hoxi Posted April 10, 2016 Share Posted April 10, 2016 Hello, I've been having a problem that for the love of God can't figure out, that is, the game crashes when executing the code of my mission. Mission related .scm code: Mission definitions (can't be something wrong here right?) DEFINE MISSIONS 1DEFINE MISSION 0 AT @INTRO Mission code: // INTRO:INTROthread 'INTRO'$ONMISSION = 1wait 0 fade 0 0 Model.Load(#TAXI)02A3: enable_widescreen 1 :INTRO_100wait 0if Model.Available(#TAXI)jf @INTRO_100 :INTRO_12000BA: text_styled 'DATE' 1500 ms 20055: put_player $PLAYER_CHAR at -1468.4543 -834.7927 14.8716$7 = Car.Create(#TAXI, -1452.7451, -830.1719, 14.1595) 0211: actor $PLAYER_ACTOR walk_to -1460.7072 -827.1874 Any idea what I exactly f*cked up? I didn't include the MAIN thread since it's long, and it only starts the mission using start_mission 0 Link to comment Share on other sites More sharing options...
Silent Posted April 10, 2016 Share Posted April 10, 2016 All missions have to follow the mission specific syntax: http://www.gta-mods.pl/artykuly/44/szablon-misji-custom-mission Plus looks like you don't even end it, unless it's only a part of the code. OptimusP and hoxi 2 Link to comment Share on other sites More sharing options...
hoxi Posted April 10, 2016 Author Share Posted April 10, 2016 (edited) All missions have to follow the mission specific syntax: http://www.gta-mods.pl/artykuly/44/szablon-misji-custom-mission Plus looks like you don't even end it, unless it's only a part of the code. Hmm... I'll try this. And yea... I actually forgot to end it, how did I not notice that EDIT: Yup, it was because I forgot to end it, I'm an idiot... Thanks a lot for help Silent! Edited April 10, 2016 by hoXyyy Silent 1 Link to comment Share on other sites More sharing options...
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