hamx23 Posted June 11, 2016 Share Posted June 11, 2016 (edited) GTA San Andreas: Enhanced Edition I'm working on a modification for GTA San Andreas. It's gonna be really light mod, compatibile with Modloader and CLEO 4, so you can turn off some aspect of modification. It adds new beta-styled menu, new peds, new timecyc and light ENB, and replaces some cars and clothes to make the gameplay better. Actually team: HamX - idea of the project, supervision DarkMaster - graphics design: timecyc & ENB Sasosak - testing; little corections Mods created: [finished] [work in progress] [untouched] Cars (all have a random license plate and IVF adaptation): Admiral (VC-XB) Landstalker (VC-XB) modified vehicles.ide & cargrp.dat Clothes (from Beta Version): Grey Cap (styles: up, back) Black Knit Cap Bandana with Cap Blue Shirt Pro Laps White T-Shirt Track Pants X-Ray Vision Glasses Weapons (LCS iOS and Beta Version): iOS Colt Python (Revolver) iOS AK-47 iOS Camera iOS Chainsaw iOS Shotgun iOS Flamethower iOS Grenade iOS Katana iOS M4 iOS Minigun iOS Spaz-12 iOS Tec-9 BETA Screwdriver BETA Skateborad BETA Bat Graphics (ENB + Timecyc): finished GUI: Beta Loadscreens File american.gxt Peds: GSF Fam 4 modified pedgrp.dat & peds.ide Mods used: SilentPatch Extented Gang Wars all cars adapted to IVF by _F_ (this topic) DOWNLOAD: CLICK HERE DOWNLOAD 1.1: COMING SOON Edited September 18, 2016 by hamx23 OG.Tony, xDarkMaster, just Gesha and 4 others 6 1 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/ Share on other sites More sharing options...
xDarkMaster Posted June 11, 2016 Share Posted June 11, 2016 Good work. hamx23 1 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068846932 Share on other sites More sharing options...
Sergiu Posted June 11, 2016 Share Posted June 11, 2016 (edited) Alright, I can already tell that using ENBSeries is an awful idea. Sorry. However, the one used here looks decent so props to that! Edited June 11, 2016 by Sergiu RWWPL, dkluin, hamx23 and 4 others 7 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068846942 Share on other sites More sharing options...
hamx23 Posted June 11, 2016 Author Share Posted June 11, 2016 (edited) But it's really climatic ENB and it's not enabled by basically, if you want ENB, you have to enable it, so it is an extra. You also can disable timecyc. Edited June 11, 2016 by hamx23 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068846948 Share on other sites More sharing options...
[...] Posted June 11, 2016 Share Posted June 11, 2016 (edited) You shouldn't call your modification a "DLC" as it doesn't really change the gameplay. Either change the name of your mod, or try to add/change something in the gameplay's mechanics. Speaking of the graphics, why don't you use SkyGFX instead of ENB Series? Looks as cool as the ENB config you showed in the OP, and doesn't eat some FPS for those who have a low-spec PC. Edited June 11, 2016 by Phnx. Blue 1 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068847054 Share on other sites More sharing options...
hamx23 Posted June 11, 2016 Author Share Posted June 11, 2016 (edited) I tested SkyGFX but I think ENB will be better here. This ENB that I'm using is really light and FPS aren't lower. Edited June 11, 2016 by hamx23 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068847145 Share on other sites More sharing options...
just Gesha Posted June 11, 2016 Share Posted June 11, 2016 SkyGFX is the one that got the closest to the PS2 graphics so I feel that an ENB will be useless. [...], dkluin, Blue and 3 others 6 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068847171 Share on other sites More sharing options...
hamx23 Posted June 11, 2016 Author Share Posted June 11, 2016 This ENB looks really nice. I will post more screens soon. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068847189 Share on other sites More sharing options...
Blue Posted June 11, 2016 Share Posted June 11, 2016 To be quite frank, I wouldn't go with ENB at all. Use SkyGFX instead, dude. Despite that detail, I think you have a decent mod over here, pal. Looking forward fo more, good job. Official General and hamx23 2 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068847636 Share on other sites More sharing options...
hamx23 Posted June 17, 2016 Author Share Posted June 17, 2016 Random license plates in Vice City vehicles are pretty good. Soon, I will create a public beta. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068866296 Share on other sites More sharing options...
hamx23 Posted June 18, 2016 Author Share Posted June 18, 2016 What do you think about Fam 4 beta-styled? Vishnuka 1 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068868879 Share on other sites More sharing options...
Jinx. Posted June 18, 2016 Share Posted June 18, 2016 Honestly, I'd rather use a cutscene model or something, rather than that retextured dude. Or maybe even a new one. Also, is this supossed to be another BETA remake? We have 3 BETA SA mods already. Judging by the title of the mod, you could make this mod be an actual addition to SA, rather than a BETA remake. Just my opinion. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068868885 Share on other sites More sharing options...
hamx23 Posted June 18, 2016 Author Share Posted June 18, 2016 It's not beta remake, but we use some things from beta version. There are new function like gang wars with San Fierro Rifa, Aztecaz, Triads ect. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068868892 Share on other sites More sharing options...
Jinx. Posted June 18, 2016 Share Posted June 18, 2016 It's not beta remake, but we use some things from beta version. There are new function like gang wars with San Fierro Rifa, Aztecaz, Triads ect.Well to be honest, most of the content seem to be from the BETA. Maybe you should add more content from III/LCS/VCS, or create unique content hamx23 1 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068869172 Share on other sites More sharing options...
hamx23 Posted June 18, 2016 Author Share Posted June 18, 2016 Maybe you should add more content from III/LCS/VCS, or create unique content Great idea! I will think about it, homie. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068869246 Share on other sites More sharing options...
ThePajlok Posted June 18, 2016 Share Posted June 18, 2016 First, tis is no TC... In My opinion is it a litte modification or only modification, NO TC. Second, I propose remove this ENB and add some filter using AS Plug-ins, Thirdly, GTA Vice City vehicles in San Andreas? Really? These are two completely different time periods and climates and they completely do not work together. The authors have a lot of work ahead but so far the project estimate at 2.5 out of 10 points. What will come of this, we'll see ... For now do not have anything to hang the eye.For authors: Consider whether you create a modification that adds climate BETA GTA San Andreas or forcefully insert it into a good game vehicles and climate from a totally different ... [...] 1 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068869296 Share on other sites More sharing options...
dkluin Posted June 18, 2016 Share Posted June 18, 2016 Then you posted in the wrong section. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068869297 Share on other sites More sharing options...
hamx23 Posted June 18, 2016 Author Share Posted June 18, 2016 (edited) It's gonna be really climatic mod, belive me. ENB is an addition, it's no enabled by default, you can also disable vehicles (in modloader) if you don't like them. Edited June 18, 2016 by hamx23 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068869309 Share on other sites More sharing options...
[...] Posted June 18, 2016 Share Posted June 18, 2016 First, tis is no TC... In My opinion is it a litte modification or only modification, NO TC. Second, I propose remove this ENB and add some filter using AS Plug-ins, Thirdly, GTA Vice City vehicles in San Andreas? Really? These are two completely different time periods and climates and they completely do not work together. I have to agree with all these statements. Though, you can add some cars that were featured in VC, but were not in SA (e.g. Deluxo, Idaho, Stinger). hamx23 1 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068869458 Share on other sites More sharing options...
ThePajlok Posted June 18, 2016 Share Posted June 18, 2016 (edited) I have to agree with all these statements. Though, you can add some cars that were featured in VC, but were not in SA (e.g. Deluxo, Idaho, Stinger). I like your idea. I do not want to see the same cars that only in a very poor quality and as for you mentioned, Deluxo etc. They can most be only the better texture quality and model. Edited June 18, 2016 by ThePajlok hamx23 1 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068869504 Share on other sites More sharing options...
hamx23 Posted June 18, 2016 Author Share Posted June 18, 2016 Ok, soon I can add 'new' vehicles from Vice City, nice idea. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068869511 Share on other sites More sharing options...
[...] Posted June 18, 2016 Share Posted June 18, 2016 (edited) But remember. ADD them. NOT REPLACE. Edited June 18, 2016 by Phnx. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068869527 Share on other sites More sharing options...
hamx23 Posted June 18, 2016 Author Share Posted June 18, 2016 Added cars can conflict with saves, San Andreas DLC should be compatibile with them. I will think about it. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068869536 Share on other sites More sharing options...
zmudziak32 Posted June 18, 2016 Share Posted June 18, 2016 With Fastman92 limit adjuster you can easy add new vehicles. Saves will break when you put non replaced vehicles in save garages and then load it on vanilla game. Some stuff from III/VC/LCS/VCS could be redone to fit SA Style. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068869785 Share on other sites More sharing options...
hamx23 Posted June 18, 2016 Author Share Posted June 18, 2016 (edited) So adding can break saves. I think it's not good idea for a light modification which is going to be compatibile with saves. By the way, I finished Stinger, it's really nice. Edited June 18, 2016 by hamx23 Z i X, Reizov and Blue 3 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068870265 Share on other sites More sharing options...
hamx23 Posted June 24, 2016 Author Share Posted June 24, 2016 OK, all finished. We are going to test modification. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068885876 Share on other sites More sharing options...
[...] Posted June 24, 2016 Share Posted June 24, 2016 So adding can break saves. I think it's not good idea for a light modification which is going to be compatibile with saves. So, why did you call it a DLC then? DLCs are meant to ADD NEW content instead of replacing the existing one. Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068886490 Share on other sites More sharing options...
hamx23 Posted June 24, 2016 Author Share Posted June 24, 2016 (edited) So, why did you call it a DLC then? DLCs are meant to ADD NEW content instead of replacing the existing one. But DLC are going to be compatibile with savegames; I finished Yardie Lobo. We decided to convert and improve this vehicle to GTA San Andreas. Edited June 24, 2016 by hamx23 Reizov 1 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068886566 Share on other sites More sharing options...
hamx23 Posted June 24, 2016 Author Share Posted June 24, 2016 OFFICIAL PREMIERE DATE OF SAN ANDREAS DLC CONFIRMED 25th JUNE 2016, 00:00 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068886727 Share on other sites More sharing options...
hamx23 Posted June 24, 2016 Author Share Posted June 24, 2016 (edited) Waiting for admin approval. Edited June 24, 2016 by hamx23 Link to comment https://gtaforums.com/topic/857837-gta-san-andreas-enhanced-edition/#findComment-1068887279 Share on other sites More sharing options...
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