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thafablifee46

Should GTA next go back in time or keep it modern?

What era should the next game be set in?  

923 members have voted

  1. 1. What era should the next game be set in?

    • 50's or earlier
      18
    • 60's
      15
    • 70's
      127
    • 80's
      195
    • 90's
      95
    • 00's
      46
    • Modern times
      399
    • Future
      28


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HOW'S ANNIE?

As much as I think it's for the best that Rockstar visits the 70's (definitely as far back as I can see their entire "parody of American culture" will work), I honestly doubt it will ever happen. It seems like they're aiming to keep it modern, especially when you consider the fact that it isn't going to work going back in time if they want to keep what they're doing with Online.

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MissAuburn

Modern please. Tired of ol' school games! Keep it modern!

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The Dedito Gae

I really don't see why they have to go back in time, the crime scene in Vice City didn't picked up in the 70's, the 80's were done twice in VC and VCS and the 90's would feel a rehash of SA's crack epidemic.

 

 

Keep it modern, after modern VC do whatever the f*ck you want, 70's in Las Venturas or San Fierro would be cool.

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Official General

I really don't see why they have to go back in time, the crime scene in Vice City didn't picked up in the 70's, the 80's were done twice in VC and VCS and the 90's would feel a rehash of SA's crack epidemic.

Keep it modern, after modern VC do whatever the f*ck you want, 70's in Las Venturas or San Fierro would be cool.

 

My thoughts exactly !

 

I just want a modern-day VC and surrounding areas with the best HD treatment it can get, that's all I wanna see for the next GTA. Anything else Rockstar wanna do with GTA they can do after that, I don't care.

Edited by Official General

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HaythamKenway

As I've noted the last time this topic came up, Rockstar could use a bit of historical hindsight for their commentary. In that, going back to the past would certainly be beneficial.

 

The problem is that the more recent history has been covered already. SA had the early 90's, LCS the late; same with III and IV for 00's. There is some ground to cover in the 80's. Not in terms of politics or society, but rather in setting. Vice City was so distinctive and iconic that an 80's game set on the East Coast, in the Midwest, wherever, would feel very differently and deal with different issues. Then, there's obviously the 70's and while I'd absolutely love a game set in that era, I somehow doubt Rockstar would go that far back.

 

This is where the reality creeps in. Their modern take on the series has been, whether we personally like it or not, incredibly successful and the whole Online infrastructure is build around it. Going that far back would necessitate a significant overhaul of much of its systems. And then I have to wonder how big is the demand for a period piece among the general audience.

 

For better or worse, modern day it is.

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Fuzzknuckles

They should give us London in the 1970s. There's a lot of scope there. Or London in the modern era. Honestly, I just want a proper 3D GTA in London.

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GN 92

2000s or Modern Times in VC

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XXVIII

I would certainly hope that Grand Theft Auto: VI gravitates towards modern times, perhaps in the vicinity of 2014-2018, encompassing a diverse vehicle roster with oversight of the 1960s, 1970s, 1980s, 1990s, 2000s, and 2010s :)

 

If the first-person driving perspective will prevail in Grand Theft Auto: VI, it will be cool to gauge what the renderings and configurations of older and vintage vehicle interiors are like. With different ergonomics, digital dashboards, buzzers, steering wheels with a bigger circumference, speedometer / tachometer readouts measured in ascending vertical bars, and even automated voices, such as: 'Your door is ajar'.

 

I would be really eager and excited to see just how Rockstar would delve in to the technological aspect of the new installment, (i.e. facilitating the usage of tablets in conjunction with smartphones, capacity for the protagonist / NPCs to converse with a BlueTooth-esque device in vehicles, et cetera). There are numerous possibilities and the advantages of the new hardware will enable Rockstar to employ a lot of innovation into the layers of the game.

 

It would also be awesome to see how Rockstar would expand upon the parodies and emulations of real life brands / companies beyond those that have debuted within Grand Theft Auto: IV and Grand Theft Auto: V (Burger Shot, Cluckin' Bell, Up 'N Atom, Whiz, Redwood, 24/7, et cetera). This would ultimately serve to distinguish the aesthetics, buildings and enterable restaurants / interiors of Grand Theft Auto: VI from its predecessors, in one respect of course.

 

I have to say, that a Grand Theft Auto: VI being hosted in either a full-scale, realistic and defined iteration of Miami, Florida; San Francisco, California; Las Vegas, Nevada; Atlanta, Georgia; or Chicago, Illinois, would be viable targets to reinstate the heart of Grand Theft Auto. :)

 

To ensure good fidelity of the architectural and structural modeling of these cities, Rockstar would definitely need to conduct thorough research and scrutinize every smidgen of the cities' landscapes and allocate the areas of the map accordingly, so that the player can explore a sizeable geographic area of all of the real cities' available quadrants. Urban / rural / countryside / beach / mountainous / arid (desert).

 

Recording realistic sound effects by capturing the actual ambient sounds heard in, around and outside of the city limits such as commotion, gunshots (a la Grand Theft Auto: San Andreas), tires screeching, et cetera, will the feeling that you are preexisting in the modern city in tandem with the aura of that city. The ambient sounds of Grand Theft Auto: VI should be even more diverse than that of Grand Theft Auto: V.

 

In fact, I hope that Rockstar is able to feasibly inject so much in the way of assets and elements into this new title. More roadways, intersections, straightaways, oceans, rivers, lakes, streams, ponds, swamps, mountains, tunnels, et cetera. Grand Theft Auto: VI should deliver a myriad of everything to explore and much more. :)

 

Again, they should not be hindered in the least by obstructions and limitations, but be stimulated and poised to pursue the prospect of Grand Theft Auto: VI that depicts Next-Gen capabilities, one of which in part should be the simulation of an authentic city.

 

In a modern Grand Theft Auto: VI, seeing all of these being unified in a true, Next-Gen sense will be among many other descriptors, unprecedented. Extremely unprecedented. :)

 

I really wish that I could find a different way in which to convey this, but at this point, I can only continue to reiterate one thing: I cannot wait until solidified details on Grand Theft Auto: VI finally emerge from the undoubtedly tight-lipped Rockstar. :)

Edited by AgentGTAVI

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Official General

They should give us London in the 1970s. There's a lot of scope there. Or London in the modern era. Honestly, I just want a proper 3D GTA in London.

 

Lol ha ha come on ! Not takin' the piss but London in the 1970s would be the most boring GTA ever.

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thatstupidbug

Back in time for a number of reasons

 

- the soundtrack is more appropriate and every song build a "feeling" of the time, like SA or VC. Gta v has a good soundtrack, but it is just "generic good".

- Having a best of the culture of the 80s (or 70s or 90s or wathever) in a game set in THAT time period creates an atmosphere impossible to create nowadays, because you can understand what is really relevant in your current times only after a decade or so, when you can really understand the good and the bad of that decade.

- the past is "classic", and we know there's lot of nostalgia around (something that always sell)

- most of the crime tropes and imagery comes from the past. Making a gangsta game set in 92 gives a totally different vibe (Again) than in 2016.

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Zello

 

 

Oh no, I see there was a "Future" option added to the poll. I would really, really hate that.

I can imagine how bad the music would be but on the bright side, atleast well get that jetpack kids keep crying about.
Describe the music please, im curious what will the music sound in 50 year, maybe we both can get rich.

Current music could be included as a classics station. It would be funny hearing One Direction playing on a classic rock station lol

Edited by Zello

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cmack4

Its a hard one because the modern setting allows for things such as the cell phone which would be hard to replace function wise.

 

But Rockstar are great at time parodies and i'd hate to think we'll never see another one.

 

It'd be difficult to accommodate the features we're now used to but if it could be done, i'd love to see us go back in time to a city in its hight in history.

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slimeball supreme

The more I think about it, a GTA set in the future seems more and more appealing. Maybe a cyberpunk themed game, or a dystopia. Maybe set far, maybe set in the near future. Imagine how unpredictable that could be.

 

Picture yourself putting your self driving car on auto-mode and making it follow the waypoint, while it drives through the slums of a meteorite impacted zone on your way to the massive corporate skyscraper zone, Kendrick Lamar playing on the Classic Hip Hop station. Maybe some Mafiosi clad in neon outfits come knocking on the window, so you switch to manual and speed the f*ck out of there.

 

Idk though. Personally I'd stick with Modern era stuff - preferably Vice City or Philly - maybe LC again. Though I do echo opinions on a 70's San Fierro/LC setting.

Edited by Mr. Fahrenheit

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ASAP Marko

I don't know how you'd create an immersive soundtrack set in the future

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thafablifee46

 

 

 

Oh no, I see there was a "Future" option added to the poll. I would really, really hate that.

I can imagine how bad the music would be but on the bright side, atleast well get that jetpack kids keep crying about.
Describe the music please, im curious what will the music sound in 50 year, maybe we both can get rich.Current music could be included as a classics station. It would be funny hearing One Direction playing on a classic rock station lol

That one direction commment made me literally laugh out loud, imagine justin bieber or someone hosting the radio station too .

 

@zello id imagine the music of a futuristic gta would sound like this https://m.youtube.com/watch?v=TPnMaA6u4_A

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Jammsbro

Modern. Going back in time can only limit us and only allow things that have already been.

 

Back in time means no advancement.

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Pedinhuh

Modern. Going back in time can only limit us and only allow things that have already been.

 

Back in time means no advancement.

Clearly you haven't read enough of posts on this thread yet, just look up on my posts about playing the game in the 70's.

 

And for your information, RDR is a masterpiece of a game set in a time even before cars, bikes, motorized boats and airplanes were a common sight and phones didn't even existed and I can't remember any gamer criticizing the game for the lack of these features.

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Official General

 

Modern. Going back in time can only limit us and only allow things that have already been.

Back in time means no advancement.

Clearly you haven't read enough of posts on this thread yet, just look up on my posts about playing the game in the 70's.

And for your information, RDR is a masterpiece of a game set in a time even before cars, bikes, motorized boats and airplanes were a common sight and phones didn't even existed and I can't remember any gamer criticizing the game for the lack of these features.

I hear you pedinhuh bro, but RDR is not GTA.

 

They may be similar in the open-world, free roaming aspect of gaming and made by the same developer, but they are not the same kind of games.

Edited by Official General

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Piggsy pls

There's really nothing interesting about the past IMO. Just keep it modern, hopefully focused on cartels of today.

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Official General

There's really nothing interesting about the past IMO. Just keep it modern, hopefully focused on cartels of today.

I wouldn't say that exactly, but the most interesting past eras of American organised crime have already been covered very well in past GTAs and other similar games like the Mafia series. I don't see what's so interesting about a 70s setting though.

 

I see no more reason for future GTA games to go back there, it's just best to keep it modern and relevant with the current times, there is just more to offer as far as features, content and gameplay is concerned.

Edited by Official General

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Brian Grey

would like to keep it around 90s-modern but it would be fun to have a futuristic GTA probably set in the year 3000 with flying cars, giant tubes to transport the player to different places in Liberty City, aliens. ray guns etc

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Piggsy pls

I should probably clarify, I don't mean uninteresting as in boring, I mean it as in I don't find the past setting special, the 80's and 90's were already covered numerous times in the series and there's not much about a past setting that can't be emulated in a modern setting. Want classic cars? Simply add them in the game and make them buy able online or at dealerships. Old guns? Same thing. Old music? Classic radio stations. As for the satire, V's only problem is that it focuses too much on this aspect. You can have a game set in modern times that doesn't focus on hipsters...

 

I agree OG, the glory days of crime were already covered in past GTA's and now the Mafia series seems to be doing period pieces well. My main hope is to see a modern VC, I'll be disappointed if they do VC only to make it in the 80's for a third time.

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Jammsbro

 

Modern. Going back in time can only limit us and only allow things that have already been.

 

Back in time means no advancement.

Clearly you haven't read enough of posts on this thread yet, just look up on my posts about playing the game in the 70's.

 

And for your information, RDR is a masterpiece of a game set in a time even before cars, bikes, motorized boats and airplanes were a common sight and phones didn't even existed and I can't remember any gamer criticizing the game for the lack of these features.

When they make gta vi and the only vehicle available is a horse, come back and see me.

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evd

I don't know how you'd create an immersive soundtrack set in the future

there are plenty avantgarde musicians that would fit perfectly for this job, starting from Aphex Twin obviously, or something mixed with jazz.

 

 

 

Edited by evd

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woggleman

If I were in charge of R I would do the 70s LC theme but it wouldn't be GTA VI. VI would be set in modern Vice City but I do want a GTA set in that era. It can be seen as an extension of the IV era.

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TheHumanIsland

80s, 90s, 2000s, are all fair game. I think they need too much outside input to do contemporary games, but they know the 90s and 80s very well, and the 2000s should still be a snap, too. But the super modern LS was a bit contrived feeling, great though it still was. IV was great, but it would be hard to do that again without changing the time.

Edited by TheHumanIsland

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woggleman

IV had 70s kind of feel. They degentrified NY for that game.

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ObsydianRaven

I'd like a return to the past, though somewhere different than LC VC, LS, LV, or SF.

 

It'd be awesome to see a game set in Carcer City during the late 80's, and portray it similar to the depiction of Detroit from the original Robocop film.

 

For a 70's setting, the series should portray the grimey streets Boston during the violent Irish gang wars of the early 70's, or the domination of Boston's underworld by the Winter Hill Gang during the mid-late 70's.

Edited by ObsydianRaven

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TheHumanIsland

carner city is not detroit. And that is manhunt, not gta.

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kvic

It should be set in the year 3035 where outer space travel would be the mode of transportation and the cell phones would be implanted in your head,and peace and love would reign over the universe and all people would be some fantastic color such as purple. :blink:

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