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Your views on corner shooting


Arrows to Athens
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Do you think corner shooting is fair play and acceptable?  

112 members have voted

  1. 1. Is corner shooting fair?

    • No, it's unfair and cheating.
    • Yes, it's fair, and I have no problem with it.


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Arrows to Athens

It drives me round the bend. No, it doesn't really I just felt like making a bad joke. I've barely noticed it happening I don't think it's a big issue for the most part.

 

I do agree with Furry Monkey though that if anything it should be fixed, either that or add shoulder switching to even it out and make it harder to exploit corner shooting.

You can't fix something that's part of the game's mechanics; in fact, there's nothing to fix.

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MeisterJazz

Not a problem for me. I just rush them with my auto shotgun

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It drives me round the bend. No, it doesn't really I just felt like making a bad joke. I've barely noticed it happening I don't think it's a big issue for the most part.

 

I do agree with Furry Monkey though that if anything it should be fixed, either that or add shoulder switching to even it out and make it harder to exploit corner shooting.

You can't fix something that's part of the game's mechanics; in fact, there's nothing to fix.

You said it yourself, one player sees the other clear as day whereas the other poor bastard sees bullets coming out of a wall and no other player.

 

Doesn't sound like intended game mechanics or something that doesn't need fixing.

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Arrows to Athens

 

 

It drives me round the bend. No, it doesn't really I just felt like making a bad joke. I've barely noticed it happening I don't think it's a big issue for the most part.

 

I do agree with Furry Monkey though that if anything it should be fixed, either that or add shoulder switching to even it out and make it harder to exploit corner shooting.

You can't fix something that's part of the game's mechanics; in fact, there's nothing to fix.

You said it yourself, one player sees the other clear as day whereas the other poor bastard sees bullets coming out of a wall and no other player.

 

Doesn't sound like intended game mechanics or something that doesn't need fixing.

 

I'm already aware that it gives the player an advantage, but it's still part of the game' mechanics, since it's a third-person shooter. Corner shooting also exists in many other third-person shooter games as well, not just GTA. There's nothing to fix, and changing the game's mechanics would be troublesome. How would they even 'fix' this problem?

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BiscuitTheCat59

Not really cheating when it's just bad game design.

 

Easy fix. Add 'Shoulder' switching. Battlefront in 3rd person allows me to see around walls and switch shoulders to left or right side.

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At this rate why can't they just let us pay $10,000 to kill entire other team with one button.

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Okay, I see the trend happening with all these "Do you think <insert benign GTAO tactic here> is fair?"

What's next, "Do you think Auto Aim is fair?" or "Do you think helicopter blades are fair?" or "Do you think it's fair we can't use toilets?"

Really. The word "fair" is so overused in our culture, mostly by spoiled, entitled children who are handed everything without having to work for it.

That said, yes. It is fair. Except when someone shoots me. Then it's completely unfair. And stupid. And I hate it. And it's my ball and I'm going home! n'yah! :p

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Datguy8925

Oh so this is why the AI in contact missions don't shoot at me while I'm aiming? Well it's unfair in a PvP sense, but fair game against AI.

Edited by Datguy8925
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Just roll and use shotgun/heavy revolver/explosive.

 

Not really a big deal unless it's a user created DM designed to exploit this mechanic.

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Str33tJustus

Perfectly legal in my books. I do it all the time and when it's being done to me, I just use rockets.

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Anyone getting caught out with this more than once is just plain stupid. Just move away, reposition, ignore the waster and get on with your gaming, there is many ways to combat/ignore this type of play. The problem is more the butthurt ppl who want to get their own back. It is what it is, they aint gonna fix it. Move on ffs and stop bitching about every time you get killed ffs.

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l Marksman God l

I'm totally ok with it, but I don't like people who use it in Rng's

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GodAllMarley

Corner shooters aren't a problem for me... Simple method...

 

#1. Distance if you aren't going to rush him, 99% of the time you can scope them because they have a limb sticking out.

 

#2. Don't B-Line rush, most people run straight at them hoping they'll pop out, move towards the. But stay on the outside so you can get a visible body

 

#3. If those don't work, RPG RPG RPG, just hit the corner of the wall they're hugging.. That ALWAYS WORKS, AND YOU GET A CRY BABY AT THE END OF THE DAY CRYING TO YOU ABOUT RPGS

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It drives me round the bend. No, it doesn't really I just felt like making a bad joke. I've barely noticed it happening I don't think it's a big issue for the most part.

 

I do agree with Furry Monkey though that if anything it should be fixed, either that or add shoulder switching to even it out and make it harder to exploit corner shooting.

You can't fix something that's part of the game's mechanics; in fact, there's nothing to fix.
You said it yourself, one player sees the other clear as day whereas the other poor bastard sees bullets coming out of a wall and no other player.

 

Doesn't sound like intended game mechanics or something that doesn't need fixing.

 

I'm already aware that it gives the player an advantage, but it's still part of the game' mechanics, since it's a third-person shooter. Corner shooting also exists in many other third-person shooter games as well, not just GTA. There's nothing to fix, and changing the game's mechanics would be troublesome. How would they even 'fix' this problem?

I have no idea, I'm not a developer.

 

You asked for opinions and mine is that if the end result is that bullets are coming out of a wall then there's a problem. Don't get the idea I feel strongly about this as I'm not really bothered but that's my opinion nonetheless.

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Sky_Light12

hmm..... i'd say the gun and crosshair are not properly aligned

 

 

must be those " auto-aim cheating lobbies " again :p

 

 

damn hackers

Edited by Sky_Light12
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it's annoying but easily solved with an RPG. Camp behind a corner and... BOOM! you're dead pussy

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Furry_Monkey

It's part of the game mechanics, and has existed since IV, or possibly even before IV. It also exists in other third-person games, too.

 

I've tried it many, many times, and it works best with the Combat MG and the Minigun.

 

It doesn't work with snipers or shotguns, though.

 

I don't think a patch is really necessary for this; it's part of the game mechanics, and to change it could be complicated and troublesome. It's also not really much of a problem, not many people know about it, and it's not abused often. After all, you could just a rocket their way anyway.

 

Like I said, I don't think it's a glitch, since it's part of the game mechanics; it's how the player camera works in a third-person shooter game, so there's nothing to be fixed here. Now, it may be exploited in a way that will give a player an advantage, but that doesn't make it a glitch. Regardless, it's not much of an issue, and it's not abused very often. Plus, you can easily send a rocket or a sticky their way, and sometimes corner shooting doesn't always go as planned and you end up exposing yourself without even knowing it. Not only that, but the corner must be to your right, so you would have to take the time to position yourself.

 

You can't fix something that's part of the game's mechanics; in fact, there's nothing to fix.

 

I'm already aware that it gives the player an advantage, but it's still part of the game' mechanics, since it's a third-person shooter. Corner shooting also exists in many other third-person shooter games as well, not just GTA. There's nothing to fix, and changing the game's mechanics would be troublesome. How would they even 'fix' this problem?

 

There's a very, very clear message here. This isn't a discussion thread - it's a "this is the way it should be" thread, and quite frankly it's something that only a weaker player would rely on. As I stated in my first post on the topic, just because something is in the game and not being fixed, that does not mean it is "part of the game mechanics and shouldn't be changed". This game is full to the brim of things that are not going to be fixed, and you can rest easy tonight because this is one of them.

 

However, if you honestly believe that there is nothing wrong with this then just explain the physics behind it. You can't. It's a f*cking bug in a computer game that gives a player an unfair advantage over their opponent. You like and use this bug to your advantage. I'm flat out saying that's a weak move on your part and you are now, and always will be, a weak player to me that abuses bugs in order to think you've won. What you've actually done is lost. You lost the second you started edging around that corner.

 

Play fair or you can't win.

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SophistiKat

i love explosives but R* made a huge mistake when they added the buy ammo option to the menu, now 90% of freeroam battles are nothing but people spamming rpgs.

On what platform? My experience thus far has consisted of accusations for modding: "why aren't you running out of RPGs? Infinite ammo, MODDER!"

lol

 

I mostly encounter minigun scrubs, but haven't really seen RPG spammers.

Edited by SophistiKat
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i love explosives but R* made a huge mistake when they added the buy ammo option to the menu, now 90% of freeroam battles are nothing but people spamming rpgs.

On what platform? My experience thus far has consisted of accusations for modding: "why aren't you running out of RPGs? Infinite ammo, MODDER!"

lol

 

I mostly encounter minigun scrubs, but haven't really seen RPG spammers.

I see you play with idiots who don't know how to buy ammo from the interaction menu.
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DangerZ0neX

Fair is fair, this is how Rockstar built the gunplay mechanic to be from the right-shoulder perspective, you were always at an advantage if the corner is to your left.

 

Anyone who complains about this should suck it up and stop being such whiners, it's an eat-or-be-eaten situation and bitching about how no one obeys their holier-than-thou tactics never solves anything.

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Furry_Monkey

Fair is fair, this is how Rockstar built the gunplay mechanic to be from the right-shoulder perspective, you were always at an advantage if the corner is to your left.

 

Anyone who complains about this should suck it up and stop being such whiners, it's an eat-or-be-eaten situation and bitching about how no one obeys their holier-than-thou tactics never solves anything.

 

Yes, fair is fair. Unfair is unfair. This "tactic" is actually a bug and is an unfair advantage. The position of a building should not so drastically affect the outcome of a gunfight. If your opponent can't see you then you should not be able to see them.

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DangerZ0neX

 

Fair is fair, this is how Rockstar built the gunplay mechanic to be from the right-shoulder perspective, you were always at an advantage if the corner is to your left.

 

Anyone who complains about this should suck it up and stop being such whiners, it's an eat-or-be-eaten situation and bitching about how no one obeys their holier-than-thou tactics never solves anything.

Yes, fair is fair. Unfair is unfair. This "tactic" is actually a bug and is an unfair advantage. The position of a building should not so drastically affect the outcome of a gunfight. If your opponent can't see you then you should not be able to see them.

If Rockstar didn't fix this for literally 8 years then what's the point of complaining about it? Your opponent won't give a sh*t if this is a bug or not, he'll use it to his advantage and so should you, there's no such thing that can be labeled as "unfair" in this game unless if it's PC modders.
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Furry_Monkey

 

 

Fair is fair, this is how Rockstar built the gunplay mechanic to be from the right-shoulder perspective, you were always at an advantage if the corner is to your left.

 

Anyone who complains about this should suck it up and stop being such whiners, it's an eat-or-be-eaten situation and bitching about how no one obeys their holier-than-thou tactics never solves anything.

Yes, fair is fair. Unfair is unfair. This "tactic" is actually a bug and is an unfair advantage. The position of a building should not so drastically affect the outcome of a gunfight. If your opponent can't see you then you should not be able to see them.

If Rockstar didn't fix this for literally 8 years then what's the point of complaining about it? Your opponent won't give a sh*t if this is a bug or not, he'll use it to his advantage and so should you, there's no such thing that can be labeled as "unfair" in this game unless if it's PC modders.

 

 

I'm stating an opinion on it - that's all. If you disagree then that's fine. I obviously don't expect there to ever be a subject that everyone agrees on. That said, I have no comprehension of how you can consider it fair when I can see you and shoot and kill you, when you can't even see me, let alone fight back. But hey, like I said, it's an opinion.

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DangerZ0neX

That said, I have no comprehension of how you can consider it fair when I can see you and shoot and kill you, when you can't even see me, let alone fight back. But hey, like I said, it's an opinion.

I consider it fair because it's an in-game mechanic, my enemy can use it and so can I, and we both can do so freely, the only things that are unfair are wall-breaches and weapon-enabled passive-mode glitches since this is something one can do and the other can't.

 

But yeah, I mean no hostility in any way, just speaking my view.

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The Wandering Hunter

This tactic fails against the hydra

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Furry_Monkey

 

That said, I have no comprehension of how you can consider it fair when I can see you and shoot and kill you, when you can't even see me, let alone fight back. But hey, like I said, it's an opinion.

I consider it fair because it's an in-game mechanic, my enemy can use it and so can I, and we both can do so freely, the only things that are unfair are wall-breaches and weapon-enabled passive-mode glitches since this is something one can do and the other can't.

 

But yeah, I mean no hostility in any way, just speaking my view.

 

 

That's cool. You can't use it at the same time though. If the building is on my left then it's on your right - I can see you and you cannot see me. If there was a way where it was balanced at the time (like real world actual working physics, or shoulder switching like I suggested earlier) then it wouldn't even warrant bringing up. Also, you can't call it an "in-game mechanic". That's a description of intended behaviour. Not fixing something does not mean it's intended, and a bug that's been around in the engine core for years is not the same as something that was intended. Unless someone can show Rockstar stating that they intended this behaviour then you'll never convince me that it is. It's like the hundreds of other bugs in the game that they just don't care about. Terribly sloppy and poor quality programming is not the same as intended in-game mechanics.

 

In my mind, there's no difference between this and a wall breach that you can shoot out of. The first one there is the winner.

Edited by Furry_Monkey
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So almost like head glitching in CoD? I don't know, this is definitely not even on the top 5 list of things wrong with this game's combat.

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Mithridates158

I don't have a problem with it because I like being able to use positioning to my advantage. If you need to kill someone that's doing this, just rpg them. Also, it's probably pretty difficult to change because it's been in every third person shooter I've played except MGSV: The Phantom Pain

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