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Why do you hate modders?


Toxic_Paradox
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DarkSavageDeathlyCloud

Second comment of this thread is what i had in mind...

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minimumsix

i hate the ones that play deathmatches trying to look normal but every now and then i see them rolling like a tumbleweed and surviving an rpg to the face.

most of those types tend to be around level50 to not make it look so obvious that they're cheaters

Edited by minimumsix
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LordRaijin

I have nothing against modders.... Everyone has the right to play the game however they desire, BUUUUUUUUUUUUUT! I start hating them when they start to force their gameplay onto other players who want to play the game legitimately.

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Da Elite Ninjah

unlimited armor/snacks...

double roll

more health...

Edited by Da Elite Ninjah
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Modders I quite like. They modify and adjust the game to keep it fresh and interesting, not to mention longer than what the developers intended. They add or fix things that could've (and should've) been fixed long ago.

My stance on modifications are as follows: It's okay, just don't bother me with it. I like the game as is, keep your incessant need to spawn dicks, dildos, chrome planes and clown busses to yourself.

 

Scripters and skiddies that ruin mine and others game experience with their sh*t is the cancer that ruins this game online, and they can politely and kindly, f*ck off as much as humanly possible.

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There have been quite a few topics but i will say it again. Dont confuse modders with script kids/cheaters. Modders are people who have the skill to create a program that does stuff while others are just people using it to thier advantage against others to show dominance. I am not a fan of modding myself but i am not against it by any means some people have fun with different stuff. About using mods in online i am 100% against. Reason is it gives you an unfair advantage against other players + it destroys their game. And one more thing i dont even mind people who mod to have money or whatever thing that doesnt effect my gameplay at all. Since I started playing GTA:O i had no idea that it could mess up the game so badly that i don't even leave passive mod anymore in public games. Blowing you up, setting you on fire, turning you into different objects, teleporting you, removing you from your own car, removing all your ammo, removing all your weapons, them having godmod and killing you and so on. These are problems for PC players and yes i dont care about your master race arguments. For now it seems current consoles are safe which means that they can play the game as rockstar intented for myself i had like a month or so and i can truly say this game is amazing without cheaters, the free roam events are a lot of fun same for PVP and Vip work.

 

PS: Sorry for the long post hope no one minds :)

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Semaj 2JZ♢

I don't hate modders. I pity them. They are nothing but piggyback, try hards, attempting to be cool by molesting someone else's very hard work and then passing it off as some uber accomplishment. Nice try, but their irrelevance is still very much intact. Weaklings.

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Good point re who's writing the software and who's using it...it used to aggravate me to no end when people using my software claimed to be hacking...but even so, I knew that I was complicit in what they were doing by enabling it.

 

On that note, I have no positive regard for (some of) the actual software creator "modders" either, they're a big part of the problem...limit your menus to offline use, great, include hotkeys for griefing, I hope you die in a fire.

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Everyone has the right to play the game however they desire

 

Actually you're not quite 100% right here, as 99 times out of 100, there is a Terms of Service or End User License Agreement which you should abide by.

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Hail Sithis

Only hate those that disrupt the session for everyone (I.e. blowing everyone up, taking weapons, attaching objects, trying to crash me/others, etc).

I use mods too, but I'm almost always off radar somewhere doing stuff on my own. If I know someone's griefing and who's doing it, I'll go all out to get rid of them.

If I see people tumbling around with a million things attached to them or a cluster of planes/tanks anywhere, I clear them. If someone complains their weapons go missing, I give them all weapons. If someone asks for money, I may even give them some (not dropping bags though cause that sh*t is stupid), and so on.

There's a ton of people that do this, but we usually don't reveal ourselves (at least i don't) like the griefers do.

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Modding, like Hacking in an Online game is cheating plain and simple. Not only do they have an unfair advantage, but spawning airliners and other vehicles into the map causes lag so they are interfering with other peoples gaming fun. I wouldn't have a problem with mods if they were separated into their own server (a choice of Mods on/off) but having to constantly search for a modder/hacker free game has become impossible and the majority of those people are asshats.


.. If I know someone's griefing and who's doing it, I'll go all out to get rid of them.

And if that person isn't using a mod to grief people and you use one to "get rid of them" then you are a cheater.

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Diana McFarland

I hate modders period.

 

every single last one of them.

 

I know for a fact that hacking isnt fun unless you have an audience to solicit/harass.

 

and that's been the case with every single modder ive met.

 

 

almost every lobby theres always a modder.

 

and what are the people doing who are in those lobbies?

 

they're all asking for the modder to leave.

 

This crap kills games, and its stupid because it's literally never going to stop.

 

There's something mentally wrong with people who mod/hack a game, especially the ones who solicit/abuse players with their crap.

I shouldn't have to get fed up and make a private session.. that defeats the purpose of playing GTA online.

 

The fact that rockstar still hasn't made an advanced security system like other game sis ridiculous.

 

if you support modding/hacking you're whats wrong with the gaming community as a whole.

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Modding as a concept in and of itself is harmless, and it builds community. Not to mention provide hours of additional (usually) free content.

 

If this against the developers wishes and intent for the game is another matter, but I always got the impression Rockstar got the stance that "We're cool with it, just not online."

I wish people weren't so thickheaded to think they can use it online without repercussion, which why it's important to e-mail any potential evidence to their banhammer e-mail address, as opposed to reporting them ingame. Why?

 

Well, mostly because they can remove the report anyhow, that's why.

Modding is good for a game and the gaming community as a whole, abuse of it isn't.

Besides skiddies being sh*tstains ain't modders, they're scumbags.

 

Rockstar is partly to blame though, for designing their network system to be P2P. A lot of it could be solved with a dedicated server. It's not like amount of players are in such high numbers that it rivals MMOs like WoW.

Blizzard manage that just fine with proper scheduling. (Not that Blizzard is faultless either, for that matter.)

 

Aside from GTAIV, which I consider just a beta-test online experience of the GTA world.. and Red Dead Redemption (that I sadly never got to play online.) this is their first proper designed and maintained online enterprise. Handling a community they've had a general attitude of "Don't communicate at all with" to "These people demand answers" have been a significant strain on their enthusiasm. At least that's the impression I get.

 

They've learned a lot from it, but Rockstar ain't a stupid developer. Expect even greater things in eventual installments. They only designed things around the shark-cards to begin with because it was the only payment model for maintaining the service they found viable that could benefit both the consumer and themselves. Alternatively would be a subscription based service, but given the controversy it has in some circles, not to mention it's not really Rockstar's style either I'd wager against that. They probably looked into it, but no.

 

Anyway, I'm going off the topic. It's late.

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I don't hate modders. I pity them. They are nothing but piggyback, try hards, attempting to be cool by molesting someone else's very hard work and then passing it off as some uber accomplishment. Nice try, but their irrelevance is still very much intact. Weaklings.

So replacing in game cars with licensed real cars makes them try hards? You're not going to last long in the modding section of the forum m8y.

 

E-

Watch this, then I think you'll retract you idiotic statement.

 

 

E 2-

Also, lol, I wonder how you'll feel when Bethesda actually encourages modding to their games, PC and console.

 

In short. Don't be stupid.

Edited by Shaundi.
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I take the view that as long as a modder isn't setting anyone on fire, raping, or otherwise harassing someone, then they're ok.

 

Even money glitching ones don't really bother me - I mean, shark cards are there anyway right?

 

If they're bothering people though ... F**k those guys.

Edited by Icantthinkofonew
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The ones who engage in rape of other characters or set others on fire, disrupting the game ect. aren't modders, a certain someone who I quoted above should take note. That's a script kiddie, modders are good. Some people should learn the difference.

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which why it's important to e-mail any potential evidence to their banhammer e-mail address, as opposed to reporting them ingame. Why?

 

Well, mostly because they can remove the report anyhow, that's why.

 

Rockstar is partly to blame though, for designing their network system to be P2P. A lot of it could be solved with a dedicated server. It's not like amount of players are in such high numbers that it rivals MMOs like WoW.

 

 

Are you playing on last generation? If you're not, sending anything to the banhammer email is a waste of time because either a) the email will bounce back or b) you'll be told to use the in-game reporting facility. Evidence isn't accepted anymore for current gen versions - just try it, and you'll be told 'thanks, use the in-game reporting option, here's how...'

 

Although in theory reports can be cleared, because they are (ServerAuthoritative="true") the chances of that information syncing and saving to the cloud servers are very slim, if at all. It's just a statistic at the end of the day, and the server authoritative tag being true suggests the changes will be client-side only, regardless of what data is reported to you by whatever tool you're using to see reports.

 

And again you're right about the P2P Hybrid mix, but at the end of the day, Rockstar Games haven't actually made that much NET profit from this game, and dedicated servers cost an awful lot to run. Considering GTA Online has been considered a 'beta', we can only hope they have a better system in the future, but I won't hold out on that till I see it.

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Ss4gogeta0

A. They arent Modders. Im a modder, you dont see me doin the sh*t they do. they are Cheaters/hackers

 

B. most are teenagers and have very little actual experience with hacking, we call these script kiddies because they use someone elses scripting to do stuff... Usually after buying said script

 

C. they piss me off. Most of them that do this are greifers who want to terrorize other people then say "But thats part of the game"

 

I keep getting asked by people who know me on here to drop millions of dollars, I dont play that way. I prefer enjoying the game as it is

Edited by Ss4gogeta0
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Hail Sithis

Modding, like Hacking in an Online game is cheating plain and simple. Not only do they have an unfair advantage, but spawning airliners and other vehicles into the map causes lag so they are interfering with other peoples gaming fun. I wouldn't have a problem with mods if they were separated into their own server (a choice of Mods on/off) but having to constantly search for a modder/hacker free game has become impossible and the majority of those people are asshats.

.. If I know someone's griefing and who's doing it, I'll go all out to get rid of them.

 

And if that person isn't using a mod to grief people and you use one to "get rid of them" then you are a cheater.

we're talking about modding right?

why bring that up, you just took that line out of context lol

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which why it's important to e-mail any potential evidence to their banhammer e-mail address, as opposed to reporting them ingame. Why?

 

Well, mostly because they can remove the report anyhow, that's why.

 

Rockstar is partly to blame though, for designing their network system to be P2P. A lot of it could be solved with a dedicated server. It's not like amount of players are in such high numbers that it rivals MMOs like WoW.

 

 

Are you playing on last generation? If you're not, sending anything to the banhammer email is a waste of time because either a) the email will bounce back or b) you'll be told to use the in-game reporting facility. Evidence isn't accepted anymore for current gen versions - just try it, and you'll be told 'thanks, use the in-game reporting option, here's how...'

 

Although in theory reports can be cleared, because they are (ServerAuthoritative="true") the chances of that information syncing and saving to the cloud servers are very slim, if at all. It's just a statistic at the end of the day, and the server authoritative tag being true suggests the changes will be client-side only, regardless of what data is reported to you by whatever tool you're using to see reports.

 

And again you're right about the P2P Hybrid mix, but at the end of the day, Rockstar Games haven't actually made that much NET profit from this game, and dedicated servers cost an awful lot to run. Considering GTA Online has been considered a 'beta', we can only hope they have a better system in the future, but I won't hold out on that till I see it.

 

I wasn't aware that the email was ineffective. I play on PC. I used to play 360, but only really singleplayer. I'm sorry.

My comprehension was as far as to think that contacting Rockstar themselves individually outside of the game where it could be influenced or picked up by someone running a script would heighten the chance of their demise, that's all the stance I was going for with it.

 

As far as getting a better system going, I remember before PC release around the time of the spectulation was at an all time high, I was so eager to make a topic regarding the issue of scripters. I had recently tried the GTAIV multiplayer for the first time and saw it get thoroughly abused. This was due to the P2P system that was also used there, and I was so disappointed and devastated as I was hoping it could be so much more. The lack of information on Rockstar's behalf regarding the issue along with their long line of struggling to communicate properly with their fans, and their sometimes very rigid way of expressing themselves made me have a very reserved opinion of GTAO as a concept.

 

When it was confined within the realms of the 360 and PS3 I wasn't all that concerned. I didn't play these outside of singleplayer, and because I'm a major PC supporter I wasn't worried. When the rumor mill began that PC and next-gen was in the works I began to worry about my own experience of it, given the past with IV. I doubt I'm the only person with those concerns at the time, but the community as a whole seemed quite wrapped up in the content rather than the ramifications a poorly designed network system could create for the playerbase.

I still regret to this day that I didn't make that topic, so I'd at least have something to show for it. That I made a conscious effort to put attention on the issue, but I didn't. I felt I didn't I know enough about the topic to talk about at the time, but the core idea was still in my mind.

 

Then again, hindsight is easy.

Edited by OCDee
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Modders create additional game content.

Cheaters use third-party software to harass players.

 

Learn the f*cking difference.

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Toxic_Paradox

Modders create additional game content.

Cheaters use third-party software to harass players.

 

Learn the f*cking difference.

 

Hey as you see at the title mate it says modders not cheaters so some other people says they hate modders example like spawning clones likely to crash your game or spawning things.

 

But that dosent mean that the opinion they can only say is about modders . I will allow players to say their opinions on cheaters also

 

 

 

 

 

Deal with it

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Modders create additional game content.

Cheaters use third-party software to harass players.

 

Learn the f*cking difference.

Hey as you see at the title mate it says modders not cheaters so some other people says they hate modders example like spawning clones likely to crash your game or spawning things.

But that dosent mean that the opinion they can only say is about modders . I will allow players to say their opinions on cheaters also

Title says about modders, but everyone is talking about cheaters only. There are like 3 comments about modders in the whole thread, so if you want to "nibble", then do so to those people who actually are of topic, not the one that corrects them.

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I hate modders period.

 

 

Yes, that time of the month when they are very uptight and not feeling very well is difficult on everyone.

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Joey McCoy

LOL!

 

Concerning modders in multiplayer -

 

Modders can be arrogant little pricks who think they can do anything they want and get away with it. My crew have dealt with modders before and most, if not all, of them were butthurt little kids or teenagers when their mods couldn't help them get revenge on us killing them. They're so lazy they'd traded skill for hacks. It's truly pathetic.

 

And when we called them out for it, they moaned and made up excuses, like...

  • "I've never gotten banned for a modded account/playing modded software. What makes you so sure I will?"
  • "I'll just buy a new account if I get banned. I got the cash."
  • "Sucks for you, you don't have your own mods."
  • [other specified curse words signifying a fragile ego]

No exceptions should be made to modders regardless whether they have no malicious intent.

 

The scourge of any multiplayer game.

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LOL!

 

Concerning modders in multiplayer -

 

Modders can be arrogant little pricks who think they can do anything they want and get away with it. My crew have dealt with modders before and most, if not all, of them were butthurt little kids or teenagers when their mods couldn't help them get revenge on us killing them. They're so lazy they'd traded skill for hacks. It's truly pathetic.

 

And when we called them out for it, they moaned and made up excuses, like...

  • "I've never gotten banned for a modded account/playing modded software. What makes you so sure I will?"
  • "I'll just buy a new account if I get banned. I got the cash."
  • "Sucks for you, you don't have your own mods."
  • [other specified curse words signifying a fragile ego]

No exceptions should be made to modders regardless whether they have no malicious intent.

 

The scourge of any multiplayer game.

FFS no the "scourge" of this game are brain-damaged people like you who keep talking about modders like had any impact on multi-player aspect of the game - THEY DON'T!

Modders are single-player exclusive (witch exception of visual things that only the modder can see in MP).

Banning for modding is in most cases impossible, unless mods affect your MP performance (they can be considered cheats then), like changing POV, or colours of uniforms in a shooter to make enemies more visible.

 

You also used word hacks, which is also different thing entirely.

 

Once again, if you have no idea what you are talking about, don't talk.

Game is rated for adults, and adults should have basic understanding of what modding is.

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