jedijosh920 Posted May 6, 2016 Share Posted May 6, 2016 https://github.com/crosire/scripthookvdotnet/blob/dev/source/scripting/EuphoriaBase.cpp Here is where it needs to be updated, the new GTA updates have probably offset the memory address, so if anyone can help fix/update it or knows how to use/find memory addresses, it would be greatly appreciated! Jitnaught and Nacorpio 2 Link to comment Share on other sites More sharing options...
Nacorpio Posted May 6, 2016 Share Posted May 6, 2016 I vouch for this. I'm getting really tired of knowing that RAGE is the only option now that Euphoria is outdated on ScriptHookDotNet. I have a lot of time on my hands, but I unfortunately know nothing about memory reading/writing and signatures. Thank you. jedijosh920 and Jitnaught 2 Link to comment Share on other sites More sharing options...
CamxxCore Posted May 8, 2016 Share Posted May 8, 2016 (edited) I updated the offsets here: https://github.com/CamxxCore/scripthookvdotnet/blob/dev/source/scripting/EuphoriaBase.cpp no guarantees its all working though. Couldn't test anything because I can't build the source with VS 2015 Update 2. Edited May 8, 2016 by CamxxCore jedijosh920 1 Link to comment Share on other sites More sharing options...
jedijosh920 Posted May 8, 2016 Author Share Posted May 8, 2016 I updated the offsets here: https://github.com/CamxxCore/scripthookvdotnet/blob/dev/source/scripting/EuphoriaBase.cpp no guarantees its all working though. Couldn't test anything because I can't build the source with VS 2015 Update 2. I really appreciate that you attempted to help but sadly it doesn't work I just ragdoll to the floor. Link to comment Share on other sites More sharing options...
CamxxCore Posted May 9, 2016 Share Posted May 9, 2016 I updated the offsets here: https://github.com/CamxxCore/scripthookvdotnet/blob/dev/source/scripting/EuphoriaBase.cpp no guarantees its all working though. Couldn't test anything because I can't build the source with VS 2015 Update 2. I really appreciate that you attempted to help but sadly it doesn't work I just ragdoll to the floor. I guess I forgot to uncomment the part where it actually sends the nm message. Kind of important The commit to github should work fine. jedijosh920 1 Link to comment Share on other sites More sharing options...
jedijosh920 Posted May 9, 2016 Author Share Posted May 9, 2016 (edited) I updated the offsets here: https://github.com/CamxxCore/scripthookvdotnet/blob/dev/source/scripting/EuphoriaBase.cpp no guarantees its all working though. Couldn't test anything because I can't build the source with VS 2015 Update 2. I really appreciate that you attempted to help but sadly it doesn't work I just ragdoll to the floor. I guess I forgot to uncomment the part where it actually sends the nm message. Kind of important The commit to github should work fine. Works perfectly now thanks! As I see it every update, the address needs to be offset by 16? Again, I appreciate all your help. Edited May 9, 2016 by jedijosh920 Link to comment Share on other sites More sharing options...
CamxxCore Posted May 10, 2016 Share Posted May 10, 2016 I updated the offsets here: https://github.com/CamxxCore/scripthookvdotnet/blob/dev/source/scripting/EuphoriaBase.cpp no guarantees its all working though. Couldn't test anything because I can't build the source with VS 2015 Update 2. I really appreciate that you attempted to help but sadly it doesn't work I just ragdoll to the floor. I guess I forgot to uncomment the part where it actually sends the nm message. Kind of important The commit to github should work fine. Works perfectly now thanks! As I see it every update, the address needs to be offset by 16? Again, I appreciate all your help. The offset can change depending on lots of things. Usually happens when things are added or removed from the class. It really depends on what has been changed by rockstar. Nacorpio 1 Link to comment Share on other sites More sharing options...
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