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GTA SA - GTA IV/V Damage


MaTeeeS
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Is'nt any modder interested in gta iv/v damage?


I have an idea to make conversion of GTA IV/V vehicle damage.


It can be based on texture expansion, when texture(or model) is longer or shorter...


Original damage files (bonnet, other parts etc. ) can be original, as undamaged, and still will be possibility, to open/close bonnet/trunk.


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It'd require creating this logic from scratch and attaching plenty of pretty complex shaders to vehicle rendering pipeline (because doing this on the CPU would take too much time), not to mention making it deform sensibly would take way too much effort.

 

It's hard enough to be considered impossible.

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just Gesha

I guess it will require editing all the vehicles in the game - more than 200. Nobody has that much time.

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You dont understand me :(

 

It wont be based on original damage files, it would be based on edge moving.. like thisGTemH.jpg

Edited by MaTeeeS
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You're blind or what?

 

 

It'd require creating this logic from scratch and attaching plenty of pretty complex shaders to vehicle rendering pipeline (because doing this on the CPU would take too much time), not to mention making it deform sensibly would take way too much effort.

It's hard enough to be considered impossible.

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Ok... i was just thinking about model edges editing ingame.... dont be angry....

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