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WIP HD Claude Speed for GTA V


almico
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The mute.
Hair planes are temp. He will be sporting a bomber jacket, not leather.

 

dibn4Qq.png

 

213759-z3.jpg

Update coming soon

Edited by almico
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First! Holy sh*t, mate! Impressive! :D

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Can't wait for the export version to come out in a few weeks :D

  • Like 2
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Sonicguy41

Looks a little bit old maybe that's a bit too much detail....

 

Whenever i see hd remakes to characters from the lll era i always follow this rule "What works in low-poly doesn't always work in high poly" like for example facial features and stuff.

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How old do you think Claude is? He has a full 5o'clock shadow so I reckon about 27

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he doesn't look as good as he did in III IMO , but maybe that's just me.

 

but still , it's pretty damn accurate , so good work !

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No! This is how it should look like! Awesome work! :)

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Member's Only

Holy sh*t, I can't wait.

 

Which protagonist are you planning to replace?

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Holy sh*t, I can't wait.

 

Which protagonist are you planning to replace?

 

i hope none, it's better to just add the character and create simple a asi script to load the character.. or just select it from the Simple Native Trainer skin menu.

Edited by countergame
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Perfect, good job :)

Edited by Jinx.
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No alpha for the hair. No normal map. Pretty basic stuff

RCW7I7G.jpg

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Sonicguy41

No alpha for the hair. No normal map. Pretty basic stuff

RCW7I7G.jpg

 

 

1xdtcGE.gif

 

Holy sh*t that is amazing

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No alpha for the hair. No normal map. Pretty basic stuff

RCW7I7G.jpg

GREAT SCOTT.
  • Like 3
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DoctorMike

The mute.

Hair planes are temp. He will be sporting a bomber jacket, not leather.

 

dibn4Qq.png

 

213759-z3.jpg

Update coming soon

damn just release it after you finish it!!!

How old do you think Claude is? He has a full 5o'clock shadow so I reckon about 27

he is 45 now, he was 30 in GTA 3 his haircut was a unkempt and sloppy 5oclock shadow

The mute.

Hair planes are temp. He will be sporting a bomber jacket, not leather.

 

dibn4Qq.png

 

213759-z3.jpg

Update coming soon

you can basically use my profile picture as a base, thats the real claude.

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DoctorMike

His jacket was a leather bomber jacket

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ClaudeGnome

I'VE BEEN WAITING FOR THIS, THANK YOU!!!

 

Just some questions. Are you using Michael's body for him? Also, are you making a younger version of him like you did with the HD CJ mod?

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DoctorMike

I'VE BEEN WAITING FOR THIS, THANK YOU!!!

 

Just some questions. Are you using Michael's body for him? Also, are you making a younger version of him like you did with the HD CJ mod?

he used Claude's head on Michael's body.
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  • 2 weeks later...

I really like the ingame picture.It's almost perfect(for me, don't start a flame war :D), he looks more like he did in SA.
Three suggestions if you don't mind:

-The tip of his nose is way too much defined(if that makes sense), I don't think I ever saw a guy with a ball on his nose

-Something's wrong with the proportion of his face 'cause he kinda looks like he's chewing on something

-Don't forget about that slight smirk he does.That slanted mouthline is really important

Anyway I know it's gonna be awesome! Keep up the good work

 

 

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ClaudeGnome

I think he would look better if you used the GTA Online male body for him rather than Michael's body. I feel like that would be a better fit for him. Plus the GTA Online clothes would look good on him. Just an opinion.

Edited by SergeantGnome
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DoctorMike

No alpha for the hair. No normal map. Pretty basic stuff

RCW7I7G.jpg

you can use the head on my Claude mod's body which is the original Edited by MikePhilips
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No alpha for the hair. No normal map. Pretty basic stuff

RCW7I7G.jpg

you can use the head on my Claude mod's body which is the original

 

It won't work, as the Claude torso uses different bones from Michael.

 

Just like this:

 

Zz51CAY.jpg

Edited by theNGclan
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DoctorMike

 

 

No alpha for the hair. No normal map. Pretty basic stuff

RCW7I7G.jpg

you can use the head on my Claude mod's body which is the original

 

It won't work, as the Claude torso uses different bones from Michael.

 

Just like this:

 

Zz51CAY.jpg

ohh I didn't realize that really.

 

 

 

No alpha for the hair. No normal map. Pretty basic stuff

RCW7I7G.jpg

you can use the head on my Claude mod's body which is the original

 

It won't work, as the Claude torso uses different bones from Michael.

 

Just like this:

 

Zz51CAY.jpg

ohh I didn't realize that really. no its like you put the head only using uranium if you have the claude to Michael mod I think. I didn't realize that uranium only replaces players, or he could juat make a whole new model and make it a dlc character. Edited by MikePhilips
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HeySlickThatsMe

uraniom can replace peds too

*which are in parts such as mp_niko , mp_claude or copy them and make them as new ped

first you need to replace michael head then you can copy modded michael head to custom characters

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uraniom can replace peds too

*which are in parts such as mp_niko , mp_claude or copy them and make them as new ped

first you need to replace michael head then you can copy modded michael head to custom characters

Where do you find the modded head? when i use uraniom and open the head file in Open IV the head file still shows as the original

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Member's Only

 

uraniom can replace peds too

*which are in parts such as mp_niko , mp_claude or copy them and make them as new ped

first you need to replace michael head then you can copy modded michael head to custom characters

Where do you find the modded head? when i use uraniom and open the head file in Open IV the head file still shows as the original

 

patchday5ng

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DoctorMike

uraniom can replace peds too

*which are in parts such as mp_niko , mp_claude or copy them and make them as new ped

first you need to replace michael head then you can copy modded michael head to custom characters

ohh cool ;)
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DoctorMike

uraniom can replace peds too

*which are in parts such as mp_niko , mp_claude or copy them and make them as new ped

first you need to replace michael head then you can copy modded michael head to custom characters

but I think making the characters as dlc's might be better of course, you can create custom characters easier.
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