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3DS Max Material Rearrangement fix


guard3
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Hey all!

I've been messing around with porting Liberty CIty Stories model files to Vice City. However, Vice city has alpha bugs, so models need to have their materials rearranged. But I have trouble doing so with 3ds Max. Last time I tried, all materials were messed up.

Does anyone know the correct way to do it?

Thanks in advance.

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:rampage: Found the way

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