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Grand Theft Auto: Light & Shadow


universetwisters
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universetwisters

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In 1988, the city of Richmond, Virginia, was rocked by a wave of serial murders and robberies by two would-be soldiers of fortune on a mission of terror. Armed with an arsenal of automatic weapons, they rob banks and mercilessly cut down anyone who gets in their way. But on one fateful day when the hunters and the hunted finally meet, who will survive?

Characters

Clark Welwyn

Throughout his childhood, Clark idolized his father who fought the Germans in the second world war, eventually signing up as an infantryman for the Vietnam war. Two tours and a handful of medals later, the war ended. But despite this, Clark still had battles to fight. He met up with his old war buddy Lewis McGraw to help fight these battles, not only for himself, but also for his young family. To cover for this, Clark took a job as a taxi driver by day, oftentimes delivering businessmen to their houses and offices and burglarizing them by night to make extra money, nevermind the fact he's sticking up banks and drug dealers.

Lewis McGraw

Growing up in the slums of Vice City, Lewis had to turn to violence to survive. Knowing he could make a better fighter than a student, Lewis dropped out of high school and joined the army to fight in the Vietnam War. There, Lewis met Clark, growing to be good friends and proficient killers. After the war, Lewis went back down to Vice City and made a name for himself, sticking up drug dealers and armored cars. However, with the climate growing more and more dangerous by the day with competitive drug industry and better armed cartels, the offer by his former war buddy to move to Richmond was too good to pass up.

Mark Olsen

Once a university student with a bright future in the new field of computer science, drug dealing turned from a side job to get a few extra bucks to a new career overnight. Mark traded his college dorm for a mansion and turning in term papers for turning out tens of thousands of dollars on a daily basis thanks to dealing drugs. His young age and privileged upbringing doesn't mean he's the smartest in terms of how drugs are dealt, but you can't say he isn't ambitious and a little naive in his endeavors.

Gerald Hughes

A detective with the RPD whose once decorated career has turned into a joke in the eyes of his fellow lawmen after one too many bad moves cost him his reputation, the department's integrity, and a few fellow officer's lives. Now on the verge of being given the boot by his superiors, Hughes needs one big bust to validate his position in the department, and what better way to do it by finding out who's behind the recent wave of burglaries and stickups?

Justine Moreau

A French bubblegum pop singer whose popularity skyrocketed with her hit a decade earlier "Chanson de la Banane". Now an adult with barely the same sex appeal as she did back then, Justine decided to settle down with an American song producer who bought a nice big mansion in his hometown of Richmond. Caught as a witness in the burglary of her own home, two robbers decide that they would get a better payout ransoming for her return rather than fencing the stolen goods from within the house.

STORY

On the surface, Clark Welwyn and Lewis McGraw just look like two regular guys who make up the 200,000 people who live in the Richmond, Virginia area. Both are good friends, having met while serving in the Vietnam War and currently living comfortable lives in the suburbs. Clark is a taxi driver, living with his wife and young daughter. Lewis is a bachelor with a penchant for floral shirts and flaunting the money he makes on the "stock market" on muscle cars. However, by night they're stickup men and armed robbers, both with differing motives. Clark; to support his family. Lewis; to fund the affluent lifestyle he could only dream of as a kid.

The story begins in the fall of 1988 - a routine drive to the bar after work for Clark to meet Lewis earns him a drink and a tipoff; the rock pit outside of town is a hot spot for people going target shooting. The secluded location of the rock pit and the duo's high power weapons gives them a sense of security against any retaliation from the target shooters. Lewis & Clark pile into his cab and make the trek out of town to the rock pit, which the scout out and come across a lone man with a perfectly good Idaho. Clark fatally shoots the man while Lewis climbs into his Idaho and takes it back to his house for the time being - nobody will suspect one man in the hundreds of identical suburban houses to be storing the stolen Idaho in their garage. Same with Clark - even if there was a witness who says they saw a taxi driving around the rock pit, would the police really be able to investigate every single taxi in the city?

This false sense of security makes Lewis & Clark more ambitious in their robberies. While waiting to pick up a fare in a shopping plaza, Clark notices an armored car pull up to a bank to drop off some brand new bank notes. Clark jots this down in his head, an armored car always arrives at this time of day, this day of the week. Hopefully it'll be there next week so he and Lewis can plunder the goods. All the while, Lewis is keeping himself busy going through parking lots, looking for an inconspicuous car parked in an inconspicuous spot to remove it's license plate and put it on the stolen Idaho. This proves to be very important when stealing getaway cars; if the police can identify a stolen car with a license plate from it, they're going to call it on the spot. But what if you attach a plate from another car? You just bought yourself some time before the cops realize that's the plate that was reported stolen a while ago.

Some time passes and, between sticking up drug dealers and splitting the proceeds down the middle, the moment is opportune to stick up the armored car. Clark and Lewis get into the stolen Idaho and park it in the shopping plaza across from the mall. Once they see the armored car show up at the same time as Clark recorded, they make their move. They pull up behind it and, armed with automatic weapons and clothed in army fatigues and ski masks, take aim at the guard. From the comfort of his driver seat away from the hectic scene, the driver of the armored car sees in his side mirror that they're being stuck up and quickly drives away, leaving the guard behind. The guard panics, looking down the barrel of a gun while begging for his life and profusely apologizing. Lewis is having none of it and blows him away as the two retreat back to their Idaho and make their escape. After getting clear of the scene before being identified, the two assess the situation. "How the hell could we have gone through all that trouble and get nothing from that?" ask Clark. "I got something from it", said Lewis. His quench for blood is one that cannot be quenched. As the two lie low and plan their next robbery, the situation baffles veteran detective Gerald Hughes - why would two robbers stick up an armored car, take nothing from it, and kill the guard?

Clark returns to his taxi job while Lewis moves the Idaho from his garage to a parking lot near an apartment complex, keeping it safely under tarp. The further away the evidence is from him, the better. Clark tells Lewis he'll try to stake out more armored cars while he's at work, which is good news for Lewis since he's not sure how many more drug dealers he can be sticking up. Ever since that Mark Olsen kid's been watching more and more "Vice City Vice" on the television, he's been giving his dealers the idea to get strapped with weapons. Sticking up drug dealers isn't as easy as sticking a gun in their face and saying "give me your drugs/money", it's now followed up with a fight, with firearms or otherwise. Lewis tells Clark that he wants to make it a point that they go after Olsen, but not right now, since Lewis has got wind of two targets - a drive-thru bank and the Bank of Liberty's branch located downtown. He wants to hit them back to back, so fast that it'll make detective's heads spin.Lewis is more than enthusiastic to do so, especially since bank tellers can't shoot back.

Clark ends his shift early at work so he could hit the banks with Lewis before they close. The two meet up and drive the stolen Idaho to the drive-thru bank and take that for thirty grand. With no time to spare, they speed downtown to catch the Bank of Liberty right before they closed for the day. After waving their guns around and making a few threatening remarks, they make off with fifty grand. How do you split up eighty grand? Right down the middle. Clark gets forty, Lewis gets forty, and they go their ways for the day. Not too bad for a day's work. Clark hid the money away with the intention of using it to help pay off the mortgage and bills, nothing too fancy to make the wife suspect anything. Lewis, on the other hand, makes a nice down payment for a WMC motorcycle. Something that really makes your neighbors raise their eyebrows and wonder if you can really make enough for one of those just by playing with stocks.

The great thing about Clark's job is that he could be anywhere and nobody would suspect a thing. If you take a regular car up around an affluent neighborhood, people are going to notice that nobody else in the neighborhood owns that car and get suspicious, eventually going so far as to change "neighborhood watch" to "neighborhood lock your doors and shoot on sight". But if it's just a regular taxicab, people are going to think someone just needed a ride back to their house after a business trip and think nothing of it. Clark regularly takes this opportunity to stake out houses. And he thinks he found a jackpot - a house with no gates, secluded enough from the other houses, and best of all - with an Enus parked in the driveway. Only two people own Enuses, the rich and successful and the people who think they're rich but really, really in debt. But one thing is for sure, both of them like expensive things, and expensive things go for good money on the black market. He invites Lewis on one of the stake outs and they both come up with the idea to hit it that night in Clark's taxi.

In the dead of night, Clark pulls up to the house and drives down the long driveway and parks next to the Enus he saw before. The two sneak over to the back door, which has foolishly been left unlocked, and search the house. Clark takes the lower part of the house while Lewis searches upstairs. While Clark comes across a safe hidden behind a painting, a petite young woman stumbles across Lewis rummaging through a closet. Choked up on fear and adrenaline, Lewis strikes her with the butt of his rifle, knocking her out cold, and carries her out to put in the back of the cab. In the meantime, Clark finishes rummaging through the safe and makes off with a great deal of rare diamonds, stacks of money, and a other little treasures. He meets Lewis out by the taxi, curious as to why he's out there early. Lewis tells him about the run-in he had with the resident and the idea to kidnap her for ransom. Clark panics, not knowing a thing about kidnapping, while Lewis assures him "it's just like the movies. We sit on her, mail demands anonymously by cutting out letters from newspapers, get them to give us the money and we'll give them the address of where to find the girl." Clark reluctantly agrees, but tells Lewis he wants no part in it. "Fine by me", Lewis follows up, "more ransom money for me".

As Lewis cuts out some letters from the newspaper for a ransom letter, it's back to business with Clark driving cabs. The bad thing about being alone on the road is that it gives you time to think. What's been going one with Lewis, he thinks. He's been acting very carelessly lately, turning a burglary into a kidnapping. He turns the radio on to calm him down, but there's nothing calming on the radio, which is playing a news report stating what was all too familiar with him - a robbery on an affluent mansion. But what he didn't know was who Lewis kidnapped - Justine Moreau. The ring didn't name any bells to him, but when the reporter said she was once a popular pop singer in France, his heart started racing a mile a minute. "What if she's still a citizen of France; have we started an international incident? Does Lewis know what he's doing with this kidnapping? Will this kidnapping trace back to me?" For possibly the first time in his life, Clark was horrified by his actions. Was Lewis? He was right at home with the kidnapping, finally got the ransom letter through the mail and had the perfect plan; get the money dropped in a neighbor's trashcan on garbage day and intercept it before the trashmen come. Then he would lock her in the trunk of a stolen car and give them the location of the where it was parked. Lewis believes he's gotten away with the perfect crime.

After a week or so of not speaking, Clark checks back in with Lewis. "I heard they found the girl who you kidnapped on the news, she was locked in the trunk of a car that got stolen", he told him over lunch at a local rib place. "Yeah", smirked Lewis. "If we can do this, surely we can roll on that Mark Olsen kid". Clark's eyes lit up like a Christmas tree - he had completely forgotten the idea of knocking over Olsen. "This sounds good and all but do you think we can do it? This guy's a drug baron, he's younger than us and smarter than us with that education of his." mentions Clark, only to be shot down by Lewis with "So what? Two armed veterans going up against some lanky college kid, who do you think's gonna win?" The two keep talking about ideas and how to pull it all off, before settling to stake out a known dealer of his and either rough him up or bribe him for some information on where he's hiding out at. The higher the bribe or the more you beat him up, the more he squeals.

They eventually roll up to Olsen's mansion and suit up for the deed, with armor, guns, and 5,000 rounds of ammunition. The realize that in a way, Olsen isn't too different from them. He's an affluent criminal in the shadows who passes himself off as a legitimate computer programmer in the light. However, he had the advantages of getting an education while Lewis and Clark only had their brawn to prove their worth, and brawn can't do much when you can use your brains and convince people with brawn to work for you. But the duo made their money by sticking up people, while Olsen sold drugs that f*cked people up. Could being robbed f*ck someone up? Of course, but the feeling of having your personal safety violated while a man is sticking a gun in your face demanding money is nowhere compared to getting an addiction to cocaine or crack or whatever the drug of the week is and ruining families and eventually your own life. Clark thought of that often while preparing for the ultimate stickup in the lion's den, hoping that this would send a message to the other dealers in town to stop, while Lewis didn't think too much of it. But one thing is for certain, they both liked robbing drug dealers because drug dealers don't squeal to the police when they get robbed. They entered through the back, guns blazing and picking off Olsen's cronies. It was one thing to shoot at someone who wasn't fighting back, but to shoot at someone who's shooting back conjured up memories of the Vietnam war to the two. And to think, the guys they were shooting at were either children or not even born yet when the two were overseas fighting the Vietcong. They haven't been in war before, other than this. The mansion was being swept out quickly, but that's what happens when you put trained combat veterans against a bunch of kids who only know how to shoot from movies. They eventually reached Olsen's room at the top, where he dug himself in with a shotgun on the other side of the door. The great thing about these new mansions being built were that, even though they looked fancy, they weren't built as securely as older houses. After a dozen or so rounds from their guns fly through the locked door, Olsen's grip on the city's drug trade was done quicker than the bullet whizzing into his lungs. The duo got out of there as quick as they could since they knew the neighbors called the cops on the war going on at the big McMansion down the street from them.

Meanwhile, Detective Hughes is in a downwards spiral. He's still trying to figure out who's behind all these stickups. All the witnesses are saying they two men in camouflage clothing and ski masks and driving a blue Idaho. How are you supposed to identify somebody behind a ski mask? How many cops can you get looking for a blue Idaho, or rather, how are you going to stop every blue Idaho and figure out which one was the one used in the robberies with no license plate number? And worst of all, the robberies keep happening and happening. Earlier that day, the same Bank of Liberty in downtown Richmond got hit and, to nobody's surprise, the witnesses don't have anything new. "How much did they take?" detective Hughes asked the bank manager. "Forty thousand." Lewis told Clark in his garage after Clark asked nearly the same question. "Not enough for the grief they put us through", Clark followed up. "What do you mean?" asked Lewis. "Maybe we shouldn't have hit the same bank twice in a row-" replied Clark before being cut off by Lewis. "f*ck that!" he yelled. "You know what I think? I think we go back to that bank and hit it a third time". They divide their cuts and part ways until next time. Lewis went back to his hedonistic lifestyle while Clark drove home and thought to himself that Lewis finally gone and went mad. First he kidnapped the singer girl, and now he's suggesting robbing the same bank three times in a row? One mistake he can overlook, but not two, especially in this line of work. He knew he's been through a lot with Lewis and was a good friend of his, but how could he get him to calm down and not do anything that would get them arrested or killed? He now sees why - Lewis doesn't have any family, any kids, any obligations. He's living life day by day. Clark is more conservative and has to pick his battles so his wife has a husband and his daughter has a father. But what could he do about Lewis?

In a mad dash to catch this guy in the act, Hughes pours every resource available to him to stake out local banks in undercover cars, and to look out for any blue Idahos. A few days later, they catch their break when a blue Idaho pulls into the parking lot across from the downtown Richmond branch of the Bank of Liberty. When it comes across the radio, Hughes is baffled as to why they're hitting the bank a third time, but he didn't think too much of why, he just thought about the end result. He finally caught the unknown two robbers in the blue Idaho. He's finally going to get them turned in and his career will be saved. He radios all the units to move in and apprehend the suspects. Lewis & Clark enter the bank, armed to the hilt and ready to take what they have left after two days of plundering the same cookie jar. They've taken on the Vietcong, drug dealers, and now they can add police officers to the list. But will the police officers be as trigger happy as them?

GAMEPLAY

The one key aspect of "Light & Shadows" is exactly in the title - you have to navigate between light and shadow as not to blow your cover. This is easy for Lewis, as he has no obligations to family, work, etc. but it's a lot harder for Clark, who has a family and a job. However, he lucked out since his job doesn't have someone looking over his shoulder constantly, letting him commit crimes indiscriminately. But when he's with his family, no funny business. Hell, you can't even play as him between the set amount of hours he's with his family. You'll automatically be switched over to Lewis. Keeping even more to the theme, you have to take extra care not get yourself arrested or killed in the game. If you get arrested, everyone's going to talk about the nice guy who got arrested and whose neighbors never suspected a thing and said "he was always a very quiet man y'know?", same goes for if you get wasted. Instead of simply respawning at a hospital or police station, it's game over for that character and you have to continue as the other. If both of them get arrested, tough sh*t, start the game over.

The game takes place in the real location of Richmond, Virginia. Why Richmond? Because it's the perfect setting, that and hundreds of similar towns across the United States of America - it's big enough to keep interesting, but small enough to be recreated with a larger scale of believably than the metropolises in the other games. Are we supposed to believe that Los Santos, an expy of one of the biggest cities in America known for it's suburban sprawl, has little to no suburbs that house the supposed millions of people? Come on Rockstar, that's bullsh*t and you know it. At least with this, you can recreate the old rustic atmosphere of Church Hill and the colonial dwellings of Montrose without cramming them within a three-block area and saying "this is accurate".

Another big thing is that, unlike other GTA games, Clark & Lewis actually have to support themselves with their money, they can't just save up all their money for a rainy day to piss away. Clark has a job driving cabs, all Lewis does is stick people up and lie about stocks. Money is much more important than it was in previous games in the sense that you have to pay bills to keep your utilities on. You can't let the electric bill go unpaid, not pay the insurance on your car, and worst of all, you can't not pay your mortgage. If you do, you're evicted and it's game over for you. The money from bills are automatically taken out of your account to keep you from having to go home, sit down, write checks, etc.

Of course, sticking people up isn't the only way to get money, as both of the protagonists have unique side missions available only to them. Clark has the legitimate day job of driving a taxi around. It's pretty much the same as taxi driving in the previous games, but with the payout adjusted to be more realistic - no more 200 dollar tips. Lewis, on the other hand, has burglary, which has remained largely unchanged from it's appearance in San Andreas. However, aside from houses, Lewis can also burgle stores, offices, and warehouses. Once he's got the loot, he then has to take it to a sleazy pawn shop to fence the goods and go home with the loot

Why 1988, though? Because f*ck the modern era and the dumb "social commentary" that comes with it from every game that takes place then it seems. Plus, crimes were a lot easier to get away with back then - no fancy GPSes in money, no witnesses taking pictures of everything with their phone, pretty much everything was better to do.

VEHICLES

A lot of old cars from IV and V have returned such as the Esperanto, Marbelle, Sabre, etc. with many new ones including, but not limited to:

*Bravado Squad Car

*Vapid Ambulance

*Vapid Taxi

*Willard Idaho

*Mesa Grande

*Vapid Fairlady

*Willard Nebula

*Classique Jupiter

*Declasse Yosemite

*Schyster Greenwood

*Enus Stafford

And many many just a few more.

MEDIA

Being 1988, the way you access the media in the game is vastly different than the past two titles set in the modern times. You could do pretty much anything you could do in those games on your phone, but of course, there's other ways you go about doing it. Want to take a picture? Pull out a camera. Wanna see what the news is saying about your robbery exploits? Either go get a newspaper or turn on your television. Then you have the radio, in all it's crackly, AM-radio-sounding glory. Richmond isn't as diverse as other cities like Liberty City and Los Santos as far as the selection of music goes, but it isn't like you're going to be bumping onto some hits from different genres of the era, such as:

1)


2)

3)

4)

5)


6)

7)

8) Sonic Reducer - Dead Boys

9)


10)

11)


12)

13)

14)


15)

16)

17)


18)

19)

20)


 

 

 

Still a WIP

Edited by universetwisters
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Sussus Amongus

the bread concept was better tbh

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universetwisters

the bread concept was better tbh

 

f*ck bread I'm an carnivore.

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MythicalCreature

Why is Richmond just 'Richmond' and not <insert gta version of Richmond> instead?

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universetwisters

Why is Richmond just 'Richmond' and not <insert gta version of Richmond> instead?

Because Richmond is so sh*tty, they don't deserve their own GTA equivalent.

 

Plus a good deal of real life places have been mentioned in GTA already.

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  • 2 weeks later...

How come I didn't get to know about this? It looks pretty nice, from what I've seen so far, though, I would go with some headers made in Photoshop/Paint.NET instead of a plain GTAForums sh*tty text. But yeah, apart from that aspect, good work nonetheless. :^:

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universetwisters

How come I didn't get to know about this? It looks pretty nice, from what I've seen so far, though, I would go with some headers made in Photoshop/Paint.NET instead of a plain GTAForums sh*tty text. But yeah, apart from that aspect, good work nonetheless. :^:

 

I wasn't going to make fancy headers for it regardless since I just wanted to finish this in one night.

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OP, will you add more content to the vehicles and media sections?

Edited by Phnx.
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universetwisters

Maybe if I'm piss bored but probably not.

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  • 4 years later...
Fyerro69

Dude, this is just right for this - Small town gta - tight stories, scheduled characters, ridiculous levels of ambience, every home interior modelled. Every building enterable. More realism - if your wanted you are on the run for a while.

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Dourvas
On 6/1/2016 at 4:51 PM, Sussus Amongus said:

the bread concept was better tbh

No offence mate but a reply like that is a little ... Harsh and soul crushing. Dude put a lot of time into writing the post, so maybe a more specific comment on why this particular piece is not as good as the other one would be more beneficial.

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JetNormalGuy

What would happen if I shoot up Clark's house when he's with his family? 

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universetwisters
10 hours ago, JetNormalGuy said:

What would happen if I shoot up Clark's house when he's with his family? 

 

He pokes out of whatever window you aren't shooting at and bitches to you about how much it's gonna cost to remove bullets from his children and furniture 

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Brilliant work on the concept, @universetwisters. It reminds me of the character switching thingy from Manhunt 2.

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