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GTA Online Petition: Allow players to play Finance & Felony in an


LordRaijin
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I literally just tried a CEO mission and failed just tryiing to run from the cops now imagine if their were other players there to cause more mayhem. would you want to play again knowing you may never succeed?

 

I noticed you mentioned CEO Mission. If you are reffering to VIP jobs, they can be done in Invite Only sessions - same with MC Contracts. Anything business related is limited to Public Sessions.

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I literally just tried a CEO mission and failed just tryiing to run from the cops now imagine if their were other players there to cause more mayhem. would you want to play again knowing you may never succeed?

I noticed you mentioned CEO Mission. If you are reffering to VIP jobs, they can be done in Invite Only sessions - same with MC Contracts. Anything business related is limited to Public Sessions.

 

yes Im referring to business stuff things that require the computer to accomplish. Maybe I am missing something.

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Forget all that boring business nonsense and just buy shark cards for the things you want.

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Solution: Don't have friends (at least not all the time). MTU FTW (95% of the time)

 

Crates are easy and limited only by warehouse size

VIP stuff is a breeze

I/E is single-car-only (no collections)

Biker sales are limited

Bunker sales are limited to $175k/$262.5k

Smuggling is... well, it sucks no matter what you do

DD Heist Preps aren't much easier or harder as they're fairly easy to begin with. Just Deluxo/Stromberg ones are annoying because of time limits to make four round-trips

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Solution: Don't have friends (at least not all the time). MTU FTW (95% of the time)

 

Crates are easy and limited only by warehouse size

VIP stuff is a breeze

I/E is single-car-only (no collections)

Biker sales are limited

Bunker sales are limited to $175k/$262.5k

Smuggling is... well, it sucks no matter what you do

DD Heist Preps aren't much easier or harder as they're fairly easy to begin with. Just Deluxo/Stromberg ones are annoying because of time limits to make four round-trips

ASh these are great tips but you have to make the money to get to the certain locations available. plus one of those friends is my wife so have to have her

Edited by Hiroler77`
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Just swap session.

 

A level 700 with 2300hs of playtime tells you this.. nothing easier than that.

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Just swap session.

 

A level 700 with 2300hs of playtime tells you this.. nothing easier than that.

HAHA Ariii your probably right. i want it a little easier but Im sure Im asking too much

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Selling drugs and moving goods in an invite only could work, if they like, half'd the payouts. But that would be interfering with R*s grand plan of having us all in sessions killing each other like wild animals and blowing up goods with Hydras so that some people can get fed up and go buy shark cards.

 

It's a good idea, though. I, a Grinder myself, just like selling my stuff and getting paid in peace, and not having to tangle with some tryhard who keeps messaging me telling me how he had sex with my mother after I blew up his Hydra and set him on fire with incendiary rounds as he parachuted to the ground.

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whywontyoulisten

 

 

There is no way they can ever allow MC / CEO stuff in a PVE setting... where would be the challenge in that?

It would be more like running chores, boring!

 

Yes, because nothing improves chores like having your brand new vacuum cleaner blown up every time you get it out of the cupboard.

 

Grinding is a form of chores: tedious and repetitive, but necessary. Meanwhile, to OP: MAKE A FECKING SOLO PUBLIC SESSION.

Edited by whywontyoulisten
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^

 

Doomsday Heists had GTA Online hit its peak with most players online in the history of GTA Online. All of it was PvE. Anything PvE related has proven to attract more people.

 

I know *they* said it, but I don't believe it one bit. I just have trouble grasping how there can be more people playing the game when it's over 4 years old, compared with when the original heists were released, compared with when the game first released. I guess it wouldn't be the first time companies claim things which are false though. I just dunno.

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There is no way they can ever allow MC / CEO stuff in a PVE setting... where would be the challenge in that?

It would be more like running chores, boring!

 

Yes, because nothing improves chores like having your brand new vacuum cleaner blown up every time you get it out of the cupboard.

 

Grinding is a form of chores: tedious and repetitive, but necessary. Meanwhile, to OP: MAKE A FECKING SOLO PUBLIC SESSION.

 

i just don't want to do it my self. I like playing along with friends and crew

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There is no way they can ever allow MC / CEO stuff in a PVE setting... where would be the challenge in that?

It would be more like running chores, boring!

 

Yes, because nothing improves chores like having your brand new vacuum cleaner blown up every time you get it out of the cupboard.

 

Grinding is a form of chores: tedious and repetitive, but necessary. Meanwhile, to OP: MAKE A FECKING SOLO PUBLIC SESSION.

 

i just don't want to do it my self. I like playing along with friends and crew

 

 

It's a solo PUBLIC session, they can join you.. it's the same as when you are playing in a public session and you crash, then other ppl join you..

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RockStar is handicapping new and peaceful players who would like to enjoy their game with their friends without being harassed by players

No, they (Rockstar) don't. I've tried to make sense of your rambling, but that's not true. Make some friends, find a crew, play in friendly sessions. Profit.

 

I may not be allowed to advertise, but here's your way to go... https://www.gtacartel.net/

Edited by Khephera
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^

 

Doomsday Heists had GTA Online hit its peak with most players online in the history of GTA Online. All of it was PvE. Anything PvE related has proven to attract more people.

 

I know *they* said it, but I don't believe it one bit. I just have trouble grasping how there can be more people playing the game when it's over 4 years old, compared with when the original heists were released, compared with when the game first released. I guess it wouldn't be the first time companies claim things which are false though. I just dunno.

 

 

That's why we have something called steamstats.. that tracks what's being played.. multiply that x2 for the people playing outside steam through the social club alone and you have the total player count on pc, then add the same amount twice for the 2 current consoles that get the new dlcs, and you have a pretty big number..

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I'd like to point out that even though the majority of people in free mode may not be hostile, I can just about guarantee that the few that aren't will have a much higher impact. And anyone can quickly become hostile if someone else gets nearby too...

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^

 

Doomsday Heists had GTA Online hit its peak with most players online in the history of GTA Online. All of it was PvE. Anything PvE related has proven to attract more people.

 

I love PVE activities, however a PVE server would be boring.

They have given us a world that has a little of everything in it.

 

There is no way they can ever allow MC / CEO stuff in a PVE setting... where would be the challenge in that?

It would be more like running chores, boring!

 

The number spike following the Doomsday Heist release would disagree with you. It was the most pumped a lot of us been in years

The PvP stuff is all just generic fetch quests that have the potential of a player coming to piss in your cereal, nothing more. That is the boring slog.

Name me one thing thats interesting on driving a long time to a place, killing the dudes, getting the thing, then doing another long drive back to base? I fail to see the appeal.

What makes players being able to make your long painful slog an even longer more painful slog somehow entertaining? The missions suck regardless of whether enemy players are present, the difference being they can make your efforts amount to nothing if they're there and take an interest, thats it. Its a boring grind regardless.

 

Nobody considers it fun, we call it grinding for a reason. We do it for a purpose, to make money cause its one of the most efficient ways to make it. With things as expensive as they are grinding is an inevitable part of it if you wish to get the things you want without shelling out one hundred of your hard earned dollars for a measly eight million gta money.

 

Whats entertaining about fetching things only to have those things occasionally get blown up off by an off the radar oppressor attack or something? People rag on fetch quests for a reason in gaming culture.

That stuff is extremely easy and cheap to make, hence why it was Rockstar's preference for three years. Does not take much programming work to spawn some valuables on the map, plop some NPCs around it and call it a day.

Its generic, uninspired, nothing unique or interesting about it. No fun to be had there.

 

They even rehashed some of the same missions and used them more than once for different things. Like for a Biker mission you will chase after a bunch of bikers carrying supply, you kill them till one drops the supply then bring it to your business. For Gunrunning you do the same but instead of bikers, its dudes in trucks. You go around blowing them up till one drops the supply and then you bring it back to your bunker.

 

Thats just one example of Rockstar reusing the same content and calling it "New Content".

 

They just reuse the same missions and think we would be too stupid to notice, but we did.

Edited by Ghoffman9
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GHoffman,

 

i get why its being done but all im asking for is the option to choose maybe i want boring. I know that my wife was in a public session and another player was just carpet bombing to carpet bomb.. If i cant even go somewhere to conduct business (Ex. sell a stolen car) without being attack all the way, what fun is that? I realize that most people are bad and someone suggests just change sessions.. well then i spend an hour jumping sessions to find a group of people who aren't being bad. Lets say its only added to friend sessions. not every friend will be in the same crew.. Will friends most likely not attack. Yes. but they will be able to and and the attacks would be more "sporting".

 

I just want to be able to choose..

Edited by Hiroler77`
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If someone (your wife) is constantly playing with you, you could make VIP jobs rotation in Invite-Only, it negates the stupid cooldown. Its just me, but most of businesses but IE consist in redundant slow ass vehicles to drive and deliver stuff to multiple drop offs...

 

With VIP jobs without cooldown in Invite Only you can chill out in your super sportive car or in a aircraft(Headhunter, Sightseer, Hostile Takeover).

 

This might be a solution before you figure out how to create your own friendly public session.

Edited by Hécate-II
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^

 

Doomsday Heists had GTA Online hit its peak with most players online in the history of GTA Online. All of it was PvE. Anything PvE related has proven to attract more people.

I love PVE activities, however a PVE server would be boring.

They have given us a world that has a little of everything in it.

 

There is no way they can ever allow MC / CEO stuff in a PVE setting... where would be the challenge in that?

It would be more like running chores, boring!

There is no challenge in being sitting ducks to greifers and their many toys.

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Yellow Dog with Cone

There was an actual petition from 2016 with the same request as yours and sadly got derailed to death ironically by griefers being against it for obvious reasons lol

 

http://gtaforums.com/topic/857181-gta-online-petition-allow-players-to-play-finance-felony-in-an/

 

Don't get me wrong, I'm with you OP, but I don't see R* changing the game to avoid the rampant griefing because R* and Take Two profit from it.

 

I used to think like you :(

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Hopefully in the next whatever GTA, There will be at least 2 different lobby types. One for PVE Players and one for solely PVP. F*** R*'s Plan of having to deal with the Little K/D hoarding Tryhard Princess Snowflakes Freaks, that think this is COD, BF, or whatever the heck is the current FPS Game Title that's all the rage at the moment. If I wanted to play those Games, I would play those types of games instead. But then again, I'm not one that gets a Hard-on, for killing Innocent Players to Protect my "Precious" little K/D. That shouldn't even be in the game to begin with SMFH...

 

End of Rant.

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GHoffman,

 

i get why its being done but all im asking for is the option to choose maybe i want boring. I know that my wife was in a public session and another player was just carpet bombing to carpet bomb.. If i cant even go somewhere to conduct business (Ex. sell a stolen car) without being attack all the way, what fun is that? I realize that most people are bad and someone suggests just change sessions.. well then i spend an hour jumping sessions to find a group of people who aren't being bad. Lets say its only added to friend sessions. not every friend will be in the same crew.. Will friends most likely not attack. Yes. but they will be able to and and the attacks would be more "sporting".

 

I just want to be able to choose..

That comment was not even addressed to you, it was directed at the guy saying PvE servers are boring and that players being able to make your 8 hour grind amount to nothing somehow being a good thing.

The reason why they don't let you sticks out like the nose on Ray Romano's face. Shark Cards.

 

Rockstar blatantly hates players making money in-game. They make it a slow, tedious process. They encourage players griefing one another so that your hours of grinding to obtain money amounts to nothing. They know players would take the path of least resistance if it was possible, which would guarantee them money if they suffer through the slog and put in the time and effort. They don't want this, they want you to go through the slog and then hope some player comes in and wrecks your progress so all that time and effort amounts to nothing.

 

Its all a system designed to test the patience of the player, anger them, irritate them, frustrate them. All in the name of trying to break them down and send them on their way to the micro-transaction menu.

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GHoffman,

 

i get why its being done but all im asking for is the option to choose maybe i want boring. I know that my wife was in a public session and another player was just carpet bombing to carpet bomb.. If i cant even go somewhere to conduct business (Ex. sell a stolen car) without being attack all the way, what fun is that? I realize that most people are bad and someone suggests just change sessions.. well then i spend an hour jumping sessions to find a group of people who aren't being bad. Lets say its only added to friend sessions. not every friend will be in the same crew.. Will friends most likely not attack. Yes. but they will be able to and and the attacks would be more "sporting".

 

I just want to be able to choose..

That comment was not even addressed to you, it was directed at the guy saying PvE servers are boring and that players being able to make your 8 hour grind amount to nothing somehow being a good thing.

The reason why they don't let you sticks out like the nose on Ray Romano's face. Shark Cards.

 

Rockstar blatantly hates players making money in-game. They make it a slow, tedious process. They encourage players griefing one another so that your hours of grinding to obtain money amounts to nothing. They know players would take the path of least resistance if it was possible, which would guarantee them money if they suffer through the slog and put in the time and effort. They don't want this, they want you to go through the slog and then hope some player comes in and wrecks your progress so all that time and effort amounts to nothing.

 

Its all a system designed to test the patience of the player, anger them, irritate them, frustrate them. All in the name of trying to break them down and send them on their way to the micro-transaction menu.

 

Does it make it right?

 

NO..

 

That's why we need change

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There was an actual petition from 2016 with the same request as yours and sadly got derailed to death ironically by griefers being against it for obvious reasons lol

 

http://gtaforums.com/topic/857181-gta-online-petition-allow-players-to-play-finance-felony-in-an/

 

Don't get me wrong, I'm with you OP, but I don't see R* changing the game to avoid the rampant griefing because R* and Take Two profit from it.

 

I used to think like you :(

This is spot on. I find it hugely amusing how griefers are so against the idea - the thought of not having people to torment with easy sneak kills worries them. Exactly the kind of player who won't go to a competitive death match because they know they'd get their a55es handed to them.

 

You're right though, R* won't change it.

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RISE UP GAMERS!!!!!!!!!!!

 

Uh?

JMbunfH.jpg

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^

 

Doomsday Heists had GTA Online hit its peak with most players online in the history of GTA Online. All of it was PvE. Anything PvE related has proven to attract more people.

 

I know *they* said it, but I don't believe it one bit. I just have trouble grasping how there can be more people playing the game when it's over 4 years old, compared with when the original heists were released, compared with when the game first released. I guess it wouldn't be the first time companies claim things which are false though. I just dunno.

 

 

That's why we have something called steamstats.. that tracks what's being played.. multiply that x2 for the people playing outside steam through the social club alone and you have the total player count on pc, then add the same amount twice for the 2 current consoles that get the new dlcs, and you have a pretty big number..

 

 

May as well just make up the numbers then if the data for all three time periods isn't available for all the users.

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Merged similar threads.

gwZr6Zc.png

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GHoffman,

 

i get why its being done but all im asking for is the option to choose maybe i want boring. I know that my wife was in a public session and another player was just carpet bombing to carpet bomb.. If i cant even go somewhere to conduct business (Ex. sell a stolen car) without being attack all the way, what fun is that? I realize that most people are bad and someone suggests just change sessions.. well then i spend an hour jumping sessions to find a group of people who aren't being bad. Lets say its only added to friend sessions. not every friend will be in the same crew.. Will friends most likely not attack. Yes. but they will be able to and and the attacks would be more "sporting".

 

I just want to be able to choose..

First I'm not against the idea that people can do this in private lobbies but I think people are exaggerating a bit when they say they have to swap sessions for an hour to find one where you aren't attacked. I usually sell my bunker in the first session I log in to and in 89 sales I've had my products blown up once..

Yesterday I was in a session for maybe two hours and people were fighting each other and people were delivering I/E cars all the time but no one blew up anyone else's stuff.

I've said some of the same things in another thread and was basically called a lier but I can't understand why I have so different experience than what most other people claim to have?

The reason I mentioned the session I was in yesterday is because that is the kind of session I think people are complaining about but not even once did I see anyone getting their I/E cars blown up and neither bunker or mc businesses, I even followed people in my Akula to see, watched the map in pause screen.. Might be one or two incidents I didn't notice but I don't think it was bad at all.

I've been in sessions where people couldn't do anything without others blowing up their stuff but that seems to be rarer than what other people seems to have a quiet and peaceful session

 

That said I'm all for R* allowing people to do this in invite only and crew sessions so they can play the way they want

 

Edit: I remember how I felt after getting killed within seconds after I spawned in for the first time back on PS3, was in invite only session for a long time.. Lol

Edited by kenmy13999
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GHoffman,

 

i get why its being done but all im asking for is the option to choose maybe i want boring. I know that my wife was in a public session and another player was just carpet bombing to carpet bomb.. If i cant even go somewhere to conduct business (Ex. sell a stolen car) without being attack all the way, what fun is that? I realize that most people are bad and someone suggests just change sessions.. well then i spend an hour jumping sessions to find a group of people who aren't being bad. Lets say its only added to friend sessions. not every friend will be in the same crew.. Will friends most likely not attack. Yes. but they will be able to and and the attacks would be more "sporting".

 

I just want to be able to choose..

That comment was not even addressed to you, it was directed at the guy saying PvE servers are boring and that players being able to make your 8 hour grind amount to nothing somehow being a good thing.

The reason why they don't let you sticks out like the nose on Ray Romano's face. Shark Cards.

 

Rockstar blatantly hates players making money in-game. They make it a slow, tedious process. They encourage players griefing one another so that your hours of grinding to obtain money amounts to nothing. They know players would take the path of least resistance if it was possible, which would guarantee them money if they suffer through the slog and put in the time and effort. They don't want this, they want you to go through the slog and then hope some player comes in and wrecks your progress so all that time and effort amounts to nothing.

 

Its all a system designed to test the patience of the player, anger them, irritate them, frustrate them. All in the name of trying to break them down and send them on their way to the micro-transaction menu.

 

Does it make it right?

 

NO..

 

That's why we need change

 

Well I can tell you're new here. You're not the first to propose this and not the last. A petition was made a long time ago but griefers who get a hard on for ruining people's day muddied the waters and it gone nowhere.

Rockstar is hellbent on running this game into the ground to make a quick buck, and its only going to get worse considering Strauss Zeldick actually had the balls to state they are under monetizing their games and could do more.

 

Due to this I am not going to go all in with future games from Rockstar like I did with Gta 5 until they give me a reason to put my faith and trust in them again. Until that day (if it ever comes) I put them in the same box as EA, Activision, and Konami.

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This again?..

 

You cannot blame it on those questioning the petition for it's failure, it's failed because Rockstar want GTA to be PvP.

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