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jets ruin all this new vip stuff


The Wandering Hunter
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^ He brings up a excellent point though. Players can also attack you in buzzards, savages, insurgents, vakyries... Turreted limos.. If someone is determined to kill you and smart enough to utilize any of those tools to do it... Jets aren't the problem.

Seriously? There's nothing I find more sad and pathetic, (yet enjoyable), than some noob attacking me in a helicopter. Ever since the shoulder-fired guided missiles became available, all helicopters are sitting ducks. Any level-one with a Shark Card can render a helicopter useless. Jets are a little tougher because they move faster and are more maneuverable. A jet can simply fly in a circle till they lose the missile. Your only real defense is sniping, which isn't quite as easy as the game locking onto your target for you. In a jet, you swoop in and out of range pretty quickly, mashing the X button as you go. Want to grief people, but too lazy or afraid to confront them on the ground? Grab a Jet! And now, the new cargo crates can be locked-on to. You can't miss! It's a twelve-year-old's wet dream - lolz and money.

This is not to say Jets can't be dealt with. But there's just no comparison with helicopters. Helicopters are pretty useless for griefing since the advent of the shoulder-fired missiles.

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Exactly. If you can play this game 24-7, maybe you can get 3 crew with friends/hydras to help at once... but even that won't last long when they realize how bad the bodyguard/associates pay is. They've done it on purpose, obviously.

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Nothing is going to change. Rockstar won't make free mode more friendly. You can see that they want players killing players. It's why every new thing they add they make you get out of passive mode to use it. All the free mode events and VIP stuff. Even the helicopter that comes with the yacht needs you to be out of passive mode. Why? I think they have a psychopath running the company.

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^ What amystone said. If it wasn't for jets though the real greifers would find the next best tool after that. It would likely be a mix between insurgents and tanks/kurumas.

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^ What amystone said. If it wasn't for jets though the real greifers would find the next best tool after that. It would likely be a mix between insurgents and tanks/kurumas.

 

...all of which are much slower and less well-armed than the jet. I'd rather have five people after me in a mix of tanks, insurgents and kurumas than one decent pilot.

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Potato Bean

It seems there is a growing movement calling for the nerfing of jets. Its about time. Its really not hard to balance them anyways. The ideas that come to my mind are:

 

No more hydras at helipads. Airport spawns only.

 

Jet armor nerfed into the ground. Jets are extremely durable in this game. All helicopters (except the cargobob) take one missile and they're destroyed. Under no circumstance (from my experience) is a homing missile a one hit kill on a jet. You've got a 50/50 chance of the missile blowing the flaps off the jet, actually rendering it useless. The other 50%, it just catches on fire and burns for 5 more minutes before shutting off. One rocket should be an instant kill on a jet. No more than 5 heavy sniper hits and it should explode (as in, it explodes as soon as I land the 5th shot).

 

Remove explosive rounds and replace them with regular bullets that require more accuracy than spraying an entire city block and killing anyone nearby.

 

A 5 minute timer before calling in another jet (this applies to any armed vehicle: buzzard, savage, tank, etc) from pegasus.

 

Killing someone with an armed vehicle disables the use of passive mode for 5 minutes for EACH kill. The time is cumulative, so if you kill 1 person and get 5 minutes, then wait 2 minutes and kill another that would put you up to 8 minutes before you can use passive mode. There is nothing more pathetic than a jet pilot who griefs an entire lobby and then goes straight into passive mode after being taken down/crashing. This applies to all armed vehicles. If you are going to kill people with these vehicles, they should at least have a chance to get back at you or try and prevent you from getting another one.

 

An automated anti-air pegasus vehicle that is basically identical in nature to private yacht air defenses. Someone posted a picture of one earlier, but basically its a truck with missiles on the back. It would NOT require you to be inside it to work, and it would not have a unique radar blip.

 

Excessive killing with air vehicles results in a military response with jets that DO NOT STOP COMING until you are dead.

 

My favorite, and the easiest solution: Refund all hydra purchases (OK, you can make it a 50% refund so R* doesn't have a heart attack), and remove both the hydra AND the lazer from online. Tanks are already weak enough to be taken out by explosives, and helicopters are already in check with homing launchers (tanks are also quite effective against them in some cases).

 

 

 

That is all. Call me a whiner if you want, because I don't care. Denying that jets are at the very least unbalanced means you're probably jet dependent.

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fear_the_nut70

It's really time to stop crying about the Jets and learn how to combat them since they aren't going anywhere.

 

I played for hours and never encountered one. My friends did, and they sent a jet up to protect their attempts to retrieve packages. Problem solved.

Edited by fear_the_nut70
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Potato Bean

^ What amystone said. If it wasn't for jets though the real greifers would find the next best tool after that. It would likely be a mix between insurgents and tanks/kurumas.

Insurgents are not even remotely overpowered... you can easily shoot people out of it. That's especially true for the pickup version. Find cover, wait til they're close, pop out with an assault shotgun and kill everyone in the vehicle as they drive by.

 

Tanks take like 4 explosives to blow up. See a tank icon on the map? Put a $1000 bounty on them (to prevent passive), go off radar, throw stickies. Free kill.

 

Kuruma? Blow them up. I can assure you that they will get the message once you blow them up. I blow up every kuruma that comes after me and not once have they come back for seconds, because they know that I will not hesitate to do it again. You forget that people who hide in kurumas are the people who care about their K/D. Show them that you aren't a free kill and they will leave you alone. If you don't want to spend the money to blow them up, you can always shoot them. The pillars on the kuruma are not bulletproof. Roll around with an assault shotgun and you will kill them.

 

 

Oh and not to mention that none of those you mentioned are even 10% as effective at killing as the jet is.

Edited by Potato Bean
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bloatedsack

Easy answer.

CEO/VIP/Associates are ghosted to anyone but fellow CEO/VIP/Associates during VIP missions.

CEOs don't have Pegasus, they have SecuroServ. Only vehicles you get are with the SecuroServ menu (no Valkyrie, no jets, no Insurgent pickups, etc).

 

Forces a new, level, playing field for CEO/VIP groups, even if you don't own a Buzzard (et al). Let's everyone else be an asshole.without bothering you. During non-CEO/VIP work, everyone can be an asshole to everyone.

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Private Custard

Jets are a pain, but generally, people ruin all this new stuff.

 

In theory, everyone can be a ceo, then everyone can run pi55-easy missions and make an absol.ute fortune. But nooooo, everybody just want's to screw with everyone else. It's pointless. They just don't have the IQ to see just how easy it'd be, if they were to just stop killing everybody and run their own missions.

 

I was in a public lobby earlier where we all agreed to a truce. We made a fortune.

 

I just left a lobby full of d1ckheads. No-one made a cent.

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It's really time to stop crying about the Jets and learn how to combat them since they aren't going anywhere.

If you can come up with a workable solution (from the ground) to any of the attacks seen below, I'll believe you.

More stuff to dispel some of the "git gud" rubbish:

 

 

 

What exactly would you do if you're on the ground in that situation? As you can see, the RPG didn't work at all, even when combined with suicide.

 

From those kind of angles, a sniper won't even see the jet - let alone hit it.

 

As for the homing launcher:

 

http://gtaforums.com/topic/811388-how-to-dodge-homing-launcher-missiles-in-a-hydra/

 

http://gtaforums.com/topic/838865-how-to-dodge-the-homing-launcher-in-a-lazer/

 

Now I think some of the complaining is exaggerated - there aren't jets in every session. But it is quite bad, and whatever way you paint it, there's very, very little that someone can do if a jet goes after them.

 

Any suggestions on how to counter the stuff above?

 

 

 

If it wasn't for jets though the real greifers would find the next best tool after that. It would likely be a mix between insurgents and tanks/kurumas.

Sure sounds like good fun to me.

 

The jet beats all thing got old for me a long time ago. There are only so many times you can use the same vehicle before you get tired of it.

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IncredulousNoir

 

Solution: Explosive Restricted Freemode Lobbies.

 

A new experience where players won't sticky bomb you from their cars, instead they'll have to ram and shoot you with their SMGs.

Jets would have their explosive cannons disabled. Player's owned explosives would still be owned but greyed out. Unable to be used in that lobby type.

 

It would give the game a fresh new experience and make it look similar as to how it's shown in Rockstar's trailers. No more RPG only abusers. No more instant deaths.

HAVE ALL OF MY LIKES PLEASE

 

YES

 

Ah yes, the karuma troll's dream.

 

Yes, there's problems with everything.

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Is really funny to hear "git gud" from the idiots that abuse the most overpowered item on the game to get cheap kills from defenseless players.

 

Is like watching them fight a guy in a wheelchair and saying "what?, he has legs, he just needs to get good at using them"

Edited by hyperar
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Richard Power Colt

It seems there is a growing movement calling for the nerfing of jets. Its about time. Its really not hard to balance them anyways. The ideas that come to my mind are:

 

No more hydras at helipads. Airport spawns only.

 

Jet armor nerfed into the ground. Jets are extremely durable in this game. All helicopters (except the cargobob) take one missile and they're destroyed. Under no circumstance (from my experience) is a homing missile a one hit kill on a jet. You've got a 50/50 chance of the missile blowing the flaps off the jet, actually rendering it useless. The other 50%, it just catches on fire and burns for 5 more minutes before shutting off. One rocket should be an instant kill on a jet. No more than 5 heavy sniper hits and it should explode (as in, it explodes as soon as I land the 5th shot).

 

Remove explosive rounds and replace them with regular bullets that require more accuracy than spraying an entire city block and killing anyone nearby.

 

A 5 minute timer before calling in another jet (this applies to any armed vehicle: buzzard, savage, tank, etc) from pegasus.

 

Killing someone with an armed vehicle disables the use of passive mode for 5 minutes for EACH kill. The time is cumulative, so if you kill 1 person and get 5 minutes, then wait 2 minutes and kill another that would put you up to 8 minutes before you can use passive mode. There is nothing more pathetic than a jet pilot who griefs an entire lobby and then goes straight into passive mode after being taken down/crashing. This applies to all armed vehicles. If you are going to kill people with these vehicles, they should at least have a chance to get back at you or try and prevent you from getting another one.

 

An automated anti-air pegasus vehicle that is basically identical in nature to private yacht air defenses. Someone posted a picture of one earlier, but basically its a truck with missiles on the back. It would NOT require you to be inside it to work, and it would not have a unique radar blip.

 

Excessive killing with air vehicles results in a military response with jets that DO NOT STOP COMING until you are dead.

 

My favorite, and the easiest solution: Refund all hydra purchases (OK, you can make it a 50% refund so R* doesn't have a heart attack), and remove both the hydra AND the lazer from online. Tanks are already weak enough to be taken out by explosives, and helicopters are already in check with homing launchers (tanks are also quite effective against them in some cases).

 

 

 

That is all. Call me a whiner if you want, because I don't care. Denying that jets are at the very least unbalanced means you're probably jet dependent.

I think the three things they should do is:

-make the jet cannon non-explosive

-add a longish cooldown for re-ordering any military vehicle, the cooldown starts after the vehicle is destroyed

-add high cash fees for re-ordering any military vehicles

 

Oh and remove insurance fees and cooldowns from personal vehicles(non-military ones), because for those vehicles they are pointless imo.

Edited by Nutsack McQueen
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SkylineGTRFreak

 

 

 

 

Remove explosive cannons? That would ruin the whole dogfight community.

Replace them with miniguns that just shoot bullets and it would actually make dogfighting more fun imo.

 

No it wouldn't. Just like I said before, sometimes it takes like 3-4 minutes to get a millisecond chance to kill the enemy,with a minigun it would take forever to get a kill.

No, not really. Even an Annihilator can bring down a jet very quickly if you actually hit it. It would make dogfights more fun because one single hit (maybe two) would end it immediately.

 

If anything I'd love explosive rounds against ground and non-explosive against air

 

One or two hits? I don't think so.. sometimes it takes two hits with explosive rounds, imagine with miniguns. It takes some seconds to destroy a jet with an Annihilator, and in dogfights you normally don't have that amount of time to hit the enemy.

 

 

Worded it poorly, my bad. I mean with explosive cannons it takes 1 or two hits. Even if the jet doesn't explode, it smokes badly and has missing ailerons, elevators or rudders. With non-explosive guns there would be a tad more skill involved. Because let's face it,all you have to do is land one hit and then you can focus on evading only because you know now he's done for anyway (if he is still alive that is). It would make dogfights more intense and actually worthwhile. Not "circle, cirlce, circle, boom" You actually have to manuever behind your enemy and not curve around until someone somehow gets their crosshair on the enemy

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l Marksman God l

^ I get your point, I'm just saying that imagine how long it would take to get one kill since u'd have to hit the enemy like 3-4 times. "all you have to do is land one hit" that's the problem,when you dogfight good pilot, it's really hard to land one hit, so it would take forever to win a dogfight 10-0.

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fear_the_nut70

@ Icantthinkofonew

 

You write: "If you can come up with a workable solution (from the ground) to any of the attacks seen below, I'll believe you.."

 

But why does there need to be a workable solution from the ground (and I'm not conceding that there isn't one, but for the sake of argument)? Because that's the theater in which you'd like to play? This is the flaw in your thinking.

 

Rock Star put this plane in the game and armed it in this fashion precisely so people could use it exactly in this fashion. That this is not how you'd like to play the game (and maybe many others) is really beside the point.

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@ Icantthinkofonew

 

You write: "If you can come up with a workable solution (from the ground) to any of the attacks seen below, I'll believe you.."

 

But why does there need to be a workable solution from the ground (and I'm not conceding that there isn't one, but for the sake of argument)? Because that's the theater in which you'd like to play? This is the flaw in your thinking.

 

Rock Star put this plane in the game and armed it in this fashion precisely so people could use it exactly in this fashion. That this is not how you'd like to play the game (and maybe many others) is really beside the point.

 

But it sucks.

 

I'm not sure why this is so hard to explain. Just because they did it on purpose doesn't mean it's fun for the majority of players or that it was ever good game design in the first place. If you've played competitive PvP games ever in your life, you should already inherently understand that balanced gameplay is more fun than unbalanced gameplay, for the majority of the participants; it is even (IMO) more fun to dominate a balanced game than an unbalanced one, because it takes more skill and cleverness than simply hammering on the easiest available exploit.

 

Jets are horribly unbalanced against everything else in the sandbox. Ergo, they are bad for the game. That's the whole argument. Trolls, griefers, and even well-meaning pilots who never kill other players who defend it on the grounds of "but muh game style!" really have nothing to say that hasn't already been said a hundred thousand times - and it's been wrong every one of those times, and will continue to be wrong, forever and ever amen. This is a PvP game (most of the time) and the tools used for said PvP play should be balanced insofar as possible for the game not to suck.

Edited by Nutduster
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The Wandering Hunter

how I'd nerf the jet:

decrease explosive radius by 75% (trust me this is more than enough, no need to make jet guns as sh*t as buzzard ones)

that is all

 

they'd still dominate over other air vehicles, but would need precision to fight vs ground

 

maybe make the hl disable all air vehicles in 1 hit

but give us 10 seconds in a burning vehicle to bail out (weapons are destroyed when hit so no revenging)

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KennethMBB

Jets are being ridiculous anymore, I have a wonky story to tell that just happened too. So this jet was chasing down this guy trying to drop off cargo, he was screeeaammming over the mic, yelling at the jet to F off. It was annoying so I decided to help the guy, got a buzzard and shot the jet down and saved his ass. The jet dude proceeded to be a noob and use auto rocket and get me down after I kill him a couple times. I proceeded to kill him with sniper and then his butt buddy friend comes with a jet to save his ass. I just started suiciding till the jet went away and the dude on the ground decided to cheat and use invisible outfit glitch so I couldn't see him till it was too late. I proceeded to go off on the two noobs and I just go into my apartment while they tried talking poop about me not condoning cheating. Well want to know the funny part? The original guy just comes up and becomes friendly with the guys and takes their side! They proceeded to say they didn't cheat when I saved the video and proved it and tried getting me to go into a death match, 3 vs 1. Like wtf is up with online, its just not fun anymore. I miss the original days with tanks, at least I could shoot them out with a sniper.

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Nutduster... Go to YouTube and type in rpg versus jets gta etc.. Thank me and correct yourself later. Stop acting so helpless. Gta4 players didn't whine this much and they actually had it worse off than you. Let's go back in history and check out the root of this issue if it's valid. At the beginning the tank was quite well buffed. We had a capable heavy sniper and jet problems were minimal at best. Then terrestrial players(most of the people on this thread) bitched because they couldn't handle a tank that actually functioned like a tank or they didn't know how to snipe. So rockstar then nerfs the tank so now it's a glass cannon. The tank was now losing its balance of power against the Lazer but the rpg and sniper still worked just fine. Much later the heavy sniper gets nerfed coupled by the blast radius of the lazers cannons. By this point the sniper population has taken a hit or died and tanks are a joke. With less effective options pilot hatred threads then start popping up on the forums more often. So you can see who is actually at fault. Do you know/remember what happened when rockstar attempted to change the handling on all Cars and we had traction control for a couple months? The racing population died overnight. Every time rockstar manipulates the balance a culture in gta dies. Due to the thought that a group/individual isn't coordinated enough to handle another player utilizing the game how they see fit. The same people that complained about the tank functioning like a tank are likely the same people complaining that a fighter jet functions like a fighter jet. Take a hint, if someone is telling you to "get good," listen to them before you throw everyone else under the bus for your shortcomings.

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Jets are THE THING. You don't know how awesome these things can be!!

 

 

Oh, you're talking about jest in GTA.

 

They're useless and should never be in online mode.

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@ Icantthinkofonew

 

You write: "If you can come up with a workable solution (from the ground) to any of the attacks seen below, I'll believe you.."

 

But why does there need to be a workable solution from the ground (and I'm not conceding that there isn't one, but for the sake of argument)? Because that's the theater in which you'd like to play? This is the flaw in your thinking.

 

Rock Star put this plane in the game and armed it in this fashion precisely so people could use it exactly in this fashion. That this is not how you'd like to play the game (and maybe many others) is really beside the point.

 

But it sucks.

 

I'm not sure why this is so hard to explain. Just because they did it on purpose doesn't mean it's fun for the majority of players or that it was ever good game design in the first place. If you've played competitive PvP games ever in your life, you should already inherently understand that balanced gameplay is more fun than unbalanced gameplay, for the majority of the participants; it is even (IMO) more fun to dominate a balanced game than an unbalanced one, because it takes more skill and cleverness than simply hammering on the easiest available exploit.

 

Jets are horribly unbalanced against everything else in the sandbox. Ergo, they are bad for the game. That's the whole argument. Trolls, griefers, and even well-meaning pilots who never kill other players who defend it on the grounds of "but muh game style!" really have nothing to say that hasn't already been said a hundred thousand times - and it's been wrong every one of those times, and will continue to be wrong, forever and ever amen. This is a PvP game (most of the time) and the tools used for said PvP play should be balanced insofar as possible for the game not to suck.

 

 

Waste of time reasoning with that guy - he comes into these threads a lot and his arguments are always based on the classic "divine developer" fallacy, where the player assumes that the dev a) foresees every possible outcome b) will react to undesirable outcomes such as an overpowered or imbalanced gameplay element and c) actually cares about such things as design and balance.

 

I assure you, most developers I've known don't really think that much about the effect that their additions will have. They're more the type to take pride in making something they think is cool and that isn't buggy, even if it smashes the gameplay into a million pieces. They didn't arm that plane in that way specifically because they wanted or supported anyone using it that way. They don't refuse to take action because they support the way it currently is. They just don't actually care either way about either us or them, and they implemented Hydras and Lazers in the way that they are because that's what they thought was cool. Nothing more, nothing less.

 

Also, there needs to be a filter on this board for the word "whine" outside of quotes. I've not read a single post on this forum so far that contained that word unquoted and wasn't completely devoid of any kind of argument.

Edited by Azarael
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Nutduster... Go to YouTube and type in rpg versus jets gta etc.. Thank me and correct yourself later. Stop acting so helpless.

 

 

1. I'm usually the guy victimizing other people with my jet, not being the victim. I go out of my way to take down other jets in particular, then spawn kill the sh*t out of them. Doesn't make it right but it does make me feel better. Every time this argument comes up and I take the anti-jet aside, it is assumed that I'm "mad bro" because I get killed by jets a lot and probably don't even own one. Well... nuh uh. Not the case. I just recognize a balance problem when I see one. Among other things, I recognize that when I'm in a jet, I am borderline unstoppable and can rip through an entire lobby again and again if I feel like it. And the VIP and CEO stuff has just made it worse, since I'm bad sport protected and they can't go passive. Yes, a fine design this is.

 

2. That "RPG vs. jet" bullsh*t is hard to pull off even if you're good at it, which 99% of players are not and never will be, so please, GTFOWTBS, thx. That's not "balance," that's a parlor trick.

Edited by Nutduster
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-snip-

Do you expect anyone to read that wall of text? It's like the Great Wall of China, and you start it off by insulting the guy/calling him a whiner.

 

As for RPGs, they didn't work very well for the guy in that video of mine did they? You know, the one some people keep ignoring?

 

Until someone can come up with a ground technique that works against any of what i showed, then yes; people can say it's overpowered.

 

Every other vehicle has counters that will work against even good players.

 

As for the usual last straw that people clutch at ("it's a jet"), then it should have the shortcomings of a real jet too - real Harriers go at 700mph. That's like, more than 4 times faster. As you can imagine, flying a jet at snail pace means it's easier to aim.

 

Not to mention real jets have limited fuel and ammo.

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Urustay Gordov Matt D.

Jets are being ridiculous anymore, I have a wonky story to tell that just happened too. So this jet was chasing down this guy trying to drop off cargo, he was screeeaammming over the mic, yelling at the jet to F off. It was annoying so I decided to help the guy, got a buzzard and shot the jet down and saved his ass. The jet dude proceeded to be a noob and use auto rocket and get me down after I kill him a couple times. I proceeded to kill him with sniper and then his butt buddy friend comes with a jet to save his ass. I just started suiciding till the jet went away and the dude on the ground decided to cheat and use invisible outfit glitch so I couldn't see him till it was too late. I proceeded to go off on the two noobs and I just go into my apartment while they tried talking poop about me not condoning cheating. Well want to know the funny part? The original guy just comes up and becomes friendly with the guys and takes their side! They proceeded to say they didn't cheat when I saved the video and proved it and tried getting me to go into a death match, 3 vs 1. Like wtf is up with online, its just not fun anymore. I miss the original days with tanks, at least I could shoot them out with a sniper.

Ahahaha good story bro, especially the part where the victim guy joined it's griefers I died

 

But why did he do it?lol

Edited by Urustay Gordov
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^ The top end of the hydra above 1000 feet is about 185-190 knots. So I completely agree with you there. I'm not bailing on the rpg method though, maybe you haven't caught onto it yet but when it's employed properly it is very dangerous, so is the homing launcher as long as you don't actually try to lock onto something.

Edited by Tempest
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l Marksman God l

The RPG vs jets is definitely a valid argument. I agree that it is probably useless against good griefers since you won't even see him most of the times( Then you use the heavy sniper), but against bad pilots that fly low (which are the most, I don't see many good griefers), RPGs would be the easiest way to go.

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Rockstar need to add a new Lester or Merryweather Security option: "Hack Jet". It takes over a player controlled jet that's in the sky and autopilots them for 2 minutes.

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We Are Ninja

On a serious note, this game is packed with cancerous garbage.

 

 

Free-roam needs to be free from:

Explosive spam,

Tanks,

Jets,

Bullet Proof Helmets,

Kurumas,

Insurgents,

KDR,

etc.

 

It seems like every bad design choice is just a band-aid for a previous gaffe.

 

Are spammy auto-shotguns knocking out head-shots against you that require zero skill or aiming? Get yourself a Bullet Proof Helmet!

 

Explosive spam keeps destroying your personal vehicle? Drive an insurgent!

 

Are those nasty Lazers always killing you with their surreal full-auto hit-scan RPG god-guns (with infinite-ammo)? You can spend $3,000,000 on an inferior Jet to dogfight them!

 

Are free-aim lobbies ghost-towns, but auto-aim is full of KDR obsessed 12 year old tryhards who shoot you out of your car if you drive past, because they see you coming on the radar [giving them time to prepare], and because they know that you can't lock on to them while driving [for some reason]? Then drive a Kuruma! (and if they blow it up, you can always get an insurgent!)

 

Still tired of getting killed by Jets? Well then, do we have a deal for you! You can buy your very own luxury super-Yacht with anti-air defences! It's just like being in passive mode, except you're stuck in the middle of the sea with limited travel options and even fewer things to do!

 

That was brilliant. I defend this game vehemently, but that was absolutely genius.

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