mockba.the.borg Posted April 11, 2016 Share Posted April 11, 2016 Hi Everyone? From the C4 decompiled scripts, which one or ones would handle cars entering/leaving garages? I have been searching for the usage of natives that would handle that, in order to implement a "proof of concept" for a locally stored 10-car garage. Thanks, Mockba. Link to comment Share on other sites More sharing options...
Fireboyd78 Posted April 15, 2016 Share Posted April 15, 2016 There's natives related to a "door system" but they're currently undocumented. I think they're in the OBJECT namespace. Link to comment Share on other sites More sharing options...
mockba.the.borg Posted April 15, 2016 Author Share Posted April 15, 2016 Thanks Fireboyd, I was able to simulate garage behavior by measuring distance to a point which I named "Garange Entrance", so once I approach that point I can stop, fade out, and be teleported to the 10 car garage, which is filled by cars stored locally on "Vehicle Description Files". An interesting concept that I may explore further later. It basically eliminates the need of having a "real" garage in game. Thanks, Mockba. Link to comment Share on other sites More sharing options...
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