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Textures abbreviations meaning


vg98
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I'm trying to build a mod for GTA V and I have some questions about the files in this .rpf files.


Can someone explain to me what is .ydd and .ytd file and how to edit them?


And one more thing. What does hair_diff_000_a_uni mean? I know that is the player's hair but what is diff, what's 000 (there are 001, 002...), what this a stands for(there is b, c...) and finally what is uni(there is whi)?


I really want to create a good mod but I don't know what these things mean, so please help me.


Edited by vg98
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  • Hair

     

  • Diffuse (another name for the default texture, not the Normals or Specular Maps)

 

000 (entry number)

 

A (variant of texture)

 

Uni (Universal)

 

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That doesn't even make a lick of sense?

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