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Shaytan

Nintendo Switch Discussion Topic

Recommended Posts

Dave

 

I still don't understand why Nintendo doesn't release something powerful. The PS4 and XBOX1 need to be surpassed in power, or at least build something that's as powerful, but less powerful? I get that graphics aren't everything, we know, but get with the times man, how will they expect 3rd party support when they have to do the Nintendo version and have to downgrade the game to make it work on their system it's already a negative factor. I will probably get one, but it's not definite.

 

-Because Nintendo needs to sell those consoles at a profit from the start, otherwise they will break the bank

-Because Nintendo makes the consoles that are powerful enough to play the games they wish to make, with the quality they want

-Because they know it's a battle they can't win since Sony and MS have extremely deep pockets and tons of divisions to fall back on in case games fail, whereas Nintendo doesn't

-Because someone needs to be pushing gameplay in new directions instead of a race to the bottom in the graphics that 90% of the games won't ever take full advantage of

-Because it's Nintendo

 

We've been over this before, at least in a previous Nintendo topic. Nintendo doesn't compete in the same market as the PS4 and the Xbox1. It doesn't need to.

Yeah, they won't get as much third party support, and that sort of sucks. Nintendo knows that, we know that, the game industry knows that. Nintendo also knows that people who want to play their games, and that is a fair couple of millions of those, will have to buy their console to do so. So they stick to their guns.

To be fair, I don't give a rats ass about the third party support. Most of it is garbage games that are just filling up a catalogue; most of the good titles can be played on the PC for a better, graphically in most cases, experience. The rest is well, things you won't get to play.

 

First party is where Nintendo excels at. They know that, and players know it. Either you're a fan of Nintendo games, then the Switch is for you, or you're not, then the Switch is not for you. All the third parties in the world wouldn't make you buy a Switch because you don't care for the first party titles in the first place, then might as well pick up a PS4 or Xbox1. I mean sh*t, in term of first party exclusives, I can make the argument that the WiiU had the strongest library of the current gen consoles. There was quality in many areas and a lot of fun, bug-free titles. But since it's hip to hate Nintendo and preach their doom, people are oblivious to that.

 

All a matter of taste, of course. I'll be buying this because I love Nintendo games. If other third party stuff comes for it, great. If not, no harm done. As long as I get my Mario Kart, my Zelda, my Kirby, my Donkey Kong, I'll be happy.

 

 

I'm of the opinion Nintendo are onto a winner here. Instead of splitting their titles between Wii U and 3DS, now they can focus on one system which should theoretically double the amount of games. So for every Breath of the Wild game on the system, there could also be one like Link Between Worlds. For every 3D Mario game, there could be a Mario & Luigi RPG game.

 

As someone who spends a lot of time playing games at work, I'm really looking forward to ditching the 3DS as the hardware limitations hold back the enjoyment of some genres. Sun and Moon will suffice for now, but imagine a Pokemon game running at more than about 15FPS with some anti-aliasing...

 

Wii U had a few decent games, Super Mario 3D World especially. Had crazy fun playing that co-op with the missus, even if she kept picking me up and chucking me off the edge. More like that please.

 

If I'll miss one thing, it'll be the dual screens. Games like Pokemon really make great use of the touchscreen for the battle menu.

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luisniko

Hmm, yea. Since this is partly handheld, probably Nintendo will also move on from DS to this.

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RogerWho
Either way, most likely Sony is going to follow them once again and create PlayStation Flip/Alter/Duo/Whatever_cool_name and then fade out like candle in the wind. lol

I never understood why the console makers don't make portable variants of their stuff. Sony tried back in the day with the PS1, when they had a dedicated small LCD screen and a car adapter. Consoles get very small late in their lifecycle already so making a laptop-style portable console seems easy enough. Especially for the likes of Sony and MS.

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luisniko

Don't know about Microsoft. But I think Sony just want to have a portable gaming device on its own with their own gimmicks which later on half of its selling points don't work.

 

Sony tried to achieve this 'play at home or anywhere' concept with vita remote play and cross buy. But in the end it went horribly which is no wonder why.

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Vik

PS Vita was within the weird phase of 7th gen Sony and 8th gen Sony. It felt like the Vita was MEANT for the PS4, but rather they honestly couldn't reveal it that early nor was it the right time since the PS3 was still moving units. 7th gen Sony was more experimental with its consoles (hardware wise), whereas 8th gen were more developer friendly as well as a bit cautious considering the bad first 2 years the PS3 had.

 

Developers also didn't feel like making big budget AAA experiences on a dying market. Why would I waste my time and money making a quality game for Vita exclusively when I can just move development to PS3, X360, and PC?

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luisniko

Yes, I think Vita is very meant to be hand in hand with PS4. But funny thing is that when you plug in Vita to PS4 through USB cable, PS4 won't recognize a single sh*t out of it. That's really f*cked up. lol

 

Meanwhile, PS3 could sync with Vita. Sony oh Sony.

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SAVILLAIN

Superior Waves

 

Nintendo is steering this ship how they wish

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Shaytan

Just let's hope it doesn't end up sinking, though.

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KilnerLUFC

 

 

 

Seems like Nintendo continues that route of being different and unique, started with Wii.

 

I'd love to see Switch being on par with PS4 though. So I'm slightly disappointed.

 

Started with the Wii? Lol! Nintendo have always gone for the unique and different path, rather than trying to fit in. It just went downhill from the Wii, that's all.

 

Yes but in GameCube times they competed with PS2 and Xbox. Colin McRae 3, Burnout games, Medal of Honor, etc. GTA 3 & VC almost came out on GameCube. With Wii they went complete their own route.

 

IMO the GameCube and Super Nintendo were the best home consoles they've made. SNES counts with a gigantic ammount of titles, while the GameCube really did competed with the other platforms. If it used DVDs I have no doubt it would be the best console of that generation, it's specs were only behind the Xbox, the controller is one of the best ever made and titles were really good, even if with less variety because of their tiny CDs.

 

The Wii marks the moment they stopped competing the other brands: Sega was dead after the Saturn fail and Dreamcast coming on the worst time possible, while Sony and Microsoft being their new competitors, since N64 they were no longer the best console manufacturers in terms of sales sucess and titles avaliable. Both N64 and the GameCube suffered from bad decisions from the company so they decided to take a different course, maybe comming back to their roots, on the Wii. They've followed that unique path ever since, but they did competed with the other brands until the GameCube. Thing is until there console gaming didn't focused so much on graphics, maybe because better hardware was much more expensive, and since the 90s computers had much better graphics. It's a thing of the 2000s for consoles to try to keep up with top end graphics, and they haven't followed that course during the last decade.

 

 

Gamecube, maybe so, but I fail to see in any way how the N64 failed in any way whatsoever. I woudn't say on the whole that the Gamecube was a faiure, but the fact that the PS2 had launched a year earlier and had such a huge vast library of games meant many gamers were less willing to buy the Gamecube due to the lesser amount of exclusive titles. Even to this day, my Gamecube collection is the smallest purely to the lack of exclsuive titles that aren't available for other consoles. The smaller discs leading to content been removed from games was also a setback, even if only minimal content such as in game videos and whatnot.

 

Every console that Nintendo have released, whether it be a hit or a flop, is why I still have massive respect for them as a company, because at the core of them all is originality and innovative ideas. As said before, the Wii was a flop, but pretty sure Kinect and Move were their respected takes on the Wii Motion. The Wii flopped because the gimmick was forced upon you, thus it ended up as a piece of hardware that was only put on to entertain a group of kids for a few minutes, whereas gamers would rather have a 'proper' controller to play games with. The majority of the Wii library were just sh*t upon sh*t gimmick party games that were essentially the same thing.

 

I just still laugh at anyone who can only slate the Switch based on this so-called gimmick...what exactly is the gimmick here? We live in a world where mobile gaming has, whether we like it or not, has become mainstream...and has been around for years anyway, what with the Gameboy's and PSP's etc...so I still fail to see how a home console that can be taken out on the move, essentially, can in any way be defined as a gimmick. It's not been forced upon you...they even showed that it has a controller ffs.

 

And call me old, but it's sad when gaming has come down to power more than anything else. Look around you, see how many 'groundbreaking' games are flopping lately...companies trying too hard to outdo themselves with graphics etc, yet failing to offer the gamer anything when it comes to long lasting gameplay.

 

Nintendo's next move is to secure some type of deal with Playtonic Games, and they've bagged themselves a winner. Hell, half of the company were probably behind the old Rare titles of the 64, and look what success that brought them...

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Shaytan

I don't think N64 was a failure, how dumb would I be if I thought such thing. I think, however, it could've been more successful. Sony surpassed Nintendo on that generation, and it wasn't even for hardware reasons - N64 was more powerful than Sony. PSX games aged so badly, nowadays if you go back to that system you'll find horrendous 2D rendered games not to say the clunky controls, while most N64 games actually look great in comparison. However, if you check the game library, AFAIK Nintendo doesn't even have 300 titles for that platform, while Sony surpasses 1000. Sure, a lot of crap was released for the PSX, but it generally had a lot more to choose from a lot of different titles. The reason I think Nintendo have made a bad choice back then was to use cartridges on it instead of CDs, with more storage capacity, that could've handled bigger games. You might even know Final Fantasy was meant to be released for that platform, but guess what made devs move from the house the franchise had born into Sony.

 

Finally, I don't think the supposedly inferior specs of the Switch, by itself, is a problem. Of course it's important not to give a step back in terms of hardware, but as long as the games can, in terms of visuals, compete with the other platforms, I find it just fine. Everytime I mention that is because the issue that follows it: the possibility that it might stop devs, at some point, to develop multiplatform games, or even third party games at all, for the Switch. You see, developing a game is time consuming and expensive, so when it comes to optimize a game for a platform, it's expected not to be too hard neither to require a lot of things to be changed. If the hardware is too inferior to the other platforms that devs have to cut way too many things from a game in order for it to run properly, at one point it's preferred not to release the game for that platform at all. That happened with the Wii U, although with that platform another possible reason was the game software not being easy to work with, and apparently that doesn't happen with the Switch.

 

EDIT: The Nintendo Switch's architecture is similar to pc and current gen consoles, thus making game ports easy. That's great news, I guess.

Edited by Zombified Andy

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KilnerLUFC

Totally agree, Nintendo seem to want to be too original that it tends to hurt them in the long run with 3rd party support, expecting companies to cater to their console specifically...Generally speaking Gamecube and Wii here, as the N64 had some of the best 3rd party games around, and the Wii U only changed games by adding touch screen support, only problem been they lost so much support by this time that it didn't really matter, and Nintendo seemed to be the only major ones making exclusive titles for it. Think I completely ignored this fact when I said that power doesn't really matter...but only to an extent. Think the majority of regulars here know I prefer my older games because they seemed to go for gameplay over graphics, so for me this is always key to whether I'll buy into a console or not, hence I've pretty much always been a Nintendo fanboy.

 

As I said previously, if Nintendo can somehow secure a deal with Playtonic Games, then guaranteed you'll see some guaranteed hits come out for the switch...they've worked together before and produced some of the best titles in existence. Yooka-Laylee looks like an old school Nintendo/Rare platformer already.

 

Only thing that's worried me lately is the 'rumour' that Zelda is no longer going to be a launch title, and instead will be replaced with the Mario platformer that can be seen in the ad.

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Shaytan

Heard that rumor as well, and that Just Dance 2017 would be another launch title (does anyone still even plays that kind of games? - heck, does the 2016 or 2015 versions even exist lol?).

 

I've also heard another one saying that apparently a lot of the next upcoming games after launch would be ports from the Wii U (we already have seen Splatoon, and I don't think it's a new game of that franchise). This sounded pretty lame to me, because: 1- we're talking about ports of games that aren't that recent, and that can be released on Summer/ Autumn of 2017. It's nothing really new or unique; and 2- back some months ago there was a lot of people (including me) hoping the Switch was backwards compatible, after all that could be a great way to counter the fact the Wii U was cut so early and also for people like me that didn't bought that platform, it could be a great way to try out the titles we've missed. Nintendo, however, seems to just have taken advantage of the situation to resell what they have on the shelves and that didn't made enough money, and not only probably if you already have the Wii U and the same games but want to play them on the Switch, I guess you'll just have to re-buy them. Plus, if that turns out to happen, Nintendo will be wasting resources they could invest on new games, porting what they have already released.

Edited by Zombified Andy

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Vik

1- we're talking about ports of games that aren't that recent, and that can be released on Summer/ Autumn of 2017

 

Given the Wii U's abysmal sales, why would Nintendo not port fantastic titles such as Splatoon? Those games were critically praised but sold woefully due to the fact that no-one wanted to but the Wii U considering

 

A. The Wii U was a sinking ship

B. Barely anyone buys a console for just one game

 

Porting is cheaper and gives developers more time to polish their titles to pack a punch in the fall.

 

 

2- back some months ago there was a lot of people (including me) hoping the Switch was backwards compatible, after all that could be a great way to counter the fact the Wii U was cut so early and also for people like me that didn't bought that platform, it could be a great way to try out the titles we've missed

 

The Wii U was cut early to its limited hardware, slow adoption rates, and poor reception. Adding backwards compatibility would have increased costs, decreased the portability factor, and probably would have resulted in bad ergonomics. I wouldn't blame Nintendo for trying to be as far away from the Wii U as possible.

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Shaytan

@Vik: I see your point and I agree with you. However, I just fear Nintendo invests more time porting existing games rather than creating new ones - or even though the games aren't new they sell them at full price (unless they take advantage of the hardware capabilities of the Switch, I find it kinda lame).

 

GameStop's CEO might have confirmed a new feature of the Switch: motion controls. It wasn't depicted on the teaser video but it does make a lot of sense, after all that's a feature used a lot on mobile games, which the Switch (this sounded funny) clearly bases the experience it offers. Source: IGN

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KilnerLUFC

@Vik: I see your point and I agree with you. However, I just fear Nintendo invests more time porting existing games rather than creating new ones - or even though the games aren't new they sell them at full price (unless they take advantage of the hardware capabilities of the Switch, I find it kinda lame).

 

GameStop's CEO might have confirmed a new feature of the Switch: motion controls. It wasn't depicted on the teaser video but it does make a lot of sense, after all that's a feature used a lot on mobile games, which the Switch (this sounded funny) clearly bases the experience it offers. Source: IGN

 

Yet we live in a console generation full of remasters, what difference does it make porting them to the newer console? All of this is based on speculation so far, maybe Nintendo will allow some form of digital discount on games you owned for the Wii U...

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Joemoetoe

Is there a pokemon thread

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Dr. John

 

OK. I have hope.

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luisniko

One word: Beautiful.

 

RIP PSVita.

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Tchuck

Seeing it running on the handheld, yes. Dat framerate too.

Nintendo might be onto something here...

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luisniko

What the f*ck BITCH DARK SOULS ON SWITCH IS HAPPENING???!?!?!!

 

EDIT: Okay. Trying not to get excited. It's just a rumour.

 

 

Edited by luisniko
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SAVILLAIN

Just let's hope it doesn't end up sinking, though.

 

you have much to learn child

 

great news on Fallon night show The Superior moves on

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KilnerLUFC

Seeing it running on the handheld, yes. Dat framerate too.

Nintendo might be onto something here...

 

Seeing it running on the handheld, yes. Dat framerate too.

Nintendo might be onto something here...

 

Seems to be running smooth as f*ck so far...Honestly have high hopes that Nintendo could come back into the competition with this console.

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Mister Pink

I'm excited for this. I think I'm going to purchase one. I would really enjoy playing some silly-ass games and some Fable on the bus to work or just in bed when I'm chilling ready to wind-down and go asleep. Looks really nice.

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luisniko

I wonder if they are going to sell the parts individually in case of breakdown (or losing it, for clumsy ones). I think it's really important to sell them individually.

 

We should at least have Joycon pack which include a set of Joycon and its grip.

Edited by luisniko
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Mister Pink

I wonder if they are going to sell the parts individually in case of breakdown (or losing it, for clumsy ones). I think it's really important to sell them individually.

 

We should at least have Joycon pack which include a set of Joycon and its grip.

 

That's actually a really good question. I mean the stand/strutt looks a little flimsy. I can imagine that breaking easily.

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luisniko

Not to mention the slide/rail on the side. How many 'switches' will it take to get worn out and loose?

 

Inb4 "my controllers fall off the switch tab/grip."

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Shaytan

Inb4 "my controllers fall off the switch tab/grip."

Not to mention the controllers slide from the bottom to the top, meaning it could be possible the console to fall off while you're holding it if the rails get too worn out. That would be quite a funny thing to sweeten your tears after breaking it's screen.

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Dr. John

 

Holy Moly. And I thought BOTW might be Switch's best looking game.

 

I don't know about you but Switch needs some serious hardware to run this game well. Still have hopes.

 

Also, this isn't a rumour.

 

Edited by Dr. John
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KilnerLUFC

 

 

I don't know about you but Switch needs some serious hardware to run this game well. Still have hopes.

 

 

Not read too much into it so far as I'm not clued up on this spec stuff, but I believe it's been confirmed that it will be less powerful than current-gen consoles, but how less so I have no idea. Just a sad thing that the 'youth of today' believe that power equates to awesomeness, when that's not the case at all. As a negative, yes, it means that yet again the console will be behind quite considerably, taking into account both the PS4 and One have now both upgraded their hardware, meaning that 'less powerful than the PS4' means technically 2 generations behind...but for me the line-up so far is incredible, and the fact so many companies have got behind the Switch already is great. I'll put a wager on us seeing some Mario/Sonic tie-in titles been released...Smash Bros, Mario Kart...hell, even Tennis, Party, Football etc...and Take-Two are behind the Switch too, what this will involve only time will tell (doubt we'll be seeing GTA, Red Dead etc any time soon), but other titles...

 

So far, as a gamer who even to this day would only buy the PS4/One as an upgrade to keep current, the Switch is actually peaking my interest in wanting the console to want it...Please don't let this be a flop!

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Shaytan

Nintendo Switch's patents were made public, including clear info about the console, controllers, dock, architecture and a VR headset.

 

Plus, instead of being a separate accessory it's actually a support to stick the console into - leading to believe it might be 1080p and running at 60FPS - making the headset a much more cheaper accessory, and also remove the cables inconvenience of the competitors because the console itself would be part of the headset. Note nothing is confirmed, but it's more of a very possible thing to hit the shelves.

 

15178984-60flo3a.png

 

Details:

 

 

[0776] [5-3. Accessory for Main Unit]

 

[0777] The information processing system may include an accessory to which the main unit 2 can be attached. An HMD accessory to be described below as an example accessory can be used as a so-called HMD (head mounted display) with the main unit 2 attached thereto.

 

[0778] FIG. 60 is a diagram showing an example HMD accessory to which the main unit 2 can be attached. An HMD accessory 230 shown in FIG. 60 includes a housing 231 and belts 232a and 232b. One end of the belt 232a is attached to one end of the housing 231, and one end of the belt 232b is attached to the other end of the housing 231. Although not shown in the figure, the other end of the belt 232a can be removably connected to the other end of the belt 232b. Thus, the housing 231 can be mounted on the head of the user by connecting together the two belts 232a and 232b around the head of the user. Note that there is no particular limitation on the mechanism for allowing the HMD accessory 230 to be mounted on the head of the user.

 

[0779] As shown in FIG. 60, the housing 231 includes two openings 231a. The openings 231a are located so as to face the eyes of the user with the housing 231 mounted on the head of the user. Although not shown in the figure, the HMD accessory 230 includes a lens provided in each of the openings 231a.

 

[0780] Moreover, as shown in FIG. 60, the housing 231 includes an insertion slot 231b for receiving the main unit 2 attached thereto (or inserted thereinto). That is, the main unit 2 can be attached to the HMD accessory 230 by inserting the main unit 2 into the insertion slot 231b. If the main unit 2 is attached so that the display 12 is facing the openings 231a, the display 12 can be viewed through the lenses through the openings 231a. That is, the housing 231 supports the display 12 so that the user can view the display 12 of the main unit 2.

 

[0781] With such a configuration, a user can view images on the display 12 when the HMD accessory 230 with the main unit 2 attached thereto is mounted on the head of the user. That is, the HMD accessory 230 with the main unit 2 attached thereto functions as a so-called HMD. Note that the HMD accessory 230 may present images of a wide viewing angle to a user by enlarging the viewing angle of the images on the display 12 through the lenses. This can enhance the sense of immersion for a user looking at the images. Note that the main unit 2 may perform a predetermined conversion process on the images displayed on the display 12 so that appropriate images are viewed through the lenses.

 

[0782] Note that in the present embodiment, the main unit 2 includes the acceleration sensor 89 and the angular velocity sensor 90, and can calculate the movement and/or the attitude of the main unit 2 based on the detection results of these sensors. Therefore, the main unit 2 can calculate the movement and/or the attitude of the HMD accessory 230 to which the main unit 2 is attached, and perform a predetermined process in accordance with the movement and/or the attitude. Note that the predetermined process, for example, is a process of controlling a virtual camera for producing images to be displayed on the display 12 based on the movement and/or the attitude of the HMD accessory 230, and more specifically is a process of changing the line-of-sight direction of the virtual camera depending on the attitude, for example.

 

[0783] In other embodiments, if the main unit 2 does not have sensors for sensing the movement and/or the attitude of the main unit 2 (e.g., an acceleration sensor and/or an angular velocity sensor), the HMD accessory 230 may include the sensors. Then, the HMD accessory 230 may transmit the detection results of the sensors (or information obtained by performing a predetermined process on the detection results) to the main unit 2. The main unit 2 may calculate the movement and/or the attitude of the HMD accessory 230 based on the information transmitted from the HMD accessory 230.

 

[0784] In the present embodiment, the controllers 3 and 4 may be used while they are removed from the main unit 2. Therefore, even with the main unit 2 attached to the HMD accessory 230, the controllers 3 and 4 can be used as controller devices. That is, a user can operate the controllers using the hands while the HMD accessory 230 with the main unit 2 attached thereto is mounted on the head of the user.

 

[0785] As described above, the information processing device 1 of the present embodiment, with the use of the HMD accessory 230 described above, can be used in a mode in which it is used as an HMD. In the present embodiment, since the controllers can be removed from the main unit 2, it is possible to reduce the weight of the device or devices to be mounted on the head of the user. A user can perform operations using removed controllers.

 

 

Source.

Edited by Zombified Andy

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