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Logically will GTA O have to die/respawn at VI release?


Jammsbro
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The thing that makes me curious is planes.

 

Imagine if you could fly your (Luxor/Shamal/Besra/etc) from LSIA to SFIA or VCIA. Go the airport, get in a plane and fly across the water to San Fierro or Vice City. Instead of Rockstar launching GTA VI with International Airports that don't go anywhere, and all our planes and helicopters are useless and need to by bought all over again. So we're effectively doing GTA V all over again, but in a new city.

 

I would pay the same price for a proper map expansion as a full game, so please just expand the map, Rockstar, as a stand-alone release and let us continue with our open world exploration.

 

Thanks.

Edited by Jenkiiii
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I'm surprised nobody has suggested we might not be able to port due to the new engine!

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I would say that when VI comes out, V world will become either defunct or another map portion of a larger world in which new characters have to level up in. Our current characters will die away.

 

Sorry if this has already been put out there.

We are not playing GTA V Online. We are playing GTA Online. The V Was left off on purpose, and it was mentioned before launch in interviews. They built the engine for GTA Online to accomodate land masses to be added int he future, so the game could be added upon when new expansions for GTA V and new GTA games come out. GTAO is designed specifically to move forward with new GTA games, not be replaced by them.

 

 

I don't think it will be labeled gta 6, I bet rockstar abandons single player all together and focuses all effort on GTA online.

The single player games make far too much cash to abandon. GTA V sold 55 million copies at 60 dollars each. That's over three billion dollars in revenue compared to the 500 million GTA Online has brought in since launch. They are absolutely not going to leave that cash on the table.

 

 

I would be surprised only because there is so much money to be made in us starting our characters over.

This is not true at all. Micro transaction based games don't end until they are dead forever. Ending GTAO to make GTAO II just disenfranchises all the cash spenders. After all, I spent all this cash just for them to delete my sh*t forever and ask me to buy it again? No. The way cash is to be made is to get the people that buy shark cards to keep buying shark cards. You don;t do this by wiping out all the things they spent money on, but by giving them even more to spend money on.

 

You add Liberty City and/or Las Venturas and/or San Fierro and/or Vice City in any combination. You make it so you need to travel by air and your cars do not transfer over.

 

Make cars cost piles of cash to move between islands and then you need to buy all new expensive properties, garages and homes. If you don't own a car on the land mass where a race is happening you can't use it in that race and cannot call it via mechanic. Same with Merryweather and Pegasus. People now need to buy all the supercars and other racers on the other land masses. Make wardrobe stay in the city it was bought in so you need a wardrobe in each city except for the close you have on or your favorite outfits.

 

Huge piles of ways to make money and sell shark cards now without anyone losing any progress at all! Even more, the players stay far happier than they would be if you deleted all their stuff.

 

Even more so, they make a new single player game/expansion for each land mass and the single player game entry fee finances the gigantic cost of building new huge detailed cities and it's a massive win-win for Rockstar.

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my plan is to start again and see if i can beat my rank on another character quicker than i did on GTAV.

Edited by cipher656
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MeisterJazz

I don't mind stats being reset as long as we get to keep our physical characters. Starting at level 0 with no money doesn't bother me in the slightest, but I like the way my character looks.

 

Unless we can change body shapes, in which case sign me up. I'm too tall in GTAO and want some more junk in my trunk

 

 

I dont think id be ok with loosing all my moolah but id probably get over it. I'd hope we'd at least be able to keep some of our vehicles.

 

 

I would say that when VI comes out, V world will become either defunct or another map portion of a larger world in which new characters have to level up in. Our current characters will die away.Sorry if this has already been put out there.

We are not playing GTA V Online. We are playing GTA Online. The V Was left off on purpose, and it was mentioned before launch in interviews. They built the engine for GTA Online to accomodate land masses to be added int he future, so the game could be added upon when new expansions for GTA V and new GTA games come out. GTAO is designed specifically to move forward with new GTA games, not be replaced by them.

I don't think it will be labeled gta 6, I bet rockstar abandons single player all together and focuses all effort on GTA online.

The single player games make far too much cash to abandon. GTA V sold 55 million copies at 60 dollars each. That's over three billion dollars in revenue compared to the 500 million GTA Online has brought in since launch. They are absolutely not going to leave that cash on the table.

I would be surprised only because there is so much money to be made in us starting our characters over.

This is not true at all. Micro transaction based games don't end until they are dead forever. Ending GTAO to make GTAO II just disenfranchises all the cash spenders. After all, I spent all this cash just for them to delete my sh*t forever and ask me to buy it again? No. The way cash is to be made is to get the people that buy shark cards to keep buying shark cards. You don;t do this by wiping out all the things they spent money on, but by giving them even more to spend money on.You add Liberty City and/or Las Venturas and/or San Fierro and/or Vice City in any combination. You make it so you need to travel by air and your cars do not transfer over.Make cars cost piles of cash to move between islands and then you need to buy all new expensive properties, garages and homes. If you don't own a car on the land mass where a race is happening you can't use it in that race and cannot call it via mechanic. Same with Merryweather and Pegasus. People now need to buy all the supercars and other racers on the other land masses. Make wardrobe stay in the city it was bought in so you need a wardrobe in each city except for the close you have on or your favorite outfits.Huge piles of ways to make money and sell shark cards now without anyone losing any progress at all! Even more, the players stay far happier than they would be if you deleted all their stuff.Even more so, they make a new single player game/expansion for each land mass and the single player game entry fee finances the gigantic cost of building new huge detailed cities and it's a massive win-win for Rockstar.This guy gets it.Same but imagine being able to drive or fly to all those cities at sill. I can seriously see that in the future maybe.
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As long as there's a fox mask and a Dominator, I'm fine with losing my character.

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As others have said, GTAO won't die unless Rockstar lets it die. I believe that it'll be expanded upon and it will continue to grow for years to come.

Edited by jrl51592
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FallenWarrior60

They stated that our characters will all carry over to GTA 6. I dont remember the link nor will I find it.

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As long as we can either import our existing characters' physical characteristics, or have a much-improved character creator that ditches the stupid ancestry setup GTA Online currently uses, I wouldn't mind starting from scratch.

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I don't see why we wouldn't be able to transfer over. I'm a day one player at rank 364 and only $1.5 mil, I have everything I need and I don't want to repurchase anything. If I want to start new, I'll make a 3rd character. I just hope R* implements a check that either bans or removes characters with illegitimate money/rank in the stats compared to their playtime or join date so I won't have to continue seeing people over rank 1000... Until 3 years after VI is released.

 

Then again, I could imagine R* making us create a player for the new location in VI and let us go back to V SA map with our current characters.

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EggsAndJam

I think I would prefer it if it was a brand new start. GTA:Whatever will be a brand new game so why wouldn't you start from ground zero.

 

Like you do with

 

Every.

 

Other.

 

Game.

Edited by sleepwalk1980
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SPECTER II

I wouldn't mind either way. My greatest concern is that they would inflate prices and level unlocks to compensate for incoming players with huge amounts of wealth, assets, and high levels.

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By the time a new map comes out, our characters will have died of old age :/

 

But take comfort that at least Crews persist across games. So we can expect to keep our same crews when Max Payne 4 multiplayer comes out. :p

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CrysisAverted

I always figured LS would turn into Detroit

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Mrnrfan182

Some of you are hopelessly optimistic. There's not a snowball's chance in hell that Rockstar does anymore than award a returning player bonus. Something paltry like 1 mil in cash, a free mid level property and 50% off your first car purchase. Levels will be reset, cash wiped, weapons removed.

 

Here's what really sucks: if the free mode and current adversary obsession are indications of what Rockstar thinks is good, quality online gaming, look for 6 to be a heaping pile of PVP bullsh*t.

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I think our GTA online characters are in it for the long run moving from city to city earning a reputation for themselves. When it comes to all our money cars and properties I wouldn't be surprised if they took them away from us in a classic GTA way like our Character either gets betrayed, or manages to piss off someone powerful like Madrazo who forces you to leave Los Santos. While escaping you manage to get away with some rainy day funds, which could be like 10% of your GTAO1 earnings capping at a potential 1 million for people with 10 million or more to solve the problem of people who have way too much money.

 

Rank should be brought back down to 1 for a sense of progression like you said and storywise it also makes sense since you're in a new city where you haven't made a name for yourself yet. Maybe they could give high level players a star next to their name with a numeral representing each hundred milestone they hit in GTAO1 (II=200). Hopefully in terms of skills they remove the ones that everyone should have level footing on regardles of rank, like shooting and driving and they come up with completely new unique skills that players can decide to specialize in to slightly alter playstyles.

Edited by Gregers08
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The thing that makes me curious is planes.

 

Imagine if you could fly your (Luxor/Shamal/Besra/etc) from LSIA to SFIA or VCIA. Go the airport, get in a plane and fly across the water to San Fierro or Vice City. Instead of Rockstar launching GTA VI with International Airports that don't go anywhere, and all our planes and helicopters are useless and need to by bought all over again. So we're effectively doing GTA V all over again, but in a new city.

 

I would pay the same price for a proper map expansion as a full game, so please just expand the map, Rockstar, as a stand-alone release and let us continue with our open world exploration.

 

Thanks.

 

I would love for R* to take this approach with gta online, forget these dumb ass adversary and just do map expansions

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Everybody keeps saying there will be a GTA VI like it's a fact. Perhaps there won't be one. Look at how they're already neglecting to expand upon the current single player. All the mysteries that it has with the secret map and Mount Chiliad are left unanswered.

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I wouldn't move to a new/map engine without a complete transfer. Far too much time in this game to do that twice. Happy to buy the game if we transfer though. I don't know why we are talking VI?, they haven't even scratched the surface of what they could/should do with this one yet. I don't for a second believe GTA6 has started development at all by the way. That makes no sense.

Edited by elfoam
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Mrnrfan182

I wouldn't move to a new/map engine without a complete transfer. Far too much time in this game to do that twice. Happy to buy the game if we transfer though. I don't know why we are talking VI?, they haven't even scratched the surface of what they could/should do with this one yet. I don't for a second believe GTA6 has started development at all by the way. That makes no sense.

It makes perfect sense. There's a very real chance development for 6 has begun, even if it's just story boarding or location scouting. A game like GTA doesn't just pop up over night and although YOU like and still play 5, there is a large population of people that only play games for a while when they're new. For people here, GTA5 is still a thing, but I know people who LOVE the franchise and haven't touched this game since 2014. It would be silly of Rockstar to continue to allocate resources to a last gen port when they could build a game that takes advantage of current gen tech from the ground up. Like it or not, GTA:O is clunky and broken. There's a reason our updates are all bloat ware now and it's because the games technical potential is tapped.

 

Some of you need to get over the fact that a single player DLC is dead. GTA:O was too successful and required their full team. The demand for heists and their eventual deployment replaced a single player campaign...just get over it. The game is pretty tapped from a technical standpoint and doesn't even run without major server issues as is. I'd rather they focus on 6 while maintaining some semblance of functionality with Online...which is still (and always has been) the greatest cloud sim of all time.

Edited by Mrnrfan182
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We might keep our old character, but all the money we had will be lost aswell as the cars, as I imagine they'll come up with a story like we got betrayed and chased out of LS, so we have to proove ourselves again and start from scratch.

 

If this online mode is still going to be a thing.

Edited by Spadge
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Arrows to Athens

 

Wait and see.

/thread

OMG

 

 

Never thought of that!!

 

Or, we could talk about if we want.....

 

We can speculate, but it's all just wishful thinking and unrealistic predictions at this point.

 

On topic:

 

I think GTA VI online will be just that; GTA VI online. You know, start out with fresh, new characters, just like in IV and V online, but in a new world.

 

But who knows...

Edited by Fearx--
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i wanted to write something because this bugs me since they first mentioned it. but i have no idea. there are too many different main strategies.

 

keep the playerbase in one game version?

have gta6 come along with a map update for gta:o?

travel to different cities via airport?

if so do u have new cars there?

will they be available in los santos aswell? will they be just everywhere? will i have to buy them twice? but isnt gta6 gonna have better graphics? do they update the 'old' los santos?

and all cars etc. ?

what about the gta:world thingy? can't they just make some vast areas so u can drive everywhere? from LC to VC to LC? or is it "only" going to be LV and SF? in one big landmass?

but do they need to update it all? will they call it gta6?

who cares about singleplayer anymore? the money is in online.

gtav san andreas? gta:online just gets an update on its own? for free? no transfer needed? new cars new apartments, new stuff etc.? but thats still only gta:online... will it make enough money?

back to the gta6 theory... do they have to make it like gtav with singleplayer? bigger better etc.? new tech new engine new game

new multiplayer?

world of gta?

and than what?

 

the money comes from shark cards, so all they need to do is to add new stuff to a game that everybody already has.
back to the "keep gta:online the same game with the same characters" theory

Edited by iddqdvie
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rodrich266

Well, they can make workarounds like mentioned before. Like switching the RP system to an XP (experience points) and using the Reputation Points start from 0 on a new town, since we ain't known there and using RP again to unlock things, making it as such the XP remains the same and carries over to the next game as we are already experienced (as well as our stats) and make it as such that you get xp and rp for every action completed that's worthy of earning them. That way we keep it making sense and we have use for our old Rep earnt in GTAV Online, as well as our "experience". To use both XP (aka your old RP) and the new RP that starts from zero, make it so you unlock exclusive rewards for each (special weapons, vehicles or properties, liveries whatever).

 

As for money, transferring it is a no go. Aside from the buisiness standpoint for R*, it doesn't make sense either for our character and lore. Having you ill gotten money from LS transferred to another account in another town would be too suspicious and would probably make it to an investigation (I know I'm just inventing stuff but bare with me it's to give it sense) and besides having all those millions to buy it all would be boring anyways.

 

Just using imagination here, but it's for the sake of discussion.

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I wonder if GTA 6 will even have a single player element to it?

 

If you think about it, GTA 4's online wasn't really that deep or involved, and Rockstar had to release expansion packs (Lost and Damned / Ballad of Gay Tony) in order to build on top of the main game. But GTA 5's Online element IS deep and involved, and they've found that releasing new online DLC earns more money than building single player content. I mean it's been rumoured forever, and they even promised it in one of the earlier Newswires, but at this point it seems like they've abandoned single player completely. I'm not complaining; that's just how I perceive it.

 

So, when GTA 6 comes out, will there be a need for a single player mode? Or will they focus entirely on making an Online-only GTA game but improve upon the story elements and character progression so that SP is barely missed?

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This is what I have been thinking. In GTA VI, I think we will be able to port or create a new character. If we choose to port then we come off the plane/boat or whatever and our stats are reset because we are nobodies in the new city. Allowing for you to rank up again, unlock new stuff, and have the experience back without losing your character.

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Phantomspirit

By the time GTA6 comes out there will be advances in character building etc,so it follows we will have to start anew .As its a new game we will lose our characters,which is sad ,but realistically it will be a new economy and we will start from the bottom...

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Retroview1955

No. They are still making DLCs for V. GTA VI is years away. Enjoy what we have now and quit rushing your life away. You are talking about the release of another Rockstar game, which will have a new batch of things for people to bitch and whine about. I'm not ready for the new game sh*tstorm!

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Exactly. Just because they treat it as such doesn't mean it is. GTA V Online is no more a separate entity than GTA IV Online is; they're simply the multiplayer mode of the game. I mean, if GTA V Online was its own game, wouldn't we purchase it as a separate game?

You may not realize that on PC GTA Online is a physically separate executable from GTA V. They are actually separate.

 

There are very good financial reason for not selling them separately. Most, actually almost all games that are financially supported by micro transactions are free to play. The companies need to make the game free to get the most players in, because of those players only a very small percentage of them actually pay for micro transactions but they need a large player base to retain those paying players.

 

GTA is an impressive exception because they have the best of both worlds. They have a game so popular that it sells tens of millions of copies. They can then attach a popular online version to it with micro transactions and they are in an absolute win win scenario. The game has so many players that it has a sustainable player base online while making all of those players pay 60 dollars for a copy of the game for the right to then spend cash on shark cards in the online portion.

 

There is no compelling reason what so ever to separate the two and sell each at a cheaper cost when more that fifty five million people are willing to buy the package at full price to get one or the other. That's just competent business, and they are about the only ones, with the only franchise so popular that they can pull that off.

 

In short, the question "If GTA V Online was its own game, wouldn't we purchase it as a separate game?" the answer is yes, people would, but why charge you less for GTAO only when they can charge full price for both together and millions of people still pay it.

 

 

^ the naivety, it hurts.

 

Do you know what PR is?

Do, you have literally zero evidence, you instead are just going to belittle others and insist you are right?
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