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Happy Holidays from the GTANet team!

Would you play a futuristic/sci-fi setting?


ZeedMillenniummon
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  • 2 weeks later...

The idea of a GTA game in the future just sounds...pandering?

I could never see R* giving up the gritty satirical look at the modern world, especially since it's their shtick in a way. Games set in the future are always very out there and the game itself could possibly become outdated if it was set in the distant future. Plus you have to consider that Saints Row is being set in the future and since arguably Volition is R*s biggest competitor for the time being it would become a race to see who could up each other more, it would be best to let R* do their thing and let Volition do the futuristic open world crime.

Edited by BeauShow
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they can provide a gritty satirical look of the near future aswell, i dont see anything hard about that.

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People seem to only know sci-fi/futuristic/cyberpunk setting as 'that thing for geeks' or from Halo, GOW and now COD. That's where the confusion comes from.

 

In my opinion, some of the most amazing literature pieces are in the sci-fi or related genres. Clarke's Rama series are the best literature works in history, PERIOD (okay maybe 1984 is on par). And guess what does it deal with for most part: it's about humanity, often at its worst. You get to read about crime, societal differences, power plays and pretty much everything else you meet in a GTA game.

 

Or take Hitchhiker's guide to the galaxy. Sure, the comedy is hysterical, but satirical, not nonsenical. Half of the jokes would be quite at home anywhere, including GTA games, where they would probably fit better than the constant repeating of 69 jokes and the F word.

 

But maybe that's what we get when schools rather teach about fever dream garbage like Finnegans Wake or pick apart every letter of Shakespeare rather than inspire people.

 

And really, am I the only one who's ever played Scrapland?

Edited by RogerWho
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probably, remember that 90% of GTA fanbase is still in primary school, you dont have that many cyberpunk bedtime cartoons, so the only thing they can relate to is CoD.

 

proof?: since we stated clearly, that comparing to CoD and SR is a sign of retardation, nobody here posts anymore (becouse 90% of those posts were like "no, it gonna be like CoD, it wont be funny like san andreas, which is my favorite game xD")

Edited by evd
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For a main GTA title, no, for a spin off, yes, but depending on how its done.

Edited by gtafan26
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It could be interesting if done right (Blade Runner style could be really atmospheric for example) but I wouldn't think it would appeal much to me as a GTA game. GTA2 is my least favourite in the series because of the look of the vehicles. I have a similar feeling when playing Saints Row 4 - it's just not my thing any more and that's mostly because of the setting.

 

I remember being disappointed when GTA2 was released and went back to playing the original pretty soon afterwards.

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Sunrise Driver

Blade Runner yes, is atmospheric AND depressing and I don't want a depressing GTA.

Edited by Street Mix
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The Dedito Gae

probably, remember that 90% of GTA fanbase is still in primary school, you dont have that many cyberpunk bedtime cartoons, so the only thing they can relate to is CoD.

See kids?

This is why you don't pull facts from your ass, you end up stinking all the place.

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nope.

 

should have been a poll

 

so you could "contribute" to this thread even more supine?

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I personally wouldn't appreciate GTA in a futuristic setting. I have always liked realism in games and movies, and the truth is, many people buy Grand Theft Auto due to the realism of the game. So if you throw away reality, Rockstar just may lose a majority of their customers. No, just let modders make an futuristic mod for the gamers who are actually interested in my opinion.

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Smoov_Operator

 

nope.

 

should have been a poll

 

so you could "contribute" to this thread even more supine?

 

I 'contribute' by leaving my opinion to the question asked and made a suggestion.... problem?

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The Dedito Gae

 

nope.

 

should have been a poll

so you could "contribute" to this thread even more supine?

Are you gonna leave a salty reply to everyone who doesn't like this idea?

I swear half the replies on this topic are yours.

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Original Light

I personally wouldn't mind a setting set 10 years or so into the future, since technological, cultural, and economic conditions can be more accurately predicted and portrayed - as opposed to something set 20 or more years into the future. In the present time (around when the game is released), it may seem fine. But when the game itself turns 20 years old, and it looks nothing like the future it portrays, I believe that would ruin the game for a lot of people playing it 20 years from now. Whereas something set in the present, or the past, will almost never suffer this dilemma... or at least not to the same extent. In other words, it will age much better, which is very important in the entertainment industry. Now, I do realize that Grand Theft Auto games are set in an entirely different universe, and that their reality is very different from ours. Though, I still believe the game needs to be somewhat grounded by reality, and most importantly, be somewhat realistic.

 

An example of this, at least in the form of a movie, is Back to the Future: Part Two. The future in the movie that's depicted is, for the most part, nothing like ours - except for a few gadgets (ranging from flat screen televisions, real time video communication, and so on). I bet if you watch the movie today, compared to 20 years ago, it probably wont feel the same at all. The fact that we have passed the date portrayed in the movie, and that our reality greatly differs, makes the movie feel oddly antiquated. It's still a classic of course, but I think a lot of people will understand the point I'm making.

 

Grand Theft Auto games have always been either set in the past or present (excluding GTA 2). I think it would feel very odd to change that formula. Sometimes change is a good thing, but only if it's done right.

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I personally wouldn't mind a setting set 10 years or so into the future, since technological, cultural, and economic conditions can be more accurately predicted and portrayed - as opposed to something set 20 or more years into the future. In the present time (around when the game is released), it may seem fine. But when the game itself turns 20 years old, and it looks nothing like the future it portrays, I believe that would ruin the game for a lot of people playing it 20 years from now. Whereas something set in the present, or the past, will almost never suffer this dilemma... or at least not to the same extent. In other words, it will age much better, which is very important in the entertainment industry. Now, I do realize that Grand Theft Auto games are set in an entirely different universe, and that their reality is very different from ours. Though, I still believe the game needs to be somewhat grounded by reality, and most importantly, be somewhat realistic.

 

An example of this, at least in the form of a movie, is Back to the Future: Part Two. The future in the movie that's depicted is, for the most part, nothing like ours - except for a few gadgets (ranging from flat screen televisions, real time video communication, and so on). I bet if you watch the movie today, compared to 20 years ago, it probably wont feel the same at all. The fact that we have passed the date portrayed in the movie, and that our reality greatly differs, makes the movie feel oddly antiquated. It's still a classic of course, but I think a lot of people will understand the point I'm making.

 

Grand Theft Auto games have always been either set in the past or present (excluding GTA 2). I think it would feel very odd to change that formula. Sometimes change is a good thing, but only if it's done right.

 

 

what does pong potray after 20 years? can you be upset with a color of the sky in SMB, when you have a better game now? and one that you did actually like in its release date? Universal, wise ideas never gets old. Space Odyssey is a picture about 2001, how can one describe this movie as oddly antiquated? its not about rubby alien costumes and michael bay in space.

Edited by evd
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Honestly, what's the point of discussing anything when people call GTA realistic...

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Original Light

 

I personally wouldn't mind a setting set 10 years or so into the future, since technological, cultural, and economic conditions can be more accurately predicted and portrayed - as opposed to something set 20 or more years into the future. In the present time (around when the game is released), it may seem fine. But when the game itself turns 20 years old, and it looks nothing like the future it portrays, I believe that would ruin the game for a lot of people playing it 20 years from now. Whereas something set in the present, or the past, will almost never suffer this dilemma... or at least not to the same extent. In other words, it will age much better, which is very important in the entertainment industry. Now, I do realize that Grand Theft Auto games are set in an entirely different universe, and that their reality is very different from ours. Though, I still believe the game needs to be somewhat grounded by reality, and most importantly, be somewhat realistic.

 

An example of this, at least in the form of a movie, is Back to the Future: Part Two. The future in the movie that's depicted is, for the most part, nothing like ours - except for a few gadgets (ranging from flat screen televisions, real time video communication, and so on). I bet if you watch the movie today, compared to 20 years ago, it probably wont feel the same at all. The fact that we have passed the date portrayed in the movie, and that our reality greatly differs, makes the movie feel oddly antiquated. It's still a classic of course, but I think a lot of people will understand the point I'm making.

 

Grand Theft Auto games have always been either set in the past or present (excluding GTA 2). I think it would feel very odd to change that formula. Sometimes change is a good thing, but only if it's done right.

 

 

what does pong potray after 20 years? can you be upset with a color of the sky in SMB, when you have a better game now? and one that you did actually like in its release date? Universal, wise ideas never gets old. Space Odyssey is a picture about 2001, how can one describe this movie as oddly antiquated? its not about rubby alien costumes and michael bay in space.

 

 

The fact that anyone would even remotely compare Pong with a game like GTA makes my head spin. And I don't think you read my post. Of course for some genres and media types, it does work, like Space Odyssey. But I don't think it would work well for a GTA game. That's just my opinion, and you don't have to agree with it.

 

Everyone that's posted in here is only stating their opinion, man.

Edited by Original Light
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I personally wouldn't mind a setting set 10 years or so into the future, since technological, cultural, and economic conditions can be more accurately predicted and portrayed - as opposed to something set 20 or more years into the future. In the present time (around when the game is released), it may seem fine. But when the game itself turns 20 years old, and it looks nothing like the future it portrays, I believe that would ruin the game for a lot of people playing it 20 years from now. Whereas something set in the present, or the past, will almost never suffer this dilemma... or at least not to the same extent. In other words, it will age much better, which is very important in the entertainment industry. Now, I do realize that Grand Theft Auto games are set in an entirely different universe, and that their reality is very different from ours. Though, I still believe the game needs to be somewhat grounded by reality, and most importantly, be somewhat realistic.

 

An example of this, at least in the form of a movie, is Back to the Future: Part Two. The future in the movie that's depicted is, for the most part, nothing like ours - except for a few gadgets (ranging from flat screen televisions, real time video communication, and so on). I bet if you watch the movie today, compared to 20 years ago, it probably wont feel the same at all. The fact that we have passed the date portrayed in the movie, and that our reality greatly differs, makes the movie feel oddly antiquated. It's still a classic of course, but I think a lot of people will understand the point I'm making.

 

Grand Theft Auto games have always been either set in the past or present (excluding GTA 2). I think it would feel very odd to change that formula. Sometimes change is a good thing, but only if it's done right.

 

 

what does pong potray after 20 years? can you be upset with a color of the sky in SMB, when you have a better game now? and one that you did actually like in its release date? Universal, wise ideas never gets old. Space Odyssey is a picture about 2001, how can one describe this movie as oddly antiquated? its not about rubby alien costumes and michael bay in space.

 

 

The fact that anyone would even remotely compare Pong with a game like GTA makes my head spin. And I don't think you read my post. Of course for some genres and media types, it does work, like Space Odyssey. But I don't think it would work well for a GTA game. That's just my opinion, and you don't have to agree with it.

 

Everyone that's posted in here is only stating their opinion, man.

 

 

 

opinions made us get 10 years of FPS. I dig your point of view, but some things in my reckon needs to be discussed. saying "yes/no" isnt just satysfuing enough.

 

making something different what would put a scratch on a legacy of a video game in reckon of their fanbase is soemthing uncomprehensible a bit and I have a hard time to deal with it. also that "social commentary" bandwagoon.

maybe its just not worth it.

Edited by evd
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friend in 2050, Niko will be around 70 years old. why not ... why not. but more seriously if you want sci-fi stuff go grab X-rebirth, you won't be disapointed :^:

Edited by jpm1
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ClaudeSpeed1911

 

 

 

 

 

couldnt find more fitting tune for the cyberpunk theme.

I would raise you this:

 

 

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Femme Fatale

One sci-fi element that I've always wanted is the ability to transform into a werewolf, although it'll only happen when there's a full moon...That way we'll finally be able to kill NPCs by biting all over them...

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As long as the game is somewhat grounded in reality. I don't want them to go too far into the future.

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If we get Fifth Element-style police cars, then I'll be more interested.

​Maybe in a seperate 'series' like LCS and VCS is in that is entirely canon to the plot, but still slightly connected to the original GTA.

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GTA should keep the current or recent past as it has done imho. However, I don't see why R* couldn't create a sci-fi open world franchise, much as it went back in time with RDR. The big challenge with it is you have to give your sci-fi future a lot of history and back story to understand how the world works. RDR is based on Westerns that people can relate to because it is based around real history.

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One sci-fi element that I've always wanted is the ability to transform into a werewolf, although it'll only happen when there's a full moon...That way we'll finally be able to kill NPCs by biting all over them...

For f*cks sake. First GTA is called realistic and now werewolfs are considered sci-fi? I have to stop reading this thread. Too much stupidity to handle.

 

RDR is based on Westerns that people can relate to because it is based around real history.

Except almost everything about the western genre is pure made-up fantasy. Duels occurred maybe once a year and were generally llegal, killing sprees weren't a thing, in fact after civilization has set in (which is when the wild west fantasy is set), guns were completely outlawed in most towns. On a ranch you might have needed a rifle to protect against animals but that's it. The worst gunslingers had a lifetime kill count of 2 or 3. Billy the Kid is assumed to have killed about 6 people. Not 600. All the legends were made up for play shows and later screenplays.

 

But yea again... I guess that's more realistic than imagining we may have some technological advances in the next 100 or so years.

Edited by RogerWho
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One sci-fi element that I've always wanted is the ability to transform into a werewolf, although it'll only happen when there's a full moon...That way we'll finally be able to kill NPCs by biting all over them...

For f*cks sake. First GTA is called realistic and now werewolfs are considered sci-fi? I have to stop reading this thread. Too much stupidity to handle.

 

RDR is based on Westerns that people can relate to because it is based around real history.

Except almost everything about the western genre is pure made-up fantasy. Duels occurred maybe once a year and were generally llegal, killing sprees weren't a thing, in fact after civilization has set in (which is when the wild west fantasy is set), guns were completely outlawed in most towns. On a ranch you might have needed a rifle to protect against animals but that's it. The worst gunslingers had a lifetime kill count of 2 or 3. Billy the Kid is assumed to have killed about 6 people. Not 600. All the legends were made up for play shows and later screenplays.

 

But yea again... I guess that's more realistic than imagining we may have some technological advances in the next 100 or so years.

 

 

 

also, 4 Horses of Doom, zombies, chupacabra, bigfoot, etc. yeah, looks like games of rockstar were always realistic.

 

as for transforming into a werewolf:

you can do it in V.

second: werewolf character was supposed to appear in RDR, but it had been cut off.

 

If there will be a GTA game based on North Yankton, I would welcome an urban legend/easterr egg with a werewolf. But scifi isnt a good setting to mix with fantasy.

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Femme Fatale

 

One sci-fi element that I've always wanted is the ability to transform into a werewolf, although it'll only happen when there's a full moon...That way we'll finally be able to kill NPCs by biting all over them...

For f*cks sake. First GTA is called realistic and now werewolfs are considered sci-fi? I have to stop reading this thread. Too much stupidity to handle.Fine then, fantasy, but it can be considered sci-fi if you mix both genres together...Tbh, the only reason why I'd want that in the game is so we'll finally be able to eat people...
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One sci-fi element that I've always wanted is the ability to transform into a werewolf, although it'll only happen when there's a full moon...That way we'll finally be able to kill NPCs by biting all over them...

For f*cks sake. First GTA is called realistic and now werewolfs are considered sci-fi? I have to stop reading this thread. Too much stupidity to handle.
Fine then, fantasy, but it can be considered sci-fi if you mix both genres together...Tbh, the only reason why I'd want that in the game is so we'll finally be able to eat people...

 

 

so why dont you post it in wishlist thread?

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Femme Fatale

I did, sort of...

I wish they would add the ability to kill enemies by ferociously masticating their throats(like werewolf style), or gouging their eyes out...That could also work as an execution for Manhunt 3, for when you have no weapons...

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