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Journey_95

Will there ever be a GTA like this again?

Recommended Posts

Osho

@ TheOtherRyan

Sorry, but you put a wrong allegation against me. I don't see how I'm hypocritical in simply describing about the game that the devoper himself has also described in an interview.

"I knew about GTA; I even played it before it was released. But the only similarities are that both games are open-world and about crime. Everything else is different. GTA evolved from a great and funny 2D game and kept that arcade over-the-top aspect; I wanted our game to be serious and to tell a story for adults"

 

Not once had I judged the person through my response, but sharing an opinion about the game ( Mafia 1 ) itself in general and how it differentiates on appeal and target audience from IV.

 

Is there actually anything you like about IV, Osho?

Driving is really a fine experience, and with mods, its brilliant. - Unique atmosphere - The Episode > TBOGT - Some interesting mods

To me it seems you found playing IV some kind of torture with all those flaws you are constantly talking about.

Well, I can't help but the game has a lot of poorly desgned portions to easily ignore, including the boring choices in content for players to enjoy outside the story, and the story itself is ...meh just not interesting at all., esp., after playing a number of games that are superb in comparison and whose share of flaws are either easy to ignore, or not important enough to detract from the game's overall experience Edited by Osho

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HaythamKenway

Osho, you do realize that the quote you question is about GTA III, and not IV, right? The artistic intent on Rockstar's side has drastically changed between those two games.

 

The "realistic" aspects of Mafia, the toned down action and the emphasis on story immersion at the expense of the freeroam entertainment don't make it inherently more mature - just more tailored to a specific audience that craves that sort of thing. The tone of the story and the setting, the themes and subject matter that the game tackles does - and in that IV is no less "mature" than Mafia. IV is just more open to the audience that still wants some of that open world fun - and there is nothing immature or degrading about that. IV had to grind off some of the edges and make compromises that Mafia didn't have to, to achieve that, but I think the end result is worth it, offering a nice balance between the fun spectacle, grounded, believable setting and enthralling drama.

 

Hell, V might be a comedy and falls flat more often than it hits - but I honestly would still call it a mature game, because it does have a message of its own and deals with its core themes and characters (even Trevor, if you manage to look past all that wackiness) in in-depth, adult manner. That's what makes a game "mature" in my eyes.

 

I don't know, this discussion just reminds me of the DC fans who claim that MoS and BvS are more "mature" than the Marvel movies, even though they are the same stuff, just with muted colors and no quips. Those are just superficialities.

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Osho

@ HaythamKenway

 

I do. I'm simply trying to point out how both games "execute" the concept.

 

Mafia 1 has actually more mature approach with no compromise to please the crowd that feels "truly immersive" when you step inside the shoes of Tommy and begin the journey without any narrative / gameplay dissonance to detract from the game.

Its realistic enough for the players who really want to experience a mature game.

 

IVs approach is way different than Mafia 1. It simply deals with a serious story, that's it. For the most part, its hardly any different from previous games other than being realistic in nature.

It suffers from many poorly designed choices, and changes in the game. I really don't find IV a mature title.

Stuff like forced phone calls to baby sit the friends to unlock their perks, and wasting time with atrociously boring minigames, and the kind of stuff like flying rats really makes no sense for a character like Niko to begin with.

They should've offered stuff like what Mafia III promises that actually MATTERS in making the game FEEL mature, unique and a major step forward over the cartoony 3D Era games.

 

All I find in IV is just rehashing GTA III with a new coat of paint but with boring activities for just lengthening the hours you spend in the city.

In Mafia 1,the Lucas Bertone's side missions give you real benefits in taking up the side job for unlocking new cars as you progress in the story, that are better in performance and class.

 

Now look at the Stevie's car thefts. Why would Niko bother stealing thirty road vehicles for Stevie? What are the benefits in doing them?

More money? What is there to spend the money on anyways? Its the same problem with other side missions.

Even the excuse of paying Roman's debt makes no sense either, since he gets himself out of debts on his own later in the story as you progress after he wins a lot of money. He even upgrades his taxis, and even manages in buying a safehouse, while our depressed as f*ck immigrant Niko is still running errands for few dollars, and continues to remain errand boy bitch after pulling off the heist. If nothing works, the best excuse - to find that special someone.

 

I mean, seriously who the heck in their right mind would enjoy slogging through pointless errands in such bullsh*t story without any reason nor strong justification, and even find this a mature story to begin with?

 

Not me. I don't find such a story interesting, nor serious or mature by a long shot. Sure, there're moments that stand out like the scene with Darko, but for the most part, I find the story much more comical for having good laughs from knowing how badly R* executes such mature themes.

 

If you read Mafia II review then it points out a lot of issues with the story that I find strikingly similar in case of IV, too, as summarized below :

- Mafia II is a collection of

menial tasks strung together by driving, with the occasional respite of a shoot-out. And these menial tasks dont only make up the beginning of the game, but last throughout.

- Youre essentially a courier/chauffeur [ errand boy ] for the Family, and

despite apparently rising in the ranks, your tasks never become any more significant. Even by the end of the game youre still struggling to do the most tedious of jobs, which inevitably involve driving a very long way, then driving back.

- Vito begins working for Clemente, but through the machinations of the plot,

meanders between them in a way that has you completely unable to remember who works for who. But none carries any emotional significance..

 

Basically, IV failed to deliver on the promise of a believable, mature story. Much of the things in game are shallow, laughably silly and childish in nature. While the gameplay has its share of improvements, its still generally uninspired. The mechanics are flawed, and technical issues are many.

To me, it seems that people are way too forgiving of GTA IV.

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O.Z

 

Basically, IV failed to deliver on the promise of a believable, mature story. Much of the things in game are shallow, laughably silly and childish in nature. While the gameplay has its share of improvements, its still generally uninspired. The mechanics are flawed, and technical issues are many.

To me, it seems that people are way too forgiving of GTA IV.

 

 

Wrong, people aren't too forgiving towards GTA IV. It's just that they know what is a true masterpiece, when they see one. Too bad you can't see it... your loss

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B Dawg

 

GTA IV craps all over Mafia 1 - just saying.

Mafia 1 is actually meant for people mature enough to handle it, different from the casual dumbed down games like IV.

 

Enemies actually reload and have limited rounds of ammo that opens up the option to take cover and shoot when they reload as a strategy to survive unlike the enemies with infinite ammo ( :lol: IV is so realistic .. ) in IV

 

a lot superior and highly fun Free Ride mode and FREE that actually also solves the issue of narrative dissonance found in IVs story with ridiculous amount of errand sh*t to drag the narrative.

Mafia 1 story is compact and perfect in length.

IV is casual and dumbed down? Hah. Those are the words most of us use to describe GTA V, not IV. Gameplay mechanics wise, IV is the most advanced/hardcore in the series, but still easily accessible enough. People who bitch about the driving are just really terrible, driving doesn't take too much effort.

 

I never really pay attention to the enemies in missions, I usually kill everyone before they could ever run out of ammo, but I do know for a fact that during Vigilante, enemies do have limited ammo. Call the cops and watch them fight, they'll eventually run out of ammo and try to fist fight the cops.

 

Mafia 1 Free Mode or Free Roaming in GTA's Story Mode, what's the difference? In GTA, you don't have to change game modes to do whatever you want, you do whatever you want in between missions or after you've done them all. People shouldn't be bothered by ''narrative dissonance'', that's just ridiculous.

 

As great as Mafia 1 is, does it really have anything to do on the side apart from collecting cars in Free Ride Extreme? Meanwhile, you have a lot of things to do in IV while Free Roaming. Infinite Vigilante, delivering drugs, racing, assasinations, etc...

Edited by B Dawg

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Chamberman20

GTA IV wasn't even that dark and serious. The ending was sad, but other than that it had a lot of satire with a bunch mafia gangs.

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woggleman

I think IV deserved that 10 or at least a 9 but I do think some of it's fans ignore it's flaws while nitpicking other game's flaws. In the V section we see thread after thread complaining about the smallest stuff but let somebody point out a big flaw in IV like the phone calls and they don't think it's a big deal.

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Professor SmackaDabbah

Probably not. Rockstar has worked out that a less serious, funner game is more attractive to general audiences than the vice versa like IV is. That being said, I really hope they do.

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Professor SmackaDabbah

I really hope they don't just use V gameplay mechanics and make VI map and leave it as is. It will be just tacky, cheap and copy pasted. It will be an abomination that will leave a sour taste in everyone's mouth. Cheap copy pasted game for a quick buck in R* pocket.

I don't think general audiences will care too much. I mean, they've been buying nigh-identical entries of Call of Duty, Assassin's Creed, FIFA, etc. repeatedly. Adding GTA to that would arguably be worse since there's a few years between each release and expectations are higher, but unfortunately the general audiences who buy those other games time and time again probably wouldn't be too bothered.

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Osho

Mafia 1 Free Mode or Free Roaming in GTA's Story Mode, what's the difference? In GTA, you don't have to change game modes to do whatever you want, you do whatever you want in between missions or after you've done them all. People shouldn't be bothered by ''narrative dissonance'', that's just ridiculous.

I understand the open nature of GTA's sandbox world creates the ludonarrative dissonance which is fine. I'm not upset about it. The Free Ride aspect of Mafia 1 was simply meant to show how the developers didn't ignore the issue of ludonarrative dissonance in their story driven game and came up with a nice solution by keeping sandbox potential separate from the story.

On the other hand, The approach of Rockstar in presenting a SERIOUS narrative for keeping the character Niko Bellic and his story as coherent, realistic and holistic as possible without upsetting the players who pre-ordered another GTA game for its sandbox potential and not strictly for its storyline, they started to introduce restrictions making game more linear, taking away more control from players with rightly scripted missions and addition of various "mission failed" conditions, including total lack of choices ( gameplay wise ) in them, and using the shortcut of stripping away various fun activities part of the GTA tradition ever since inception, rather than improving the gameplay experience with more innovative and fresh ideas and replacing them with what??

Flying rats

Minigames

Hanging out

Other pointless side jobs

 

Do you think these activities seen in IV in comparison to previous GTAs are strong enough to carry the GTA Tradition of enjoying sandbox potential unlike the link to Mafia III provided above that explains how much interesting IV could've been with something unique and different???

 

That's the difference between how both games handle their respective themes and concept.

When I play Mafia 1, I don't have any expectations of blowing GTA out of the water since its target audience and appeal is different.

Similarly, When I play GTA, I don't expect it to be so serious, realistic and restrictive but more fun, SP campaign full with interesting content and things to do, freely without any artificial barriers to force the players in keeping them in character with Niko. I can tolerate dissonance but I can't accept nor ignore the issues related to narrative dissonance due to badly executed ideas, trying so hard to give an impression that IV is so serious, and mature that it comes off as more ridiculous, inconsistent game with this kind of treatment that's way different from the traditional GTA roots.

 

This is not a mature way to approach in setting the template for GTA in HD era in my opinion, and can be observed with increasing amount of criticisms against this template that faltered when it tried to move away from the traditional GTA roots in the garb of some mature direction.

As great as Mafia 1 is, does it really have anything to do on the side apart from collecting cars in Free Ride Extreme? Meanwhile, you have a lot of things to do in IV while Free Roaming. Infinite Vigilante, delivering drugs, racing, assasinations, etc...

No. As explained above the point is not about the "quantity" in terms of things available to do, but the "quality" of them. IV feels just a rehash of the same old and has nothing interesting to offer. It has become more a social simulator than a GTA crime game. On the other hand, Mafia 1 has little to offer in quantity but the quality seen in lots of elements to its gameplay makes it more mature and apoealing that IV should have been.

Instead IV feels like a game catered towards an immature crowd rather than adults like Mafia 1.

As far as I know then adults don't pick a GTA game to enjoy shooting flying rats, hanging out with friends nor interested in playing QUB3D. They actually expect something that sounds really mature and serious business for a crime game.

 

E:typo.

Edited by Osho

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Algonquin Assassin

I'm not the biggest fan of the flying rats or QUB3D, but seeing as these are easily ignorable they don't bother me too much. However why is the inclusion of being able to hang out with friends seen as something an adult wouldn't enjoy in a GTA game or expect something more mature? In fact what's immature about it to begin with?

 

I enjoy hanging out with the friends and I'm likely a lot older than most people on this forum. It adds an interesting dynamic to the gameplay that was completely absent from the 3D era and it's not unrealistic at all to think a criminal like Niko wouldn't hang out with his buddies every now and then. I can believe that more than Tommy and CJ dicking around with RC toys whilst running criminal empires.

 

To say GTA IV feels like it was catered towards an immature crowd is quite bluntly the dumbest thing I've ever seen anyone say on this forum and it sounds like spite for the GTA IV fanbase rather than the game itself..

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Osho

Key words: "seeing as these are easily ignorable"

 

It applies to SA easily, but in case of IV, if you start ignoring whatever little the gane has to offer, then it irks more and attracts attention from the players towards the kind of things available to do.

Its pretty clear from the posts made here and outside GTA F in criticising too much emphasis on socialising and pointless errands in IV.

Please show ne how many players ever complained ( or even bothered ) about playing video games, and other leisurely activities seen in SA???

Their response would probably be more along the lines of what you said, "seeing as these are easily ignorable" the rest of the experience found in SA is awesome and incredible fun to easily ignore minor annoyances.

Can't be said about IV. It has more annoying and boring activities to offer than awesome / incredible stuff as seen in the past.

And, no :lol: I didn't intend nor mean to say anything like that out of spite, but strictly speaking "in comparison" between both games, that is not meant in general ...

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The Rockstar Gamer 108

Nothing is impossible. As per the GTA Producer The Benz, THERE WILL BE A GTA HAVING ALL THE PREVIOUS CITIES. It will include Liberty City too. But in a different style.

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Algonquin Assassin

Key words: "seeing as these are easily ignorable"

 

It applies to SA easily, but in case of IV, if you start ignoring whatever little the gane has to offer, then it irks more and attracts attention from the players towards the kind of things available to do.

Its pretty clear from the posts made here and outside GTA F in criticising too much emphasis on socialising and pointless errands in IV.

Please show ne how many players ever complained ( or even bothered ) about playing video games, and other leisurely activities seen in SA???

Their response would probably be more along the lines of what you said, "seeing as these are easily ignorable" the rest of the experience found in SA is awesome and incredible fun to easily ignore minor annoyances.

Can't be said about IV. It has more annoying and boring activities to offer than awesome / incredible stuff as seen in the past.

And, no :lol: I didn't intend nor mean to say anything like that out of spite, but strictly speaking "in comparison" between both games, that is not meant in general ...

 

I don't know about anyone else, but the more you rubbish GTA IV and talk up San Andreas it just reinforces why I like GTA IV more. It does the opposite to what you're intending. :lol:

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Niobium

I think most GTA IV fans know that it overall people didnt like the mature direction.

 

rockstar should have just ignored those 12 year old brats who currently play GTA Online and just do their own thing. red dead also had a mature tone, yet i've never seen anyone who hates that game. MP3 also had a mature theme and the game was dope AF

 

sh*t what am i saying, the housers care about selling shark cards.

Edited by Niobium

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The Rockstar Gamer 108

I had got 2 books and one map free in the package of gta IV. It showed Rockstar says HELL NO to LIBERTY CITY.

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Osho

Nowhere I was using SA in my responses but another gritty, realistic serious and mature game called Mafia 1. In your case, SA fits more perfectly as an example to your statement.

Not rubbishing IV :lol:

Speaking absolutely on point about major issues in relation to how IV executes many ideas so poorly that might be very easy to forgive and overlook ( though not so easy when it comes to SA or V. Some double standards, eh? ) but there are many people who have been also saying the same thing about the gaming monstrosity that is GTA IV in the garb of mature direction.

The worst thing about IV id the sheer overabundance of the most boring stuff imagineable, and how they are extremely poor in the actual replay value against their predecessors, which several people from this section also keep bashing GTA V with the same criticisms they find rubbish about IV. Strange.

The entire progression of the storyline in IV has this Hollywood like formula: drive through a mission, chase / shoot a few dudes ( nobody understands why Niko allows them to escape each time to torture the players in chasing them? ), and a long cut scene.

Rinse and repeat over 80 times throughout the story that feels so extremely scripted in nature, it makes it a complete waste of picking a controller to play these sections of movies that will play out the exact same way on subsequent playthrough with only minor differences here and there, and this approach is nothing short of a disservice to the old fans of GTA who want more freedom and choices.

Yes, I do realise that such a cinematic Hollywood template helps to make for an uninterruptive storytelling experience with loads of fancy cut scenes that makes Niko look like a badass action hero, but are we forgetting that video games are supposed to also offer the player's more "gameplay" and everything, that would not make them feel like they are watching a movie DVD to sit through frequent cutscenes than have more open ended flow of action??

Similar to how Mafia 1 succeeds in offering a cinematic experience without having any negative effect on the gameplay.

The unfortunate part is that I have never understood why people in this section are so forgiving of IVs clear and obvious flaws yet label it as a "masterpiece" or "cult classic"

I mean, seriously. Its really insane and makes no sense to labelIV with those tags at all.

Its like no one can admit a game like IV can also offer a subpar experience despite being "the most advanced/hardcore in the series". I'm sure if IV had been released under the name of a different developer without that Rockstar logo, then no one would even think about calling a clunky, sluggish, technically poor and inferior in quality, badly executed game like IV deserving an impressive 10/10 or 9/10 great game, let alone a masterpiece/cult-classic :lol:

Its best that people should stop making excuses for all the IVs flaws, and start looking at IV with more rational and an unbiased view for the better of the series.

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Son of Zeus

Nothing is impossible. As per the GTA Producer The Benz, THERE WILL BE A GTA HAVING ALL THE PREVIOUS CITIES. It will include Liberty City too. But in a different style.

And now that he's gone, it will end up being Online only.

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Zello

 

Nothing is impossible. As per the GTA Producer The Benz, THERE WILL BE A GTA HAVING ALL THE PREVIOUS CITIES. It will include Liberty City too. But in a different style.

And now that he's gone, it will end up being Online only.

 

Not really Strauss Zelnick said that GTA online won't be permanent

http://www.gamespot.com/articles/gta-online-wont-be-supported-forever-take-two-ceo-/1100-6440383/

 

Just not anytime soon

Edited by Zello

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Big_Smiley

 

 

Nothing is impossible. As per the GTA Producer The Benz, THERE WILL BE A GTA HAVING ALL THE PREVIOUS CITIES. It will include Liberty City too. But in a different style.

 

And now that he's gone, it will end up being Online only.

 

Not really Strauss Zelnick said that GTA online won't be permanent

http://www.gamespot.com/articles/gta-online-wont-be-supported-forever-take-two-ceo-/1100-6440383/

 

Just not anytime soon

Hope they take their time with SP then. Stopped playing GtaO long ago. But might be too good to be true. Damn Houser brothers have gone crazy these past years.

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Algonquin Assassin

I'm sure if IV had been released under the name of a different developer without that Rockstar logo, then no one would even think about calling a clunky, sluggish, technically poor and inferior in quality, badly executed game like IV deserving an impressive 10/10 or 9/10 great game, let alone a masterpiece/cult-classic :lol:

 

Well I have a differing view that if GTA IV was a new I.P released by a different developer it would've been appreciated more for its own merits instead of being bashed by whiny San Andreas fanboys who couldn't stomach that it was a different game than they were used to.

 

But that's completely irrelevant now. It's been 8 years. Get over it.:)

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Osho

Of course, we should appreciate IV and judge the game for its own merit. The point is no game is immune to criticisms, and able to stand or fall on their own merits, too!

It applies in case of Mafia 1 and SA as well, but when it comes to IV then more often than not, I find people quite rude and becoming upset to read many uncomfortable truth about GTA IV which strangely they seem to show low tolerance for other games with respect to the same criticisms they just don't seem to be able to take when pointed out about IV, and likely present some absurd theories in defence that clearly makes no sense and defies all logic. Since its the legendary, masterpiece IV every criticism can be justified and there's nothing even remotely negative about those "glaring flaws" be story and/or gameplay wise.

One cannot expect others to appreciate every thing about IV that are obviously disappointing in experience, and easily ignore them at the same time.

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Uncle Vlad

sh*t what am i saying, the housers care about selling shark cards.

 

moar shark cards = moar money to spend on coke moar coke > a quality game

 

 

I had got 2 books and one map free in the package of gta IV. It showed Rockstar says HELL NO to LIBERTY CITY.

 

LC is supposed to be the worst city in America. So what do you expect, the tourist guide that comes with the game being full of praises for LC, lol?

Edited by Uncle Vlad

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The Rockstar Gamer 108

LC was the worst place in America till 2002. After that it became the best place in America, as we saw in gta IV.

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woggleman

 

I think most GTA IV fans know that it overall people didnt like the mature direction.

 

rockstar should have just ignored those 12 year old brats who currently play GTA Online and just do their own thing. red dead also had a mature tone, yet i've never seen anyone who hates that game. MP3 also had a mature theme and the game was dope AF

 

sh*t what am i saying, the housers care about selling shark cards.

 

Red Dead was the first the game in it's series because most people didn't know about Red Dead Revolver. It came out of the gate as a mature and gritty western while IV followed San Andreas which was the most over the top GTA yet and to this day is the most popular game in the series. It was a complete 180 to go from that to a dark and gritty crime epic.

 

Also I have no issue with hanging out with friends but it is annoying how they just call out of nowhere and if you ignore them they get mad at you. Yoga is easily ignorable after that one mission yet people still complain about it.

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B Dawg

 

sh*t what am i saying, the housers care about selling shark cards.

 

moar shark cards = moar money to spend on coke moar coke > a quality game

 

 

I had got 2 books and one map free in the package of gta IV. It showed Rockstar says HELL NO to LIBERTY CITY.

 

LC is supposed to be the worst city in America. So what do you expect, the tourist guide that comes with the game being full of praises for LC, lol?

Yet it turns out, Los Santos is the worst city in America :lol: and Liberty City is the best!

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Journey_95

Nowhere I was using SA in my responses but another gritty, realistic serious and mature game called Mafia 1. In your case, SA fits more perfectly as an example to your statement.

Not rubbishing IV :lol:

Speaking absolutely on point about major issues in relation to how IV executes many ideas so poorly that might be very easy to forgive and overlook ( though not so easy when it comes to SA or V. Some double standards, eh? ) but there are many people who have been also saying the same thing about the gaming monstrosity that is GTA IV in the garb of mature direction.

The worst thing about IV id the sheer overabundance of the most boring stuff imagineable, and how they are extremely poor in the actual replay value against their predecessors, which several people from this section also keep bashing GTA V with the same criticisms they find rubbish about IV. Strange.

The entire progression of the storyline in IV has this Hollywood like formula: drive through a mission, chase / shoot a few dudes ( nobody understands why Niko allows them to escape each time to torture the players in chasing them? ), and a long cut scene.

Rinse and repeat over 80 times throughout the story that feels so extremely scripted in nature, it makes it a complete waste of picking a controller to play these sections of movies that will play out the exact same way on subsequent playthrough with only minor differences here and there, and this approach is nothing short of a disservice to the old fans of GTA who want more freedom and choices.

Yes, I do realise that such a cinematic Hollywood template helps to make for an uninterruptive storytelling experience with loads of fancy cut scenes that makes Niko look like a badass action hero, but are we forgetting that video games are supposed to also offer the player's more "gameplay" and everything, that would not make them feel like they are watching a movie DVD to sit through frequent cutscenes than have more open ended flow of action??

Similar to how Mafia 1 succeeds in offering a cinematic experience without having any negative effect on the gameplay.

The unfortunate part is that I have never understood why people in this section are so forgiving of IVs clear and obvious flaws yet label it as a "masterpiece" or "cult classic"

I mean, seriously. Its really insane and makes no sense to labelIV with those tags at all.

Its like no one can admit a game like IV can also offer a subpar experience despite being "the most advanced/hardcore in the series". I'm sure if IV had been released under the name of a different developer without that Rockstar logo, then no one would even think about calling a clunky, sluggish, technically poor and inferior in quality, badly executed game like IV deserving an impressive 10/10 or 9/10 great game, let alone a masterpiece/cult-classic :lol:

Its best that people should stop making excuses for all the IVs flaws, and start looking at IV with more rational and an unbiased view for the better of the series.

I think its best you just accept that some people like GTA IV a lot and definitely think its a masterpiece. Nothing insane about it

Seriously you try SO hard to hate on IV everywhere and think that will somehow change people's minds, its ridiculous. Just stop.

 

Your ramblings (seriously at least edit your posts better) are getting old, jesus.

 

Also if anything GTA IV would have been liked more if it didn't have the GTA label, as SOL said. Butthurt SA fanboys wouldn't have bashed it and we would have gotten more mature games in the series.

Edited by Journey_95

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Journey_95

 

 

I think most GTA IV fans know that it overall people didnt like the mature direction.

 

rockstar should have just ignored those 12 year old brats who currently play GTA Online and just do their own thing. red dead also had a mature tone, yet i've never seen anyone who hates that game. MP3 also had a mature theme and the game was dope AF

 

sh*t what am i saying, the housers care about selling shark cards.

 

Red Dead was the first the game in it's series because most people didn't know about Red Dead Revolver. It came out of the gate as a mature and gritty western while IV followed San Andreas which was the most over the top GTA yet and to this day is the most popular game in the series. It was a complete 180 to go from that to a dark and gritty crime epic.

 

Also I have no issue with hanging out with friends but it is annoying how they just call out of nowhere and if you ignore them they get mad at you. Yoga is easily ignorable after that one mission yet people still complain about it.

 

Yeah looking back it was quite bold of Rockstar games to go the exact opposite direction of GTA SA, not something you see a AAA developer doing these days.

I doubt the current Rockstar games would have done it though...at least I hope the deliver on the next Red Dead

Edited by Journey_95

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Algonquin Assassin

Of course, we should appreciate IV and judge the game for its own merit. The point is no game is immune to criticisms, and able to stand or fall on their own merits, too!

It applies in case of Mafia 1 and SA as well, but when it comes to IV then more often than not, I find people quite rude and becoming upset to read many uncomfortable truth about GTA IV which strangely they seem to show low tolerance for other games with respect to the same criticisms they just don't seem to be able to take when pointed out about IV, and likely present some absurd theories in defence that clearly makes no sense and defies all logic. Since its the legendary, masterpiece IV every criticism can be justified and there's nothing even remotely negative about those "glaring flaws" be story and/or gameplay wise.

One cannot expect others to appreciate every thing about IV that are obviously disappointing in experience, and easily ignore them at the same time.

I don't think GTA IV should be immune of criticism nor would I expect anyone to appreciate every single thing about it however I do think you're being quite ridiculous with your generalising.

 

Take this thread for example http://gtaforums.com/topic/733749-things-youve-actually-disliked-about-gta-iv/

 

The whole purpose of that thread is for people to vent out what they dislike and quite a number of GTA IV fans (myself included) have contributed to that thread so I don't think we're uncomfortable with the so called "truths" about GTA IV.

 

Many GTA IV fans are willing to let out with the things they dislike, but the problem from what I've seen over the last months in particular especially anything concerning you is people have been growing tired of trying to discuss anything regarding GTA IV only for you to completely shoot it down with pro San Andreas or Mafia 1 propaganda. This thread is prime example of exactly what I'm talking about.

 

I mean why is it whenever anyone else brings up something negative about GTA IV they never get the reaction you get?

 

It's not about people feeling uncomfortable with GTA IV's flaws being brought to the forefront it's more that they've grown tired of your stale, repetitive, condescending posts that make it seem like you have difficulty living everyday life knowing people consider a video game a "masterpiece" that you think is garbage.

 

Maybe I'm being too blunt here, but I'm only telling it like it is.

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The Rockstar Gamer 108

 

Of course, we should appreciate IV and judge the game for its own merit. The point is no game is immune to criticisms, and able to stand or fall on their own merits, too!

It applies in case of Mafia 1 and SA as well, but when it comes to IV then more often than not, I find people quite rude and becoming upset to read many uncomfortable truth about GTA IV which strangely they seem to show low tolerance for other games with respect to the same criticisms they just don't seem to be able to take when pointed out about IV, and likely present some absurd theories in defence that clearly makes no sense and defies all logic. Since its the legendary, masterpiece IV every criticism can be justified and there's nothing even remotely negative about those "glaring flaws" be story and/or gameplay wise.

One cannot expect others to appreciate every thing about IV that are obviously disappointing in experience, and easily ignore them at the same time.

I don't think GTA IV should be immune of criticism nor would I expect anyone to appreciate every single thing about it however I do think you're being quite ridiculous with your generalising.

Take this thread for example http://gtaforums.com/topic/733749-things-youve-actually-disliked-about-gta-iv/

The whole purpose of that thread is for people to vent out what they dislike and quite a number of GTA IV fans (myself included) have contributed to that thread so I don't think we're uncomfortable with the so called "truths" about GTA IV.

Many GTA IV fans are willing to let out with the things they dislike, but the problem from what I've seen over the last months in particular especially anything concerning you is people have been growing tired of trying to discuss anything regarding GTA IV only for you to completely shoot it down with pro San Andreas or Mafia 1 propaganda. This thread is prime example of exactly what I'm talking about.

I mean why is it whenever anyone else brings up something negative about GTA IV they never get the reaction you get?

It's not about people feeling uncomfortable with GTA IV's flaws being brought to the forefront it's more that they've grown tired of your stale, repetitive, condescending posts that make it seem like you have difficulty living everyday life knowing people consider a video game a "masterpiece" that you think is garbage.

Maybe I'm being too blunt here, but I'm only telling it like it is.

You are 100 percent true. I also ignore the bugs and demerits of gta IV.

1. Lagging after 2 hrs of gameplay.

2. Too many pigeons to kill.

3. Difficult to type cheats.

4. Map bugs.

5. Many times the body of the cars were missing while gameplay.

6. Less Guns.

7. Less Sunlight and dull weather etc.

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