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[WIP] BMW 850i


IVMyLife
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Making some practice with vehicle modeling.

 

Blockout so far, probably I will make an highpoly version and a low poly version of the car.

The purpose of this car is mainly for portfolio content, but it might be converted for some GTA game.

 

Taillight textures are photo-mapped right now, and take it as placeholder since I'm planning to do some hand-painted textures for it, also there's some shading issues related to the topology that I'm going to fix when the blockout of the model is done (since pretty much I'll do lot of retopology).

 

5d9f59cea7.png

 

def4a8bd4b.png

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  • 2 weeks later...

182e96f071.jpg

 

Front bumper base mesh, huge wip so far!

 

Im not really satisfied with lights, so i might remodel them.

Edited by IVMyLife
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