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GTA Online Petition: Allow players to play Finance & Felony in an


LordRaijin
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Lonely-Martin

This again?..

 

Well, as the subject does keep popping up dude, along with a recent PvE DLC being hot at the moment. Makes sense to merge the thread and see if we can voice our concerns here again. Why do you oppose this so much?. Genuinely. We're not asking for you to forfeit anything, just for more options is all.

 

We noted your objections, we noted that you yourself even had to cheat/manipulate the game to avoid all of this to keep those all important 100%'s to impress your style on others. (And the salt over that raid, lol. Gold! - So stubborn, and I thought I was - But you judge far too harshly man).

 

Often you, and recently many others have joined the bandwagon in saying that YOU find it boring without player risks in public (all the while avoiding it, as noted). But as I say to you, and them both...

 

WE AIN'T YOU.

 

What others find entertaining, or indeed harassing even, well, that's just something to each their own really. Otherwise, it'd be a real dull world if we were all as simple-minded as you lot, lol.

Edited by KWF1981
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It's been discussed to death.

Petitions are there to sign.

Does it really need to be brought up again so often?

 

Re-read those discussions, refresh your memory. Clearly nobody bothers to read (hence the repeat topics) and those who do read only what they want.

 

1) I have never stated anything about glitching to manipulate stats. Get your facts right if you are going to make such statements.

2) I have never just given an outright no to this private session sh*t.

 

Crying to R* in a petition stating we want to do this in private sessions isn't going anywhere but continue to go down that road time and time again... just one question, how's it worked out for you so far?

 

 

As I have always said, give R* some kind of incentive. I.E. Allow it in private sessions but resupplies give 25% less, sales pay 25% less, you get less to compensate for the lack of PvP. Public sessions,leave as is, the more in there the better the bonus.

 

That is the bare minimum required for Rockstar to even look up and acknowledge it. Just demanding being able to do it with no resistance has got you nowhere.

 

But if you want to continue to cry about the restrictions in place, well, each to their own.

 

In another 6 months I'm sure this will surface again, with the same complaints, no changes, and the same empty arguments/petitions to Rockstar. I guess we'll be back in July right?

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Lonely-Martin

1) I have never stated anything about glitching to manipulate stats. Get your facts right if you are going to make such statements.

2) I have never just given an outright no to this private session sh*t.

 

Crying to R* in a petition stating we want to do this in private sessions isn't going anywhere but continue to go down that road time and time again... just one question, how's it worked out for you so far?

 

1, Yep. You call solo public glitching, yet used them. By your own logic, you glitched - Means manipulated stats then, no?. Anyway, whatever dude. Just being clear as there's new folk here. Clarity and all. Folk should know that hypocrites, big and small, are opposing them. (I do feel your a 'do as I say, not as I do' kind of chap, and a very stubborn one at that - Straight up, just like my granddad - I'm not calling you an old man though dude, lol).

 

2, Then, as you've noted your objections, why not move on and not add to this then. You equally fuel this, obviously. Why the passion to see us NOT talk/ask here?.

 

Crying, no... Asking, yes. Always worth a shot. Don't ask, don't get... And as for how it worked out... Well, after Gunrunning's overwhelming negativity. We got no more research with Smuggler's, and now we have Doomsday, a PvE lead, predominantly, DLC... Seems to be being heard dude. But alas, as you call it crying, just shows once again your here to troll and bait this thread. Move on man, pathetic stuff.

 

They might not be able to change the business setup, want to or not. So they may have offered this instead. As I said, I'm for options, bit of both... This last DLC does seem very much to have ticked those boxes. And as R* say nothing, I'll make MY GAME of it, forget you and your ways, I'll do it my way, and asking really doesn't hurt anyone. So again, I ask, why object?. Coming in with 'not this again' shows distain - Like we're often told regarding the game, play the things you like, not what you don't - Same here, read the bits of interest, and leave others to discuss their things alone - You look to be a stickler here, why?. Bored of the heists already?. No-one to chase for peanuts because they're heisting, leaving you only the actual PvPers, lol. IMO, good too!.

 

I'm content, but I'm just here in support of changes and choices I feel would enhance GTA all round really, or to see future DLC's come in a similar vein. Allowing all players something, not just the one demographic. And I'm cautious as it took nearly 2 years for PvE to return, so I'm keen to see PvE and PvP both added to equally and fairly so as to keep all interested in the game, as the more that play, the more options I have and the less boring the game can ever be.

 

I chalk Doomsday up as a small win dude. PvE got noticed again, certainly a start. and if the numbers are to be believe, R* must've noticed too...

 

Worked out alright for me... And I made my share of noise...

 

Funny that!. I feel it worked out Ok. But I expect no-one to agree with me and see my POV on all things, unlike you judging others by your standards all the time, based off of what you like.

 

That's f*cking boring, IMHO.

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1) I have never stated anything about glitching to manipulate stats. Get your facts right if you are going to make such statements.

2) I have never just given an outright no to this private session sh*t.

 

Crying to R* in a petition stating we want to do this in private sessions isn't going anywhere but continue to go down that road time and time again... just one question, how's it worked out for you so far?

1, Yep. You call solo public glitching, yet used them. By your own logic, you glitched - Means manipulated stats then, no?. Anyway, whatever dude. Just being clear as there's new folk here. Clarity and all. Folk should know that hypocrites, big and small, are opposing them. (I do feel your a 'do as I say, not as I do' kind of chap, and a very stubborn one at that - Straight up, just like my granddad - I'm not calling you an old man though dude, lol).

 

2, Then, as you've noted your objections, why not move on and not add to this then. You equally fuel this, obviously. Why the passion to see us NOT talk/ask here?.

 

Crying, no... Asking, yes. Always worth a shot. Don't ask, don't get... And as for how it worked out... Well, after Gunrunning's overwhelming negativity. We got no more research with Smuggler's, and now we have Doomsday, a PvE lead, predominantly, DLC... Seems to be being heard dude. But alas, as you call it crying, just shows once again your here to troll and bait this thread. Move on man, pathetic stuff.

 

They might not be able to change the business setup, want to or not. So they may have offered this instead. As I said, I'm for options, bit of both... This last DLC does seem very much to have ticked those boxes. And as R* say nothing, I'll make MY GAME of it, forget you and your ways, I'll do it my way, and asking really doesn't hurt anyone. So again, I ask, why object?. Coming in with 'not this again' shows distain - Like we're often told regarding the game, play the things you like, not what you don't - Same here, read the bits of interest, and leave others to discuss their things alone - You look to be a stickler here, why?. Bored of the heists already?. No-one to chase for peanuts because they're heisting, leaving you only the actual PvPers, lol. IMO, good too!.

 

I'm content, but I'm just here in support of changes and choices I feel would enhance GTA all round really, or to see future DLC's come in a similar vein. Allowing all players something, not just the one demographic. And I'm cautious as it took nearly 2 years for PvE to return, so I'm keen to see PvE and PvP both added to equally and fairly so as to keep all interested in the game, as the more that play, the more options I have and the less boring the game can ever be.

 

I chalk Doomsday up as a small win dude. PvE got noticed again, certainly a start. and if the numbers are to be believe, R* must've noticed too...

 

Worked out alright for me... And I made my share of noise...

 

Funny that!. I feel it worked out Ok. But I expect no-one to agree with me and see my POV on all things, unlike you judging others by your standards all the time, based off of what you like.

 

That's f*cking boring, IMHO.

 

I can't say I've ever been alone in a session while doing any sales or resupplies since I always roll with a crew (as mentioned numerous times), the MTU method everyone mentions would not work for me. The only time I have ever been alone with my crew in a session is when everyone else has slowly left. This is very different to glitching by manipulating network settings to stop others joining the session or whatever tricks are used to lag out of a lobby. Surely you're not suggesting that my crew and I find a new lobby when everyone else has left?

 

I hardly "added to it". I posted "not again" or words to that effect. I guess I only need to post a couple of words to rile up some of you sensitive people these days?

 

So how has the "private session" request gone down? I didn't ask about research or PvE or being able to make yourself look like a tool or ridiculously overpriced and underwhelming vehicles. The fact that even the "PvE" they added has over 50% of setups (or "Preps" to attempt to disguise them)in a hostile PvP environment. Yeah, the calls for being allowed to do stuff in private have been heard and they ignored them.

 

I'm here to bait the thread? Again, I refer back to my "not again" post. Seriously, ignore it and there will be no replies from me since I've attempted to explain, in as simple terms as possible, why nothing is changing on the Public Session only thing far too many times and it all seems to be too much to comprehend. Posting sh*t and twisting things in a lame attempt to belittle what I post, i.e. the solo session bullsh*t that's not even remotely close to being true really isn't the way to avoid me replying, is it?

 

Have I objected? Where have I said "no, don't change it, you're a f*cking clown if you think it should be changed"? I've posted arguments against the reasons why people believe a change is needed, I've given my opinion on why it's gone unheard, I've never once outright stated it should not change.

 

PvE was added with Bikers - ALL biker contract work is available in private sessions therefore making it PvE. PvE was added with I/E and the Special Vehicle missions. PvE was added with G/R special vehicle missions. PvE was added with Lowriders. PvE hasn't exactly been totally ignored, it's just been sh*t. DDH is no different in that respect either - failure to improve the AI so improves their aim, accuracy and damage while making them tougher to kill and increasing their numbers...

 

Again posting sh*t that's just not technically true. When have I judge others by my standards and expected people to agree with my POV? I'm often posting that I don't expect anyone to agree with it. It's not opinion that Rockstar have failed to listen and make things available in private, that's fact. It's not opinion that the petition has failed to make a difference for 2 years, it's fact. It is my opinion that they wont listen without an incentive.

 

It's my opinion that it's boring as watching paint playing a multiplayer online game alone, it's my opinion that people need to grow a pair and stop acting like GTA is a f*cking life simulator. None of which is relevant here, all of which I understand you don't agree with however is it really worth recycling the same old tired bullsh*t in every topic I post something which you don't agree with?

 

 

This petition is failing, it cannot be blamed on those of us who don't believe this change is needed (look up the meaning of the word needed, it's not the same as wanted). The proposition to Rockstar clearly doesn't appeal to them. Keep asking, we will see what's changed in a few months and see if there's any sign of them listening.

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Lonely-Martin

^ Disagree.

 

It failed. But as PvE was predominantly featured, it's a good time to ask again.

 

Why does players asking for options seen to get your attention more than most anything else.

 

Rhetorical. Don't really care.

 

Don't ask, don't get.

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^

 

Doomsday Heists had GTA Online hit its peak with most players online in the history of GTA Online. All of it was PvE. Anything PvE related has proven to attract more people.

 

I love PVE activities, however a PVE server would be boring.

They have given us a world that has a little of everything in it.

 

There is no way they can ever allow MC / CEO stuff in a PVE setting... where would be the challenge in that?

It would be more like running chores, boring!

 

The number spike following the Doomsday Heist release would disagree with you. It was the most pumped a lot of us been in years

The PvP stuff is all just generic fetch quests that have the potential of a player coming to piss in your cereal, nothing more. That is the boring slog.

Name me one thing thats interesting on driving a long time to a place, killing the dudes, getting the thing, then doing another long drive back to base? I fail to see the appeal.

What makes players being able to make your long painful slog an even longer more painful slog somehow entertaining? The missions suck regardless of whether enemy players are present, the difference being they can make your efforts amount to nothing if they're there and take an interest, thats it. Its a boring grind regardless.

 

Nobody considers it fun, we call it grinding for a reason. We do it for a purpose, to make money cause its one of the most efficient ways to make it. With things as expensive as they are grinding is an inevitable part of it if you wish to get the things you want without shelling out one hundred of your hard earned dollars for a measly eight million gta money.

 

Whats entertaining about fetching things only to have those things occasionally get blown up off by an off the radar oppressor attack or something? People rag on fetch quests for a reason in gaming culture.

That stuff is extremely easy and cheap to make, hence why it was Rockstar's preference for three years. Does not take much programming work to spawn some valuables on the map, plop some NPCs around it and call it a day.

Its generic, uninspired, nothing unique or interesting about it. No fun to be had there.

 

They even rehashed some of the same missions and used them more than once for different things. Like for a Biker mission you will chase after a bunch of bikers carrying supply, you kill them till one drops the supply then bring it to your business. For Gunrunning you do the same but instead of bikers, its dudes in trucks. You go around blowing them up till one drops the supply and then you bring it back to your bunker.

 

Thats just one example of Rockstar reusing the same content and calling it "New Content".

 

They just reuse the same missions and think we would be too stupid to notice, but we did.

 

 

Okay, what you are really saying is that you don't like the content and only do it for the cash to buy other stuff (which btw I don't know why you want that other stuff if it isn't for using in freeroam).

 

I suggest you just run contact missions for cash then. They are more fun and no one can ruin your day.

 

Problem solved....

Edited by Smokewood
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^

 

Doomsday Heists had GTA Online hit its peak with most players online in the history of GTA Online. All of it was PvE. Anything PvE related has proven to attract more people.

 

I love PVE activities, however a PVE server would be boring.

They have given us a world that has a little of everything in it.

 

There is no way they can ever allow MC / CEO stuff in a PVE setting... where would be the challenge in that?

It would be more like running chores, boring!

 

The number spike following the Doomsday Heist release would disagree with you. It was the most pumped a lot of us been in years

The PvP stuff is all just generic fetch quests that have the potential of a player coming to piss in your cereal, nothing more. That is the boring slog.

Name me one thing thats interesting on driving a long time to a place, killing the dudes, getting the thing, then doing another long drive back to base? I fail to see the appeal.

What makes players being able to make your long painful slog an even longer more painful slog somehow entertaining? The missions suck regardless of whether enemy players are present, the difference being they can make your efforts amount to nothing if they're there and take an interest, thats it. Its a boring grind regardless.

 

Nobody considers it fun, we call it grinding for a reason. We do it for a purpose, to make money cause its one of the most efficient ways to make it. With things as expensive as they are grinding is an inevitable part of it if you wish to get the things you want without shelling out one hundred of your hard earned dollars for a measly eight million gta money.

 

Whats entertaining about fetching things only to have those things occasionally get blown up off by an off the radar oppressor attack or something? People rag on fetch quests for a reason in gaming culture.

That stuff is extremely easy and cheap to make, hence why it was Rockstar's preference for three years. Does not take much programming work to spawn some valuables on the map, plop some NPCs around it and call it a day.

Its generic, uninspired, nothing unique or interesting about it. No fun to be had there.

 

They even rehashed some of the same missions and used them more than once for different things. Like for a Biker mission you will chase after a bunch of bikers carrying supply, you kill them till one drops the supply then bring it to your business. For Gunrunning you do the same but instead of bikers, its dudes in trucks. You go around blowing them up till one drops the supply and then you bring it back to your bunker.

 

Thats just one example of Rockstar reusing the same content and calling it "New Content".

 

They just reuse the same missions and think we would be too stupid to notice, but we did.

 

 

Okay, what you are really saying is that you don't like the content and only do it for the cash to buy other stuff (which btw I don't know why you want that other stuff if it isn't for using in freeroam).

 

I suggest you just run contact missions for cash then. They are more fun and no one can ruin your day.

 

Problem solved....

 

Not everybody likes to do contact missions bruh.

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He does make a good point though... You want private sessions to make cash without others getting in the way, right?

You need that because prices are high.

 

Why do you need a jetpack, flying car, tank with rail gun on it, flying battleship with ridiculous cannons, otr helicopters? The Akula is prime example, why be OTR if you're in a private session?

 

Everyone wants these toys and everyone, if given the chance, would have no problems using them in freeroam to do exactly what they complain about others doing.

 

 

Or did I miss another reason to need a flying car or heli that can go OTR?

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Lonely-Martin

^ f*ck OTR, lol...

 

But new toys to play with in and around my friends, some of which love PvP and adhere to our own codes of honour...

 

Yeah... No appeal there...

 

/s.

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Black-Dragon96

Why do you need a jetpack, flying car, tank with rail gun on it, flying battleship with ridiculous cannons, otr helicopters? The Akula is prime example, why be OTR if you're in a private session?

Because a player may like these vehicles?

I use my akula on a regular basis to do headhunter for example. It can also be very effective if some a$$hole joins my/my crews friendly sessions.

 

 

Everyone wants these toys and everyone, if given the chance, would have no problems using them in freeroam to do exactly what they complain about others doing.

 

Funny how I play freemode on a regular basis, use my akula, lazer and weaponized tampa on a regular basis, yet dont destroy any cargo.

 

 

Or did I miss another reason to need a flying car or heli that can go OTR?

To fly a heli, to shoot npcs in missions, to fight cargo destroying opressor tryhards, because I want to? Just to name a few. Edited by Black-Dragon96
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HamwithCheese

For f*cks sake. We need a reason to justify wanting these new things?

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Oh look, the same 2 people are back again trying to derail the thread. What a f*cking surprise.

 

Haven't both of you been temp banned for this before? Just go away already.

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Oh look, the same 2 people are back again trying to derail the thread. What a f*cking surprise.

 

Haven't both of you been temp banned for this before? Just go away already.

 

Who are you referring to?

I have never been banned.

How am I derailing a thread?

My opinion is that PvE lobbies would be completely boring.

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HamwithCheese

 

Oh look, the same 2 people are back again trying to derail the thread. What a f*cking surprise.

 

Haven't both of you been temp banned for this before? Just go away already.

Who are you referring to?

I have never been banned.

How am I derailing a thread?

My opinion is that PvE lobbies would be completely boring.

Wasn't refering to you, but I'm just gonna point out "Well my opinion" isn't a counterargument. Its just an opinion that is moot in this situation.

 

"Well my opinion is more options are bad so you shouldn't have them."

Edited by HamwithCheese
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Okay, what you are really saying is that you don't like the content and only do it for the cash to buy other stuff (which btw I don't know why you want that other stuff if it isn't for using in freeroam).

 

I suggest you just run contact missions for cash then. They are more fun and no one can ruin your day.

 

Problem solved....

 

1. Done contact missions far longer than I care to know. My stats at the time said I made like twenty million in my life time doing them.

2. Its ineffective and one of the least efficient ways to obtain money. Hence why despite years of play I only accumulated 20+ million from them. Despite things increasing price, the amount the missions pay remain the same since the day the game launched.

3. Your only effective options is either the freeroam buisnesses or grinding heists. I don't do heists often cause I get black screened or booted back to single player so many f*cking times I lost count and annoys the living sh*t out of me when it happens. Just last night when running the Bogdan problem with a friend this happened three times and having to spend 5 minutes getting back on each time.

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ALifeOfMisery

Khephera pointed any who are interested in a PvE lobby in the best direction. If you want to limit PvP but don't want to be completely alone join a friendly crew.

 

I won't advertise, but feel free to private message me. There are friendly crews that start and maintain crew only friendly lobbies, especially on PS4.

 

There is also the forum GTAF crew who have a no crew killing rule.

Edited by ALifeOfMisery
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Yellow Dog with Cone

You cannot blame it on those questioning the petition for it's failure, it's failed because Rockstar want GTA to be PvP.

False, Rockstar doesn't want GTA to be PvP, they want GTA to be a money sink ridden with griefing so they can drive their Shark Card sales.

 

If Rockstar truly wanted to turn GTA into a PvP experience, they would at least try to balance the game, to patch the multiple exploits that abound in the game and deter griefing instead of promoting it.

 

Why do you need a jetpack, flying car, tank with rail gun on it, flying battleship with ridiculous cannons, otr helicopters? The Akula is prime example, why be OTR if you're in a private session?

 

Everyone wants these toys and everyone, if given the chance, would have no problems using them in freeroam to do exactly what they complain about others doing.

If you think these "toys" are only meant for messing with other players, then you have a narrow view of what the game could be.

 

By your logic, why do we need to buy clothes in the game? The clothes we started with are just fine right?

 

Why do we need more cars, when we're good with an Elegy RH8?

 

Why do we need to buy GTA V? I mean, we could just go play GTA IV instead or maybe another game series, right?

 

I mean, why players buy new ingame items? I dunno, because they're new? Because they're cool? Because they like them? Because they want to remain "competitive" in the unfunny joke that is PvP in this game? Because they want to battle with them or race with them or take photos or whatever? Maybe, just maybe, they like to buy the newest shiny thing just because?

 

I have an Hydra, an Oppressor, a Deluxo with rockets, an Akula and other vehicles that got bad rep for being the griefer's choice, but you don't see me griefing players with them.

 

As I have always said, give R* some kind of incentive. I.E. Allow it in private sessions but resupplies give 25% less, sales pay 25% less, you get less to compensate for the lack of PvP. Public sessions,leave as is, the more in there the better the bonus.

 

That is the bare minimum required for Rockstar to even look up and acknowledge it. Just demanding being able to do it with no resistance has got you nowhere.

So we, the customers, the ones that bought the game up to three times or even more, the ones that still play the game, the ones that buy Shark Cards, we have to submit to R* whims?

 

If anything, it should be backwards, why we have to compromise? Even in an Invite Session with no opposition we're still submitted to the grueling grind.

 

If anything, we should get the base payout with no High Demand Bonus if we could sell in Invite lobbies at minimum. Not less, never less.

 

Oh poor R* and Take Two, can someone think of them? How they would sell their poor Shark Cards? How Zelnick would buy another yacht?

 

They're not an indie business, they're one of the biggest AAA videogame companies ever, it seems stupid that we should be "considerate" with our requests, it's not like we're asking to turn every single item in game free or something unreasonable.

 

inb4 "entitled"

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I for one put a lot of mileage on my Weaponized Tampa, I can get so many things done with it in PvE without ever having to step out of the car.

My Hunter is useful when grinding with a friend, gets us where we need to be quickly and my friend quickly disposes of our foes with the cannon.

 

This is just a few examples, these vehicles can have their use outside of PvP scenarios. I also like having them cause Gta in a lot of ways is an arms race, you are at a disadvantage if you don't have some of these things. For the longest time the Hydra was a must have if you wished to survive. The only thing that could effectively counter a Hydra was another Hydra, otherwise players get spawned killed repeatedly.

 

Insurgents protect you from explosive spam, Opressors useful as quick means of travel and surprise attacks, Mark II heavy sniper for anti-air capabilities. These are just a few items that are must haves in order to compete.

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Once you learn Firewall, your options become infinite. Want to play with friends only in public sessions? It works! Want to play alone? It works again!

 

I was always for this idea, but I couldn't care less when I got an option that is basically it.

 

Best of all no tryhard griefers ever join or any other randoms.

 

Too bad consoles don't t have an equalent to Firewall. I guess it is just... *looks below my avatar* things.

Edited by APB
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Okay, what you are really saying is that you don't like the content and only do it for the cash to buy other stuff (which btw I don't know why you want that other stuff if it isn't for using in freeroam).

 

I suggest you just run contact missions for cash then. They are more fun and no one can ruin your day.

 

Problem solved....

 

1. Done contact missions far longer than I care to know. My stats at the time said I made like twenty million in my life time doing them.

2. Its ineffective and one of the least efficient ways to obtain money. Hence why despite years of play I only accumulated 20+ million from them. Despite things increasing price, the amount the missions pay remain the same since the day the game launched.

3. Your only effective options is either the freeroam buisnesses or grinding heists. I don't do heists often cause I get black screened or booted back to single player so many f*cking times I lost count and annoys the living sh*t out of me when it happens. Just last night when running the Bogdan problem with a friend this happened three times and having to spend 5 minutes getting back on each time.

 

 

Contact missions are better because there is no risk of not getting paid.

If you choose the right ones and make a playlist, you won't even have to fire a single bullet.

I have an 8 mission list that I make, at minimum, 18k a mission, but the average is 20k.

That's 160k of pure profit in less than 1.5 hours.

 

So I fill up my bunker and coke business with full supplies (stealing, not buying), then run the playlist, then sell all the coke and guns.

Most of the time I will have zero issues with players trying to stop my supplies or my sales, most people just don't care.

 

Then I start over.....

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Black-Dragon96

I have an 8 mission list that I make, at minimum, 18k a mission, but the average is 20k.

That's 160k of pure profit in less than 1.5 hours.

160k profit in 1,5 hours is laughable. You can make double of that in less time with the bussines using solo public.

 

 

What I still dont get is why some people are so against the option to do these mission in private.

It does not take anything away from you if it gets added, but it gives other players more options. You may consider doing these missions alone boring but many people dont. Everyone should have the right to play how he wants.

Just unlock these bussineses for private sessions but let them only pay the regular payout (no bonuses).

That way there is an incentive to play public (more money through high demand bonus) and the people wbo want to stay save dont get screwed over.

Edited by Black-Dragon96
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I have an 8 mission list that I make, at minimum, 18k a mission, but the average is 20k.

That's 160k of pure profit in less than 1.5 hours.

 

160k profit in 1,5 hours is laughable. You can make double of that in less time with the bussines using solo public.

 

 

What I still dont get is why some people are so against the option to do these mission in private.

It does not take anything away from you if it gets added, but it gives other players more options. You may consider doing these missions alone boring but many people dont. Everyone should have the right to play how he wants.

Just unlock these bussineses for private sessions but let them only pay the regular payout (no bonuses).

That way there is an incentive to play public (more money through high demand bonus) and the people wbo want to stay save dont get screwed over.

 

"solo public" sure - but you have to get into solo public and keep it solo public. It's also an exploit if you ask me.....

I don't even bother with that, too much of a pain.

 

I don't speak for others, but I personally feel like it would be bad for the game to allow this. These are designed to be PvP content so if you don't like them, don't do them.

 

Here's an idea - get some friends to help you!!!

Have someone in the air ready to defend your product...

 

Why do you think it's okay for you to dictate how R* develops their own game?

If you don't like the game they created, why are you playing it?

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HamwithCheese

We also gonna ignore the fact that contact missions are super stale? I've done each of them at least 10 times.

 

Easy fix? Letting us do all these new missions in controlled lobbies. They're basically the same thing as contact missions.

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I am not against business in private session I just can't see it happens. The fact that half the new heist have to do in public session and the huge pay to bypass sum prove it again where r* stands.

 

Shouldn't be a problem to dedicated players since there are lots of work around.

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Lonely-Martin

What I still dont get is why some people are so against the option to do these mission in private.

It does not take anything away from you if it gets added, but it gives other players more options.

 

Oh, that's simple... The easy kills on passive folk they attack needlessly, the need to often harass too.

 

Otherwise, yeah, there's really no other reason, lol. Even Demonic saying that there needs to be an incentive for R* don't hold weight now, lol.

 

A DLC heavily featuring PvE bringing up the numbers high, according to R*... That's the incentive, clear as day. More players, more chance to sell sh*t.

 

 

<snip>

 

I don't speak for others, but I personally feel like it would be bad for the game to allow this. These are designed to be PvP content so if you don't like them, don't do them.

 

A fair point... But you miss one HUGE part of it all dude...

 

Many would love to skip the PvP and access the PvE content. But, aside DDH, we simply HAD to play the PvP content, as we'd not unlock the PvE content.

 

Choice wasn't a factor, aside completely avoid the DLC (Or the game, but as said by you and many, there's much more than a latest DLC to GTA). Again, it's valid. But to skip a DLC's content and not buy into it does mean a lifetime (in-game) of persistent calls and texts telling you to buy the content you choose to leave be. To access PvE prior, PvP had to happen, that forced players to either play a style (potentially) against their preference, a backward step fro R* for sure. Or to look for alternative measures.

 

Pretty f*cked up system IMO. At least with DDH we can skip the PvP content. Costly, and certainly not for me, but it is there this time. Though, the phone/texts still come, unfortunately - But I'm not saying DDH is flawless (buggy as hell, IMO), just more diverse, with options, including stuff for the more aggressive player. Win/Win. Seems cash/players was good for R*, so I do feel now is certainly not a bad time to try and express that allowing more PvE would hurt the game, aside, as shown above, some pussies K/D might get a hammering.

 

Scary though for some, lol.

Edited by KWF1981
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Oh look, the same 2 people are back again trying to derail the thread. What a f*cking surprise.

 

Haven't both of you been temp banned for this before? Just go away already.

What rules have I broken to warrant a temp ban? Surely a differing opinion isn't a offence?

 

How and where has it derailed? I have asked genuine questions to help clarify just why this change is needed/wanted. I got a load of crap back for reasons that aren't fooling anyone (yes, I bought a $3m+ flying car to fly to a helicopter or to use to earn $20k killing 4 AI - bullsh*t dude, absolute bull sh*t, you're not fooling anyone with that one lol).

 

Am I not allowed to question why people feel there is a NEED for this (more than a want)? Or why they need a heli that is OTR when they play alone (it's not the best heli for anything other than being OTR)

 

Someone has a difference of opinion it's instantly met with hostility and now calls for a ban? What planet are you on? Grow up and, rather than call for bans or be hostile, answer the questions posed, justify your want for this change and attempt to convince someone who is more likely to be convinced than Rockstar about this change.

 

 

You cannot blame it on those questioning the petition for it's failure, it's failed because Rockstar want GTA to be PvP.

False, Rockstar doesn't want GTA to be PvP, they want GTA to be a money sink ridden with griefing so they can drive their Shark Card sales.

 

If Rockstar truly wanted to turn GTA into a PvP experience, they would at least try to balance the game, to patch the multiple exploits that abound in the game and deter griefing instead of promoting it.

 

 

Why do you need a jetpack, flying car, tank with rail gun on it, flying battleship with ridiculous cannons, otr helicopters? The Akula is prime example, why be OTR if you're in a private session?

 

Everyone wants these toys and everyone, if given the chance, would have no problems using them in freeroam to do exactly what they complain about others doing.

If you think these "toys" are only meant for messing with other players, then you have a narrow view of what the game could be.

 

By your logic, why do we need to buy clothes in the game? The clothes we started with are just fine right?

 

Why do we need more cars, when we're good with an Elegy RH8?

 

Why do we need to buy GTA V? I mean, we could just go play GTA IV instead or maybe another game series, right?

 

I mean, why players buy new ingame items? I dunno, because they're new? Because they're cool? Because they like them? Because they want to remain "competitive" in the unfunny joke that is PvP in this game? Because they want to battle with them or race with them or take photos or whatever? Maybe, just maybe, they like to buy the newest shiny thing just because?

 

I have an Hydra, an Oppressor, a Deluxo with rockets, an Akula and other vehicles that got bad rep for being the griefer's choice, but you don't see me griefing players with them.

 

 

As I have always said, give R* some kind of incentive. I.E. Allow it in private sessions but resupplies give 25% less, sales pay 25% less, you get less to compensate for the lack of PvP. Public sessions,leave as is, the more in there the better the bonus.

 

That is the bare minimum required for Rockstar to even look up and acknowledge it. Just demanding being able to do it with no resistance has got you nowhere.

So we, the customers, the ones that bought the game up to three times or even more, the ones that still play the game, the ones that buy Shark Cards, we have to submit to R* whims?

 

If anything, it should be backwards, why we have to compromise? Even in an Invite Session with no opposition we're still submitted to the grueling grind.

 

If anything, we should get the base payout with no High Demand Bonus if we could sell in Invite lobbies at minimum. Not less, never less.

 

Oh poor R* and Take Two, can someone think of them? How they would sell their poor Shark Cards? How Zelnick would buy another yacht?

 

They're not an indie business, they're one of the biggest AAA videogame companies ever, it seems stupid that we should be "considerate" with our requests, it's not like we're asking to turn every single item in game free or something unreasonable.

 

inb4 "entitled"

 

You knew before you finished posting how you come across, I will leave it at that.

 

Your requests have been met? No. So, you can continue being ignored or try something else to make the change... What was it someone said about doing the same sh*t over and over and expecting different results?

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Yellow Dog with Cone

 

inb4 "entitled"

You knew before you finished posting how you come across, I will leave it at that.

 

Your requests have been met? No. So, you can continue being ignored or try something else to make the change... What was it someone said about doing the same sh*t over and over and expecting different results?

Well, in that case, yeah, I feel entitled as f*ck to get a better, fairer and more fun game instead of the trainwreck that we have now.

 

I feel that I haven't got my money's worth and I demand both R* and Take Two to take inmediate action to improve the game, which they can do but refuse to iut of spite of the loyal playerbase that put them where they are now.

 

I'm not only a GTA fan, I'm also a customer and I demand a better product worth both my time and money, this thread and this petition is said demand.

 

If you don't care, fair enough, but step aside then and let the people who actually care about the serie's future raise their voice.

Edited by Voodoo-Hendrix
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It's hardly game breaking. It's not like it's impossible to play any of the content. You just can't play it your way. Should I be complaining to Turn 10 that I can't play Forza 7 my way because it's difficult to earn enough money to buy every car and upgrade so I can't create tunes for all 700 cars on day one?

 

It's also pretty far from a train wreck and it's popularity and continued popularity show that. This many people wouldn't still be continually playing the game if it was such a train wreck. There's certainly no lack of players happily playing it as it is.

 

154 replies on the reddit topic in the first post shows we have what, a TINY minority asking for this.

 

The fact the Rockstar Games support link is now dead speaks volumes. Shout, cry, whine, speak, beg, all you want, Rockstar aren't listening to this demand/request and it's not causing any harm to the game/sales as far as they are concerned.

 

What makes you think I don't care about the future of the series? What makes you think I don't care about this change? Again, I've not simply opposed it, I've questioned it and stated that the request alone HASN'T WORKED.

 

 

^ Literally derailing

Literally a complete twat with nothing better to add.

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