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Any way to detect what businesses the player owns?


sollaholla
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sollaholla

Just looking for a Hash that can tell me if the player owns a specific business or not (SP).

Thanks in advance!

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Use STAT_GET_BOOL

<stat Name="PROP_BOUGHT_TRAF"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought arms trafficking property" /><stat Name="PROP_BOUGHT_CSCR"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought car scrap yard property" /><stat Name="PROP_BOUGHT_WEED"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought weed shop property" /><stat Name="PROP_BOUGHT_TAXI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought taxi lot property" /><stat Name="PROP_BOUGHT_CMSH"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought car mod shop property" /><stat Name="PROP_BOUGHT_SOCO"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought sonar collections property" /><stat Name="PROP_BOUGHT_TOWI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought towing impound property" /><stat Name="PROP_BOUGHT_GOLF"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought golf club property" /><stat Name="PROP_BOUGHT_CINV"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought vinewood cinema property" /><stat Name="PROP_BOUGHT_CIND"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought downtown cinema property" /><stat Name="PROP_BOUGHT_CINM"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought morningwood cinema property" /><stat Name="PROP_BOUGHT_BARTE"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar tequilala property" /><stat Name="PROP_BOUGHT_BARPI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar pitchers property" /><stat Name="PROP_BOUGHT_BARHE"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar hen house property" /><stat Name="PROP_BOUGHT_BARHO"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar hookies property" /><stat Name="PROP_BOUGHT_STRIP"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought strip club property" />
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sollaholla

For anyone wondering how to use this in C#, here's an example:

bool GetStat(string stat)    {        unsafe        {            bool stat_get;            Function.Call<bool>(Hash.STAT_GET_BOOL, stat, &stat_get, 1);            return stat_get;        }    }
Edited by sollaholla
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string[] properties = new string[16] { "PROP_BOUGHT_TRAF", "PROP_BOUGHT_CSCR", "PROP_BOUGHT_WEED", "PROP_BOUGHT_TAXI", "PROP_BOUGHT_CMSH", "PROP_BOUGHT_SOCO", "PROP_BOUGHT_TOWI", "PROP_BOUGHT_GOLF", "PROP_BOUGHT_CINV", "PROP_BOUGHT_CIND", "PROP_BOUGHT_CINM", "PROP_BOUGHT_BARTE", "PROP_BOUGHT_BARPI", "PROP_BOUGHT_BARHE", "PROP_BOUGHT_BARHO", "PROP_BOUGHT_STRIP" };

bool[] propertiesBought = new bool[16];

 

OutputArgument outArg = new OutputArgument();

 

for (int i = 0; i < properties.Length; i++)

{

Function.Call<bool>(Hash.STAT_GET_BOOL, Game.GenerateHash(properties), outArg, -1);

propertiesBought = outArg.GetResult<bool>();

}

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sollaholla

 

Use STAT_GET_BOOL

<stat Name="PROP_BOUGHT_TRAF"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought arms trafficking property" /><stat Name="PROP_BOUGHT_CSCR"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought car scrap yard property" /><stat Name="PROP_BOUGHT_WEED"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought weed shop property" /><stat Name="PROP_BOUGHT_TAXI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought taxi lot property" /><stat Name="PROP_BOUGHT_CMSH"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought car mod shop property" /><stat Name="PROP_BOUGHT_SOCO"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought sonar collections property" /><stat Name="PROP_BOUGHT_TOWI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought towing impound property" /><stat Name="PROP_BOUGHT_GOLF"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought golf club property" /><stat Name="PROP_BOUGHT_CINV"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought vinewood cinema property" /><stat Name="PROP_BOUGHT_CIND"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought downtown cinema property" /><stat Name="PROP_BOUGHT_CINM"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought morningwood cinema property" /><stat Name="PROP_BOUGHT_BARTE"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar tequilala property" /><stat Name="PROP_BOUGHT_BARPI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar pitchers property" /><stat Name="PROP_BOUGHT_BARHE"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar hen house property" /><stat Name="PROP_BOUGHT_BARHO"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar hookies property" /><stat Name="PROP_BOUGHT_STRIP"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought strip club property" />

Where did you find those btw?

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