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Pinpointing the cause of a crash


5m0k3y
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I'm experiencing what I first thought were random crashes, due what I suspect is a bad line in one of the bazillions of handling.meta and vehicles.meta files.

It but it turns out that it's not so random. It only happens in the Southern parts of the map, around mid-day. Even with this info I'm unable to pinpoint the actual vehicle causing the problem.

I have 150 replacements with the modified gameconfig.xml, and due to the frequency of the crash, I'd say only one error. Just finding it is the problem.

 

Does anyone know of some kind of debug output mod, or .meta file validation tool?

The OpenIV log only lists the rpf archives, not individual assets. I hope it's not model or handling flags, or I'm never going to find it.

May have to start again. I've been searching for this issue for two weeks and I'm out of ideas.

 

Any input would be greatly appreciated.

Edited by 5m0k3y
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Those 150 replacementsyou download were created using Zmodeler tool,which imo is not good (Low base value can crash high-detailed mesh models if done wrong,but that depends on the creator).I think it's best if you reduce your replacement mod and see if the game is stable or not.....

Edited by Mr.Arrow
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Thanks for the help, but luckily I've found the source of the problem. It was the remnants of a graphics mod that I hadn't fully uninstalled. I removed an unnecessary rpf archive and all is well again. Running solid for three plus hours and counting.

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