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Why is GTA online so play to win?


Test Subject #1498
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Test Subject #1498

Most of you might think the term ''play to win'' is positive. It isn't.

 

If you are level 130, you have more health. This is terrible. Please look at this from a gameplay perspective instead of making excuses for it like ''story'' as the last 5 pages have been about that.

 

Why? Why would you give more skilled players through experience even more advantages?

 

EDIT: No, I'm not saying this because I'm a new player. I'm saying this because I'm trying to level up a secondary character to level 130, and once you try that, you start noticing how unfair the combat really is.

Edited by Test Subject #1498
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STANCEDBOSS

Most of you might think the term ''play to win'' is positive. It isn't.

 

If you are level 130, with max shooting and flying and everything, you have objective, statistical advantages over new players. You have more health, better weapons, and are more accurate. You can also fly better because you don't get as much turbulence, and do races easier with improved air control.

 

This hasn't got to do with experience, just with a terrible system. Why would they ever think it's a good idea to give players with more experience MORE advantages?

That's made for make the people play.

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What are you talking about, OP?

 

It's a very good reward system. If I play the game for 100 hours more than you then I deserve to be better on the battlefield, with better weapons, stats, etc. You can't expect to pick up the controller and rule the lobby from day one.

 

:)

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TexasRocks

Jiminy Christmas. I guess you're one of those "everybody gets a ribbon" people. Of course you should benefit from experience. Test failed.

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Nick930930

lol since when is GTAOnline pay to win? The only truly expensive items in the game are cosmetic things like clothing, fancy cars, and yachts that have no real affect on gameplay other than giving you a mobile spawn point. And every single item can be easily acquired by just playing the game and earning the money.

 

Using real $ to buy GTA$ is the same as buying shortcut bundles on battlefield so you don't have to spend as much time farming for points. I have never spent money on the shark cards and have 50 upgraded cars, a custom apartment, a super yacht, and everything else I could want from the game. It took a sh*tload of time, but it was worth it just playing and enjoying myself.

 

 

Not sure why you, (OP) are talking about boosting stats like flying and health by paying for it. That simply isn't true.. you can't buy stats.

Edited by Nick930930
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lol since when is GTAOnline pay to win? The only truly expensive items in the game are cosmetic things like clothing, fancy cars, and yachts that have no real affect on gameplay other than giving you a mobile spawn point. And every single item can be easily acquired by just playing the game and earning the money.

 

Using real $ to buy GTA$ is the same as buying shortcut bundles on battlefield so you don't have to spend as much time farming for points. I have never spent money on the shark cards and have 50 upgraded cars, a custom apartment, a super yacht, and everything else I could want from the game. It took a sh*tload of time, but it was worth it just playing and enjoying myself.

 

 

Not sure why you, (OP) are talking about boosting stats like flying and health by paying for it. That simply isn't true.. you can't buy stats.

 

The OP said "play", not "pay". But I still get your drift.

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That is the whole point of video games having a progression system one in the game itself and you having one with your own individual skill.

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Test Subject #1498

No, I'm saying how you literally die less quick if you've put more hours into the game, regardless of experience. This means the game is UNBALANCED. Giving more health to more experience players will just make the game a bigger hell for newbies. And then you've got guns like the heavy sniper that can one shot kill if you're a low level. You cannot return the fire as you would not be able to instakill them back as you'd probably only have the regular sniper rifle. This is unfair to new players, and an incentive to avoid the online.

 

In games like Battlefield or even Call of Duty, the only rewards you get are weapons that are NOT statistically better than others or, for example, sights. This is fair, as anyone that is new can do just as good as an experienced player if they've got the skill for it. You don't get annihilated by experienced players because they have a statistical advantage, but because they are simply better than you.

 

This is not the case with GTA Online. If you're a level one, you only get a pistol. I can see the point of that from a story standpoint and can live with it, but once you start getting assault rifles you'll still not win a one on one firefight because you just have less health. Same goes for aerial fights, although they are >more< fair. If you've not got a lot of flying skill, you'll die quicker as turbulence will put you off-course, and perhaps get you hit by a rocket.

Edited by Test Subject #1498
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AOR BigDaddyZee

No, I'm saying how you literally die less quick if you've put more hours into the game, regardless of experience. This means the game is UNBALANCED. Giving more health to more experience players will just make the game a bigger hell for newbies. And then you've got guns like the heavy sniper that can one shot kill if you're a low level. You cannot return the fire as you would not be able to instakill them back as you'd probably only have the regular sniper rifle. This is unfair to new players, and an incentive to avoid the online.

 

In games like Battlefield or even Call of Duty, the only rewards you get are weapons that are NOT statistically better than others or, for example, sights. This is fair, as anyone that is new can do just as good as an experienced player if they've got the skill for it. You don't get annihilated by experienced players because they have a statistical advantage, but because they are simply better than you.

M8 the heatlh boost is so small and it takes so little time to get to level 120 where it caps.
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Test Subject #1498

 

No, I'm saying how you literally die less quick if you've put more hours into the game, regardless of experience. This means the game is UNBALANCED. Giving more health to more experience players will just make the game a bigger hell for newbies. And then you've got guns like the heavy sniper that can one shot kill if you're a low level. You cannot return the fire as you would not be able to instakill them back as you'd probably only have the regular sniper rifle. This is unfair to new players, and an incentive to avoid the online.

 

In games like Battlefield or even Call of Duty, the only rewards you get are weapons that are NOT statistically better than others or, for example, sights. This is fair, as anyone that is new can do just as good as an experienced player if they've got the skill for it. You don't get annihilated by experienced players because they have a statistical advantage, but because they are simply better than you.

M8 the heatlh boost is so small and it takes so little time to get to level 120 where it caps.

 

The health boost is so small? It's the difference between being 1 shot killed with a heavy sniper and taking two shots, and that's a major difference. Any health boost whatsoever isn't okay.

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But isn't that how it's supposed to be & only right that when you rank up you get better abilities & access to better equipment. Only way of progressing is playing to get your rank up as you can't buy experience in this game. It would be unfair if you could buy shark cards as a rank 1 player & get guns, tanks, armed helicopters & jets off the shelf while others have earned the right to get them. It's not like you need to rank up forever just get to level 120 then no other higher rank player will have any advantage over you.

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Test Subject #1498

What are you talking about, OP?

 

It's a very good reward system. If I play the game for 100 hours more than you then I deserve to be better on the battlefield, with better weapons, stats, etc. You can't expect to pick up the controller and rule the lobby from day one.

 

:)

You see, you're wrong here.

If you play the game for 100 hours more than me, you might be better than me at the game. But THAT is what should make you better than me, not just you having statistical advantages over me healthwise and weaponwise.

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The system works fine. It wasnt design to be a generic shooter game, its a sandbox. You play more, then of course you're going to have an advantage. Rather have this than a pay to win.

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Test Subject #1498

But isn't that how it's supposed to be & only right that when you rank up you get better abilities & access to better equipment. Only way of progressing is playing to get your rank up as you can't buy experience in this game. It would be unfair if you could buy shark cards as a rank 1 player & get guns, tanks, armed helicopters & jets off the shelf while others have earned the right to get them. It's not like you need to rank up forever just get to level 120 then no other higher rank player will have any advantage over you.

I'm not complaining about stuff like tanks or other vehicles, I'm complaining about stuff like Sticky bombs, the heavy sniper and health advantages that give you a statistical advantage over another player. This is UNBALANCED.

The system works fine. It wasnt design to be a generic shooter game, its a sandbox. You play more, then of course you're going to have an advantage. Rather have this than a pay to win.

Then why is there a deathmatch mode? Why would they implement a deathmatch, when you have more health than another player if you're a higher rank?

 

Everyone says that if you play more, you get an advantage. Yes, but that should be SKILL, not your amount of health or your cache of weapons.

Edited by Test Subject #1498
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What are you talking about, OP?

 

It's a very good reward system. If I play the game for 100 hours more than you then I deserve to be better on the battlefield, with better weapons, stats, etc. You can't expect to pick up the controller and rule the lobby from day one.

 

:)

Amen! I play this game almost 3 years now and i deserve more status and respect so when a new young squeeker is coming in the lobby he needs to work his pants off for some respect and skills.

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Test Subject #1498

Jiminy Christmas. I guess you're one of those "everybody gets a ribbon" people. Of course you should benefit from experience. Test failed.

I'm one of the kinds of people that think an online game should be balanced. Imagine if CS:GO gave you more health the more experience you had, that'd be fun wouldn't it?

 

What are you talking about, OP?

 

It's a very good reward system. If I play the game for 100 hours more than you then I deserve to be better on the battlefield, with better weapons, stats, etc. You can't expect to pick up the controller and rule the lobby from day one.

 

:)

Amen! I play this game almost 3 years now and i deserve more status and respect so when a new young squeeker is coming in the lobby he needs to work his pants off for some respect and skills.

 

So you feel entitled to objectively better weapons, health and gear because you've played the game more?

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StangOne50

Op its a game lol You expect everyone to be equal and never progress or gain anything? How is this different from other games? You play , you progress. I think R has catered to new players enough.

You sound just like many other kids here wanting everything handed to them.

Stop being so lazy and play the game.

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Test Subject #1498

Op its a game lol You expect everyone to be equal and never progress or gain anything? How is this different from other games? You play , you progress. I think R has catered to new players enough.

You sound just like many other kids here wanting everything handed to them.

Stop being so lazy and play the game.

I expect the game to be fair. There are other ways to have progress and gain items than STATISTICAL ADVANTAGES. Had you read my previous posts you would've seen my answer to your next question too: Battlefield, cod, and most other shooters make everything balanced, with unlocks being little extras that aren't that useful. They aren't giving you the difference between life and death. They're giving you a different scope or a weapon skin.

 

''Stop being so lazy and play the game''? I've already got a level 134 character, it's not like I'm not experienced. It's just a bad system.

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It's to reward people for playing the game and to incentivise them to continue to do so. It's pretty straightforward stuff, no offence. I'd imagine that every competitive online game handles progress in much the same way.

 

Besides, if you're serious enough about the game to want to compete on an even plane with high ranked players then rank 135 isn't a high target.

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Because when you start you are an unskilled nobody and as you progress in skill your abilities should reflect it.

 

Should seasons veterans have the same stats as a rank 4 noob who can't do anything, doesn't have any experience, know the map or even have a clue as to how to play?

See how you feel about that once you have a few ranks under your belt.

 

And remember, we were all the rank4 noob at one point. We all had to go through it too.

 

PAY YOUR DUES NOOB.

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ThaSouljaCity

OP doesn't realize how easy low level players have it these days with all the free dlc weapons/cars that's available.

 

Plus more health means nothing against a well placed headshot

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CrazyFerret

No, I'm saying how you literally die less quick if you've put more hours into the game, regardless of experience. This means the game is UNBALANCED. Giving more health to more experience players will just make the game a bigger hell for newbies. And then you've got guns like the heavy sniper that can one shot kill if you're a low level. You cannot return the fire as you would not be able to instakill them back as you'd probably only have the regular sniper rifle. This is unfair to new players, and an incentive to avoid the online.

 

I dont agree with this...

 

I die just as quickly at level 134, as I did at level 34...

 

I'm not any more immune to the Lazer Jet griefers and RPG's and sniper shots and players wielding any type of gun with CoD shooting skills... then I was at my lower levels.

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Test Subject #1498

It's to reward people for playing the game and to incentivise them to continue to do so. It's pretty straightforward stuff, no offence. I'd imagine that every competitive online game handles progress in much the same way.

 

Besides, if you're serious enough about the game to want to compete on an even plane with high ranked players then rank 135 isn't a high target.

 

You clearly didn't read the first post.

1. There are other ways to incentivise people to play the game than to give them statistical advantages. I havent come across any competitive online game that handles it the same either, just look at battlefield or cod or whatever, they just give a scope or a small, nearly unnoticable boost that doesn't take 2 weeks of 24/7 play to get, but perhaps two hours. And AGAIN, I'm already rank 134.

 

Because when you start you are an unskilled nobody and as you progress in skill your abilities should reflect it.

 

Should seasons veterans have the same stats as a rank 4 noob who can't do anything, doesn't have any experience, know the map or even have a clue as to how to play?

 

See how you feel about that once you have a few ranks under your belt.

 

And remember, we were all the rank4 noob at one point. We all had to go through it too.

 

PAY YOUR DUES NOOB.

 

Jesus christ.

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1. You can boost your stats without seeing another player, you are not forced to play with everyone else while you level.

2. Name one person who won an air race because turbulence, or won a race because of being able to adjust mid air more.

 

And stop comparing GTA to COD and BF. I'm flat out sick to death of morons wanting every game to be more like COD. But having said that, if you are too stupid not to get shot by a heavy snipper in GTA, you wouldn't last 10 seconds in either BF or COD. Stop crying about your death count like it's the games fault, hate to say it, but if anyone thinks this of all games makes it too easy to die or get killed....GTFO. You suck, plain and simple. Git gudder

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Test Subject #1498

 

No, I'm saying how you literally die less quick if you've put more hours into the game, regardless of experience. This means the game is UNBALANCED. Giving more health to more experience players will just make the game a bigger hell for newbies. And then you've got guns like the heavy sniper that can one shot kill if you're a low level. You cannot return the fire as you would not be able to instakill them back as you'd probably only have the regular sniper rifle. This is unfair to new players, and an incentive to avoid the online.

 

I dont agree with this...

 

I die just as quickly at level 134, as I did at level 34...

 

I'm not any more immune to the Lazer Jet griefers and RPG's and sniper shots and players wielding any type of gun with CoD shooting skills... then I was at my lower levels.

 

You are, actually. Google it, you get more health as you level up.

 

OP doesn't realize how easy low level players have it these days with all the free dlc weapons/cars that's available.

 

Plus more health means nothing against a well placed headshot

With the new weapons it's become a bit more fair, I agree, It still isn't okay to give us more health, however, even if headshots instakill. Most of the time you won't be getting headshots, and it'll still be unbalanced.

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Op its a game lol You expect everyone to be equal and never progress or gain anything? How is this different from other games? You play , you progress. I think R has catered to new players enough.

You sound just like many other kids here wanting everything handed to them.

Stop being so lazy and play the game.

I expect the game to be fair. There are other ways to have progress and gain items than STATISTICAL ADVANTAGES. Had you read my previous posts you would've seen my answer to your next question too: Battlefield, cod, and most other shooters make everything balanced, with unlocks being little extras that aren't that useful. They aren't giving you the difference between life and death. They're giving you a different scope or a weapon skin.

 

''Stop being so lazy and play the game''? I've already got a level 134 character, it's not like I'm not experienced. It's just a bad system.

This is not a shooter. This is not COD or BF. Life is not balanced, and neither is GTA.

 

It is fair. The leveling system is the same for every player. Everyone has to do it.

 

Yes, if I put more time into the game I expect to be more powerful than a low level. I prefer it this way. I have no problem at all with it.

 

Btw, at lvl 134, you are still very much an inexperienced player.

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Test Subject #1498

1. You can boost your stats without seeing another player, you are not forced to play with everyone else while you level.

2. Name one person who won an air race because turbulence, or won a race because of being able to adjust mid air more.

 

And stop comparing GTA to COD and BF. I'm flat out sick to death of morons wanting every game to be more like COD. But having said that, if you are too stupid not to get shot by a heavy snipper in GTA, you wouldn't last 10 seconds in either BF or COD. Stop crying about your death count like it's the games fault, hate to say it, but if anyone thinks this of all games makes it too easy to die or get killed....GTFO. You suck, plain and simple. Git gudder

You suck, get gudder? My entire point is how skill isn't the thing here, but statistical advantages. You shouldn't have to hide away until you're level 130 just to enjoy the game. I am also not talking about air RACES but about aerial COMBAT. In combat, the slightest turn can screw you over bad.

 

 

Op its a game lol You expect everyone to be equal and never progress or gain anything? How is this different from other games? You play , you progress. I think R has catered to new players enough.

You sound just like many other kids here wanting everything handed to them.

Stop being so lazy and play the game.

I expect the game to be fair. There are other ways to have progress and gain items than STATISTICAL ADVANTAGES. Had you read my previous posts you would've seen my answer to your next question too: Battlefield, cod, and most other shooters make everything balanced, with unlocks being little extras that aren't that useful. They aren't giving you the difference between life and death. They're giving you a different scope or a weapon skin.

 

''Stop being so lazy and play the game''? I've already got a level 134 character, it's not like I'm not experienced. It's just a bad system.

This is not a shooter. This is not COD or BF. Life is not balanced, and neither is GTA.

 

It is fair. The leveling system is the same for every player. Everyone has to do it.

 

Yes, if I put more time into the game I expect to be more powerful than a low level. I prefer it this way. I have no problem at all with it.

 

Btw, at lvl 134, you are still very much an inexperienced player.

 

 

This IS a shooter. It's in the name of the genre - Third person SHOOTER.

 

The fact that everyone has to do it still doesnt mean that it is fair. It's still giving you statistical advantages for playtime. If you need advantages like this to win against a low level player, that says something about YOU, not the game.

Edited by Test Subject #1498
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CrazyFerret

 

Op its a game lol You expect everyone to be equal and never progress or gain anything? How is this different from other games? You play , you progress. I think R has catered to new players enough.

You sound just like many other kids here wanting everything handed to them.

Stop being so lazy and play the game.

I expect the game to be fair. There are other ways to have progress and gain items than STATISTICAL ADVANTAGES. Had you read my previous posts you would've seen my answer to your next question too: Battlefield, cod, and most other shooters make everything balanced, with unlocks being little extras that aren't that useful. They aren't giving you the difference between life and death. They're giving you a different scope or a weapon skin.

 

''Stop being so lazy and play the game''? I've already got a level 134 character, it's not like I'm not experienced. It's just a bad system.

 

 

 

I so do not agree with that either...

 

Battlefield, and CoD and other such games are balanced and fair? Absolute B.S.!

 

If they were balanced and "fair" then why do players use "gaming mice" and "gaming keyboards" that make it easier and give them advantages over players who can't afford nice things like that? If they were "fair" and "balanced" then they would not be dependent on the players own skill level at how well the player can aim their mouse or how quick they are to react and click their macro key, etc...

 

There is no such thing as the "fair and balanced" video game... so take that liberal B.S. and leave with it...

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1. You can boost your stats without seeing another player, you are not forced to play with everyone else while you level.

2. Name one person who won an air race because turbulence, or won a race because of being able to adjust mid air more.

 

And stop comparing GTA to COD and BF. I'm flat out sick to death of morons wanting every game to be more like COD. But having said that, if you are too stupid not to get shot by a heavy snipper in GTA, you wouldn't last 10 seconds in either BF or COD. Stop crying about your death count like it's the games fault, hate to say it, but if anyone thinks this of all games makes it too easy to die or get killed....GTFO. You suck, plain and simple. Git gudder

You suck, get gudder? My entire point is how skill isn't the thing here, but statistical advantages.

 

 

Op its a game lol You expect everyone to be equal and never progress or gain anything? How is this different from other games? You play , you progress. I think R has catered to new players enough.

You sound just like many other kids here wanting everything handed to them.

Stop being so lazy and play the game.

I expect the game to be fair. There are other ways to have progress and gain items than STATISTICAL ADVANTAGES. Had you read my previous posts you would've seen my answer to your next question too: Battlefield, cod, and most other shooters make everything balanced, with unlocks being little extras that aren't that useful. They aren't giving you the difference between life and death. They're giving you a different scope or a weapon skin.

 

''Stop being so lazy and play the game''? I've already got a level 134 character, it's not like I'm not experienced. It's just a bad system.

This is not a shooter. This is not COD or BF. Life is not balanced, and neither is GTA.

 

It is fair. The leveling system is the same for every player. Everyone has to do it.

 

Yes, if I put more time into the game I expect to be more powerful than a low level. I prefer it this way. I have no problem at all with it.

 

Btw, at lvl 134, you are still very much an inexperienced player.

 

This IS a shooter. It's in the name of the genre - Third person SHOOTER.

 

The fact that everyone has to do it still doesnt mean that it is fair. It's still giving you statistical advantages for playtime. If you need advantages like this to win against a low level player, that says something about YOU, not the game.

It is not a shooter focused game like COD or BF.

 

We dont need advantages. We earn them with playtime.

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Test Subject #1498

 

 

Op its a game lol You expect everyone to be equal and never progress or gain anything? How is this different from other games? You play , you progress. I think R has catered to new players enough.

You sound just like many other kids here wanting everything handed to them.

Stop being so lazy and play the game.

I expect the game to be fair. There are other ways to have progress and gain items than STATISTICAL ADVANTAGES. Had you read my previous posts you would've seen my answer to your next question too: Battlefield, cod, and most other shooters make everything balanced, with unlocks being little extras that aren't that useful. They aren't giving you the difference between life and death. They're giving you a different scope or a weapon skin.

 

''Stop being so lazy and play the game''? I've already got a level 134 character, it's not like I'm not experienced. It's just a bad system.

 

 

 

I so do not agree with that either...

 

Battlefield, and CoD and other such games are balanced and fair? Absolute B.S.!

 

If they were balanced and "fair" then why do players use "gaming mice" and "gaming keyboards" that make it easier and give them advantages over players who can't afford nice things like that? If they were "fair" and "balanced" then they would not be dependent on the players own skill level at how well the player can aim their mouse or how quick they are to react and click their macro key, etc...

 

There is no such thing as the "fair and balanced" video game... so take that liberal B.S. and leave with it...

 

You know that gaming mice, apart from having modes you can switch between with different keybindings, do not give you any advantage whatsoever, right? same goes with keyboards.

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