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In some ways the 3D era games have better handling


sagsf420
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Raj The Rager

 

 

NASCAR vehicles are built to have high speeds, they aren't built to have good handling.

So are most super cars, what's your point?
The car he is driving doesn't seem like a super car, it drives way too slow.

 

But then again, the Laser isn't even that fast. It's propably a GTA V thing, idk.

 

OK, I'm just going assume that you're a troll and this conversations is over

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In my personal opinion (having played every game from III on except for Vice City Stories), the handling in V is far better than any other GTA. IV's had boat-like handling and every car tended to float around. I disliked driving in IV.

Most cars in SA felt very heavy and slid around everywhere. I remember spinning out a whole lot in the lowriders and sports cars.

GTA 3 and Vice City had garbage handling IMO. I mean I loved the games, but the handling was just way too artificial and like previous guys said, cars tended to tip. Especially the ambulance.

V feels like a racing game, and I like that. Cars finally hug the road. I have less crashes in V than any other GTA. Maybe it's because I'm older but I doubt that's the reason.

Edited by Wiseguy94
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Misunderstood

It's because the driving in V is easier and a lot more arcade-like. Which is fine if it works for you but it's bores the living sh*t out of me. In IV, every car drove differently and felt like they had different weight. IV had a small learning curve to its driving and I love that. It wasn't perfect but I enjoyed it. V's cars all feel and drive the exact same way. On top of that, none of the cars have any weight to them and driving is stale. It's just a simple, pick-up and drive style which I guess works for people who don't pour a lot of hours into the game but bores the living sh*t out of me. V's driving has never been enjoyable for me. It's lazy and uninteresting.

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It's because the driving in V is easier and a lot more arcade-like. Which is fine if it works for you but it's bores the living sh*t out of me. In IV, every car drove differently and felt like they had different weight. IV had a small learning curve to its driving and I love that. It wasn't perfect but I enjoyed it. V's cars all feel and drive the exact same way. On top of that, none of the cars have any weight to them and driving is stale. It's just a simple, pick-up and drive style which I guess works for people who don't pour a lot of hours into the game but bores the living sh*t out of me. V's driving has never been enjoyable for me. It's lazy and uninteresting.

I'd say the Slamvan drives waaaaaaay different from the Elegy.

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In my personal opinion (having played every game from III on except for Vice City Stories), the handling in V is far better than any other GTA. IV's had boat-like handling and every car tended to float around. I disliked driving in IV.

 

Most cars in SA felt very heavy and slid around everywhere. I remember spinning out a whole lot in the lowriders and sports cars.

 

GTA 3 and Vice City had garbage handling IMO. I mean I loved the games, but the handling was just way too artificial and like previous guys said, cars tended to tip. Especially the ambulance.

 

V feels like a racing game, and I like that. Cars finally hug the road. I have less crashes in V than any other GTA. Maybe it's because I'm older but I doubt that's the reason.

V feels like a racing game?

 

You've never played a racing game. V feels like a tacky "driveable cars" mod on a free 2 play chat game. I've seen better driving physics in Second Life.

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