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Business Knowledge Base - Office Crates


CaliMeatWagon
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CaliMeatWagon

Update 1:

Added more info and pictures!

 

Update 2:
Added in approximate time for crate amounts based on 7 minute average delivery time and 5 minute purchase cool-down. And yes I understand there is no cool-down if you purchase crates for a different warehouse.

 

Update 3:

Sheet is now completed with all crate prices, profits, time, etc., up to 111 crates. Am still working on completing the list for the "Unique" crates.

 

Update 4:

Added title page with "quick link table of contents". Also added "Potential Dollar per Hour" and am working on documenting the pick-up scenarios and the likelihood of the delivery being in a single vehicle with multiple crates.

 

Update 5:

Added potential dollar per hour if running the VIP mission "Headhunter" during the purchase cool down. Cash is figured at 20K at 4 times an hour.

 

I have compiled a complete break down of the information regarding the CEO crate sales*. This includes, but not limited to sell price by amount sold, number of runs to completion, average times, approximate dollar per hour, etc. There are several charts to illustrate the data and this project will be continuously updated.

 

Link to data:
https://docs.google.com/spreadsheets/d/1hlUO3k-nrNWnLdLs0HkaWRS-NB_rOg0G9iW5O5b8L3A/edit?usp=sharing

 

Average time is based on the average time from the community votes (7 minutes) plus the 5 minute cool down**. That thread can be found here: http://gtaforums.com/topic/858172-how-long-do-your-deliveries-take/?do=findComment&comment=1068853234

 

 

 

*I know PACSTAN is the best money currently in the game.

**I know you can bypass the cool down if you purchase for another warehouse.

Edited by CaliMeatWagon
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Stu Pidasol

All large warehouses sell for 2.220.000

I tracked type of purchase with price and if it was single or multiple trips to get the crates. Pointless because a full warehouse always seld for the same amount.

 

The only factors are:

Purchase price per crate

And

Crates per trip average

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CaliMeatWagon

All large warehouses sell for 2.220.000

I tracked type of purchase with price and if it was single or multiple trips to get the crates. Pointless because a full warehouse always seld for the same amount.

 

The only factors are:

Purchase price per crate

And

Crates per trip average

 

A full warehouse will sell for the same amount, yes, but the profits will be different based on how many you purchase at a time.

 

And what I'm trying to do is find the efficiency point. And to see the trends in profit margins.

Edited by CaliMeatWagon
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Stu Pidasol

Gotcha, I think you want this:

 

 

Buying ONE crate at a time:

2,220,000 minus 222,000 (111 crates times $2000)

1,998,000 profit for 111 purchases

 

Buying TWO crates at a time:

2,220,000 mimus 442,000 ($4000/crate, 1 crate at $2000)

1,778,000 profit for 56 purchases

 

Buying THREE crates at a time:

2,220,000 minus 666,000 ($6000/crate)

1,554,000 profit for 37 purchases

 

Factoring in that so far I have 2/3 purchases only requiring one trip to collect 3 crates:

 

1 crate - $1,998,000 @ 111 trips to fill large warehouse

2 crates- $1,778,000 @ 74.6 trips to fill

3 crates- $1,554,000 @ 49.3 trips to fill

 

So,

If the ratio of 2:1 holds up, then you can fill the large warehouse twice and sell it for $3Mil before you can fill it once for $2Mil buying them individually.

 

What got me today was thinking about destroying 2/3 crates whenever its a triple pick up. Closer than you would think, I may buy 3 crates every time and hope people blow two of them up.

Edited by Stu Pidasol
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CaliMeatWagon

Gotcha, I think you want this:

 

 

Buying ONE crate at a time:

2,220,000 minus 222,000 (111 crates times $2000)

1,998,000 profit for 111 purchases

 

Buying TWO crates at a time:

2,220,000 mimus 442,000 ($4000/crate, 1 crate at $2000)

1,778,000 profit for 56 purchases

 

Buying THREE crates at a time:

2,220,000 minus 666,000 ($6000/crate)

1,554,000 profit for 37 purchases

 

Factoring in that so far I have 2/3 purchases only requiring one trip to collect 3 crates:

 

1 crate - $1,998,000 111 trips to fill large warehouse

2 crates- $1,778,000 74.6 trips to fill

3 crates- $1,554,000 49.3 trips to fill

 

So,

If the ratio of 2:1 holds up, then you can fill the large warehouse twice and sell it for $3Mil before you can fill it once for $2Mil buying them individually.

 

What got me today was thinking about destroying 2/3 crates whenever its a triple pick up. Closer than you would think, I may buy 3 crates every time and hope people blow two of them up.

 

Kind of. I'm more looking for: "If I buy 30 crates and buy them 2 at a time, what is the individual sale price of each crate".

 

If you haven't looked at the link, here is a peak:

13427878_539767736210307_852878124992985

Edited by CaliMeatWagon
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Gotcha, I think you want this:

 

 

Buying ONE crate at a time:

2,220,000 minus 222,000 (111 crates times $2000)

1,998,000 profit for 111 purchases

 

Buying TWO crates at a time:

2,220,000 mimus 442,000 ($4000/crate, 1 crate at $2000)

1,778,000 profit for 56 purchases

 

Buying THREE crates at a time:

2,220,000 minus 666,000 ($6000/crate)

1,554,000 profit for 37 purchases

 

Factoring in that so far I have 2/3 purchases only requiring one trip to collect 3 crates:

 

1 crate - $1,998,000 111 trips to fill large warehouse

2 crates- $1,778,000 74.6 trips to fill

3 crates- $1,554,000 49.3 trips to fill

 

So,

If the ratio of 2:1 holds up, then you can fill the large warehouse twice and sell it for $3Mil before you can fill it once for $2Mil buying them individually.

 

What got me today was thinking about destroying 2/3 crates whenever its a triple pick up. Closer than you would think, I may buy 3 crates every time and hope people blow two of them up.

 

Kind of. I'm more looking for: "If I buy 30 crates and buy them 2 at a time, what is the individual sale price of each crate".

 

 

 

You can calculate that based off the information you've been provided.

 

The individual sale price of doing it by 2 creates is 1.48793565683646 times the price you would if doing it by 1 create.

 

Therefore the real question is, and it's not entirely a mathematical one, is the difficult level for you doing it by 2 creates less than 1.48793565683646 times more difficult, then it's worth it... if you find it 1.5 times harder doing it by 2 creates, then no it's not worth it.

Edited by ramb0
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If you're going to bother compiling all this and not consider time involved the whole thing is useless since we KNOW that buying 1 at a time is more return on investment and filling your large warehouse provides the maximum price on packages sold.

 

Were you to compile time taken this would tell folks much more.... then again, once you start looking at that you'll wonder why you've been doing any of this in the first place.

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CaliMeatWagon

 

 

Gotcha, I think you want this:

 

 

Buying ONE crate at a time:

2,220,000 minus 222,000 (111 crates times $2000)

1,998,000 profit for 111 purchases

 

Buying TWO crates at a time:

2,220,000 mimus 442,000 ($4000/crate, 1 crate at $2000)

1,778,000 profit for 56 purchases

 

Buying THREE crates at a time:

2,220,000 minus 666,000 ($6000/crate)

1,554,000 profit for 37 purchases

 

Factoring in that so far I have 2/3 purchases only requiring one trip to collect 3 crates:

 

1 crate - $1,998,000 111 trips to fill large warehouse

2 crates- $1,778,000 74.6 trips to fill

3 crates- $1,554,000 49.3 trips to fill

 

So,

If the ratio of 2:1 holds up, then you can fill the large warehouse twice and sell it for $3Mil before you can fill it once for $2Mil buying them individually.

 

What got me today was thinking about destroying 2/3 crates whenever its a triple pick up. Closer than you would think, I may buy 3 crates every time and hope people blow two of them up.

 

Kind of. I'm more looking for: "If I buy 30 crates and buy them 2 at a time, what is the individual sale price of each crate".

 

 

 

You can calculate that based off the information you've been provided.

 

The individual sale price of doing it by 2 creates is 1.48793565683646 times the price you would if doing it by 1 create.

 

Therefore the real question is, and it's not entirely a mathematical one, is the difficult level for you doing it by 2 creates less than 1.48793565683646 times more difficult, then it's worth it... if you find it 1.5 times harder doing it by 2 creates, then no it's not worth it.

 

 

This isn't about finding the best purchase price. This is about finding out at what point does it become inefficient to stock the warehouse. The pay increase is not a linear rate and the rate at which it increases slows drastically even at the low level of crates I currently have data for. As can been seen here:

13412113_539801536206927_484907957976590

 

 

If you're going to bother compiling all this and not consider time involved the whole thing is useless since we KNOW that buying 1 at a time is more return on investment and filling your large warehouse provides the maximum price on packages sold.

 

Were you to compile time taken this would tell folks much more.... then again, once you start looking at that you'll wonder why you've been doing any of this in the first place.

 

The time it takes to complete this is not something that can easily be quantified as individual(s) results may vary greatly depending on a variety of conditions. And for some, the time to completion isn't as important.

Now, as I stated above, this is about finding out at which point it is no longer worth it to continue stacking up the warehouse. It is to find out the rate at which the sell prices of packages increase. It is to figure out the gross profit for each sell/purchase option. It's about finding out the numbers.

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my questions are:

 

-going for 8 cargos as 8 cargos have a 100% chance of being only 1 delivery vehicle. worth it? and when are 3 vehicles needed? and i guess 111 cargo still only needs 4 vehicles max?

 

-the destroy the split packages tactic: i don't think its worth it with 3 crates but maybe with 2 ?

 

-when solo, going for 3 crates seems to be a longer journey all the time and they get split often so is it really worth it? given its more expensive and if split, its one run per crate, thats not much difference to runnning 1 crate shippings.

 

-at what ratio do the packages get split?

 

btw: 2 warehouses for no waiting time

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CaliMeatWagon

my questions are:

 

1. going for 8 cargos as 8 cargos have a 100% chance of being only 1 delivery vehicle. worth it? and when are 3 vehicles needed? and i guess 111 cargo still only needs 4 vehicles max?

 

2. the destroy the split packages tactic: i don't think its worth it with 3 crates but maybe with 2 ?

 

3. when solo, going for 3 crates seems to be a longer journey all the time and they get split often so is it really worth it? given its more expensive and if split, its one run per crate, thats not much difference to runnning 1 crate shippings.

 

4. at what ratio do the packages get split?

 

btw: 2 warehouses for no waiting time

 

1. Here are the profits for 8 packages based on amount purchased at a time (96k, 80k, 64k).

 

2. I don't think it would be worth paying for something you plan on destroying. Just me personally.

 

3. Sounds about right. Except for if you get lucky and they are in the same vehicle. Which seems less likely with the purchases of 3 crates.

 

4. Not sure on that one. That is a good question though.

Edited by CaliMeatWagon
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Stu Pidasol

 

The time it takes to complete this is not something that can easily be quantified as individual(s) results may vary greatly depending on a variety of conditions. And for some, the time to completion isn't as important.

Now, as I stated above, this is about finding out at which point it is no longer worth it to continue stacking up the warehouse. It is to find out the rate at which the sell prices of packages increase. It is to figure out the gross profit for each sell/purchase option. It's about finding out the numbers.

 

100% correct that time will always be different for everyone. What we can calculate though, is average of multiple trips vs single trips. The closest thing to calculating time.

 

My question to you is, why do you need to know sale values?

Im sure im missing some thing youre explaining because to me selling a full warehouse at full value gives the most per crate

 

 

my questions are:

 

-going for 8 cargos as 8 cargos have a 100% chance of being only 1 delivery vehicle. worth it? and when are 3 vehicles needed? and i guess 111 cargo still only needs 4 vehicles max?

 

-the destroy the split packages tactic: i don't think its worth it with 3 crates but maybe with 2 ?

 

-when solo, going for 3 crates seems to be a longer journey all the time and they get split often so is it really worth it? given its more expensive and if split, its one run per crate, thats not much difference to runnning 1 crate shippings.

 

-at what ratio do the packages get split?

 

If youre selling crates 8 per sale then you are getting a very low return on your crates. But if its safer then maybe its better. I sold my full large warehouse and we took 3 trucks made 5 drops offs each and that was it, no issues or bad guys.

 

My destroying the extra crates theory is a little faster to fill the warehouse than making those extra trips, but because cost per crate jumps to 7.7K its not as good in the long run. Averaging 45 trips to fill, it is the second most cost effective method.

 

I have a ratio of 2:1 for single trip vs muliple trips.

 

I broke it down to trips needed to pick up 111 crates (fill warehouse)

- at 3 crates/buy----49.3 trips -- $1,554,000

- at 2 crates/buy----74.6 trips -- $1,778,000

- at 1 crate /buy----111 trips -- $1,998,000

 

What have we learned:

If we are able to buy 3 crates every purchase we can fill it up twice for $3M in 100 trips.

Individually purchased crates still have 11 trips to earn $2M.

 

Tldr: if the lobby you are in allows for it, buy as many crates at a time as you can.

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Gotcha, I think you want this:

 

 

Buying ONE crate at a time:

2,220,000 minus 222,000 (111 crates times $2000)

1,998,000 profit for 111 purchases

 

Buying TWO crates at a time:

2,220,000 mimus 442,000 ($4000/crate, 1 crate at $2000)

1,778,000 profit for 56 purchases

 

Buying THREE crates at a time:

2,220,000 minus 666,000 ($6000/crate)

1,554,000 profit for 37 purchases

 

Factoring in that so far I have 2/3 purchases only requiring one trip to collect 3 crates:

 

1 crate - $1,998,000 @ 111 trips to fill large warehouse

2 crates- $1,778,000 @ 74.6 trips to fill

3 crates- $1,554,000 @ 49.3 trips to fill

 

So,

If the ratio of 2:1 holds up, then you can fill the large warehouse twice and sell it for $3Mil before you can fill it once for $2Mil buying them individually.

 

What got me today was thinking about destroying 2/3 crates whenever its a triple pick up. Closer than you would think, I may buy 3 crates every time and hope people blow two of them up.

 

Yeah i was about to say. The single delivery sounds better, but it takes WAY longer and ends up not being worth it.

 

The problem with all of this is you can make about $300,000 doing pacific standard in significantly less time than it takes to fill up a warehouse and sell. So the question is, is it really worth it if you're trying to get lots of money? Or is it just a fun new way to make an "ok" amount of money?

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Stu Pidasol

Nope, if you are looking purely at $/Hour heists are the way to go.

 

This update for me was a rebirth of this game. No more grinding heists or missions now I can grind this, haha

 

At least its new usable content not just something to spend your cash on.

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CaliMeatWagon

 

Gotcha, I think you want this:

 

 

Buying ONE crate at a time:

2,220,000 minus 222,000 (111 crates times $2000)

1,998,000 profit for 111 purchases

 

Buying TWO crates at a time:

2,220,000 mimus 442,000 ($4000/crate, 1 crate at $2000)

1,778,000 profit for 56 purchases

 

Buying THREE crates at a time:

2,220,000 minus 666,000 ($6000/crate)

1,554,000 profit for 37 purchases

 

Factoring in that so far I have 2/3 purchases only requiring one trip to collect 3 crates:

 

1 crate - $1,998,000 @ 111 trips to fill large warehouse

2 crates- $1,778,000 @ 74.6 trips to fill

3 crates- $1,554,000 @ 49.3 trips to fill

 

So,

If the ratio of 2:1 holds up, then you can fill the large warehouse twice and sell it for $3Mil before you can fill it once for $2Mil buying them individually.

 

What got me today was thinking about destroying 2/3 crates whenever its a triple pick up. Closer than you would think, I may buy 3 crates every time and hope people blow two of them up.

 

Yeah i was about to say. The single delivery sounds better, but it takes WAY longer and ends up not being worth it.

 

The problem with all of this is you can make about $300,000 doing pacific standard in significantly less time than it takes to fill up a warehouse and sell. So the question is, is it really worth it if you're trying to get lots of money? Or is it just a fun new way to make an "ok" amount of money?

 

 

One thing to take into account is there is no loading screens this way.

 

Also, this isn't horrible money for the CEO or the Associates. They way I do it is I will pick up a shipment, then do Sightseer. The associates end up making ~120K an hour. Lets say it takes 3 hours to fill up a medium warehouse (42) crates. We run Sightseer 4 times an hour. The Associates will make ~360K+ and the CEO will make ~620K+, or 206K+ an hour. If it takes 4 hours then the associates make ~480K+ and the CEO ends up making ~700K, or ~175K+ an hour.

 

That's better money than grinding missions and I never have to leave a session, so no loading screens, no getting disconnected with your group after a mission, and there is enough diversity with the CEO things to not make them feel "grindy". Especially with the risk/thrill of other players potentially ruining your day.

 

I need to add in as well, some of the numbers that Stu Pidasol posted are wrong. To fill up a large warehouse it would take 111, 55.5, and 37 runs respectively

Edited by CaliMeatWagon
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Stu Pidasol

I need to add in as well, some of the numbers that Stu Pidasol posted are wrong. To fill up a large warehouse it would take 111, 55.5, and 37 runs respectively

 

I am wrong, i signed on to change stuff but not that. Those are purchases not trips needed to bring in the crates.

 

I did mess up multiplying those purchase numbers by the 2:1 ratio that I have collected so far. When single pickups of multiple crates are considered:

 

111 x 1 = 111

55.5 x 1.33 = 74 trips

37 x 1.66 = 61 trips

 

Not as good but still a huge advantage buying 3 at a time if youre in a quiet lobby and are able to collect them.

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Considering you do mainly Large Warehouses, what's the average time to fill one up Solo, or with a friend? This of course being in your own lobby, and mixing it with 2, and 3 Crate purchases? And doing nothing but Crate buying missions? Maybe a Sightseer or other VIP job in between too.

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CaliMeatWagon

Considering you do mainly Large Warehouses, what's the average time to fill one up Solo, or with a friend? This of course being in your own lobby, and mixing it with 2, and 3 Crate purchases? And doing nothing but Crate buying missions? Maybe a Sightseer or other VIP job in between too.

 

I'm not sure. I only have a medium warehouse right now.

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CarimboHanky

sh*t we are getting very technical with this crate things, just imagine if they open up bawsaq!

 

number crunchers and quantitative analysts everywhere!

 

sounds like fun!

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Very good work thanks.. If you are only looking for an efficiency point without taking time into consideration then it's obviously buying one crate each time and selling a max of 111 crates since the avg sell price always increases as seen from the spreadsheet. Would be more interesting if some more parameters could be added into calculation such as time and # of associates and risks etc.

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CaliMeatWagon

Very good work thanks.. If you are only looking for an efficiency point without taking time into consideration then it's obviously buying one crate each time and selling a max of 111 crates since the avg sell price always increases as seen from the spreadsheet. Would be more interesting if some more parameters could be added into calculation such as time and # of associates and risks etc.

 

Risks, time, etc are hard to quantify as conditions vary greatly. Such things as number of hostile players, skill levels of players, situations regarding pick-up and delivery.

 

If I could get the time limit put on package orders for a single warehouse I could add a minimum time for filling up a single warehouse.

 

One thing I have found is how the pay increases and if you will sell early there are certain crate amounts you should sell. So for instance you had 39 crates you would get 17K per crate. If you would grab one more crate you would get 17.5K per crate. If you had bought them 3 at a time that would increase your profit by ~30K.

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Nope, if you are looking purely at $/Hour heists are the way to go.

 

This update for me was a rebirth of this game. No more grinding heists or missions now I can grind this, haha

 

At least its new usable content not just something to spend your cash on.

That's the way I see it. This is way more fun than grinding straight VIP missions, and instead of gradually earning income I see it come in big spikes after I make deliveries.
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handcuff_charlie

All large warehouses sell for 2.220.000

I tracked type of purchase with price and if it was single or multiple trips to get the crates. Pointless because a full warehouse always seld for the same amount.

 

The only factors are:

Purchase price per crate

And

Crates per trip average

Someone correct me if I am wrong, but the difference is in how much you PAY for the crates.

Buying the crates in large shipments (3 crates) seems a waste of money @$6k per crate when you can get the crates for $2k each by buying them in small shipments (one crate)......this in effect would triple your profits if you filled your warehouse with small shipment purposes.

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CaliMeatWagon

 

All large warehouses sell for 2.220.000

I tracked type of purchase with price and if it was single or multiple trips to get the crates. Pointless because a full warehouse always seld for the same amount.

 

The only factors are:

Purchase price per crate

And

Crates per trip average

Someone correct me if I am wrong, but the difference is in how much you PAY for the crates.

Buying the crates in large shipments (3 crates) seems a waste of money @$6k per crate when you can get the crates for $2k each by buying them in small shipments (one crate)......this in effect would triple your profits if you filled your warehouse with small shipment purposes.

 

 

Two things. One, the amount you can sell each crate increases based on the amount of crates your selling at a time. The charts I created illustrate this. Second, the how quickly you can fill up a warehouse matters. It takes 42 trips to fill a medium warehouse one crate at a time and you will make 651K in profit. You can fill up a medium warehouse 3 times (14 runs, 3 crates at a time) in the same and will make 1,449,000. But if your doing it solo, it could take longer than picking up one crate at a time.

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1. It doesn't triple your profits, it just cuts your costs down by 2/3. Big difference since the sell price is much higher than the buying price. But yes, with time not taken into account, the best profit margin is doing single crates.

 

2. That said... you have to take time into account if you're trying to maximize your profit PER HOUR and not just profit for a single sale. Warehouses fill up much faster with 3 crate buys, which is exactly why they cost more. I foresee many people never understanding this though. After all, people still stand around in missions to earn the max pay for 15 minutes of doing nothing, even though common sense and basic math would tell you that the best pay per minute is doing the missions in just 4-6 minutes, and playing more of them.

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CaliMeatWagon

Does anybody know how long the wait time is between purchasing crates?

 

Edit: It seems to be 12 minutes. So I'm going to add to the chart a minimum time to completion for filling up a single warehouse.

Edited by CaliMeatWagon
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CaliMeatWagon

I thought it was a 5 minute timer from when you dropped off the last delivery

 

Let me test that and see if it's right.

 

Edit: Okay, that seems right. I'll guess we'll have to figure out how long it takes on average for players to deliver the packages to the warehouse then add 5 minutes.

 

My guess would be ~7 minutes.

 

So 7 minutes for deliver + 5 minute cool-down = 12 minutes per delivery.

Edited by CaliMeatWagon
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Having multiple warehouses lets you buy crates for the other warehouse while you wait. Although you do lose out on the potential VIP work you could have done in the meantime.

 

And I thought having multiple warehouses meant more dropoff points. But nope, you have to buy cargo for that specific warehouse. And they were so expensive too...

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CaliMeatWagon

Having multiple warehouses lets you buy crates for the other warehouse while you wait. Although you do lose out on the potential VIP work you could have done in the meantime.

 

And I thought having multiple warehouses meant more dropoff points. But nope, you have to buy cargo for that specific warehouse. And they were so expensive too...

 

I completely understand that. I'm just trying to come up with an average time for each delivery for a single warehouse. That way I can input some type of time scale into the chart.

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I thought it was a 5 minute timer from when you dropped off the last delivery

just want to say I'm happy you joined the forum Stu :)
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