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GTA Online Petition: Allow players to play Finance & Felony in an


LordRaijin
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DarkSavageDeathlyCloud

 

 

I imagine that every country has its own list of native sayings that are equally perplexing to foreigners.

True :p

 

Seriously, not gonna denial that :D

Edited by Darth Absentis
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Your download speed is 800kbps when you download but you never claimed to have a 0.8mbps connection? Sorry but you have, pal. You have clearly stated your internet connection is 800kbps, pal.

Just like mister molio you are obviously unable to read.

Yes i said my download while downloading updates is 800kbps (not my complete bandwith). It seems that it is for some reason capped there (no idea why tho). If my complete bandwith would be 800kbps i could not download watchdogs 2 updates at 800kbps and play gta online at the same time (i guess you are able to understand this). My taskmanager puts an orange line at 5mbps so i guess i have up to 5mbps.

 

 

How do you know, "for a fact"? My connection is fine, yours isn't, we both play the same game, the game therefore cannot be at fault unless I have a magic copy that never gives me issues while in freeroam sessions but you receive unknown network errors etc.

I know it for a fact because i can monitor my system on a second screen. If it wouldnt be fine i would see that. Rockstars matchmaking is very inconsistant, there are people who never had this issue until today.

 

 

The issues you describe are issues with your ISP or your hardware. The P2P setup of GTA isn't the best but it works without issue for a lot of people. I'm not saying it's without issue but the issues are largely caused by players, like yourself, attempting to play an online game with an internet connection or equipment as stable as Trevor on Meth.

Its definitly not my hardware. Its Rockstars potato P2P system thats crappy like nearly every P2P system on this planet. If the game would run on dedicated servers people with slow connection would not be a problem. And these people are also not at fault because they have the best they can get.

 

 

As for the petition not failing, has it changed anything? The answer to that question is the same answer to "has it succeeded". If it hasn't been a success then it's currently failed.

 

Bury your head in the sand all you like but you wont be getting this playable in invite only sessions.

Has it changed something? Well i dont know if it has changed something (i cant ask the rockstar devs you know) but its atleast possible that the devs see that some people want it changed and maybe consider a change.

If the devs have atleast seen it, and I think they have, it has (atleast partialy) succeded.

 

Your responses are laughable. Why bring up the 800kbps if it's irrelevant? I have a belly button - I just thought I'd randomly put that here.

 

Fact is, nothing has changed in 14 months. Fact is, currently the petition has done nothing as far as updates since FAFF released. Fact is there have been three further updates which follow the same format. Fact is, that all clearly shows Rockstar don't give a crap about the petition and therefore the petition has not had any impact in any way as intended therefore failed. How can you claim it has (at least partially) succeeded when it's changed nothing and updates since have remained to the same format. I want a million GTA$ for logging on each time - that's done as much, if the devs have at least seen it, and I think they have, it has (at least partially) succeeded.

 

Blame it on whatever you want but thousands of players can play GTA online without issue. Yes some have issues and that is likely to be due to the methods used by Rockstar however those issues are on the players end. It's a P2P system, it has to be on the players end. The ONLY thing which servers are used for is getting the cloud save of your character, downloading hot fixes, updating tunables, downloading jobs where required and hosting some other information. The connections are all P2P and any networking issues are client side since there is no server side.

 

Even if you monitor your connection you cannot claim it fact to be down to Rockstar for your connection issues. I don't even know how you would monitor the P2P connections between players on your system.

 

You're coming out with such bollocks and have never had a viable argument for anything that has been questioned, always had a half assed argument for anything that opposes your wants and have been unable to argue your points at all other than getting all mad and screaming about how it's all Rockstar's fault for using a potato for a server.

 

Get ready for another 14 months of no change.

 

In fact, if there's anyone impartial out there let us know your paypal payment details, I'll send over $10, Black-Dragon can send over $10 and in 14 months time, the $20 can be sent back to me if nothing has changed, if invite only does become available with no changes (like BD has demanded) he gets the $20 and if it changes to invite only with a renewed pay out scheme or changes to the PvE or whatever then that $20 can go to a charity of Black Dragons choice. What do you say? Put your money where your mouth is? If you believe it's succeeded it's a no brainer, you get a free $10 soon.

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You can do VIP work from the interaction menu in an invite only session.

You can't do CEO sales or supply runs in an invite only session.

You can do Biker contracts in an invite only session.

You can't do Biker sell or supply runs in an invite only session.

 

If people are doing CEO/MC jobs in anything but public sessions they are talking about wall contracts, vip challenges, vip work or MC challenges. They are unable to (regardless of system) buy, sell, or steal any supplies/product from any of the FAFF, I/E, Bikers or GR updates in anything other than a public session.

 

With the last quarter being the biggest quarter for Shark Card sales GTA Online is far from dying and Rockstar will milk this for all it's worth with further expensive updates to GTA:O.

 

Is Rockstar Tokyo developing GTA6? To be honest, that Tokyo division must be the top secret/area 51 subsidiary that's no listed as any of their subsidiaries nor any of Take Two's...

Thanks for information on jobs...

Yes Rockstar Tokyo is like area 51, a Developer leaked out that they are making GTA6, it got pushed back to 2018-2020 they lost their head Developer manager or something... Right now they have a stunt person doing captures for digital mapping for some of the actions characters will be doing in the game.

 

Right now they are looking to put it on the new XB1X system, and PC for the higher end graphics and better FPS.

 

Not much information is being talked about because it's still under development... We hope they will be getting away from the P2P and making it to be a more MMO style of open world.

 

Guess we will have to wait until the next Developer slip up and talk about it lol.

 

Hmm...

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Cahill--EFC

I very recently email Rockstar about the issue of trying to get sh*t done as a CEO buying/selling stock, that other players get off on just playing GTAO to piss players off by just trolling and wrecking our fun.

 

So i suggested that Rockstar do what they done with Red Dead Redemption, by adding a "friendly" "normal" hardcore" free roam...... and friendly free roam would be the game mode where attacking and shooting other players would be forbidden. where all players in that session could just play in there own groups enjoying featured missions. And the only threat of failing the CEO buy/sell missions was by the NPC mission enemies.

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I very recently email Rockstar about the issue of trying to get sh*t done as a CEO buying/selling stock, that other players get off on just playing GTAO to piss players off by just trolling and wrecking our fun.

 

So i suggested that Rockstar do what they done with Red Dead Redemption, by adding a "friendly" "normal" hardcore" free roam...... and friendly free roam would be the game mode where attacking and shooting other players would be forbidden. where all players in that session could just play in there own groups enjoying featured missions. And the only threat of failing the CEO buy/sell missions was by the NPC mission enemies.

 

What did they say? Were they keen?

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Black-Dragon96

Your responses are laughable. Why bring up the 800kbps if it's irrelevant? I have a belly button - I just thought I'd randomly put that here.

So are your responses.

Why I brought it up? Well it was the only thing i knew about my connection at the time i posted, other than knowing its not the best. Now i know its apparently 5mbps (thank you once again task manager).

 

Fact is, nothing has changed in 14 months. Fact is, currently the petition has done nothing as far as updates since FAFF released. Fact is there have been three further updates which follow the same format. Fact is, that all clearly shows Rockstar don't give a crap about the petition and therefore the petition has not had any impact in any way as intended therefore failed. How can you claim it has (at least partially) succeeded when it's changed nothing and updates since have remained to the same format.

Maybe they dont give a crap about the petition but maybe they do. I cant give you an answer on that, im not a Rockstar dev. Has something changed? No, atleast not in the current game i do admit that, but we never know what the future holds.

I claim that the petition has been atleast partialy successfull because one of the goals of a petition is to get noticed. The petition shows that some people do not like the current system and want it changed. So if someone working on gta online has seen this petition the goal of being noticed has been reached.

 

I want a million GTA$ for logging on each time - that's done as much, if the devs have at least seen it, and I think they have, it has (at least partially) succeeded.

If one of your goals was that a Rockstar dev sees this and a Rockstar dev has indeed seen it you have indeed partialy succeded.

 

Blame it on whatever you want but thousands of players can play GTA online without issue. Yes some have issues and that is likely to be due to the methods used by Rockstar however those issues are on the players end. It's a P2P system, it has to be on the players end. The ONLY thing which servers are used for is getting the cloud save of your character, downloading hot fixes, updating tunables, downloading jobs where required and hosting some other information. The connections are all P2P and any networking issues are client side since there is no server side.

The servers get also used for the matchmaking. They take you and put you into a lobby and they find a new host if the old host leaves (otherwise you would get kicked to storymode every time the host of the lobby leaves).

 

I monitor it with the stuff thats build in in the taskmanager. I can see what stuff uses my internetconnection (i can see for example if my windows searches for updates, because if thats the case the connectivity issues are definitly on my side, funny enough i can play without network errors/splits while searching/downloading these updates even if it laggs like sh*t). It may not be the best or most accurate was to do it (im not a pro on that end) but i can atleast see if there is "space" left or not.

And even people with good internet get splits and unknown network errors on a regular basis so i honestly doubt that the issue is on the players side.

 

But i know that you will defend "daddy" Rockstar in any way you can so i think we can drop this and get back on topic.

 

Oh and I dont bet. Not with money, not with beer. Even if I would bet, i got better stuff to do with 10 than throwing it at your bullsh*t.

Edited by Black-Dragon96
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I very recently email Rockstar about the issue of trying to get sh*t done as a CEO buying/selling stock, that other players get off on just playing GTAO to piss players off by just trolling and wrecking our fun.

 

So i suggested that Rockstar do what they done with Red Dead Redemption, by adding a "friendly" "normal" hardcore" free roam...... and friendly free roam would be the game mode where attacking and shooting other players would be forbidden. where all players in that session could just play in there own groups enjoying featured missions. And the only threat of failing the CEO buy/sell missions was by the NPC mission enemies.

 

What did they say? Were they keen?

 

No reply..... just a standard notification, "we shall pass on your suggestion to the production team"

 

though if I was a hacker/modder who was always breaking the game.

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No reply..... just a standard notification, "we shall pass on your suggestion to the production team"

 

 

 

 

Have you ever watched the video of R* Broadcast Team showcasing the new FAFF contents? Sorry I must quote myself. Ofc they aware of what is going on...They suck at their own game. I rarely watched players being so noobs, flying a luxury helico to grab crates when the entire session is a war zone... btw, I'm wondering how this video could encourage players to start Special Cargo job. Plus, it was the Valkyrie mission, typically a crate mission where you must use a Buzzard. ..

 

 

 

 

-17m08s: Klang orders 3 crates

-45m03s; Klang sells the only crate that is not destroyed by randoms.

-some min after the R* Broadcast team leaves the Online(Public Lobby)

-1h46s: they're now in invite-only session

-1h48s: Klang launch Headhunter

 

 

 

Edited by Hécate-II
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Akurei_Marquis

That video was so painful to watch.

So the Developers was playing on XB1 The system we play on... We have a whole new world if "special" who play XB1. Mostly murderous children who kill you for no other reason other then they can due to no penalty, no risks, all profit and even encouraged.

 

It's nice to see the Developers get a taste of their own medicine. And from what we seen that was a very light session, only a couple of people was after them... They should try one of our play sessions where ten our more are after you.

 

They was getting attacked so bad and the Developers sucked so bad that they had to cheat at the end there by lag spiking their XB1 and booting Everyone off the server so the CEO could get one sale in.

 

THIS is why we need CEO, MC, & Gunrunner playable on invite only private servers.

Specially for those just starting out on GTA5 with no crew and a world full off 600-800 game score that just like to sit out side your business with a sniper rifle, rocket launcher, or Hydra and nuke you the second you walk out...All...Day...Long. And unless your in a big crew there is nothing you can do about it.

 

Even one of the developers said that they are tired if getting grieffed and wanted to go to a private server.... If a Developer gets fustraited playing the game they created, and has to go play on a private server... you would think they would listen to the community more about opening the jobs up on private server.

 

And they could not even fight NPC'S the Developers sucked so bad... It was painful to watch to the end.

 

Not that R* will ever see this petition or anything..... Nor will they changed GTA5 at this point.. most likely they will be putting changes in for the new GTA6...

 

GTA5 is a dieing game that will be obsolete once GTA6 is out so the Developers probably just washed their hands and walked away...

 

Sadly we will most likely never see invite only private servers where all jobs can be available for play.

Edited by Akurei_Marquis
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DarkSavageDeathlyCloud

That video was so painful to watch.

So the Developers was playing on XB1 The system we play on... We have a whole new world if "special" who play XB1. Mostly murderous children who kill you for no other reason other then they can due to no penalty, no risks, all profit and even encouraged.

 

It's nice to see the Developers get a taste of their own medicine. And from what we seen that was a very light session, only a couple of people was after them... They should try one of our play sessions where ten our more are after you.

 

They was getting attacked so bad and the Developers sucked so bad that they had to cheat at the end there by lag spiking their XB1 and booting Everyone off the server so the CEO could get one sale in.

 

THIS is why we need CEO, MC, & Gunrunner playable on invite only private servers.

Specially for those just starting out on GTA5 with no crew and a world full off 600-800 game score that just like to sit out side your business with a sniper rifle, rocket launcher, or Hydra and nuke you the second you walk out...All...Day...Long. And unless your in a big crew there is nothing you can do about it.

 

Even one of the developers said that they are tired if getting grieffed and wanted to go to a private server.... If a Developer gets fustraited playing the game they created, and has to go play on a private server... you would think they would listen to the community more about opening the jobs up on private server.

 

And they could not even fight NPC'S the Developers sucked so bad... It was painful to watch to the end.

 

Not that R* will ever see this petition or anything..... Nor will they changed GTA5 at this point.. most likely they will be putting changes in for the new GTA6...

 

GTA5 is a dieing game that will be obsolete once GTA6 is out so the Developers probably just washed their hands and walked away...

 

Sadly we will most likely never see invite only private servers where all jobs can be available for play.

Rockstar might see it, but they just wont care.

 

That being said, if being honest those so called "devs" are probably just people more in charge with promoting the game and such i think...i honestly doubt they know much about the actual game thus.

 

Further, sad but true, but it will be a long time before GTAO will die if the trend continues.

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Akurei_Marquis

Rockstar might see it, but they just wont care.

 

That being said, if being honest those so called "devs" are probably just people more in charge with promoting the game and such i think...i honestly doubt they know much about the actual game thus.

 

Further, sad but true, but it will be a long time before GTAO will die if the trend continues.

IDK, it's 4 years for XB1 and we have been noticing less and less people playing it... At one time you could be in a queue waiting to find a server, and lagging was so bad you where lucky to take five steps before crashing.

 

Now you can get on and a lot of times the servers are not maxed out at 30 players anymore....(which is ideal conditions if your doing F&F, MC.. etc..)

 

GTA5 is dieing on XB1, now with new games coming out like Destiny 2 Farcry, Battle front 2, Assassin Creed... And then there is the now XB1X system with high end graphic games.... GTA5 will be noticing fewer people these days.

 

Once GTA6 is out GTA5 should put a shotgun in it's mouth and end it's suffering....

 

So put all those factors in and you realize that nothing will ever change due to it will be a dead game within a year, what put an money into a loosing bet?

 

R* right now is dumping everything they have into RDR hoping it will bring in a big fan base.... And again GTA6...

 

So no chance of change... Best to do work arounds lag switch, and if your on PC hack your account and mod a personal server.

Edited by Akurei_Marquis
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Please people get your Internet speed differences right, the speed stated on R* support is in bits since they didn't state it as MBps and is written Mbps. 8 bit = 1 byte. Mbps(bits) MBps (byte). So you take 3 Mb and divide it by 8.

Edited by Parth13
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Irrelevant, however (and this may vary between country yet I've not seen any variation) it's either Mbps or it's MB/s.

 

The speeds stated on Rockstar's support page are in the same units as the speeds stated by your ISP and on Speedtest.net (and likely any other speed test sites)

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Funny to think this has more pages than any of the jets nerf threads ever had. It just shows that there is a large demand for being able to have the simple option of playing these in private lobbies. Some players will still play in public lobbies doing these and for proof, people still play in public lobbies even though you can play in public lobbies by yourself.

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DarkSavageDeathlyCloud

 

Rockstar might see it, but they just wont care.

 

That being said, if being honest those so called "devs" are probably just people more in charge with promoting the game and such i think...i honestly doubt they know much about the actual game thus.

 

Further, sad but true, but it will be a long time before GTAO will die if the trend continues.

IDK, it's 4 years for XB1 and we have been noticing less and less people playing it... At one time you could be in a queue waiting to find a server, and lagging was so bad you where lucky to take five steps before crashing.

Now you can get on and a lot of times the servers are not maxed out at 30 players anymore....(which is ideal conditions if your doing F&F, MC.. etc..)

GTA5 is dieing on XB1, now with new games coming out like Destiny 2 Farcry, Battle front 2, Assassin Creed... And then there is the now XB1X system with high end graphic games.... GTA5 will be noticing fewer people these days.

Once GTA6 is out GTA5 should put a shotgun in it's mouth and end it's suffering....

So put all those factors in and you realize that nothing will ever change due to it will be a dead game within a year, what put an money into a loosing bet?

R* right now is dumping everything they have into RDR hoping it will bring in a big fan base.... And again GTA6...

So no chance of change... Best to do work arounds lag switch, and if your on PC hack your account and mod a personal server.

Sorry but statistics say the game is more active then ever.

 

As for matchmaking failing, just could be the matchmaking itself getting worse and people more sticking in freeroam these days.

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Running cargo is not a Postman Pat simulator. No kitty allowed!

 

Gta online is chaos. Pure chaos. Be smart or play another game. Don't run cargo if you can't defend it. Easy rule.

 

Bu-hu. I want to play a multiplayer game all alone. Bu-hu. I want the rules of the world to adapt to mine. Bu-hu.

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Black-Dragon96

^ Let me guess, you are one of these people who buzz around on their opressor all day blowing up cargo.

 

Its called gta online, not gta multiplayer. You can play an online game solo if you wish (if the developer is atleast semi competent).

 

Even the best of defenses cant help you if you have a player who is smart enough to go through them (uses passivemode to get behind your delivery vehicle).

Edited by Black-Dragon96
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Running cargo is not a Postman Pat simulator. No kitty allowed!

 

 

 

And you're facking wrong, you probably never filled a damn warehouse, wanna see the vehicle-missions containing the crates?

 

57LkNde.jpg

boxville_002.jpg

camper_002.jpg

surfer_002.jpg

 

+ Rumpo Bravado Custom+ Vapid Speedo and some others which are decent or crappy as those posted above. Unless the mission consists in individual crates you can transport with the Buzzard you get a lot of simili-Post vans sh*ts. Its definitely Post van simulator.

Edited by Hécate-II
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Funny to think this has more pages than any of the jets nerf threads ever had. It just shows that there is a large demand for being able to have the simple option of playing these in private lobbies. Some players will still play in public lobbies doing these and for proof, people still play in public lobbies even though you can play in public lobbies by yourself.

Unfortunately it's 30+ pages of the same handful of people arguing back and forth with some ideas thrown around however I have no doubt's it's increased awareness. Next hurdle to jump is to make Rockstar listen though. All arguments aside, they haven't listened. Either make them listen (difficult since it's popular as it is, "don't fix what's not broken") or make it attractive to them.

 

If there was a petition which detailed a method that I could get on board with, despite preferring to work in populated sessions, I'd sign it.

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Black-Dragon96

@Hecate

You forgot these two piles of poop from the gunrunning resupplys:

 

CuXFP5TVUAAHaUm.jpg

 

3Us4xQF_d.jpg

 

A few dishonorable mentions (spread across all bussines types):

Tugboat

Titan

Cuban 800

Dodo Seaplane

Marshall Monstertruck

Brickade

Bagger

Packer

Duneloader

and last but not least the famous Post OP van

Edited by Black-Dragon96
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Tug, Titan, Cuban 800 and Brickade are all buffed for sale missions and have additional upgrades - flares for Titan etc. (if paid for).

 

Dodo, Bagger, Post Op, Buggard, etc. are buffed for sale missions also. You can land a dodo on it's roof and it wont blow up, you can fly one in to a pylon and it wont break it.

 

While I'm not 100% sure, since it's more efficient to buy supplies for $75k and hit three VIP jobs or MC contracts to cover the cost, I am pretty sure supply vehicles are buffed too, or some of them are.

 

The trailer for the lorry sale mission for GR is indestructible. Other vehicles seem to be pretty indestructible too (however don't recall which from memory).

 

 

However, I believe you have what BlanketmanNOR said around the wrong way a little. What he has suggested is that this is GTA and not a "delivery driver sim", expect resistance, expect people throwing explosives your way.

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I am pretty sure supply vehicles are buffed too, or some of them are.

 

The trailer for the lorry sale mission for GR is indestructible. Other vehicles seem to be pretty indestructible too (however don't recall which from memory).

No, sale mission vehicles are not buffed. In fact, the insurgent pick-up custom you use in the sale is WEAKER than the normal version.

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Sale vehicles are buffed. Explain how a post op van can take 3 RPGs if it's not buffed? Or a bagger takes multiple RPGs too. Can crash buggards and dodos without damage - hell, you can fly a titan down the highway without causing damage to it.

 

Some may not be but those mentioned certainly are.

Edited by Guest
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Black-Dragon96

Tug, Titan, Cuban 800 and Brickade are all buffed for sale missions and have additional upgrades - flares for Titan etc. (if paid for).

First of all these flares are jot flares. They are a lockon break that prevents fromnbeing locked on not from already fired missiles. This break does not stop the far superior explosive bullets and is also only useable by the copilot.

Second of all you have to buy these upgrades, who are quite expensive, with money that you have to earn first.

 

Dodo, Bagger, Post Op, Buggard, etc. are buffed for sale missions also. You can land a dodo on it's roof and it wont blow up, you can fly one in to a pylon and it wont break it.

 

The biker dodo does not withstand a crash with a pylon. The biker delivery buzzard is also not able to take a missile, neither is the bagger.

 

While I'm not 100% sure, since it's more efficient to buy supplies for $75k and hit three VIP jobs or MC contracts to cover the cost, I am pretty sure supply vehicles are buffed too, or some of them are.

Supply vehicles are not buffed in any way.

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@Hecate

You forgot these two piles of poop from the gunrunning resupplys:

 

 

 

CuXFP5TVUAAHaUm.jpg

 

 

Yes but at least these Youga missions can be played as air freights, its next level serious in comparison to drive BP Surfer. I just wish R* could unlock airlifting for Special Cargo vans...

238089201706181259491.jpg

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Tug, Titan, Cuban 800 and Brickade are all buffed for sale missions and have additional upgrades - flares for Titan etc. (if paid for).

First of all these flares are jot flares. They are a lockon break that prevents fromnbeing locked on not from already fired missiles. This break does not stop the far superior explosive bullets and is also only useable by the copilot.

Second of all you have to buy these upgrades, who are quite expensive, with money that you have to earn first.

 

 

Dodo, Bagger, Post Op, Buggard, etc. are buffed for sale missions also. You can land a dodo on it's roof and it wont blow up, you can fly one in to a pylon and it wont break it.

The biker dodo does not withstand a crash with a pylon. The biker delivery buzzard is also not able to take a missile, neither is the bagger.

 

 

While I'm not 100% sure, since it's more efficient to buy supplies for $75k and hit three VIP jobs or MC contracts to cover the cost, I am pretty sure supply vehicles are buffed too, or some of them are.

Supply vehicles are not buffed in any way.

 

You are incorrect. I thought I had a video saved of flying a dodo into a pylon and into a building however don't seem to be able to find it. The same applies for crashing a buggard. While the buggard may not take a rocket (I don't know, I've never been hit with a rocket in a buggard) it certainly is buffed to the point that you can fly it under the air base without causing it to smoke

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You are incorrect. I thought I had a video saved of flying a dodo into a pylon and into a building however don't seem to be able to find it. The same applies for crashing a buggard. While the buggard may not take a rocket (I don't know, I've never been hit with a rocket in a buggard) it certainly is buffed to the point that you can fly it under the air base without causing it to smoke

waiting for the proof :p

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My bad. Guess you are not familiar with Postman Pat and his kitty. It's a tv series for kids. About a postman driving his van with his kitty. You should look it up. Might be what you crave.

 

A Postman Pat DLC. For whining kids.

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I think recruiting strangers on YT to help this petition would be a good start.

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You are incorrect. I thought I had a video saved of flying a dodo into a pylon and into a building however don't seem to be able to find it. The same applies for crashing a buggard. While the buggard may not take a rocket (I don't know, I've never been hit with a rocket in a buggard) it certainly is buffed to the point that you can fly it under the air base without causing it to smoke

waiting for the proof :p

 

No problem, next time I play and have the desire to sell something from my MC and have either a dodo or buggard delivery I'll happily fly into something and record it.

 

I would also do the buggard under the air base but since that's not difficult in a real buzzard either it's kind of a moot point.

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