Reflections Posted June 6, 2016 Share Posted June 6, 2016 I recently went back to playing GTA 3, walking around the city I came across two errors, I decided to fix these problems. If you can, send me prints of more errors on the map. Link - https://onedrive.live.com/redir?resid=DA633AC52AE84E5!106&authkey=!ABLMGHEv5-OBnHI&ithint=file%2c7z PhillBellic, SquoniX, Kalvin and 7 others 10 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted June 6, 2016 Share Posted June 6, 2016 Could we include it in http://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/ ? So fixes won't be all around forums but only in one thread. Link to comment Share on other sites More sharing options...
Reflections Posted June 6, 2016 Author Share Posted June 6, 2016 Yes. If you know about more errors on the map, tell me the location. Link to comment Share on other sites More sharing options...
=OG4life= Posted June 6, 2016 Share Posted June 6, 2016 Yes. If you know about more errors on the map, tell me the location. If you have great patience and a passion to do it you could patch up the rooftops. Large majority of buildings in GTA III(especially in Staunton Island) are hollow, or have non solid rooftops. Link to comment Share on other sites More sharing options...
Reflections Posted June 6, 2016 Author Share Posted June 6, 2016 New collisions always crash the game. I also saw that inside the dff has a '' collision_box '' but did not understand how they work. Anyway, you can not get on top of buildings without help mods, right? Link to comment Share on other sites More sharing options...
=OG4life= Posted June 6, 2016 Share Posted June 6, 2016 New collisions always crash the game. I also saw that inside the dff has a '' collision_box '' but did not understand how they work. Anyway, you can not get on top of buildings without help mods, right? No, but the III Aircraft mod enables that for us very easily Link to comment Share on other sites More sharing options...
Reflections Posted June 7, 2016 Author Share Posted June 7, 2016 (edited) Well, I do not know how to edit the collisions of the game. If anyone can teach me, do it. Another mistake. That's a little bit insecure. EDIT: How do I put the Rotation x y z in IPL? I could only edit the position x y z. Edited June 7, 2016 by Reflections SquoniX 1 Link to comment Share on other sites More sharing options...
Rim Posted June 7, 2016 Share Posted June 7, 2016 Rooftops and proper collisions is what I started doing for the Xbox mod too. Your collisions crash the game, because you've converted them straight from .dff files without any optimization. You need to delete all unused faces and replace some of them with boxes whenever it's appropriate. Apart from that you also need to apply correct surface data. Here's how an optimized version of casino_garden should look like: SquoniX 1 Link to comment Share on other sites More sharing options...
Reflections Posted June 7, 2016 Author Share Posted June 7, 2016 Thanks for the info. You know how to add the rotation x y z in the IPL? Link to comment Share on other sites More sharing options...
Rim Posted June 7, 2016 Share Posted June 7, 2016 (edited) Just use MEd to do the job. It has sliders for rotation just below the ones for position (I can even see it in your pic). And I think the last three numbers are rotations values, but I might be wrong. Edited June 7, 2016 by Rim Link to comment Share on other sites More sharing options...
Frank.s Posted June 7, 2016 Share Posted June 7, 2016 Rotations are 4 numbers, XYZW "Quaternions" http://www.gtamodding.com/wiki/INST Link to comment Share on other sites More sharing options...
Reflections Posted June 7, 2016 Author Share Posted June 7, 2016 Yes, but MEd does not save any changes I make on the map. I'm just using it to make new configs then I put those configs in the IPL. Link to comment Share on other sites More sharing options...
stef_92 Posted June 24, 2016 Share Posted June 24, 2016 I remember that there's a messed up collision on the 2nd floor of the multistorey car park in Staunton island. It's near some of the columns. Link to comment Share on other sites More sharing options...
crashoverride93 Posted March 3, 2017 Share Posted March 3, 2017 I remember that there's a messed up collision on the 2nd floor of the multistorey car park in Staunton island. It's near some of the columns. I second this I remember getting stuck on it forcing me to fail the mission when doing multi story mayhem. Link to comment Share on other sites More sharing options...
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