guard3 2,435 Posted June 8, 2016 Share Posted June 8, 2016 (edited) Welcome to my workshop! Here, you'll find all of my work. Be sure to comment and give feedback! g3DTZ: A GAME.DTZ extraction utility (LCS/VCS) WIP Spoiler g3SFX: A SFX utility for III/VC and Manhunt (PC) DONE Spoiler g3GXT: A GXT compiler for GTAIII Spoiler Download Check it out on GitHub StoriesSFXpy: Simple tools that extract sound effects from LCS/VCS DONE Spoiler VCS Little Fix for PSP and PS2 (various fixes regarding vehicles) DONE Spoiler VC Cabbie wheel position fix DONE Spoiler Cabbie Kaufman Zebra Maverick model fix (VC/SA) Spoiler Mavericks have a little fault in the model which causes a small reflection bug, more evident with skygfx.Here are fixed models (PC version) VCS Radio Stations for Vice City (EU version) DONE Spoiler Liberty City Stories Mobile Map for Vice City DEAD Spoiler Disable Backface Culling | Vice City (CLEO) DONE Spoiler https://cdn.discordapp.com/attachments/445675486031511561/455033057859076124/backface.cs Edited November 18, 2018 by guard3 Updates as of 18/11/18 17 Link to post Share on other sites
Blue 5,543 Posted June 8, 2016 Share Posted June 8, 2016 (edited) You got quite a workshop here, buddy! Keep your mods up, I love them! Edited June 10, 2016 by Mariø 1 Link to post Share on other sites
guard3 2,435 Posted June 11, 2016 Author Share Posted June 11, 2016 Thanks! Take care ! 1 Link to post Share on other sites
ermaccer 1,746 Posted June 11, 2016 Share Posted June 11, 2016 The radios are from ps2 or psp? Link to post Share on other sites
guard3 2,435 Posted June 11, 2016 Author Share Posted June 11, 2016 They're from PS2 Link to post Share on other sites
guard3 2,435 Posted June 12, 2016 Author Share Posted June 12, 2016 I created a CLEO script that disables backface Culling for Vice City: http://www.gtagarage.com/mods/show.php?id=27971 If you had ever needed this for porting different maps that require it, now it's time Link to post Share on other sites
Not Available 207 Posted August 9, 2016 Share Posted August 9, 2016 Nice workshop. Keep it up! 1 Link to post Share on other sites
guard3 2,435 Posted August 9, 2016 Author Share Posted August 9, 2016 (edited) Nice workshop. Keep it up! Thanks! Also, updated Liberty City Stories Map: ~~There once was a huge banner here~~ Liberty City Stories has recently been released for mobile. So, why not bring its map to PC? This modification transforms Vice City to Classic Liberty City from 1998... with a touch of HD*. *Mobile version contains both the original PS2 and the HD version. Expect both of them ~~There once was a plead for help here~~ (green for fixed, orange for partly fixed, yellow for buggy, red for not converted): Generic: [x] generic +HD +MipMaps (needs to be redone ) [x] temppart [x] making [-] leedsbits (Fixed: 4,7%) [-] leedsbits2 Portland: [x] indroads [x] indust (Fixed: 99%) Staunton: [-] commer [-] comroad [ ] fortstaunton [ ] fortdestroyed Shoreside Vale: [-] subroads [-] suburb Nobody Special SOFTWARE/MODS/CREDITS: SOFTWARE: 3DS Max 2012 Collision Editor II v0.4 (Steve M) IMG Manager v2.0 (xmen) Magic.TXD (The_GTA) MooMapper 0.94 Notepad Notepad++ RenderWare File Converter (The Hero) Sanny Builder Water Editor v1.0 (Steve M) MODS/CREDITS: Kam (3ds Max scripts) MAJEST1C_R3 (Backface Culling Memory Addresses) seggaeman (DFF Importer/Exporter) sharpie_eastern (Backface Culling Memory Addresses) DOWNLOAD: ~~There once was a download link here~~ SCREENSHOTS: ~~There once were some screenshots here~~ Edited May 8, 2018 by guard3 2 Link to post Share on other sites
8-Ball GTA 65 Posted August 11, 2016 Share Posted August 11, 2016 Add the traffic Link to post Share on other sites
guard3 2,435 Posted August 11, 2016 Author Share Posted August 11, 2016 I will, eventually 1 Link to post Share on other sites
PhillBellic 24,564 Posted August 18, 2016 Share Posted August 18, 2016 How's progress going on the LCS Map? So far, so good. Link to post Share on other sites
guard3 2,435 Posted August 20, 2016 Author Share Posted August 20, 2016 I am busy with stuDYING again, september's approaching, so it will take a while, but I'm on it 3 Link to post Share on other sites
universetwisters 34,195 Posted August 21, 2016 Share Posted August 21, 2016 stuDYING I like what you did there. 2 Link to post Share on other sites
TheMadeMan 845 Posted August 21, 2016 Share Posted August 21, 2016 lol. BTW nice LCS map conversion you got here dude. Maybe after the traffic added to the map it will be perfect! 1 Link to post Share on other sites
guard3 2,435 Posted August 21, 2016 Author Share Posted August 21, 2016 Some updates: 3 Link to post Share on other sites
guard3 2,435 Posted August 24, 2016 Author Share Posted August 24, 2016 (edited) Follow the topic here:http://gtaforums.com/topic/843229-liberty-city-stories-mobile-map-for-vice-city/ (green for fixed, orange for partly fixed, yellow for buggy, red for not converted):Generic:[x] generic +HD +MipMaps (needs to be redone )[x] temppart[x] making [x] leedsbits[-] leedsbits2 (Fixed: 6,2%)Portland:[x] indroads[x] indust (Fixed: 99%)Staunton:[-] commer[-] comroad[ ] fortstaunton[ ] fortdestroyedShoreside Vale:[-] subroads[-] suburb Other: [x] Paths [-] Zones (Ported: 16,9%) [table] SOFTWARE[/th] 3DS Max 2012[/td]Collision Editor II v0.4Steve M IMG Manager v2.0xmen Magic.TXDThe_GTA MooMapper 0.94 Notepad Notepad++ Open Limit AdjusterLINK/2012 RenderWare File ConverterThe Hero Sanny Builder [td]Water Editor v1.0Steve M[/table][table]CREDITS[th]Kam3ds Max scripts MAJEST1C_R3Backface Culling Memory Addresses seggaemanDFF Importer/Exporter sharpie_easternBackface Culling Memory Addresses[/table] ~~There once was a download link here~~ Edited May 8, 2018 by guard3 1 Link to post Share on other sites
guard3 2,435 Posted August 29, 2016 Author Share Posted August 29, 2016 Finally fixed the trafficlights! They're working now! Along with the traffic, it looks nice 3 Link to post Share on other sites
guard3 2,435 Posted September 2, 2016 Author Share Posted September 2, 2016 (edited) Λοιπόν, I thought I'd show latest progress on LCS map: LEEDSBITS2 has been 100% ported with some fixes, so all general and shared stuff has been ported; no more invisible props and stuff. That being said, Portland is complete! well... there are some LODs that need to be dealt with, so that' 99% complete, hehe Don't know if you noticed, but radar has now been correctly alligned! Also, fixed some graphical glitches in Portland I had skipped (mainly wrong IDE flags) Many double ID entries have been deleted my fault, oops, so that should have fixed stuff and should prevent new bugs Fixed a hole in the water (Portland beach) Started working on Staunton Island now! COMROAD has been ported (can't take many pics)I'll start working on COMMER soon! Αυτά για την ώρα Follow latest progress here:http://gtaforums.com/topic/843229-liberty-city-stories-mobile-map-for-vice-city/?p=1069054052 Edited September 2, 2016 by guard3 1 Link to post Share on other sites
GeneralSteve93 199 Posted September 2, 2016 Share Posted September 2, 2016 (edited) Nice work my friend. Keep it up!! Edited September 2, 2016 by GeneralSteve93 1 Link to post Share on other sites
guard3 2,435 Posted September 2, 2016 Author Share Posted September 2, 2016 Thanks! Ευχαριστώ 1 Link to post Share on other sites
guard3 2,435 Posted September 8, 2016 Author Share Posted September 8, 2016 Updates: Regarding COMMER Regarding Fixes Original PSP: Fixed: Original PSP: Before: After: Έπεται και συνέχεια Link to post Share on other sites
guard3 2,435 Posted September 11, 2016 Author Share Posted September 11, 2016 What's New!: generic temppart making leedsbits leedsbits2 indust (99%) indroads commer (32,4%) comroad Radar LOD fixes Missing Texture Fixes Dynamic objects, interiors, pickups, mission stuff and more! Transparency bug fixes Water fixes Double ID's deleted (no wanted level crash, working trafficlights) Beta 3 Shoplifter PS2: Click Me (ReadMe included -English/Ελληνικά) Link to post Share on other sites
guard3 2,435 Posted October 16, 2016 Author Share Posted October 16, 2016 Liberty City Stories Map latest pics: Follow here for more Link to post Share on other sites
Vladion Prorock 2 Posted November 15, 2016 Share Posted November 15, 2016 Hey there fellow modders, Welcome to my workshop I mainly do conversions -not things from scratch- so I don't have much to show you... Guess you can then take your pick easily, hehe. Enjoy! All comments and feedback appreciated! 1) VCS Radio Stations for Vice City: http://gtaforums.com/topic/731063-grand-theft-auto-radio-station-exchange/ STATUS: Done (My first ever mod) I proudly present you: VCS Radio Stations for Vice City This pack contains all the Radio Stations of VCS, with updated icons, GXT changes and the correct order: > Flash FM > V Rock > Paradise > VCPR > VCFL > The Wave 103 > Fresh FM > Espantoso > Emotion 98.3 http://www.mediafire...io_byGuard3.rar Guard3 I'm also planning to release other radio staions for other GTA. 2) Liberty City Stories Mobile Map for Vice City: http://gtaforums.com/topic/843229-liberty-city-stories-mobile-map-for-vice-city/ STATUS: WIP Click Me (ReadMe included -English/Ελληνικά) 3) Disable Backface Culling | Vice City (CLEO) STATUS: Done (My first CLEO plugin) http://www.mediafire.com/download/8213aqqmq1494aw/backface.cs Hello, can you please write a script Disable Backface Culling for GTA SA? Link to post Share on other sites
guard3 2,435 Posted November 15, 2016 Author Share Posted November 15, 2016 (edited) Nope GTA SA is different from Vice City. But you can use 2097152 IDE flag on the object you want backface culling disabled Also, I don't know scripting; I knew the memory addresses and then magic happened PS: Sorry for no updates on LCS, but I am really too busy with school. I'll get back to it this week though... Edited November 15, 2016 by guard3 Link to post Share on other sites
guard3 2,435 Posted February 19, 2017 Author Share Posted February 19, 2017 What's New!: Portland Island is now 100% complete COMMER is now 100% ported More Staunton and Portland LOD fixes More Missing Texture Fixes Dynamic objects, interiors, pickups, mission stuff and more! More model fixes More Transparency bug fixes Beta 4 'Vandal': Click Me (ReadMe included -English/Ελληνικά)Beta 3 'Shoplifter': Click Me (ReadMe included -English/Ελληνικά) Follow Here: http://gtaforums.com/topic/843229-liberty-city-stories-mobile-map-for-vice-city/ 1 Link to post Share on other sites
Sandris Gjoka 57 Posted June 9, 2017 Share Posted June 9, 2017 Wow nice,I really like your mods.I hope you will continue doing such mods 1 Link to post Share on other sites
guard3 2,435 Posted June 17, 2017 Author Share Posted June 17, 2017 Thank you! I hope so too Link to post Share on other sites
Lifeisstrange74 3 Posted January 28, 2018 Share Posted January 28, 2018 How's the progress on this? Link to post Share on other sites
guard3 2,435 Posted February 7, 2018 Author Share Posted February 7, 2018 (edited) It's been a couple of weeks since I posted Shoreside Vale, but I'm not working on it atm Edited February 15, 2018 by guard3 Link to post Share on other sites