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Fixing the jets (revisited)


justinlynch3
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l Marksman God l

Limited ammo is not a bad idea since it wouldn't interfere in the jet community and it would benefit a little bit ground players. I think removing the explosive cannons is a terrible idea cause it would change the whole dogfighting community because it would take more than 2-3 hits to destroy the enemy (which is a big thing in dogfights). A jet isn't a threat if you know what you doing.

Bad pilots who fly low: RPGs, miniguns and even ARs

Good pilots who dive bomb properly: Heavy sniper until his jet is smoking, forcing him to get anotha one.

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MeisterJazz

I have an idea. Add the Hunter. It would put a stop to jet greifing alot lol

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SkynetOnlineID

Hahaha it's usually the jets around me going down by my hand, not the other way around..I don't always win the fight, but I always win the war ;) funny how your statement that R* will do nothing, is just as much if not more so of as a baseless prediction! You really are a pretty stupid human being, and most likely one of these sky pussies, to not be able to make the connection that ghost mode, which even states by R* itself is to stop griefing, has nothing to do with the OP jets. No, no...I'm always hearing about that pistol griefing, must be for that, eh? :lol:

Don't bother posting in this thread if you're going to start calling other users butthurt and ridiculous. This is a conversational and highly debated topic which tends to get a lot of users heated. Try to keep your replies respectful and civil.

 

Your prediction that Rockstar will do something about jets doesn't have any more or less foundation then Rockstar choosing to not do anything.

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Arrows to Athens

 

Hahaha it's usually the jets around me going down by my hand, not the other way around..I don't always win the fight, but I always win the war ;) funny how your statement that R* will do nothing, is just as much if not more so of as a baseless prediction! You really are a pretty stupid human being, and most likely one of these sky pussies, to not be able to make the connection that ghost mode, which even states by R* itself is to stop griefing, has nothing to do with the OP jets. No, no...I'm always hearing about that pistol griefing, must be for that, eh? :lol:

 

Why is this forum full of your kind? Disagree with someone about a game, then proceed to insult them.

 

You're obviously inept at reasoning, so you resort to insults when you have nothing else better to say. What a shame.

 

And I don't have to be a jet griefer myself to say that Rockstar most likely won't do anything about jets; that's simpleton logic. Kind of like you, actually. You must be emotionally scarred from all those jet deaths, it seems, that you have to go on a forum, and form baseless assumptions and claims, then proceed to insult anybody who disagrees and attempts to converse with you about it. Keep your guard down. Relax.

Edited by Fearx--
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justinlynch3

Taking all explosive-ness away? I think that's a little strong. Here's what I'd do:

 

Replace it with the Valkyrie's cannon. Slower rate of fire (harder to aim with), as well as slightly lower damage (gives tanks more of a chance).

 

Buff the tank's armour, but also buff both RPGs and jet/heli missiles. Tanks can dodge these missiles, so them having decent damage is fair in my opinion. The more BS weapons though (like the jet cannons, or the homing launcher) would no longer cause so much damage.

 

And, like I've said many times before, either buff the Heavy Sniper to its old state, or give us a Heavier Sniper.

It's not a little strong at all. Jets has rockets. Rockets + being the fastest & most nimble aircraft in the game is more then enough explosive power for them.

 

Jets has absolutely 0 need for explosive cannons.

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Well, here we go again... at least the original thread poster had a well-composed and interesting first post out before the pointless arguing and language began...

 

For the sake of staying on topic though, I believe the explosive cannons rounds are one issue because they make hitting ground targets far too easy and are instant kills against almost everything. Precision aiming it really not needed as it stands. Jets should absolutely be powerful and fairly hard to kill for the average person, but they should also have a correspondingly higher skill ceiling required to use them well. And if someone really is good enough and has mastered that skill ceiling... tough luck.

 

Thus, a solution might involve some combination of removing the explosive rounds (but maintaining damage), adding a small delay before the cannon starts shooting, adding an overheat mechanic. None of these alone will solve the issue, but combined they will necessitate the player has to pay more attention to hitting their target - which even at the slow speeds GTA jets move at, increases the chance of someone crashing or missing the target if they haven't developed their skills properly.

 

Jets should be very, very good against helicopters and other aircraft. A jet that is good against ground targets should thus be weaker against air threats. As it stands, what we have are aircraft that are multirole to the extreme, and it is this versatility that causes problems.

 

 

As for how helicopters could be helped out vs. jets and homing launchers, that is a topic for another thread.

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Taintedsoul_x

Rockets aren't always good though. It's funny how people want stuff removed and nerfed and then are the people that usually bitch about R* nerfing stuff.

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Robaldinio

Today somebody demanded that I join their Organization and when I refused they repeatedly attacked me with a Lazer while I was on foot. I thought the Minigun was supposed to be the best ground defence but I got soooo much fire on it as it made several failed flybys but nothing happened.

 

I tend to rely heavily on my sniper in most other situations and I know it's supposed to be effective against jets but whenever I try, it just lags too much and I get the jet skipping around in the sky.

 

As has already been said, the homing launcher is virtually useless against them.

 

There are only two ways I know of for how to (fairly) reliably deal with jets:

 

1. Go passive in my Buzzard and sneak up behind them - but this is kinda tricky and requires both good timing and a lot of luck.

 

2. Draw them towards downtown and circle the skyscrapers until the jet inevitably crashes into a crane or building etc.

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The Wandering Hunter

I didn't bother reading the op

 

 

 

But it's never going to happen

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justinlynch3

Rockets aren't always good though. It's funny how people want stuff removed and nerfed and then are the people that usually bitch about R* nerfing stuff.

If your going after a tank, ground players, or doing missions then rockets are enough to get the job done and not be overpowered.

 

In certain vehicle deathmatches that are jets VS jets I agree the rockets are not that good. That's why I suggested we keep the cannons at full speed and keep them powerful. However, they don't need to be explosive to take other jets down. The Annihilator guns can actually tear through a jet pretty fast, it just can't get remotely close enough to do so. If jets cannons was as power as the Annihilators Gatling guns, or maybe even a bit stronger. It'd be enough not to majorly impact jet battles but at the same time would give people on the ground with armored vehicles a fighting chance as the jets would have to switch to rockets to destroy those things.

 

The jets cannons being explosive I'm certain is the issue here. As the cannons are now jets are basically firing a 100 little rockets per minute.

 

While slowing the cannon fire rate might help somewhat, in doing so your then negatively effecting the jet vs jet battles (or dogfight). But keep the guns rapid fire and powerful, and just remove the explosive effect. And that solves a lot of issues at once.

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MeisterJazz

I prefer the Besra tbh..

I could only imagine how worse jets would be if the besra was armed like the other jets.
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CarcerCityMadMan

as a jet griefer at this point the only way R* can "fix" the jet is by adding either a ammo limit and/or fuel limit.

 

to be honest i see none of them happening.

 

so stay alert and keep and eye on the sky, because when you see the shadow, its just too late!

ap8xSrRtt0W359xheN2auQ_0_0.jpg

Yeah too late for the jet you mean lol.I make burnt art sculptures out of jets every day i play the game.

Edited by CarcerCityMadMan
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CarimboHanky

 

as a jet griefer at this point the only way R* can "fix" the jet is by adding either a ammo limit and/or fuel limit.

to be honest i see none of them happening.

so stay alert and keep and eye on the sky, because when you see the shadow, its just too late!ap8xSrRtt0W359xheN2auQ_0_0.jpg

 

Yeah too late for the jet you mean lol.I make burn art sculptures out of jets noobs every day i play the game

FIXED!

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CarcerCityMadMan

 

 

as a jet griefer at this point the only way R* can "fix" the jet is by adding either a ammo limit and/or fuel limit.

to be honest i see none of them happening.

so stay alert and keep and eye on the sky, because when you see the shadow, its just too late!ap8xSrRtt0W359xheN2auQ_0_0.jpg

Yeah too late for the jet you mean lol.I make burn art sculptures out of jets noobs every day i play the game

FIXED!

 

3655428-0866194861-3s8wi_zpsuyp6khdy.jpg

Edited by CarcerCityMadMan
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Jet threads again? They only lead to ''Jets are OP, and need to be nerfed! No, they're fine as they are, and you can avoid them. Git gud or get rekt'' arguments. The ''Why do people hate jets?'' thread is a great example.

 

 

"This" thread will always pop up.. Until R* finally pulls its head out its ass and nerf the jets for being too OP. Its a game breaking/ruining vehicle...

 

 

And no they are not fine as is.. They never where... Thats why jet topics always keep popping up. You don't see Nerf Tanks or nerf Buzzards topics popping up constantly do ya?

 

Seriously tho? You can just avoid them? You make it sounds like its as easy as screening a phone call..

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mfw people keep bringing up jets

 

 

 

 

Meh... It will never stop till the jet has been balanced to actually fit in this game. Thats just how it works with all games.

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Sky_Light12

Meh... It will never stop till the jet has been balanced to actually fit in this game. Thats just how it works with all games.

keep dreaming :p

you'd better hope the nerf will happen

Edited by Sky_Light12
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Joey McCoy

I remember making this topic long ago, I think I was still on last gen then about how OP jets are since the tanks was nerfed. Nothing has been done so I think it's time to revisit this topic once again.

 

Back in the old days of GTA Online (2013-2014) the jets wasn't as big of a threat as they are today. Tanks back then was actually tanks, they had so much armor they could actually survive 2 (sometimes even 3) passes of explosive cannon fire from jets, giving the tanks ample opportunity to strike back and fire at the jets as they dived towards them. As far as air VS ground combat was concerned, tanks actually was balanced back in the old days of GTAO.

 

However due to people using the tanks to grief and torment other players on the ground, the tanks armor got severely reduced by Rockstar. While this did reduce the use of tanks for griefing, it also upset the balance of air to ground combat, giving the Laser and later addition of the Hydra free reign to cause terror practically unopposed.

 

Trying to fight a Laser with a Buzzard or a Savage is a bit of a losing battle. The Buzzard with a decent pilot has the nimbleness to evade incoming rockets but lacks the firepower required to keep a jet at bay. Meaning the jet evades one or two rockets (usually easily), gets close while your guns are reloading, and you cannon fodder to explosive rounds. The Savage has the firepower to keep jets at bay with it's non-stop rockets and explosive cannon of it's own, but it's big bulky and slow and in the hands of most average pilots the jets win easily.

 

Rockstar has tried to solve the jet issue by adding the Homing Rocket Launcher. However it seems rather in-effective as 90% of rockets fired at jets tend to miss. All this weapon has done is put the helicopters at even a greater disadvantage then they was already at. Sometimes you are able to shoot down a jet with the Heavy Sniper Rifle or even hit the pilot, but the addition of the Hydra made getting a fresh jet all to easy and you usually have to be either very skilled or very lucky to hit the pilot him/herself.

 

So you get a jet, you take to the sky's, and really you have nothing at all to fear short of another jet being in the same lobby. Helicopters are a joke to you, tanks are a joke to you, hell even a Insurgent is a joke to you. I've been in my Insurgent, fresh vehicle with no prior damage, jet comes along, cannon fire, dead in 1 pass. Then to end it off the Homing Launcher is a mere mild annoyance at best. I by no means am a expert pilot and even I've evaded Homing Missiles shot at me while I was in a jet.

 

So what can we do? One option is to tweak the jets handling stats so they are not quite as maneuverable and are more likely to get hit by Homing Rockets and Helicopters if they get to close. But then lacking that evasive action really defeats the purpose of having a jet.

 

Another option is to reduce the armor. But how much will that really help when jets are near impossible to hit to begin with? This option to me sounds like a "fix" that jet griefers would suggest so nothing game changing would happen to their precious OP toy. No offense to anyone fyi, it's just how it comes off to me.

 

My suggestion would be the same this time around as it was the first time around. Remove the explosive effect from the jets cannons. They can still have powerful cannons without them being explosive, for those worried about jet VS jet dogfights removing the explosive effect shouldn't effect you that much if the cannons are kept relatively powerful. The thing is the jets shouldn't be destroying tanks and Insurgents easily with bullets, that's why they have rockets.

 

Having regular bullets will also reduce getting easy kills and giefing ground players. If a person is running across the street and a jet has regular bullets you actually need to hit him dead on to kill him, with explosive rounds you just fire in the area around him and you got a easy kill.

 

Reducing the tanks armor yet keeping jets as powerful as they ever where was one of the worst moves Rockstar ever made. I do think replacing the jets explosive rounds with non-explosive rounds would help greatly to balance the jets again and result in us seeing a lot less of them terrorizing free roam lobbies. Rockstar fixed the tanks, it's now time they address the jets.

 

 

 

I realize this has been a bit of a long read, but I hope you enjoy and let me know your thoughts on my suggestions.

*sigh* Another jet complaint thread. Reminds me of the time when the Homing Launcher Appreciation/Depreciation threads were posted within the same five-ten minutes of each other.

 

You would rather nerf the jet while asking Rockstar to buff back the tank than actually take the time and practice taking down jets by yourself. Is it because you don't have time to practice or is it because you're a casual?

 

Have you even submitted and e-mail to Rockstar suggesting this idea instead of just complaining on a community forum?

 

If all Pegasus vehicles were to be removed from the game and all players were limited to one set of clothing and pre-selected weapons, then the only thing discriminating players would be skill. This isn't the case, considering that GTA: Online allows freedom of choice and an open world where players can kill and start beef with each other whenever.

 

The best advice I can give you is to man up, grab your own jet, and clear the skies yourself, because surely neither the police in-game nor the game developers will help you.

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justinlynch3

 

I remember making this topic long ago, I think I was still on last gen then about how OP jets are since the tanks was nerfed. Nothing has been done so I think it's time to revisit this topic once again.

 

Back in the old days of GTA Online (2013-2014) the jets wasn't as big of a threat as they are today. Tanks back then was actually tanks, they had so much armor they could actually survive 2 (sometimes even 3) passes of explosive cannon fire from jets, giving the tanks ample opportunity to strike back and fire at the jets as they dived towards them. As far as air VS ground combat was concerned, tanks actually was balanced back in the old days of GTAO.

 

However due to people using the tanks to grief and torment other players on the ground, the tanks armor got severely reduced by Rockstar. While this did reduce the use of tanks for griefing, it also upset the balance of air to ground combat, giving the Laser and later addition of the Hydra free reign to cause terror practically unopposed.

 

Trying to fight a Laser with a Buzzard or a Savage is a bit of a losing battle. The Buzzard with a decent pilot has the nimbleness to evade incoming rockets but lacks the firepower required to keep a jet at bay. Meaning the jet evades one or two rockets (usually easily), gets close while your guns are reloading, and you cannon fodder to explosive rounds. The Savage has the firepower to keep jets at bay with it's non-stop rockets and explosive cannon of it's own, but it's big bulky and slow and in the hands of most average pilots the jets win easily.

 

Rockstar has tried to solve the jet issue by adding the Homing Rocket Launcher. However it seems rather in-effective as 90% of rockets fired at jets tend to miss. All this weapon has done is put the helicopters at even a greater disadvantage then they was already at. Sometimes you are able to shoot down a jet with the Heavy Sniper Rifle or even hit the pilot, but the addition of the Hydra made getting a fresh jet all to easy and you usually have to be either very skilled or very lucky to hit the pilot him/herself.

 

So you get a jet, you take to the sky's, and really you have nothing at all to fear short of another jet being in the same lobby. Helicopters are a joke to you, tanks are a joke to you, hell even a Insurgent is a joke to you. I've been in my Insurgent, fresh vehicle with no prior damage, jet comes along, cannon fire, dead in 1 pass. Then to end it off the Homing Launcher is a mere mild annoyance at best. I by no means am a expert pilot and even I've evaded Homing Missiles shot at me while I was in a jet.

 

So what can we do? One option is to tweak the jets handling stats so they are not quite as maneuverable and are more likely to get hit by Homing Rockets and Helicopters if they get to close. But then lacking that evasive action really defeats the purpose of having a jet.

 

Another option is to reduce the armor. But how much will that really help when jets are near impossible to hit to begin with? This option to me sounds like a "fix" that jet griefers would suggest so nothing game changing would happen to their precious OP toy. No offense to anyone fyi, it's just how it comes off to me.

 

My suggestion would be the same this time around as it was the first time around. Remove the explosive effect from the jets cannons. They can still have powerful cannons without them being explosive, for those worried about jet VS jet dogfights removing the explosive effect shouldn't effect you that much if the cannons are kept relatively powerful. The thing is the jets shouldn't be destroying tanks and Insurgents easily with bullets, that's why they have rockets.

 

Having regular bullets will also reduce getting easy kills and giefing ground players. If a person is running across the street and a jet has regular bullets you actually need to hit him dead on to kill him, with explosive rounds you just fire in the area around him and you got a easy kill.

 

Reducing the tanks armor yet keeping jets as powerful as they ever where was one of the worst moves Rockstar ever made. I do think replacing the jets explosive rounds with non-explosive rounds would help greatly to balance the jets again and result in us seeing a lot less of them terrorizing free roam lobbies. Rockstar fixed the tanks, it's now time they address the jets.

 

 

 

I realize this has been a bit of a long read, but I hope you enjoy and let me know your thoughts on my suggestions.

*sigh* Another jet complaint thread. Reminds me of the time when the Homing Launcher Appreciation/Depreciation threads were posted within the same five-ten minutes of each other.

 

You would rather nerf the jet while asking Rockstar to buff back the tank than actually take the time and practice taking down jets by yourself. Is it because you don't have time to practice or is it because you're a casual?

 

Have you even submitted and e-mail to Rockstar suggesting this idea instead of just complaining on a community forum?

 

If all Pegasus vehicles were to be removed from the game and all players were limited to one set of clothing and pre-selected weapons, then the only thing discriminating players would be skill. This isn't the case, considering that GTA: Online allows freedom of choice and an open world where players can kill and start beef with each other whenever.

 

The best advice I can give you is to man up, grab your own jet, and clear the skies yourself, because surely neither the police in-game nor the game developers will help you.

 

 

If jets wasn't as powerful as they are I'd shut up about the tanks. But you have to agree that taking out takes and Insurgents (which are meant to be heavily armored) in 1 strafe of explosive cannon it's pretty OP.

 

Besides I may of mentioned tanks in other threads but I never said to buff them in this one. If the tanks kept their current health and jets was given bullets over explosive rounds, that'd actually be ideal. It'd only take 3 or 4 rockets to explode a tank anyway under these conditions. Or can you just not win without your "one shot kill anything" cannons?

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Just another poor me story of a thread about jets so you can get a pet on the shoulder when it just turns into dumb arguments instead.

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The hydra was introduced because players love the easy kills of a jet but with a high price tag. Rockstar sells more shark cards so players can buy it. See the pattern. They're easy player killing machines so rockstar makes money. So theres your answer....Rockstar isnt fixing over powered jets. They make too much $$$$$ from it.

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The hydra was introduced because players love the easy kills of a jet but with a high price tag. Rockstar sells more shark cards so players can buy it. See the pattern. They're easy player killing machines so rockstar makes money. So theres your answer....Rockstar isnt fixing over powered jets. They make too much $$$$$ from it.

 

By that logic, I'd like to see a 4M tank that has actually useful armor. They're virtually worthless as it stands now, just a huge bullseye that can't get out of it's own way.

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Geisterfaust

There is no need to "fix the jets", because nothing is broken. All these demands and repetitive threads are going from the same failed premise that there is no possibility to escape "OP" vehicles and players. There is a way: Find a new session. Another public session is just like this one: with random players.

On CG passive mode is full, you can cruise around in vehicles and remain invincible to everything.

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x_TestsubjecT_x

^ or you could just relish the total heart pounding adrenaline rush of trying to outsmart their ass! :)

Edited by x_TestsubjecT_x
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Arrows to Athens

 

Jet threads again? They only lead to ''Jets are OP, and need to be nerfed! No, they're fine as they are, and you can avoid them. Git gud or get rekt'' arguments. The ''Why do people hate jets?'' thread is a great example.

 

 

 

 

Seriously tho? You can just avoid them? You make it sounds like its as easy as screening a phone call..

 

It is for me. I don't get constantly griefed by jets like you guys do. You think I'm lying? If Rockstar really wanted to balance the jets, they would have done something long ago, but they haven't. So I don't see them nerfing/tweaking jets any time soon, so don't get your hopes up too high. They haven't even fixed numerous bugs in the game nor do they give a toss about improving their game. Instead, they fix harmless glitches, like outfits and stuff, so how are you going to expect them to nerf jets? Especially when they've nerfed tanks, but not jets, and have implemented a homing launcher, which is ineffective against jets, but very effective against anything else. Heck, they've even implemented a purchasable jet as well.

 

Look, they don't care at all. A nerf or a tweak to the jets seems unlikely at this point in time.

Edited by Fearx--
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l Marksman God l

Some of you guys exaggerate about jets. We all know it is kinda OP but it's not f*cking invincible, you could easily shoot them down. Also, it's impossible that you see jets griefing you 24/7.

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Arrows to Athens

Some of you guys exaggerate about jets. We all know it is kinda OP but it's not f*cking invincible, you could easily shoot them down. Also, it's impossible that you see jets griefing you 24/7.

Just a few days ago I took one out with a rocket as it came down to strafe in front of me. You can keep shooting them when they strafe down until they smoke, fire a rocket at them, snipe them until they smoke, take shelter, go off radar and get yourself a jet, go passive mode, or simply change sessions. There's so many things you can do.

Edited by Fearx--
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l Marksman God l

 

Some of you guys exaggerate about jets. We all know it is kinda OP but it's not f*cking invincible, you could easily shoot them down. Also, it's impossible that you see jets griefing you 24/7.

Just a few days ago I took one out with a rocket as it came down to strafe in front of me. You can keep shooting them when they strafe down until they smoke, fire a rocket at them, snipe them until they smoke, take shelter, go off radar and get yourself a jet, go passive mode, or simply change sessions. There's so many things you can do.

 

I know man, the RPG- Sniper combo is the best way. If the guy is a bad pilot, I only use my RPGs cause he'll be such an easy target, but if he is a decent pilot that knows what he's doing, I normally shoot a random RPG and start sniping. People complain too much about something that you can easily avoid. And I don't even see that many jets like some people say.

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