TimMiller Posted May 22, 2016 Share Posted May 22, 2016 Would you wish to have gang warefares in the next GTA like in SanAndreas? So you would be a part of a gang and have to fight against other gangs to conquer their territory. Or something like Vicecity stories where you can build an empire and fight other crime families to take their turfs. Link to comment Share on other sites More sharing options...
B Dawg Posted May 22, 2016 Share Posted May 22, 2016 Definitely Empire Building. TimMiller, Triple Vacuum Seal, Sussus Amongus and 3 others 6 Link to comment Share on other sites More sharing options...
UAL Posted May 22, 2016 Share Posted May 22, 2016 I really want to see Empire building come back in a big way. It annoys me how R* have ignored Empire building for the past few games. That was what made VC so good IMO. Fair enough you can say it's been done before and may be a bit cliched but more than anything it's fun. They just need to do it in a unique way and work more gameplay into it to make it refreshing. TimMiller, Algonquin Assassin, Uncle Vlad and 8 others 11 Link to comment Share on other sites More sharing options...
Journey_95 Posted May 22, 2016 Share Posted May 22, 2016 The empire building got really repetitive in VC, same with the turf war missions in SA. Never got the praise for them to be honest. If they can make it more interesting, I'm open to it. TimMiller and The Dedito Gae 2 Link to comment Share on other sites More sharing options...
GTA-Biker Posted May 22, 2016 Share Posted May 22, 2016 (edited) I'd like some kind of a mix,you first take over rival gang's hood by killing a bunch of their members (like in SA),and then storm their hideout (similar to VCS) to kill the gang's shot caller who is hiding inside,and take over their business. Edited May 22, 2016 by LeopardGecko Payne Killer, PhillBellic, TimMiller and 5 others 8 Link to comment Share on other sites More sharing options...
AnDReJ98 Posted May 22, 2016 Share Posted May 22, 2016 Empire Building. Always liked it back in VCS. The other option could be the mix of both as the bro above me said. That would be probably the best choice. JotaPDF20, GTA-Biker, Zello and 3 others 6 Link to comment Share on other sites More sharing options...
Official General Posted May 22, 2016 Share Posted May 22, 2016 (edited) I'd rather empire building. This feature has been missed for too long now, the most recent GTA's for the last 8 years don't offer the experience. That's why VC is still my most favourite GTA - I just loved the satisfaction of lording over a vast criminal and business empire. Gang wars can be created by messing with the gameplay if they are not scripted to be in the game. Edited May 22, 2016 by Official General iiCriminnaaL and UAL 2 Link to comment Share on other sites More sharing options...
Kafonix Posted May 22, 2016 Share Posted May 22, 2016 Why not combine both? Link to comment Share on other sites More sharing options...
Official General Posted May 22, 2016 Share Posted May 22, 2016 To be honest I'd much rather an extensive drug dealing system than gang wars for turf. The only proper drug sealing system we got in GTA was in Chinatown Wars, which wasn't a main title. iiCriminnaaL, UAL, Triple Vacuum Seal and 2 others 5 Link to comment Share on other sites More sharing options...
Smith John Posted May 23, 2016 Share Posted May 23, 2016 To be honest I'd much rather an extensive drug dealing system than gang wars for turf. The only proper drug sealing system we got in GTA was in Chinatown Wars, which wasn't a main title. So if the drug dealing ring was orchestrated by a corrupt government official, how would you feel about that? bash the fash m8s Link to comment Share on other sites More sharing options...
Osho Posted May 23, 2016 Share Posted May 23, 2016 The Empire Building. Gang warfare involves simply shooting dudes with dumb AI, rinse and repeat, while EB has far more variety to offer in terms of properties and tasks for players to handle in addition to taking turfs of the rival gangs. In SA, the territory acquisition was crap. I liked hostile gangs more than slogging through the turf wars. Rockstar is still far behind other games when it comes to growth in AI and making combat more challenging for players to employ various tactics or apply any strategy beyond just shooting. Its usually scripted and easy. Empire Building will allow them to become more creative in the kinds of businesses and properties to takeover and various ways to manage / defend them. I would also like if rival gangs didn't attack often but other indirect approach is used to make these gangs a threat to your businesses. iiCriminnaaL, Triple Vacuum Seal, TimMiller and 1 other 4 Link to comment Share on other sites More sharing options...
Nico Posted May 23, 2016 Share Posted May 23, 2016 I would like to see a much more polished empire building system. Maybe having less properties than VCS but each one has it's own unique building model, and each building could have different development stages. Haven't played VCS in ages but I remember (and also read here) that constant rival attacks don't give the player a break until he/she obtains all the properties. Plus I remember there was a lot of bugs (eg. damaged buildings without a previous attack) San Andreas gang wars were so dumb and stupid. Some of the territories were so ridiculously small it makes you wonder why a drug running gang would take care of them. The dumb AI of the recluted GSF members didn't help either. iiCriminnaaL, Algonquin Assassin and Thicc Romney 3 Did you see the frightened ones? Did you hear the falling bombs? Did you ever wonder... ...why we had to run for shelter when the promise of a brave new world unfurled beneath a clear blue sky? Link to comment Share on other sites More sharing options...
slimeball supreme Posted May 23, 2016 Share Posted May 23, 2016 To be honest I'd much rather an extensive drug dealing system than gang wars for turf. The only proper drug sealing system we got in GTA was in Chinatown Wars, which wasn't a main title.^ I never really liked either of those features (Empire Building and Turf War). Especially turf war, which got incredibly boring and predictable after the first two. Link to comment Share on other sites More sharing options...
dyspoid Posted May 23, 2016 Share Posted May 23, 2016 It's definitely an aspect that I have missed. VCS executed this excellently. Businesses were set up and run by rival organisations/gangs who would also attack each other. With that said - I dont necessarily want it revolving around 'gangs', but maybe criminal groups ranging from small time to big time, such as those in Breaking Bad. Imagine rushing into a meth factory or money laundering business, stealing the dough and taking out your competition - with the possibility of recruiting and assigning your own guys to take care of things. I really want a small to medium scale criminal game. I would have loved V that little bit more if heists and such were centred around banks and stuff - not government buildings. Zello 1 Link to comment Share on other sites More sharing options...
Zello Posted May 23, 2016 Share Posted May 23, 2016 (edited) A better version of the Empire building that we had in VCS Edited May 23, 2016 by Zello iiCriminnaaL 1 Link to comment Share on other sites More sharing options...
Algonquin Assassin Posted May 23, 2016 Share Posted May 23, 2016 I would rather empire building. I was so disappointed by the implementation of properties in GTA V I hope R* gives us a real sense of building a criminal empire this time. iiCriminnaaL, UAL, Payne Killer and 1 other 4 Link to comment Share on other sites More sharing options...
PhillBellic Posted May 23, 2016 Share Posted May 23, 2016 I would rather empire building. I was so disappointed by the implementation of properties in GTA V I hope R* gives us a real sense of building a criminal empire this time. Knowing them, they'd quarter arse it. Link to comment Share on other sites More sharing options...
Official General Posted May 23, 2016 Share Posted May 23, 2016 To be honest I'd much rather an extensive drug dealing system than gang wars for turf. The only proper drug sealing system we got in GTA was in Chinatown Wars, which wasn't a main title. So if the drug dealing ring was orchestrated by a corrupt government official, how would you feel about that?Not the kind of scenario I'd find exciting or interesting to be honest. I'd much rather be doing it as a gang member or drug cartel trafficker. At a level where there's more danger and conflict. All a corrupt government official would is provide a nice safe and easy route to deal drugs backed by government money and under a legitimate disguise - not saying I won't definitely like it, just not my ideal scenario. I just want no more government agent-centered stuff, V gave us enough already. iiCriminnaaL 1 Link to comment Share on other sites More sharing options...
combustion Posted May 27, 2016 Share Posted May 27, 2016 Empire-building. iiCriminnaaL 1 Link to comment Share on other sites More sharing options...
ThaJackelin920 Posted May 27, 2016 Share Posted May 27, 2016 (edited) Both and more complexity into it, add more criminal stuff also Edited May 27, 2016 by ThaJackelin920 Link to comment Share on other sites More sharing options...
Uncle Vlad Posted May 27, 2016 Share Posted May 27, 2016 (edited) Definitely empire building. It should be a big part of the game with much complexity and attention to detail. And some good rewards, like new high-class safehouses with much garage space. Edited May 27, 2016 by Uncle Vlad iiCriminnaaL 1 Link to comment Share on other sites More sharing options...
Triple Vacuum Seal Posted May 27, 2016 Share Posted May 27, 2016 (edited) Empire building w/drugs as well. Something that builds on VC, VCS, SA, and CTW. The drug-dealing should obviously be complex and challenging if the feature is going to be worth having. If the empire building is actually hard to master, then I'll approve. Simply making $ in SP lacks the sense of achievement when there's nothing to spend it on. So instead of simply getting $, there should be a respect element to the empire building. For instance, there should be a slower police response due to intimidated and/or endearing witness in neighborhoods where the player influence is strong. As your respect level increases, gangs in areas where the player's influence is weak should resort to ambushes and assassination attempts instead of casual confrontations. So basically, there should be a more complex relationship with the NPCs. The personal security guards from VC (@ 100% progress), SA (recruits), and IV (Dwayne's people) were a great addition. Not sure why they took that out of V. It should've been expanded if anything. And pretty much every service you can request by phone on GTAO should be available in SP once your notoriety levels up. Edited May 27, 2016 by Triple Vacuum Seal Official General, Uncle Vlad, JotaPDF20 and 1 other 4 "shut up, sit down, relax" Link to comment Share on other sites More sharing options...
zmudziak32 Posted May 27, 2016 Share Posted May 27, 2016 I would like mix system of turf wars, empire building and drug dealing. Empire could give us better rewards then just money. For empire we could build connections of nightclubs, warehouses, bars, etc. Also we could develop our building in similar way as was in Triad wars. iiCriminnaaL 1 Link to comment Share on other sites More sharing options...
derek0514 Posted May 27, 2016 Share Posted May 27, 2016 Could care less. I do my own thing/ Link to comment Share on other sites More sharing options...
UAL Posted May 27, 2016 Share Posted May 27, 2016 (edited) To be honest I'd much rather an extensive drug dealing system than gang wars for turf. The only proper drug sealing system we got in GTA was in Chinatown Wars, which wasn't a main title. Defo, I think we've needed an in depth drug dealing system in a major GTA game for some time now. It always seems to be a thing of drugs being mentioned but the only missions relating to drugs are just shootout missions and what not. We should be able to make profit from drug dealing outside of missions. A cool thing would be having stash houses owned by different gangs dotted around the map that we can rob. Maybe similar to how the gang hideout missions in RDR are, but maybe have stealthy options so they don't result in big shootouts each time. But I think it would only work if it was an extensive and in depth system, like you mentioned. i actually think the main theme of the next game should be drugs. Edited May 27, 2016 by UAL Official General and Uncle Vlad 2 Link to comment Share on other sites More sharing options...
Niobium Posted May 28, 2016 Share Posted May 28, 2016 why not both? Dangerous and sad, Kafonix, GTA-Biker and 2 others 5 Link to comment Share on other sites More sharing options...
Kafonix Posted May 29, 2016 Share Posted May 29, 2016 You can connect both of them really easily. Link to comment Share on other sites More sharing options...
UAL Posted June 1, 2016 Share Posted June 1, 2016 (edited) Just looking at the new GTA Online update really frustrates me, for those who haven't seen it you'll be able to buy warehouses, have a high rise office and a host of other things to build up your empire. This is the kind of thing I expected to be in V before it came out, looks like they saved it all for Online. http://www.rockstargames.com/newswire/article/52618/gta-online-further-adventures-in-finance-and-felony-coming Edited June 1, 2016 by UAL Official General, Dangerous and sad and Triple Vacuum Seal 3 Link to comment Share on other sites More sharing options...
Official General Posted June 1, 2016 Share Posted June 1, 2016 Just looking at the new GTA Online update really frustrates me, for those who haven't seen it you'll be able to buy warehouses, have a high rise office and a host of other things to build up your empire. This is the kind of thing I expected to be in V before it came out, looks like they saved it all for Online. http://www.rockstargames.com/newswire/article/52618/gta-online-further-adventures-in-finance-and-felony-coming Yeah moaned and cussed about that earlier! UAL 1 Link to comment Share on other sites More sharing options...
ASAP Marko Posted June 7, 2016 Share Posted June 7, 2016 They could implement both in some way to avoid making the features stale. Really hope they focus it on organized crime and not heists and repaying government favours. The capturing of business in VCS is what made me enjoy the game so much, and made it addictive, much like how I found The Godfather games which weren't even that good, just the system was so damn addictive. iiCriminnaaL 1 Link to comment Share on other sites More sharing options...
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