is that everyone likes different things. You're way is not the correct way to play as there is no correct way. Nor are you any better than anyone else because you choose to play a certain way.

 

I hope this explains to you how a game like GTA works. If it doesn't, ah well I tried.

 

The way this game works is controled mostly by the players. As evident by this week.. If you kill anyone now youre an asshole, exactly as it should have been from the start. Rockstar wanted mahem and money loss, well screw them.

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