zwz Posted April 9, 2016 Share Posted April 9, 2016 Hi, On the street of San Andreas, sometimes I provoke a street race: I shoot a NPC's car, and he hits the gas, and runs, and I chase him. Soon I realized that even we use the same vehicle, his maximum speed is still a little bit slower than mine. It seems that this is a mechanism coded in game to make the gameplay easier (suck as some car-chase missions). So I wonder is there a mod that removes the speed limit for NPC? In stadium races it seems that there is no such limit. NPCs drive as fast as the player does. Link to comment Share on other sites More sharing options...
iFarbod Posted April 16, 2016 Share Posted April 16, 2016 The game can easily alter a vehicle's speed. For example, look at these Script commands: 00AD: set_car [email protected] max_speed_to 10.0 02DB: set_boat [email protected]([email protected],16i) speed_to 42.0 02E3: [email protected] = car [email protected] speed 04BA: set_car [email protected] speed_to 0.0 05D1: AS_actor [email protected] drive_car [email protected] to [email protected] [email protected] [email protected] speed 15.0 0 model #NULL 0 06BB: set_actor -1 drive_car [email protected] speed 10.0 along_SCM_path 06DD: set_train [email protected] speed 0.0 06FD: set_car [email protected] speed_on_path_to 1.0 07E7: AS_assign_scmpath_to_actor -1 in_car [email protected] speed 25.0 flags 1 0 1 00AD: set_car_cruise_speed [email protected] to 10.002DB: set_boat_cruise_speed [email protected]([email protected],16i) to 50.002E3: get_car_speed [email protected] store_to [email protected]: set_car_forward_speed [email protected] to 0.005D1: task_car_drive_to_coord [email protected] car [email protected] to [email protected] [email protected] [email protected] speed 15.0 0 unk 0 005D2: task_car_drive_wander [email protected] car [email protected] speed 20.0 driving_style 206A2: get_car_speed_vector [email protected] store_to $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_306BB: task_drive_point_route -1 car [email protected] speed 10.006DC: set_train_speed [email protected] to 0.006DD: set_train_cruise_speed [email protected] to 0.0 Link to comment Share on other sites More sharing options...
gtafan2u Posted April 17, 2016 Share Posted April 17, 2016 In races these vechiles are driven with "race to point" upcodes. But in normal they won't drive that fast. However you can make a script to act them like in races. Link to comment Share on other sites More sharing options...
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