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GTA 5 Military DLC


Garud
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I changed this topic to our updated concept, which you can also find on this forum. This way, there won't be any beta concepts of me lying around, this is the true version. Big thanks to Rufousmean623 for working together with me on this one.

 

 

GTA Online Military Update

2hrzkt2.jpg

Gear up in this update for GTA Online.

This update features new weapons, new vehicles, new clothing options, and the new gun builder.

(Rufousmean623/Garud)

We had to reduce the amount of images as well, unfortunately.

Prices are in alpha state, if you have any suggestions on how to improve them, please say so! We made all the items expensive, so that Rockstar could make more money and a DLC like this would be more likely to happen.

Weapons:

All these weapons could be used in the Weapon Creator mentioned later on.

Scout Pistol (Beretta 93R):

This is a burst fire pistol, which makes it more accurate than the AP pistol with a slightly less fast rate of fire. It'd cost $5,000.

beretta_93r_l1.jpg

 

Stun gun:

This gun is already in the game but it’d make for a cool addition to GTA Online, maybe if you’re trying to taze a cop to sneak past them and not gain three stars? It would not work in freeroam though, to avoid griefing. It'd cost $500.

 

Micro PDW (Heckler & Koch MP7)

 

Who doesn't love a high rate of fire? This PDW has a lower damage output with a very high rate of fire. Perfect for CQB, acting like an improved Uzi. It'd cost $8,000.

HK-MP7A1.jpg

 

 

 

Compact SMG (Kriss Vektor):

This SMG will have stats comparable to those of the Combat PDW. Except that the firing rate will be higher, so will the damage. Yet this will cause it to lose stability. The scope option for his gun comes as a red dot sight, like the heavy pistol has, and a different type of grip. It'd cost $12,000.

Kriss_Vector_SMG_Realistic.png

Heavy Rifle (FN SCAR-H):

A high-damage assault rifle perfect for medium range engagemements. It'd fire faster than the Special Carbine whilst keeping the accuracy. It'd cost $15,000.

scar_h_std_d_06.jpg

Tactical Rifle/Tactical MG (Enfield SA80/L86 LSW):

You purchase this as an assault rifle, the SA80. This is a better looking bullpup rifle, it comes with a fast rate of fire and is able to shoot quite far. Aside from the normal attachments, one could also purchase the “LMG” upgrade, which extends the barrel and turns it into the L86 LSW. This rifle can now be found in the LMG category and is a very accurate, high damage rifle. It'd cost $10,000, and the LMG upgrade is $1,000.

review02-lngenuntersck2uh3.jpg

 

 

Bullpup Sniper (SRS):

Relatively small bolt-action rifle with a faster reload speed than the Heavy Sniper but also less damage. It'd cost $20,000.

srsa1-three-quarter-web.jpg

Assault Sniper (Dragunov SVD59):

A classic sniper which would be a good addition to any game. Whilst the firing rate is a little slower than that of the marksman rifle, it also does more damage and has superior range. It'd cost $15,000.

svd_wood_550x.jpg

 

 

Tactical Shotgun (Franchi SPAS-12):

A semi-automatic shotgun for anyone with a good trigger finger. It'd be as poweful as the Bullpup Shotgun, only faster. It'd cost $12,000.

Franchi_SPAS_12_Grip_Safety.jpeg

 


Kukri:

This weapon holds the damage of a machete yet is much faster to swing. This comes with a cost of range, it has about the same range as a knife, just a little bit more. My favourite knife. It'd cost $5,000.

KH0010_b.jpg

 

AMR (Vidhwansak):

This is an anti-material sniper rifle. It’d take three shots to deliver the same effect as an RPG has (blows up a car/helicopter) but has superior range and accuracy. This rifle would cost $30,000.

 

0001_478.jpg



 

Throwing knife:

This weapon is used the same way as one uses a snowball, except that it’s a knife. These would cost $500.

395196.jpg

Gun camo’s:

More military styled gun paints should be available, ranging from desert to forest. These would cost $250.

 

New Gun Builder Feature:

Have you ever wanted to build your own custom gun?

Choose from any of the following gun types:

  • Assault Rifles
  • Submachine Guns
  • Machine Guns
  • Pistols
  • Shotguns
  • Sniper Rifles.
  • Grenades

You can choose from different stocks, scopes, handguards, suppressors, grips, magazines, and more. You’ll also be able to switch from firing mode, be it single shot, burst or fully automatic. This depends on what weapon you use, of course.

With this system, which would be accessible at the office room found in Ammu-Nations that come with a shooting range, you can create all sorts of hybrids. Smoke or incendiary Grenades, a high precision single shot Advanced Rifle, you name it.

 



Vehicles:

All of the following vehicles will be purchasable from the Warstock Cash and Carry website. When asking Pegasus to deliver this vehicle, the player can choose from the available camos, as stated in the description of the vehicle. If there isn’t any camo found in the description of a certain vehicle, then it only comes in the colour of the picture.

 

The Tortoise (LAV):

The inventor couldn't think of a cool name, so he named this after an animal with armor. With eight wheels and a big gun on top, this is sure to scare off any annoying neighbor. This vehicle is capable of firing six explosive rounds before needing to be reloaded. It can carry one driver and 5 passengers. It comes with desert or forest camo. It'd cost $1,500,000.

a2b6af55d013649a56eb7eed7a0d8463.jpg

 

The Falcon Gunship (AC-130):

Similar to the titan, only heavily armored and weaponized. This vehicle is perfect for people who are looking for a majestic, yet intimidating aircraft. Fitted with four minigun turrets and two quad-barreled turrets with explosive rounds. This beast also features flares that can be used to keep those pesky homing missiles away. This four-propeller plane can occupy one pilot, six gunners, and 3 passengers. It'd cost $6,000,000.

ac-130u-19990803ac130a.jpg

 

The Warthog (A-10 Thunderbolt II):

Rain destruction from the sky with this heavily armed jet. While it is slower than the normal jet, it makes up for this with durability and firepower. This jet features a new bombing system, that allows for a bomb to be dropped to the ground. It also has a machine gun and homing missiles. It'd cost $5,000,000.

A-10_Thunderbolt_II_In-flight-2.jpg

Turreted Dinghy:

This could be a Dinghy with a mounted machine gun on the front (like the Technical has on the back) It might cause players to actually use boats more often, during yacht attacks and so on. Combining this with the aircraft carrier which I’ll mention later on, and the possible option for a Glock to fire under water, it’d make for some great naval warfare and maybe even missions. It'd cost $900,000.

article-0-1342BB89000005DC-995_964x609.j

 

F-69 Lazer (F-16):

This jet is meant for two people, a pilot and a gunner. The gunner is seated behind the pilot. He controls both the rockets and minigun. This jet is slightly slower than the regular Lazer but also bigger. It'd cost $3,000,000.

141106091656-07-thunderbirds-1106-horizo

 

Aircraft carrier:

You could purchase this ship from the Warstock Cache & Carry site and it’d spawn far out into the ocean. Whilst you cannot drive this ship around, you can land planes on it and challenge other people to attack it, similar to how they would when they attack Yachts. The ship comes with an interior as well. Similar to the new yacht options that were mentioned, this also can have AA guns mounted. It'd cost $7,000,000.

 

The Leviathan (Lockheed C-5 Galaxy):

This vehicle is very similar to the plane we saw in the mission “Minor Turbulence.” Only it comes with a military paintjob, be it camo or gunmetal grey. It also comes with flares. Another unique feature is that the pilot has the option to press a button, be it flying or stationary, to open the loading door. This would allow people or vehicles to enter, or exit. Up to two vehicles can fit in this plane, mostly cars but also the Insurgent, Rhino Tank and the Humvee. In the loading bay, there will be two marked areas that, when you drive your vehicle onto one of them, give you the option to press a button and let the vehicle become stationary. Now it is a part of the plane and it cannot fall out, or lag on the inside. The player can also re-enter the vehicle and press that same button to release it, being able to drive out if the pilot opens the door. It'd cost $6,000,000.

 

The HVY Juggernaut (M1116 Humvee):

This vehicle is comparable to the Insurgent. However, it’s much more militarized and also has bulletproof windows. To balance this vehicle, we remove the option to use side-arms from inside the car. The only available weapon is the turret mounted atop of the Humvee, which is also protected but with a well-aimed shot, one could take out the gunner. There are non-turreted versions available. It'd cost $2,000,000.

hqdefault.jpg

 

Turreted Dune Buggy:

This is a two seater dune buggy with a turret gun. The second player is seated behind this gun and controls this. The gun does the same damage as the Combat MG. It'd cost $900,000.

dune-buggy.jpg

 

Hunter:

A ton of people want this classic GTA attack helicopter to return. This helicopter is much faster than both the Savage and the Valkyrie. Two people can fit in the helicopter, it comes with flares, burst-rockets, homing rockets and a turret gun. It'd cost $3,500,000.

Westland_apache_wah-64d_longbow_zj206_ar


 

The Tiger (Motorcycle with sidecar turret):

This is exactly what the title says. It’s less mobile and less likely to pull off long wheelies than a regular motorcycle. But it has a sidecar, with a machine gun on it. It can still pull a tiny wheelie when going over a bump. Two people fit on this motorcycle. I was only able to find a WW2 picture, but I’m sure a modern version could be made. It comes in forest and desert camo. A non-turreted version is available for purchase. It'd cost $950,000.

IMG_0539.jpg

 

Clothing:

All named items are of course for male and female characters alike. I had some trouble finding the right outfits on a woman, but they deserve to have such outfits too.

 

Classic military uniforms/beret:

These are uniforms worn by soldiers all over the world, with different types of camo too. The option to add a crew emblem or flag on the side of the sleeve is also a good idea. These would cost $10,000.

P1040682-1.JPG

 

Military backpacks:

No soldier is any good in a field without a backpack of supplies. Which is why it would be realistic to add such backpacks. This could be an accessory option, which would also open up possibilities for other bags included in other DLCs. These would cost $5,000.

3043562_f248.jpg

 

 

Tactical helmets / Military goggles:

The bulletproof helmets we have in GTA are cool, but also rather large which makes them look clumsy at times. The modern tactical helmet would be a very good addition to the game, with the necessary goggles and earpieces to make them look cooler. Maybe a mask underneath, or the option to attach night vision goggles. These would cost $7,500.

 

night-vision-goggle-helmet-app.jpg

 

 

 

 

 

 

 

Ghillie suit:

When men invited sniping, camouflaging came soon after. Thus the ghillie suit. Another outfit that everyone would like. With the traditional forest camo, and then also a more brownish desert one. Option to have a mask or not. These would cost $25,000.

 

Indian-Army-Sniper-Best-Pic.jpg

 

 

 

 

 

 

 

 

 

 

 

 

 


 

Hairstyles:

What could also be cool is a few military hairstyles. We have the classic military buzz cut, but what would also be interesting is a rather long, messy hairstyle. (see picture below) This would give the player more of a survivor feeling. The long hair would cost $10,000 and the short one would cost $7,500.

tumblr_mj0ifuX8MG1s791cao8_400.jpg

military-hair-style-3.jpg

 

 

 

 

 

 

 

 

 

Face paints:

These are almost a requirement when talking about a military DLC. Who doesn’t like some green and black paint smeared all over your face whilst you lurk in a swamp? It'd cost $2,500.

facepaint_02.jpg

 

Wingsuit:

This would behave similar to the freefall cheat from story mode. Except that it won’t be a cheat, it’ll have a texture and a fitting outfit, everything. This could be used to make awesome jumps, and wouldn’t be game-breaking. It'd cost $50,000.

Dubai_Wingsuit_Flying_Trip_%287623583596

 

 

 

Bulletproof vests:

More militarized bulletproof armours, people will instantly link these to soldiers and they’d be awesome. Of course, camo options should be available, and different styles as well. It'd cost $20,000.

27lead6.jpg

 

 

Knee- and arm pads:

This could easily be an accessory item, and is also very military. You could choose whether you want them on arms or knees only, or maby both. These would cost $2,000.

size0.jpg

 

Shemagh:

This is already in the game, as a bodyguard outfit. If it were to be used as a legit scarf, with different colour options, it’d be very neat. Maybe even a mask version, in which it covers a part of the face? They'd cost $1,500.

desc_516603518_00.jpg

 

 

Headwraps:

This is why I included the Indian special forces, and also because they’re badass. This would make desert clothing so much cooler, giving it an Arabic look, yet also not too terrorist like. It could be used for any desert outfit. They'd cost $2,000.

37dd78896d30a375815aeed7a5b631b7.jpg

 

 

Collaboration examples:

Here are some more outfits one could make with the named clothing items, and also a list of items I couldn't include pictures of but would be cool in GTA:

- Tactical jackets

- Cargo pants with zippers

- Weapon holsters

- Fingerless tactical gloves

- Utility belts

- More camouflaged cargo pants

- buttoned V-neck T-shirt

- Gas mask with hood

- Paratrooper helmet

 

 

Desert Soldier: $40,000

 

seal-team-six.jpg?itok=_wQhDXhR

Counter Terrorist: $35,000

soldaty-oruzhie-sas-specnaz.jpg

 

 

Marines: $40,000

a41c9f4a95af348b72881ee883221d09.jpg

 

 

Paratrooper: $25,000

garud8_1451892888.jpg

 

 

Recon Operative: $20,000

20090210aero4.jpg

 

 

Game changes:

  • Thermal vision for sniper scopes
  • Option to host a game lobby without player names and location on map
  • Prone and crouch
  • Extra melee/hand to hand combat animations, such as sideway kicks, choking (stealth take down) and more counter movements.
  • More Quickplay actions (all military themed) like: Hold, move forward, I see you, etc.

 

Adversary mode: Battlefront:

This mode is playable on three maps:

  • Military Base
  • Humane Labs
  • Aircraft Carrier

Essentially, a team of outnumbered attackers vote on whether they choose to go in loud or stealthy, comparable to the heist selection menu from story mode. If the team chooses to go stealthy, they’ll spawn with vehicles that focus on being quiet, so no guns but more inconspicuous vehicles. Then they can choose to attack however they want. If they choose the loud option, they have vehicles with weapons on them, like the Humvee. However, no explosive weapons. They would be more powerful but also less fast. The goal of the attackers is to take out all of the defenders within the time limit of half an hour. The attackers do respawn, and consists out of 10 players. The attackers have access to their player owned weapons, however explosives are disabled.

The defenders do not have any vehicles yet they have a base they could fill with traps. The interiors of all maps should be accessible. The defenders outnumber the attackers. They consist out of 22 players. How they choose to defend is up to them, only they aren’t allowed to venture too far out of the playable map. When they survive the 30 minute time limit, they win. They have access to all player owned weapons, including explosives. And, there are of course the necessary props added to take cover behind, or serve as barricades.

There aren’t any player names or blips on the map. Each map comes with themed vehicles for the attackers, doesn’t matter if they choose the loud or stealthy approach.

  • The Aircraft Carrier map comes with the turreted Dinghy and submarine.
  • The Military Base comes with the Cargobob, wingsuits and the C-21 Pluto.
  • The Humane Labs map comes with the wingsuits.

This adversary mode would require team coordination but could be very cool.

 


 

New Yacht Customization Options:

-Mounted AA Guns(Player Controlled)

-Ability to replace hot tub with helipad(Battleships don't usually have hot tubs on them)

-Ability to replace the helicopter(Swift or SuperVolito) with a Buzzard

-Can choose to change luxury interior into a base with an armory, war room, and a bedroom.

Edited by Garud
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Those pistols are the most useless thing Rockstar could add into the game, and thats saying something.

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The day a bomber jet gets added to GTAO, is the day I leave GTAO.

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And another one..

 

Those pistols are the most useless thing Rockstar could add into the game, and thats saying something.

Yet if they do add the pistols and balance them right, they could make for some excellent gun-play.

The day a bomber jet gets added to GTAO, is the day I leave GTAO.

If they make the Nighthawk really slow, and easy to blow up, it'd have pros and cons. Besides, I think that if a player spends too much time killing others in a jet, he should get an instant five star wanted level and have jets chase him/her. I agree, if it isn't used correctly then this jet would suck, but when used right it could be awesome.

Hell na I like bennys updates better. Pls Rockstar no!!

Perhaps, but they have added mulitple Benny's DLCs lately. And a military DLC would be awesome for the people that want it.

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DarkSavageDeathlyCloud

A bomber woud be one of the worst ideas ever unless it can be shot down with the homing launcher.

Even then the blast radius of said bombs shoud be tiny.

Further not such a bad list...

 

Though after all this time i wonder if adding new small firearms woud bring anything interesting to the table since rockstar is super bad at balancing things and new guns have in the past been either overpowered or underpowered and been obsolete at the start.

 

Also im starting to think we need a weapon wishlist and speculation thread to....like vehicles have :p

 

(I woud probably bump that thread now and then)

 

Edit...about new pistols...they shoud have a better lock on range then the ap pistol and slightly higher firerate then the regular one or something like an optic for better magnification before they ever be actualy used.

 

Even the .50 pistol is kinda meh compared to the ap pistol

Edited by goldadderXD
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Halal Cyborg

Go play cod or battlefield, adding more military stuff would unbalance the game and make public lobbies unbearable unless you constantly use military vehicles

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CarimboHanky

i stopped reading at Dragunov SVD59...im sold!

 

that my favorite sniper rifle since i was a kid playing Rainbow Six 1!

 

as for the stun gun, i have seen that thing in gtao before and you dont want to have that. i once saw a guy pinned on the floor by 3-4 guys for around 10mins.

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DarkSavageDeathlyCloud

Go play cod or battlefield, adding more military stuff would unbalance the game and make public lobbies unbearable unless you constantly use military vehicles

Well...the clothing woudnt do harm.

Also some guns like an srs based gun...coud actualy be fun...if it was like a regular sniper but with a slightly higher firerate and slightly more samage...especialy if it had the option for a supressor and a diferend better reticle

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Halal Cyborg

 

Go play cod or battlefield, adding more military stuff would unbalance the game and make public lobbies unbearable unless you constantly use military vehicles

Well...the clothing woudnt do harm.

Also some guns like an srs based gun...coud actualy be fun...if it was like a regular sniper but with a slightly higher firerate and slightly more samage...especialy if it had the option for a supressor and a diferend better reticle

I'll concede that new guns and clothing wouldn't do any harm, but a bomber would be a griefing tool.

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I'm glad to see that some of you like the suggestions! I didn't intend for all of them to be in here, seeing that the bomber isn't really popular. I agree, yes. But the clothing, weapons and other vehicles work right? I'm not saying Rockstar should make this game like an FPS. But some variety would be very nice. And I highly doubt that you'd need a military vehichle to survive in a lobby, especially if Rockstar balances it just right.

 

These are only suggestions, I just hope to see a military DLC to be honest. And I'm glad to see some of you guys want that too!

 

 

Go play cod or battlefield, adding more military stuff would unbalance the game and make public lobbies unbearable unless you constantly use military vehicles

Well...the clothing woudnt do harm.

Also some guns like an srs based gun...coud actualy be fun...if it was like a regular sniper but with a slightly higher firerate and slightly more samage...especialy if it had the option for a supressor and a diferend better reticle

I'll concede that new guns and clothing wouldn't do any harm, but a bomber would be a griefing tool.

In that case, let's remove the bomber. If it wasn't there, would you like the idea? I may not have fully thought about the griefing capabilities of such a vehichle, I confess. But is the rest truly that bad?

Yet another proof to my experience that the longer a "DLC concept" post is, the sh*ttier suggestion it contains.

Well, that was very useful. Could you perhaps explain why it is so bad in your opinion? I know, the bomber shouldn't be there. But aside from that?

i stopped reading at Dragunov SVD59...im sold!

 

that my favorite sniper rifle since i was a kid playing Rainbow Six 1!

 

as for the stun gun, i have seen that thing in gtao before and you dont want to have that. i once saw a guy pinned on the floor by 3-4 guys for around 10mins.

Glad you like it! And yes, I had my doubts about that gun. It was the idea of a friend so I thought I'd include it, but just like the bomber it'd be better if that wasn't added. But the other weapons such as the snipers and kukri wouldn't do any harm, only make it better in my opinion! :D

Go play cod or battlefield, adding more military stuff would unbalance the game and make public lobbies unbearable unless you constantly use military vehicles

Not really. Military vehicles are expensive and slow. I already explained that there shouldn't be a bomber, my mistake. But otherwise something like this would just add more for those that are in to military stuff. Get a bit of variety in there, I think it'd spice up the DLC'S quite a bit.

A bomber woud be one of the worst ideas ever unless it can be shot down with the homing launcher.

Even then the blast radius of said bombs shoud be tiny.

Further not such a bad list...

 

Though after all this time i wonder if adding new small firearms woud bring anything interesting to the table since rockstar is super bad at balancing things and new guns have in the past been either overpowered or underpowered and been obsolete at the start.

 

Also im starting to think we need a weapon wishlist and speculation thread to....like vehicles have :p

 

(I woud probably bump that thread now and then)

 

Edit...about new pistols...they shoud have a better lock on range then the ap pistol and slightly higher firerate then the regular one or something like an optic for better magnification before they ever be actualy used.

 

Even the .50 pistol is kinda meh compared to the ap pistol

True, true. Bomber should be removed. And that's why I tried to make the guns a little bit less over powered, so that people would have more of a choice when it comes to weapons without focusing on stats only. The clothing wouldn't harm anyone either. And I think I've balanced the vehicles, besides the bomber, reasonably well.

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No, we dont need more pistols, we already got them in all shapes and sizes, nobody wants or needs more pistols with slightly different stats.

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No, we dont need more pistols, we already got them in all shapes and sizes, nobody wants or needs more pistols with slightly different stats.

Alright, no more pistols, that's your opinion. But what do you think about the rest?

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Death Rains From Above

If they were to ever add a bomber plane into GTA:O, it'd be the modified Cuban 800 bomber from Trevor's Arms Race side-missions. It's slow and difficult to maneuver, making it not too difficult to take down. Though in the right hands, could still be an effective light bomber.

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If they were to ever add a bomber plane into GTA:O, it'd be the modified Cuban 800 bomber from Trevor's Arms Race side-missions. It's slow and difficult to maneuver, making it not too difficult to take down. Though in the right hands, could still be an effective light bomber.

You have a very good point there. The nighthawk just came to mind seeing as you could fit two people in there, and that'd be fun. But the Cuban 800 would be a better balanced bomber, yes.

Grand Theft Of Duty V: Black Ops

Please, the reason I want this in GTA is to enjoy military stuff without losing the open world. This isn't COD. This is only a different DLC. Would you prefer Lowriders part 100?

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No, we dont need more pistols, we already got them in all shapes and sizes, nobody wants or needs more pistols with slightly different stats.

Alright, no more pistols, that's your opinion. But what do you think about the rest?

 

I want an actual Military update just as much as you, the thing is thought that we already got lots of military stuff with other updates, the only thing I consider absolutelly NECCESSARY is for Rockstar to bring back The Hunter, which was cut from the game in BETA. The rest would be to bring back the SCAR-H and the M4, and thats it for me. Anything more detailed would cut with the games atmosphere and immersion, because this is not a military game, and such content would make it seem so. Its like if you add guns to Gran Turismo. It doesnt fit, it doesnt feel like it belongs there. Thats why the rubber bullet guns were cut. Speaking of that, it would be interesting to see the return of the Stationary Sniper Turret, but that would have to be some kind of placable weapon, actually adding that back into GTAO might be a horrible idea.

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No, we dont need more pistols, we already got them in all shapes and sizes, nobody wants or needs more pistols with slightly different stats.

Alright, no more pistols, that's your opinion. But what do you think about the rest?

 

I want an actual Military update just as much as you, the thing is thought that we already got lots of military stuff with other updates, the only thing I consider absolutelly NECCESSARY is for Rockstar to bring back The Hunter, which was cut from the game in BETA. The rest would be to bring back the SCAR-H and the M4, and thats it for me. Anything more detailed would cut with the games atmosphere and immersion, because this is not a military game, and such content would make it seem so. Its like if you add guns to Gran Turismo. It doesnt fit, it doesnt feel like it belongs there. Thats why the rubber bullet guns were cut. Speaking of that, it would be interesting to see the return of the Stationary Sniper Turret, but that would have to be some kind of placable weapon, actually adding that back into GTAO might be a horrible idea.

 

Yes, I understand why you'd say that. However, the military stuff we got was just not it for me. Would military uniforms truly break the game? The game is about crime, I get it. Organized crime is also crime. What if your crew is more of a mercenary unit, like Merryweather is? You could look like a soldier yet still be a criminal all the same. Whilst some of the items I added may have been unfit for GTA, the clothing and even some of the weapons wouldn't hurt. Who would mind a khukuri?

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CaptSpalding

We could add camouflaged high heels for the ladies and heavily armed cruiser/yachts for shore bombardment for the gents , still no sign of the anti glitch cruise missiles though .

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No, we dont need more pistols, we already got them in all shapes and sizes, nobody wants or needs more pistols with slightly different stats.

Alright, no more pistols, that's your opinion. But what do you think about the rest?

 

I want an actual Military update just as much as you, the thing is thought that we already got lots of military stuff with other updates, the only thing I consider absolutelly NECCESSARY is for Rockstar to bring back The Hunter, which was cut from the game in BETA. The rest would be to bring back the SCAR-H and the M4, and thats it for me. Anything more detailed would cut with the games atmosphere and immersion, because this is not a military game, and such content would make it seem so. Its like if you add guns to Gran Turismo. It doesnt fit, it doesnt feel like it belongs there. Thats why the rubber bullet guns were cut. Speaking of that, it would be interesting to see the return of the Stationary Sniper Turret, but that would have to be some kind of placable weapon, actually adding that back into GTAO might be a horrible idea.

 

Who would mind a khukuri?

The game would, that is completely out of place, GTAV IS a crime game, but crime does not equal military, the military and Merryweather are in the game not as an expansion of "crime" but rather to fill up that "governemtn conspiracy new world order" theme, it is just satire, a parody. Maybe camos would be nice, but not fancy schmenzy straight military oriented weapons, essentially what you are saying is you want to play as part of a mercenary crew, well maybe GTAO isnt the game for you, when I want to play a driving simulator, I play Gran Turismo, or Forza, not GTAV.

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I'd love that! It can be the next chapter in the Reenactment category.

The San Andreas Flight School dlc focused on aerial warfare reenactment (using the terms loosely), this one could focus on ground warfare reenactment.

 

However, I'd like to add a few more vehicle suggestions.

1) a Patriot with a Browning 50 cal machinegun on top , similar to the russian mob's Hummer H2 in mercenaries.

 

2) a Mammoth Patriot classic with both a civilian version (Hummer H1) & a military version (Hummvy)

 

3) armored Grangers.

 

4) make the Cargobob available to purchase again ... But this time, they could offer in different color schemes (like the Swift), an army green one, the marine tan one & black one that resembles the 160th Chinooks ... Minus the guns of course.

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F*ck yes. I would like to see these added into the game. Military DLC is my biggest wet dream because I really love military sh*t in GTA. Oh man, imagine the possibilities in new missions, deathmatch, adversary, capture, griefing, and more.

 

About balance, just make a counter to every vehicle in this DLC, a few changes, and addition. (so people would stop bitching and moaning). like:

 

 

- Automatic or manual Self Propelled Armored Anti Armed Aircraft with slow fire rate (You can only fire it at an Armed Aicraft)

- Anti Tank Gun/ Tank Destroyer. (Takes 5 shots to destroy a normal car but takes 3 shots to destroy an Insurgent. f*ck realism.)

- Hire Merryweather to hunt a jet griefer with 5 mins cooldown. (They will deploy 15 P996 Lazers if it's a jet or 3 Hunters if it's an Armed Chopper.).

- Hire Merryweather paratroopers to help you in a combat.

- Hire Merryweather to hunt a person in Armed/ Armored Vehicle.

- Make the Homing Launcher less accurate and less damaging if you fire it at a chopper/ non armed aircraft, but faster and deadlier if you fire it at a jet.

- Level lock every armed (and armored) vehicle in this DLC.

- Buff the Savage and Tank armor. Make the tank to receive very very little damage if it runs over a car.

- Nerf the jet cannon rate of fire.

- Give the Annihilator explosive rounds with slower rate of fire.

- Add a hangar to choose and modify/ customize our Pegasus Vehicles.

- Add an Armored Personnel Carrier with bullet proof window and explosion proof armors. But you can't shoot from inside the APC.

- Bring back vehicles like the Royal Pain, Rustler, Sea Sparrow, Raindance, Leviathan, Little Willie, Nevada, and *ahem* The Hunter.

- Add new jets like the Eurofighter and F22 but with REALLY SLOW explosive cannon. They should only be able to terrorize the sky, not the land.

- Add new watercrafts (Submarine that shoots Torpedos, Vortex, etc.)

 

Lol, sorry. I couldn't resist typing the new vehicles idea.

 

 

About the guns, make them sound different and unique so it feels different (beside the appearance and stat).

 

Military has been part of GTA since GTA 1. So, i think it's safe to add a Military DLC to GTA Online.

 

If Rockstar make a Military DLC, i will gladly purchase my first shark card.

Edited by TobISIS
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DarkSavageDeathlyCloud

Mustard gas and blindness?

Actualy i woud dig that

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DarkSavageDeathlyCloud

 

 

Go play cod or battlefield, adding more military stuff would unbalance the game and make public lobbies unbearable unless you constantly use military vehicles

Well...the clothing woudnt do harm.

Also some guns like an srs based gun...coud actualy be fun...if it was like a regular sniper but with a slightly higher firerate and slightly more samage...especialy if it had the option for a supressor and a diferend better reticle

I'll concede that new guns and clothing wouldn't do any harm, but a bomber would be a griefing tool.

Ah bro...especialy the clothing...

By now i kinda love a millitary dlc since it has been 1 year since heist....if everything is balanced enough.

 

especialy millitary clothing...i realy woud love some insane cammo suits mgs3 style :p

and 1 or 3 ghillie suits :)

 

 

No, we dont need more pistols, we already got them in all shapes and sizes, nobody wants or needs more pistols with slightly different stats.

 

Alright, no more pistols, that's your opinion. But what do you think about the rest?

 

I want an actual Military update just as much as you, the thing is thought that we already got lots of military stuff with other updates, the only thing I consider absolutelly NECCESSARY is for Rockstar to bring back The Hunter, which was cut from the game in BETA. The rest would be to bring back the SCAR-H and the M4, and thats it for me. Anything more detailed would cut with the games atmosphere and immersion, because this is not a military game, and such content would make it seem so. Its like if you add guns to Gran Turismo. It doesnt fit, it doesnt feel like it belongs there. Thats why the rubber bullet guns were cut. Speaking of that, it would be interesting to see the return of the Stationary Sniper Turret, but that would have to be some kind of placable weapon, actually adding that back into GTAO might be a horrible idea.The crime atmosphere isnt that high in this game...its crime going goofy and op and all over the place
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F*ck yes. I would like to see these added into the game. Military DLC is my biggest wet dream because I really love military sh*t in GTA. Oh man, imagine the possibilities in new missions, deathmatch, adversary, capture, griefing, and more.

 

About balance, just make a counter to every vehicle in this DLC, a few changes, and addition. (so people would stop bitching and moaning). like:

 

 

- Automatic or manual Self Propelled Armored Anti Armed Aircraft with slow fire rate (You can only fire it at an Armed Aicraft)

- Anti Tank Gun/ Tank Destroyer. (Takes 5 shots to destroy a normal car but takes 3 shots to destroy an Insurgent. f*ck realism.)

- Hire Merryweather to hunt a jet griefer with 5 mins cooldown. (They will deploy 15 P996 Lazers if it's a jet or 3 Hunters if it's an Armed Chopper.).

- Hire Merryweather paratroopers to help you in a combat.

- Hire Merryweather to hunt a person in Armed/ Armored Vehicle.

- Make the Homing Launcher less accurate and less damaging if you fire it at a chopper/ non armed aircraft, but faster and deadlier if you fire it at a jet.

- Level lock every armed (and armored) vehicle in this DLC.

- Buff the Savage and Tank armor. Make the tank to receive very very little damage if it runs over a car.

- Nerf the jet cannon rate of fire.

- Give the Annihilator explosive rounds with slower rate of fire.

- Add a hangar to choose and modify/ customize our Pegasus Vehicles.

- Add an Armored Personnel Carrier with bullet proof window and explosion proof armors. But you can't shoot from inside the APC.

- Bring back vehicles like the Royal Pain, Rustler, Sea Sparrow, Raindance, Leviathan, Little Willie, Nevada, and *ahem* The Hunter.

- Add new jets like the Eurofighter and F22 but with REALLY SLOW explosive cannon. They should only be able to terrorize the sky, not the land.

- Add new watercrafts (Submarine that shoots Torpedos, Vortex, etc.)

 

Lol, sorry. I couldn't resist typing the new vehicles idea.

 

 

About the guns, make them sound different and unique so it feels different (beside the appearance and stat).

 

Military has been part of GTA since GTA 1. So, i think it's safe to add a Military DLC to GTA Online.

 

If Rockstar make a Military DLC, i will gladly purchase my first shark card.

These are some awesome ideas pal! I like how you counter the military vehichles so that they won't be too overpowered. If Rockstar were to add something like this, I'd be willing to pay for it. The military have indeed been part of GTA since the beginning, this is the only DLC I want to be honest. Is it okay if I put your ideas into the concept, and give you credit of course? That way people will immediately see that the concept is quite balanced.

 

 

 

Go play cod or battlefield, adding more military stuff would unbalance the game and make public lobbies unbearable unless you constantly use military vehicles

Well...the clothing woudnt do harm.

Also some guns like an srs based gun...coud actualy be fun...if it was like a regular sniper but with a slightly higher firerate and slightly more samage...especialy if it had the option for a supressor and a diferend better reticle

I'll concede that new guns and clothing wouldn't do any harm, but a bomber would be a griefing tool.

Ah bro...especialy the clothing...

By now i kinda love a millitary dlc since it has been 1 year since heist....if everything is balanced enough.

 

especialy millitary clothing...i realy woud love some insane cammo suits mgs3 style :p

and 1 or 3 ghillie suits :)

 

 

No, we dont need more pistols, we already got them in all shapes and sizes, nobody wants or needs more pistols with slightly different stats.

Alright, no more pistols, that's your opinion. But what do you think about the rest?
I want an actual Military update just as much as you, the thing is thought that we already got lots of military stuff with other updates, the only thing I consider absolutelly NECCESSARY is for Rockstar to bring back The Hunter, which was cut from the game in BETA. The rest would be to bring back the SCAR-H and the M4, and thats it for me. Anything more detailed would cut with the games atmosphere and immersion, because this is not a military game, and such content would make it seem so. Its like if you add guns to Gran Turismo. It doesnt fit, it doesnt feel like it belongs there. Thats why the rubber bullet guns were cut. Speaking of that, it would be interesting to see the return of the Stationary Sniper Turret, but that would have to be some kind of placable weapon, actually adding that back into GTAO might be a horrible idea.The crime atmosphere isnt that high in this game...its crime going goofy and op and all over the place

 

Clothing would be awesome. I have friends in the Indian military and saw a few photos, I've been dying to see something like that in GTA ever since. Though people may argue it doesn't fit the GTA feeling, one could also say that the military has always been a part of GTA so that this wouldn't be bugging at all. I just hope to see something like this, I'm not trying to convince everyone it is of utmost importance that we get this DLC. I respect their opinions.

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F*ck yes. I would like to see these added into the game. Military DLC is my biggest wet dream because I really love military sh*t in GTA. Oh man, imagine the possibilities in new missions, deathmatch, adversary, capture, griefing, and more.

 

About balance, just make a counter to every vehicle in this DLC, a few changes, and addition. (so people would stop bitching and moaning). like:

 

 

- Automatic or manual Self Propelled Armored Anti Armed Aircraft with slow fire rate (You can only fire it at an Armed Aicraft)

- Anti Tank Gun/ Tank Destroyer. (Takes 5 shots to destroy a normal car but takes 3 shots to destroy an Insurgent. f*ck realism.)

- Hire Merryweather to hunt a jet griefer with 5 mins cooldown. (They will deploy 15 P996 Lazers if it's a jet or 3 Hunters if it's an Armed Chopper.).

- Hire Merryweather paratroopers to help you in a combat.

- Hire Merryweather to hunt a person in Armed/ Armored Vehicle.

- Make the Homing Launcher less accurate and less damaging if you fire it at a chopper/ non armed aircraft, but faster and deadlier if you fire it at a jet.

- Level lock every armed (and armored) vehicle in this DLC.

- Buff the Savage and Tank armor. Make the tank to receive very very little damage if it runs over a car.

- Nerf the jet cannon rate of fire.

- Give the Annihilator explosive rounds with slower rate of fire.

- Add a hangar to choose and modify/ customize our Pegasus Vehicles.

- Add an Armored Personnel Carrier with bullet proof window and explosion proof armors. But you can't shoot from inside the APC.

- Bring back vehicles like the Royal Pain, Rustler, Sea Sparrow, Raindance, Leviathan, Little Willie, Nevada, and *ahem* The Hunter.

- Add new jets like the Eurofighter and F22 but with REALLY SLOW explosive cannon. They should only be able to terrorize the sky, not the land.

- Add new watercrafts (Submarine that shoots Torpedos, Vortex, etc.)

 

Lol, sorry. I couldn't resist typing the new vehicles idea.

 

 

About the guns, make them sound different and unique so it feels different (beside the appearance and stat).

 

Military has been part of GTA since GTA 1. So, i think it's safe to add a Military DLC to GTA Online.

 

If Rockstar make a Military DLC, i will gladly purchase my first shark card.

These are some awesome ideas pal! I like how you counter the military vehichles so that they won't be too overpowered. If Rockstar were to add something like this, I'd be willing to pay for it. The military have indeed been part of GTA since the beginning, this is the only DLC I want to be honest. Is it okay if I put your ideas into the concept, and give you credit of course? That way people will immediately see that the concept is quite balanced.

 

 

Thank you! Glad you like it :). And yes, you can put my ideas into the concept :D.

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