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thafablifee46

Should GTA next go back in time or keep it modern?

What era should the next game be set in?  

1,235 members have voted

  1. 1. What era should the next game be set in?

    • 50's or earlier
      21
    • 60's
      18
    • 70's
      149
    • 80's
      292
    • 90's
      123
    • 00's
      57
    • Modern times
      538
    • Future
      37


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Orbea Occam
59 minutes ago, DexMacLeod said:

That's not really true, though. Leslie Benzies simply said it would "feel strange", not that it wouldn't or couldn't work. He even went on to say that in the context of a large world with all the cities, the idea of "reimagining Vice City would be very interesting". Either way, that seemed more like one person's opinion than an official company-wide stance.

 

Leslie Benzies comments were made in late 2012, which was during the tail end of production and beginning of a major marketing push for GTA V. The initial concepts and ideas for GTA VI including time setting and location would have been discussed and possibly decided on at this point.

 

Considering that, the comments made by Leslie Benzies would have been made with him having knowledge on where and when GTA VI would take place. This confirms that GTA VI will not take place in a modern day Vice City setting. Guys like yourself and @Damien Scott should consider that a modern day time setting may not come into fruition so you can avoid disappointment when the game is revealed later on this year. It looks increasingly unlikely that GTA VI will not be set during present times. 

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DexMacLeod

Well, there is that document with a list of potential locations that's reportedly from 2013 and it comes from pretty credible sources. Seems like they definitely hadn't committed to a setting yet in 2012. And that list, though short, is so wide and varied that I'm not willing to rule anything out yet. Certainly not going to pretend my opinions and speculations have been "confirmed".

 

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Kris194
Posted (edited)

Back in 2012 they didn't plan, that they will not release it on PS4/X1.

 

@topic title

 

0fc.gif

Edited by Kris194

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Dying Starz

Rockstar will keep it modern. Going back in time failed with Red Dead Redemption 2 as there isn't alot they are able to do to attract people. 

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Kris194
Posted (edited)

It must be a sarcasm. 29 million copies sold and you say, that it failed, yeah...

Edited by Kris194
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VercettiGuy

I don't know why, but the thought of a modern setting makes me really angry.

 

I've played GTA Online long enough to say that I never want a modern setting again.

I don't want a billion phone calls annoying me, I don't want to steal some lazer weapons, or have flying bikes or KERS cars. I don't need to have modern cars, I can see them on the road myself every day.

 

All that in-game technology takes the fun out of it for me.

 

I get why people want it, but if I have to do something like the Doomsday Heist ever again I might jump out of a f*cking window.

 

Even worse would be time progressing through the story just so online can take place in modern time.

Why show me the 80s when you're gonna take them away from me in the mode I will stick with after the story is over? 

It would be GTA Online 1.0 all over again.

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Absolut
Posted (edited)

I'm with Vercettiguy. Or specifically, I don't oppose modern setting. I oppose unrealistic, science fiction future setting. Flying bikes, lasers, hardcore military stuff finally threw me off of Los Santos a while ago. I recently went back, and enjoyed the map, my good ol' cars, buzzard and hydra. I had a blast doing a few races, grinded a bit on my MC clubs weed business, stole a few cars for my garage. It was all good and smooth. Then I saw my first batmobile. WT actual F. Well, it didn't quite match my personal perception of Los Santos, but hey, it's just me.

Then came the flying bikes, odd looking (and rather powerful) heli-plane, and the constant griefing.

These are all points that might divide players. Some like some, some like none. Nobody possibly likes it all. But my fondest memories in maybe all the online games, especially GTAO, are of working together, not against. And since the setting is modern and (used to be) semirealistic, the inclusion of futuristic gizmos kill the immersion for me, and I'm quite sure for many others. I mean, whats next? Fantasy world? Elfs, wizards and whatnot. A mystical, powerful ring has to be delivered over northern mountains? If so, I hope we can at least do it together, without flying mobility scooters raining plasma on us.

 

edit: And I have to say this, although I loved GTAV. GTA's that have been set in historical periods (in 3D era) have been athmospherically a lot better. And with an online game with lifespan of half a decade or more, it will show in the end. GTA V's original cars are starting to look dated, it is becoming kind of historical settting already. Only Tesl.... electric cars are Voltics, and when you don't get traffic with newer looking vehicles, it ages the game. On the other hand, if the game is set in 80's you have a straight borders for your enviroment. And it would make satire so much easier and less polarizing since you could mock the polluting habits and optimism/pessimism of days gone.

Edited by Absolut
Too fast hands, too slow brain
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MrBreak16
Posted (edited)

 

On 3/17/2020 at 3:11 AM, VercettiGuy said:

I don't know why, but the thought of a modern setting makes me really angry.

 

I've played GTA Online long enough to say that I never want a modern setting again.

I don't want a billion phone calls annoying me, I don't want to steal some lazer weapons, or have flying bikes or KERS cars. I don't need to have modern cars, I can see them on the road myself every day.

 

All that in-game technology takes the fun out of it for me.

 

I get why people want it, but if I have to do something like the Doomsday Heist ever again I might jump out of a f*cking window.

 

Even worse would be time progressing through the story just so online can take place in modern time.

Why show me the 80s when you're gonna take them away from me in the mode I will stick with after the story is over? 

It would be GTA Online 1.0 all over again.

Well it's GTA Online, GTA V isn't like that...

Edited by MrBreak16

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junkpile
On 3/16/2020 at 3:29 AM, Kris194 said:

It must be a sarcasm. 29 million copies sold and you say, that it failed, yeah...

The built up to it was Rdr 1 and perhaps gta V and online. 

 

Of course it was expected to sell excellent 

 

Agree with things to attract players in Rdr 2 online. 

 

 

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Patrizio
Posted (edited)

I find this poll a little misleading.

 

It looks modern is way ahead. The reality is about 50% of people want a GTA in a past period setting (70s-00s) compared to about 43% for modern.

Edited by PaddsterG2k3
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Damien Scott
Posted (edited)
31 minutes ago, PaddsterG2k3 said:

It looks modern is way ahead. The reality is about 50% of people want a GTA in a past period setting (70s-00s) compared to about 43% for modern.

I disagree. For example, most people who want a 90s-00s setting, wouldn't like a 60s-80s setting because it's too far into the past so they'd rather modern times. I'd say half the fanbase want a present day setting and the other half want a past setting. It's very divisive.

Edited by Damien Scott
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Patrizio
Posted (edited)
7 minutes ago, Damien Scott said:

I disagree. For example, most people who want a 90s-00s setting, wouldn't like a 60s-80s setting because it's too far into the past so they'd rather modern times. I'd say half the fanbase want a present day setting and the other half want a past setting. It's very divisive.

I accept that. Its a good point actually. I just the feel the poll is a little misleading - I'd prefer it to specificy "2010s/20" rather than modern! An early 2000s GTA is something I've advocated for a while. I think it could help to please both sides, as you're right - the time period really is divisive. It'll be tricky for Rockstar to handle, unless they have multiple eras, and even that would be tricky to implement once the story mode is finished.

Edited by PaddsterG2k3
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MrBreak16
Posted (edited)

Also I don't even get why people say "Modern Day", It would be better to just say "Present Day", because when GTA III came out in 2001 it was "Modern Day", but by today, it was 19 years ago...

1 hour ago, PaddsterG2k3 said:

I find this poll a little misleading.

 

It looks modern is way ahead. The reality is about 50% of people want a GTA in a past period setting (70s-00s) compared to about 43% for modern.

That's not really true, you'd be surprise that in other GTA forums, the majority of the community wants something completely different, I tried and test with a french GTA forums, the majority of them wanted a present day setting, then I did the same thing on another English speaking forum, this time the majority wanted a 90s based game

Edited by MrBreak16

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Gettin up
Posted (edited)
On 3/18/2020 at 11:30 AM, Absolut said:

I'm with Vercettiguy. Or specifically, I don't oppose modern setting. I oppose unrealistic, science fiction future setting. Flying bikes, lasers, hardcore military stuff finally threw me off of Los Santos a while ago. I recently went back, and enjoyed the map, my good ol' cars, buzzard and hydra. I had a blast doing a few races, grinded a bit on my MC clubs weed business, stole a few cars for my garage. It was all good and smooth. Then I saw my first batmobile. WT actual F. Well, it didn't quite match my personal perception of Los Santos, but hey, it's just me.

Then came the flying bikes, odd looking (and rather powerful) heli-plane, and the constant griefing.

I don't like that futuristic and unrealistic sh*t either. Batmobiles, flying cars, flying bikes, etc. Kinda ruined the PvP aspect of GTA Online.
But I can see why they added them. They already added so much crazy sh*t to use in PvP and wanted people to buy more cards. It's business.

On the other hand, The Doomsday heist was fun and challenging when I completed it with my old heist buddy who's pro at this game. But it's a heist I would never play with some randoms.

Edited by Gettin up

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DroidTSK

I hope GTA VI will be set in present times, and quite similar to GTA V

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Kngee1899
Posted (edited)

i really wish it 80's, but i have a bad feeling that one of the leaks with the 3 guys in present day was real. Those 3 actors in the mocap suits fit perfectly to the description... (dont remember their names)

Edited by WapitiWarrior1899

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Orbea Occam
Posted (edited)
4 hours ago, DroidTSK said:

I hope GTA VI will be set in present times, and quite similar to GTA V

 

GTA V is the worst GTA game to date. If GTA VI is anything like GTA V it will be a catastrophic failure.

Edited by Dark Rosewood Varnish
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MrBreak16
1 hour ago, Dark Rosewood Varnish said:

 

GTA V is the worst GTA game to date. If GTA VI is anything like GTA V it will be a catastrophic failure.

I seriously don't think it's the worst GTA game, It's true that it's not as polished as other GTA's but it's far from the being the worst. GTA V was still as successful game, it's the third best selling game in history. And there is also little chance that GTA VI will be exactly like GTA V. The fact that it was set in present day isn't the problem here, really the problem with GTA V is how it focused so much on the FIB and IAA and Heists and all that Witness protection crap... 

GTA VI will be successful whenever it happen (maybe not the future thought...) As long as they make a good story mode and good gameplay mechanics

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ArkhamDeadp00l

im fine with either going back to the 90's or staying Modern.

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ivarblaauw

A late 60s to the early 80s setting (yes, time progression) in a reimagined San Andreas would be dope! Add an unsuccessful actor in Vinewood; some heists in casino's of Las Venturas, gang and turf wars around San Fierro and Los Santos, the rise of the cartels (and the fall of the mafia) and we'll have a perfect setting for a GTA game. 

This time frame and location would also add loads of cliché's to hang on and to use for R*. For references they could look at Once upon a time in Hollywood, Dolemite is my name, Free Fire, Inherent Vice, The Nice Guys and of course Narco's. 

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jdv95

tbh they could still do a great modern day setting if they restrict themselves to not include any meme vehicles like flying bikes etc.

 

i mean gta 6 will be a clean slate same with it's online part so rockstar might keep it simple and realistic this time.

 

perhaps the reason they have gta online be the way it is with all the meme stuff is because it's to late for them to pull all of that back but in gta 6 they have a new start to everything.

 

so i'm not against a modern setting although 80's or even 70's would also be great for that mafia feeling.

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PkUnzipper
On 3/6/2020 at 8:49 AM, SqualidCoyote said:

I wonder if a story spanning say three separate time periods might be doable. Sort of like The Godfather with flashbacks to the young Don Corleone.

Definitely. But can R* pull something the scale of this off?

 

*recalls horror at R* butchery of SA lore and map in GTA V (which is STILL a godamned *&$#@!?! island after 6+ [email protected] yrs) with its 3 utterly forgettable protags*

 

Hmm. Perhaps not.

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PkUnzipper
On 3/25/2020 at 6:20 AM, ivarblaauw said:

A late 60s to the early 80s setting (yes, time progression) in a reimagined San Andreas would be dope! Add an unsuccessful actor in Vinewood; some heists in casino's of Las Venturas, gang and turf wars around San Fierro and Los Santos, the rise of the cartels (and the fall of the mafia) and we'll have a perfect setting for a GTA game. 

This time frame and location would also add loads of cliché's to hang on and to use for R*. For references they could look at Once upon a time in Hollywood, Dolemite is my name, Free Fire, Inherent Vice, The Nice Guys and of course Narco's. 

Perhaps even a generational progression of sorts. Grandfather is protag from 30s - 70s Mafia era. Has a long reign and dies of natural causes in story mode.

 

His son inherits and continues the protag story line. Increasing the family's influence, wealth, and gangland empire building from 70s-90s. Gets into dealing crack/cocaine and hard core drugs (which was against old school Mafia rules in father's era). Unsurprisingly gets a pool party from another rival family clique to swim with the fishes. Goes out in true Gotti take down of Big Pauli style. Leaving his father's empire and legacy in ruins.

 

Which leaves it up to Jr. the grandson to restore the family glory, prestige, and unite the mafia families from early 90s to 2020 period. 

 

Gotta love my complete lack of originality. But the Godfather and irl Mafia stories are really compelling. They'd make for great GTA story lines IMO 😄

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Orbea Occam
9 hours ago, PkUnzipper said:

Definitely. But can R* pull something the scale of this off?

 

*recalls horror at R* butchery of SA lore and map in GTA V (which is STILL a godamned *&$#@!?! island after 6+ [email protected] yrs) with its 3 utterly forgettable protags*

 

Hmm. Perhaps not.

 

After GTA V I think we all questioned Rockstars ability to still create classic and groundbreaking games, I for sure was one of those people.

 

But then they hit us with an outstanding masterpiece called Red Dead Redemption 2, which completely restored all my faith in Rockstar. If theres one game developer that can pull off an epic, single player story driven game than spans across multiple time frames then it's Rockstar.

 

I've already made some posts in my now infamous 17 page thread where I have brought it to everyones attention that Rockstar used both GTA V and RDR2 to play around with the idea of multiple time frames, possibly in a run up to implementing such a feature in a future title on a bigger scale - the same way they played around with multiple protagonists in GTA IV and RDR1 before making it a full blown gameplay feature in GTA V. For me it seems increasingly likely that multiple time frames will feature one way or the other in GTA VI.

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PkUnzipper

I purposefully omitted any reference to RDR2 because this franchise dev team isn't the same one that created GTA V. But yes, you're right. The fact R* could still produce a high quality, immersive and realism based RPG (complete with historical accuracy of how life was back then) gave me hope for the future. Problem however, is that the odds are R* execs don't have the expectations for RDRO the way they've come to expect for GTAO.

 

Why? Because RDRO's fan base is significantly smaller being a subset of the GTAO fan base as a result. Also RDRO's radically different game mechanic. The game pace is slower since you're forced to use real horse power (so no flying crotch rockets that warp you across the map in seconds), the fact 99% of the time that you DON'T know where players are on the map (unless players are going on murder rampages in towns), etc. So unlike GTAO, this sort of realism/immersive game play tends to attract the more emotionally mature, chronologically adult and PvE mindset gamers. The greifer fest that destroyed GTAO public lobbies are non-existent in RDRO.  

 

Both R* execs and devs know their Golden Goose lies with modern era, high tech based GTA titles in the future. Because their profit margins indicate the fan base is addicted to futuristic OP dripfeed DLC which specializes in WMD toys (i.e. Doomsday Facility, flying crotch rocket etc). Their billions made from GTAO to date, prove this. That they can release a bare bones, modern day MVP and pressure players to either grind or get screwed over with Shark Card micro transactions. They know the profit simply isn't there with the less popular RDRO franchise which lacks the glamour of all these shiny WMD toys.

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Orbea Occam
12 hours ago, PkUnzipper said:

I purposefully omitted any reference to RDR2 because this franchise dev team isn't the same one that created GTA V. 

 

 

Rockstar now operate as one studio when developing major titles. The same team that worked on RDR2 will be the same team that works on GTA VI.

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Mister Pink

I'm kind of tired about hearing people using profit margins in arguments that should be about artistic choices but unfortunately they are probably right. Rockstar have sold out so much to wanting to be popular than keeping some artistic merit. GTA has become the gaming equivalent of satire shows like Fame or Shame, trying to appease a very broad audience. 

 

14 hours ago, PkUnzipper said:

Both R* execs and devs know their Golden Goose lies with modern era, high tech based GTA titles in the future. Because their profit margins indicate the fan base is addicted to futuristic OP dripfeed DLC which specializes in WMD toys (i.e. Doomsday Facility, flying crotch rocket etc). Their billions made from GTAO to date, prove this. That they can release a bare bones, modern day MVP and pressure players to either grind or get screwed over with Shark Card micro transactions. They know the profit simply isn't there with the less popular RDRO franchise which lacks the glamour of all these shiny WMD toys.

That's a shame and I think you are right. GTA V and GTA O seem to reflect more a game designed for monetisation rather than a game being designed for the sake of it being a good game. 

 

My only hope to fix it is that GTAO is becomes a paid DLC service and they remove microtransactions (highly unlikely). I can't enjoy a game there one of the motivations is to earn money and win and buy things but that you can use real money to buy those things. As greedy businessman, this makes sense. As a gamer this makes zero sense. It's like playing against other poker players and one or two of the players have unlimited buy-ins but you don't. It just doesn't seem like a game I could get in to. 

 

My only hope for Rockstar is that RDR2 was a masterpiece. I haven't even played online because they implemented this freemium model again. 

 

We never know what Rockstar will do. I wouldn't mind them making a GTA that was a bit left-field and back to 3D era roots with a period-piece GTA set in the 80's or 90's. And if that kills off some casual fans and griefer types, that's cool. 

 

GTA Online's freemium model just makes the game like a rough public park in a city, full of kids drinking and people pissing and puking. Nobody cares because they didn't really have to buy in. 

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GrudgefromSanAndreas
Posted (edited)

Fun Fact: If you split the poll into 20th and 21st century then 21st and later leads as of time me posting this post

Edited by GrudgefromSanAndreas

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MrBreak16

I was looking at a video, from a great GTA YouTuber (Don’t worry it wasn’t MrBossFTW or other clickbait) but a he shown in is video a few things that may hint that GTA VI will probably take place in Vice City after the events of GTA V. First we have the homeless guy at the end of TBOGT that find the diamonds, later in GTA V, we learn on the radio’s news that said homeless will use the diamonds to open a weapons and liquor store in Vice City, and also still in TBOGT, some conversations between the characters hint that the nightclubs might be franchised and that they might open new ones in Vice City, there is even a few hints that Tony have intentions to move to Vice City. But again it’s just speculation, but it’s pretty interesting.

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Shyabang Shyabang

This will be a very depressing year, and I think it might continue on when this game is expected to be released. If most of the people want to forget about this depressing feeling, then having a past setting would be good for nostalgia.

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