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VIP work needs a rebalance imo


The Wandering Hunter
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Do you think VIP work needs a change?  

108 members have voted

  1. 1. Piracy prevention

    • Fix the passive exploits
      56
    • Better attack vehicles
      18
    • More cover for attackers
      26
    • Make it easier for attackers isw
      20
    • Make it easier for defenders isw
      7
    • Perfect as is
      25
  2. 2. Hostile takeover and asset recovery

    • Need a rebalance
      24
    • They're fine
      84
  3. 3. Exec search

    • It's way too easy for a lone VIP to hide and win- change it somehow
      18
    • It's ok
      88
    • Other issue with it
      2


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Piracy prevention is very easy to host and win, even by myself. It requires a team of players that are well organized and with a specific plan to attack, having a plan to get inside (best by air, flying very high and parachuting) and keeping the hoster distracted while one is on the spot. I think there is no way for a single person to win it by himself, against a VIP that has a minimum knowledge what they're doing.

 

Hostile Takeover and Asset Recovery are quite fair imo. Other players have the same opportunities as the VIP to win, the only advantage of the VIP is being able to control when and where it'll be, planning the attack beforehand (Hostile Takeover) - if for that one the place was random, it would be interesting.

 

Executive Search is well balanced imo, it just requires the players to have minimum knowledge of the area and plan beforehand. Again, this one's easier if done with a team, having one player checking the rooftops and a ground team looking on the hideouts. Problem of this one is the fact attackers, most of the time, just attack each other and keep searching on the roads like if the VIP was that stupid to not be hidden.

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Nutduster

Piracy prevention is very easy to host and win, even by myself. It requires a team of players that are well organized and with a specific plan to attack, having a plan to get inside (best by air, flying very high and parachuting) and keeping the hoster distracted while one is on the spot. I think there is no way for a single person to win it by himself, against a VIP that has a minimum knowledge what they're doing.

 

 

Your general tips here are correct, but this is indeed winnable individually, even against a competent VIP. Come in high and parachute, as you said, while off radar (if you're a VIP yourself, Ghost Organization is even better - you can activate it earlier and make your approach a complete surprise). Get to the capture room before you do anything else and clear it of any prox mines with a couple rockets. Then get on the spot, wait for the host to become alarmed and come looking for you, and move OFF the spot to surprise him from somewhere else. Kill him, move back to the spot, and equip your grenade launcher. He will most likely spawn below the top level, with just a few ways to get upstairs, and all of them are in front of you - if you're lucky, his helicopter will be there too and you can use it as another explosive. Just wait for his blip to get near those stairs and that helipad, then just lay down a blanket of grenade launcher rounds all over that area. Kill him one more time and the timer will run out before he has another chance to stop you.

 

It really is about as simple as that - winning two confrontations while you're on or near the spot, and not getting killed by a prox mine.

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Tonguegirl

If you get caught in the carnage during Hostile Takeover, the cops are just insane. Even worse if you're not actually trying to get the briefcase but happen to be nearby and you get a wanted level you can't shake. IMO, VIP's shouldn't be able to do Exec' Search without at least one Bodyguard. Sometimes I get lucky when the VIP does something 'predictable', but most of the time it's a pointless search. That's when I get a jet and just lay waste to the ground and rooftops looking for a fluke kill.

Edited by Tonguegirl
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Lmao, such a flawed logic.

If the mode would be glitchy, then it would also be glitchy for me right?

 

Just because it's not glitchy in the 5 minutes you'll capture, that doesn't mean it's not glitchy in general.

 

That's like saying "Hey, I saw an Indian eating a curry. Every Indian on Earth must spend all their time eating curry."

 

It's flawed logic, simple as that..

Edited by Icantthinkofonew
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Smooth Longsack

The problem i have with vip is that the two guys they have working on adversary modes should be making more vip activities instead. Freemode, baby!

 

 

Eta- as far as passive pirates go, every dog has his day.

Edited by Smooth Longsack
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The problem i have with vip is that the two guys they have working on adversary modes should be making more vip activities instead. Freemode, baby!

 

 

Eta- as far as passive pirates go, every dog has his day.

I have the feeling most Adversary Modes are pre produced, made in probably late 2015.

Rhino Hunt, Drop Zone both were found in the files MONTHS before their release.

Inch by Inch and In and Out also had their release schedule months before they actualy released.

There aren't two guys working on Adversary Modes at the moment, they same as if the content creation team made them in one go, over the course of maybe 2 weeks for an entire year or so...

Just my speculation on that though-

 

 

 

Lmao, such a flawed logic.

If the mode would be glitchy, then it would also be glitchy for me right?

 

Just because it's not glitchy in the 5 minutes you'll capture, that doesn't mean it's not glitchy in general.

 

That's like saying "Hey, I saw an Indian eating a curry. Every Indian on Earth must spend all their time eating curry."

 

It's flawed logic, simple as that..

 

Whatever,

In the end I agree that there are too many cops spawning...just not that it is glitchy...least not for me.

Edited by XenoxX
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Piracy prevention is very easy to host and win, even by myself. It requires a team of players that are well organized and with a specific plan to attack, having a plan to get inside (best by air, flying very high and parachuting) and keeping the hoster distracted while one is on the spot. I think there is no way for a single person to win it by himself, against a VIP that has a minimum knowledge what they're doing.

 

Your general tips here are correct, but this is indeed winnable individually, even against a competent VIP. Come in high and parachute, as you said, while off radar (if you're a VIP yourself, Ghost Organization is even better - you can activate it earlier and make your approach a complete surprise). Get to the capture room before you do anything else and clear it of any prox mines with a couple rockets. Then get on the spot, wait for the host to become alarmed and come looking for you, and move OFF the spot to surprise him from somewhere else. Kill him, move back to the spot, and equip your grenade launcher. He will most likely spawn below the top level, with just a few ways to get upstairs, and all of them are in front of you - if you're lucky, his helicopter will be there too and you can use it as another explosive. Just wait for his blip to get near those stairs and that helipad, then just lay down a blanket of grenade launcher rounds all over that area. Kill him one more time and the timer will run out before he has another chance to stop you.

 

It really is about as simple as that - winning two confrontations while you're on or near the spot, and not getting killed by a prox mine.

First of all, I hope you don't take me wrong what I'm going to say next and think I'm saying I'm a "pro" or anything like that even because I know I commit a lot of mistakes on this game and I'm far to be really good at this, but I think hosting Piracy Prevention is by far, one of the easiest things for me to do. I do it at least once almost eveytime I play the game, and I can't remember the last time I lost.

 

Multiple times, players were able to make their way to the area and have the bar halfway filled, and still I could take them out. The best way on such situation is to shoot a RPG to the area - as the VIP you just need to aim to the inside and the explosion will have a range big enough to take him down, and you can shoot it even from the stairs; as an attacker, you have to be prepared for the RPG tactic since you'll have almost no time to react and bail out of the area.

 

Plus, all of this is counting the VIP is by himself, because if he has even just one bodyguard you'll have a second person arround to protect yourself from, and they'll mostly use explosive guns where you're in clear disvantage.

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Make the rhino is hostile takeover not such a paper thin fairy.

 

Just got rammed four times by cops and it went on fire.

 

It's meant to be a f*cking TANK

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perhaps an armoured fan-boat dinghy thing with a mounted machine gun to spice things up a bit

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I like VIP work and do it a lot but the pve stuff is too easy and too hard depending on type and location meaning I only do 3 of them. (f*ck stealing the rhino, f*ck stealing 4 quads)

 

Passives piss me off in piracy when they just camp the marker for 9 minutes

 

And it's nigh impossible to find VIPs in exec search when they're alone

Well regarding exec search, it can only be started with Bodyguards as far as I am aware, or is there something I didn't notice?

 

Other than that Piracy Prevention definately needs some kind of balance in regards to cover for the attackers, it is way to easy to spawn kill the attacks with snipers.

 

Regarding the PvE stuff, is there something I skipped?

Because I never had to steal 4 quads, but stealing the Rhino is quite a bit of fun in my opinion and doesn't need rebalance at all, especially if you play with Bodyguards since they can keep in Jets and defend from the air.

I don't think the PvE stuff needs rebalancing at all, all it needs is maybe some sort of different response, for example in new VIP Missions when you break in into Merryweathers offices Merryweather units could actualy follow you and try to kill you, with Insurgents, Valkyries etc.

asset recovery is terrible imo

 

half way across the map in sh*t cars with 4 tars then get f*ck all reward

 

Do it from the Mesa Police station, then jump on the tracks just around the corner, it takes a little longer but I find it more fun to do asset recovery. Normally it is at the north end of the map, watch out of trains and cops that show up on the bridges, other than that it is pretty decent .. $20-25K pay isn't bad. I only do the Mesa Police station.

 

Also not everyone knows this it seems, for Auto Buyout you can sell each others cars twice, so before you start call an expensive call like a T20, your friend does the same, start it, sell each others cars. Then call the mechanic during it and sell a 2nd expensive car each, then sell regular cars. Make sure you cars are unlocked, afterwards call MORS to replace your cars for free.

Make the rhino is hostile takeover not such a paper thin fairy.

 

Just got rammed four times by cops and it went on fire.

 

It's meant to be a f*cking TANK

I know how stupid .. I played it once and never bothered again because of this.

 

Lmao, such a flawed logic.

If the mode would be glitchy, then it would also be glitchy for me right?

 

Just because it's not glitchy in the 5 minutes you'll capture, that doesn't mean it's not glitchy in general.

 

That's like saying "Hey, I saw an Indian eating a curry. Every Indian on Earth must spend all their time eating curry."

 

It's flawed logic, simple as that..

 

What do you mean every Indian doesn't spend all their time eating curry ?

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Nutduster

First of all, I hope you don't take me wrong what I'm going to say next and think I'm saying I'm a "pro" or anything like that even because I know I commit a lot of mistakes on this game and I'm far to be really good at this, but I think hosting Piracy Prevention is by far, one of the easiest things for me to do. I do it at least once almost eveytime I play the game, and I can't remember the last time I lost.

 

Multiple times, players were able to make their way to the area and have the bar halfway filled, and still I could take them out. The best way on such situation is to shoot a RPG to the area - as the VIP you just need to aim to the inside and the explosion will have a range big enough to take him down, and you can shoot it even from the stairs; as an attacker, you have to be prepared for the RPG tactic since you'll have almost no time to react and bail out of the area.

 

Plus, all of this is counting the VIP is by himself, because if he has even just one bodyguard you'll have a second person arround to protect yourself from, and they'll mostly use explosive guns where you're in clear disvantage.

What you say about the RPG is true - but that's why I use the grenade launcher as described. You can rapid-fire shots to the back of the helipad and top of both staircases, and they bounce at ground level and go off unpredictably. If you aim well, the VIP can't even get back up to fire a shot. He'll try, and he'll die.

 

I've actually pulled this off against 2-3 players in an organization, a couple times. But I doubt they were very good. Bodyguards do make it a lot harder unless you also have help.

 

The strategy I'm describing won't be used by most players, because most players aren't very good. They'll let you walk back up the stairs and then try to out-shoot you. I prefer to prevent you from even having a chance, which is the biggest advantage of holding high ground.

Edited by Nutduster
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CarimboHanky

i only play the vip stuff to get badsport exemption, specially hostile takeover that give me 30mins of badsport freedom and with so all of los santos police guarding the briefcase, i dont have to worry about someone delivering the thing haha

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Whatever,

 

 

In the end I agree that there are too many cops spawning...just not that it is glitchy...least not for me.

 

That's the spirit - just agree to disagree, instead of insisting that certain someone you seem to hate is wrong.

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DarkRayquaza99

 

 

Rockstar needs to fix how many damn cops spawn during 'Asset Recovery'. The game cannot handle that many cops so it starts getting all glitchy and laggy as hell.

And have them f*cking chill around the briefcase. If you die at any time, a f*cking swarm literally forms around the case and makes it a pain to get. I literally have to run away and abandon my team to call my Kuruma out of storage and use it just to ram it and grab it to end the mission.

 

And let's not get started on how much of a pain in the ass the cops are in LSIA

especially if your on your own :(

 

 

> Titan spawns as I turn my Buzzard around, crash, helicopter starts smoking

> Crashes

> Respawns, cops come in within half a minute, can't call in any protective vehicle (+ other player interference)

> Die a few times and respawn in an open area

> Steal a cop car, take briefcase, wheels popped

> Get a helicopter before being shot down or blown to smithereens by a homing launcher

 

tl;dr it's hell

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Nutduster

Surprised to see these comments about Hostile Takeover. While the police are aggressive, it is WAY easier than Asset Recovery. I mean - you can pick your own ride, including anything that flies, or a Kuruma or Insurgent. And if you die, you don't have to run to the briefcase on foot; just grab a car and drive over it to pick it back up. It can still turn into a clusterf*ck if other players are involved, but I've done a bunch of these and a bunch of Asset Recoveries, and the latter is far worse. Downright hellish in a public lobby. Whereas I don't mind doing Hostile Takeover in any lobby, as long as there are no jets in the air.

Edited by Nutduster
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aaronBLUEeyes

What is 'isw'?

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i only play the vip stuff to get badsport exemption, specially hostile takeover that give me 30mins of badsport freedom and with so all of los santos police guarding the briefcase, i dont have to worry about someone delivering the thing haha

 

Wait you get badsport exemption during VIP missions? Nice, I was wondering why sometimes I didn't get the warning... So does that count for insurance costs too?

 

Thanks for the heads up! Oh I'm gonna have some fun this afternoon :-)

Edited by The_Big_Show
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Lol at doing Hostile Takeover and Sightseer in public lobbies. It's more thrilling for sure but not worth the trouble if you mess up.

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If sightseer is too boring just give yourself a wanted level.

I do that all the time, I have fun doing that way.

I only play sightseer, don't care about the rest.

And this too

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CarimboHanky

 

i only play the vip stuff to get badsport exemption, specially hostile takeover that give me 30mins of badsport freedom and with so all of los santos police guarding the briefcase, i dont have to worry about someone delivering the thing haha

Wait you get badsport exemption during VIP missions? Nice, I was wondering why sometimes I didn't get the warning... So does that count for insurance costs too?

 

Thanks for the heads up! Oh I'm gonna have some fun this afternoon :-)

yes, badsport and insurance exemption, its super fun!
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Securoserv should get an update similar to pegasus (but in your phone) where you call them to get ur buzzard or limo instead of using the interaction menu, because IMO its gettting really cluttery. Maybe some new free VIP exclusive and Bodyguard exclusive vehicles, and some shared with each. possibly even a new HELICOPTER (icantthinkofonew, looking at you mate) to replace the buzzard in VIP, but only spawnable by bodyguards, and in addition some new heavily armored air, land and seacraft for guards. VIPs get other, luxury oriented vehicles. Having these perks encourages more people to become VIPs as they would only be accessible through these methods.... Just throwing ideas out.... because who wouldnt love to use a 4 seater fighter jet in piracy prevention... hue huehue huehuehuehue...

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cipher656

The only thing i know or care about vip work is sending muggers to the vip to annoy them while they're doing some inane mission. I only do this to players who spam me invites to their rubbish organisation.

Edited by cipher656
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Nutduster

Lol at doing Hostile Takeover and Sightseer in public lobbies. It's more thrilling for sure but not worth the trouble if you mess up.

You mean they're both fun, as opposed to not fun in invite only. And both are easy enough if you use a Buzzard. Or Insurgent, if you're more of a thrillseeker.

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Lol at doing Hostile Takeover and Sightseer in public lobbies. It's more thrilling for sure but not worth the trouble if you mess up.

You mean they're both fun, as opposed to not fun in invite only. And both are easy enough if you use a Buzzard. Or Insurgent, if you're more of a thrillseeker.

 

I do both with 3 other random bodyguards most of the time, before i start i call my Insurgent Pickup and armored Limo, position myself in the Limo Gunner seat and other two bodyguards in the insurgent..

It is quite fun I driving in a convoy doing sightseer and eventually defending against on coming attackers in Savages, Buzzards and hydras.

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blackindia

The cops overall in this game is very annoying. Not just in the VIP jobs. You never even get that feeling they come from somewhere. They just spawn everywhere and in insane amounts. Its almost no use killing them off. Helis are a good example. If you take down one it should buy you some time but it doesnt really. Game just spawn a new right away.

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FreakOfGTA5

ive also noticed that the million cops that spawn can sometimes get very glitchy (slowing down the game and causing screen glitches) sometimes its a connection issue (it doesnt matter how fast your internet is it can can still drop out for a split seccond, causing some lag. But the connection problem is usually down to the person with the weakest connection (everyone runs at his speed). I find its usually someone with a slow connection or weak wifi signal, who is trying to join the lobby, that causes the most issues with lag.

Anyway i dont think thats always the issue. ive noticed problems with the cops during asset revovery, when a freeroam event is also active in a full lobby, players are spectating from their appartments, your in a high NPC area and even when another player has 3 stars. I think that sometimes the game literally cant take all that information at once while your driving,flying at full speed while being chased by an army of cops and players. The game just bugs out for a little while.

 

Anyway as for piracy prevention. Go off radar. Jump in water. Equip rebreathers. Swim under boat. Stay there until near the end. Climb up. They should be destracted by everyone else. Throw a few punches and with any luck claim victory.

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The Wandering Hunter

ive also noticed that the million cops that spawn can sometimes get very glitchy (slowing down the game and causing screen glitches) sometimes its a connection issue (it doesnt matter how fast your internet is it can can still drop out for a split seccond, causing some lag. But the connection problem is usually down to the person with the weakest connection (everyone runs at his speed). I find its usually someone with a slow connection or weak wifi signal, who is trying to join the lobby, that causes the most issues with lag.

Anyway i dont think thats always the issue. ive noticed problems with the cops during asset revovery, when a freeroam event is also active in a full lobby, players are spectating from their appartments, your in a high NPC area and even when another player has 3 stars. I think that sometimes the game literally cant take all that information at once while your driving,flying at full speed while being chased by an army of cops and players. The game just bugs out for a little while.

 

Anyway as for piracy prevention. Go off radar. Jump in water. Equip rebreathers. Swim under boat. Stay there until near the end. Climb up. They should be destracted by everyone else. Throw a few punches and with any luck claim victory.

proxy mines are a thing
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