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guard3

guard3's Workshop

Recommended Posts

guard3

I restored exhaust effect for Vice City Stories Streetfighter bike
Forum or Download

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guard3

I created DTZpy, a simple tool that extracts some of the data in GAME.DTZ of VCS PS2 :)

Just drag n' drop and enjoy! Want more info? Click

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guard3
Posted (edited)

I fixed the wheel position of the 3 cabbies in Vice City. They are just too deep into the chassis, that the wheels collide with the main part of the car. Now that's fixed. The dffs are from the PC version: Cabbie, Kaufman, Zebra

Edited by guard3

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guard3

I created StoriesSFXpy, a simple tool that extracts VAG sounds from SDT/RAW files of LCS and VCS PS2 :)

Just drag n' drop and enjoy! Want more info? Click

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guard3

Fixed some more VCS, because why not

  • restored exhaust for Sanchez
  • added colours for Faggio and Freeway (they have no carcols.dat entry in VCS that's why the spawn black in original game)
  • fixed the Freeway exhaust, smoke should come from one side only now (also had to correct the position; lazy Leeds)
  • added more colour variety for the Greenwood (one colour is boring)

Screens:

 

pic1.png?width=800&height=494pic2.png?width=800&height=494pic3.png?width=800&height=494

 

Check it out!

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Razor_BladePL

Nice fixes buddy! :)

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guard3

Sweet little update :)

DTZpy v2 is released

What's new?

  • Added support for PSP DTZs (finally)
  • Added known and bruteforced names in IDE
  • Added missing quotes for particle names in 2dfx section (oops)
  • Extraction support for:
  • Cull.ipl
  • Particle.cfg
  • Pedgrp.dat
  • Weapon.dat
  • Surface.dat

Check it out!

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guard3
Posted (edited)

Sweeter little update :D

 

StoriesSFXpy now extracts with sound IDs embedded in filenames, so that they're easier to work with.

 

I also created StoriesSFXPSpy! As the name implies, you can now extract sound effects from RAW files of Liberty City Stories and Vice City Stories PSP


Check it out!

Edited by guard3

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guard3
Posted (edited)

Due to the forum upgrade, links in the posts are broken. If you want to check out my mods/tools, use the OP, I've updated everything there

Edited by guard3

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Vladion Prorock
Posted (edited)

Hi, is it possible to use your utility from game.dtz to get a positional dummy for vehicles: ped_frontseat, ped_backseat, etc.?

(Sorry for my bad English)

Edited by Vladion Prorock

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guard3
Posted (edited)

Hi there, that's not a bad idea to have as a feature. If you want to convert cars with dummies, use The Hero's vcsconv and use -g PATH_TO_DECOMPRESSED_DTZ to automatically convert them. It is possible that some cars may not have though, so in that case let me know :)

Edited by guard3

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The Eddo
Posted (edited)

LCS and VCS are now modifiable? Awesome! Nice work, guard3. Keep it up:^::cookie::inlove:.

 

EDIT:

 

Oh, so the LCS mobile map is dead now. That's sad:bored:.

Edited by The Eddo

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guard3

Well they are modifiable to a certain extent since we now have a lot of aspects documented (gtamodding still isn’t back up again though), but my tool only extracts resources. No original file manipulation. The little VCS fix was done with a hex editor for example.

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guard3
Posted (edited)

Hey people, no time no see :D

 

I created g3SFX, a sound effects utility for GTAIII/VC and Manhunt, which allows you to generate sound files and build from them, using an original Rockstar directory tree and file names (theoretically making modding easier).

More info on g3SFX topic! Oh, and the source is available on GitHub too!

Edited by guard3

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guard3

Created LCS Mobile SFX, a tool that extracts sound effects from LCS Mobile. Just drag n' drop BNK-DSC or RAW-DAT and voila!
Check it out!

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guard3

If I have time, I may look into those, thanks 😛

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guard3

Update time!

DTZpy is being replaced by g3DTZ, a utility written in C++ (no more python) that can extract data from all GAME.DTZ versions: both LCS and VCS!

 

Advantages over DTZpy

  • Faster extraction
  • Support for all GAME.DTZ versions
  • Added extraction support for handling.cfg and timecyc.dat
  • More bruteforced names for VCS (however there are still about 700 uncracked ones)

Check g3DTZ out!

 

Edited by guard3

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guard3

g3DTZ v1.1 is out!

 

What's new?

Extraction support for:

  • cdimage DIR
  • cutscene image DIR
  • SFX.SDT (PSP version)

Check it out!

Also, g3DTZ is now on GitHub!

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