Hunter Posted March 24, 2016 Share Posted March 24, 2016 (edited) People on this forum don't seem to understand what metagaming is, or that when such a large crowd of people complain about the exact same issue for so long, that means there's typically a problem at hand. Homing launcher and sniper are worthless. It takes you three mags to get me smoking or 10 rockets to stop my movements for maybe a couple minutes. I can get another jet for $200 with no cooldown and can go passive to get it, dodge a killing shot that'd kill me, and then come out and strafe a street, killing things I can't even see because the blast radius on the stupid explosive rounds are so needlessly powerful. If you've got billions from a transfer, like many of my jet griefer friends do, it doesn't matter how many T20s you pull out. This is not a case of "get good" and it never has been. This has been a legitimate problem for more than a year and you people have no way to counter these arguments besides "passive mode" and "get good". That's not balance. This isn't balanced. Literally the least they could do is make the blast radius on the cannons smaller and people would stop complaining. It'd also take skill to actually use the jets against ground combatants and wouldn't make any kind of difference in dogfights. On the other hand, look at what happened to helicopters. I can see why jet players don't want to see a repeat of that kind of nerf'ery. Stalking jets with a Besra can work too. Even if you don't get to crash into them, you can keep after them until they mess up: Edited March 24, 2016 by Icantthinkofonew Link to comment Share on other sites More sharing options...
Zader Posted March 24, 2016 Share Posted March 24, 2016 On the other hand, look at what happened to helicopters. The homing launcher and jets are the only actual threat to helicopters in most cases, so I'm not entirely certain what point you're trying to make here. Regardless of what happened to helos in the past, that shouldn't prevent us from being able to enjoy the game currently and not having to stop to deal with some red tryhard in a jet repeatedly strafing the same section of street. Link to comment Share on other sites More sharing options...
Giantsgiants Posted March 24, 2016 Share Posted March 24, 2016 I always thought it was because jet kills take more skill and effort than tank kills. Killing in a jet is not as simple as "dive and spray". Though at this point, I think the tank can use some kind of buff to its armor. Even this is more durable than the tank. LeonTheKiller, CarimboHanky and SkynetOnlineID 3 Link to comment Share on other sites More sharing options...
Hunter Posted March 24, 2016 Share Posted March 24, 2016 (edited) On the other hand, look at what happened to helicopters. The homing launcher and jets are the only actual threat to helicopters in most cases, so I'm not entirely certain what point you're trying to make here. Regardless of what happened to helos in the past, that shouldn't prevent us from being able to enjoy the game currently and not having to stop to deal with some red tryhard in a jet repeatedly strafing the same section of street. Not at all. I could make a list as long as my arm about what kind of threats there are to helicopters, but this thread's not about that. My point is that helicopters got ruined, and their users largely ignored and/or told to go passive or invite only. While I do think something should be done about jets, I can see why they don't want the same fate helicopters got. Edited March 24, 2016 by Icantthinkofonew R3CON 1 Link to comment Share on other sites More sharing options...
Zader Posted March 24, 2016 Share Posted March 24, 2016 I can see why they don't want the same fate helicopters got. I highly doubt reducing the blast radius of the infinite ammo explosive rounds is going to "ruin" them like helicopters apparently were. Hunter 1 Link to comment Share on other sites More sharing options...
Hunter Posted March 24, 2016 Share Posted March 24, 2016 I can see why they don't want the same fate helicopters got. I highly doubt reducing the blast radius of the infinite ammo explosive rounds is going to "ruin" them like helicopters apparently were. Me too. But then, a lot of people aren't asking for a reduced blast radius. A lot of people are saying they should be removed, or that the homing launcher should always catch them no matter what, etc. Then the jet people get defensive because they, naturally, don't want jets ruined like helicopters were. Link to comment Share on other sites More sharing options...
Big_Show Posted March 24, 2016 Share Posted March 24, 2016 (edited) Its silly when you people talk like that a good player can easily piss off the jet player 1 - Go passive and stand next to your t20 or the most expensive car you have, 2 - Use heavy sniper 3- Use some hiding spot like tunnel or bridge. Seriously now a days anyone new when gets killed by jets just comes here and start bitchin we have already to of but hurt players like you. Jet is suppose to be like that, you should be thankful that its not able to see players (name tag marker) from long distance otherwise every shot it lands would be a hit. Jet takes some skill to kill people and it has been nerfed if you are a pilot you will notice its not that agile and has a very heavy nose. but now that every PS4 lobby has a few modded accounts, everything gets blown up as money is no issue to them, and 9/10 its the modded accounts are flying around in jets. Edited March 24, 2016 by The_Big_Show Link to comment Share on other sites More sharing options...
Zader Posted March 24, 2016 Share Posted March 24, 2016 A lot of people are saying they should be removed, or that the homing launcher should always catch them no matter what, etc. The HL is a death sentence to nearly everything but the jet, which is, ironically, probably what they added it for. Honestly, I feel like it should have some kind of system wherein after you fire a shot, you have to hold your lock on to the vehicle you're trying to shoot in order to close the gap or something. The HL hitting every time would make for an absolute disaster of a fight in freemode, people shooting cars, helicopters, jets, each other, and just never missing. The very least they could do is make it so you can't go passive in armed craft. I'm one of those jet people, but I can understand when something is unbalanced or overpowered, and jets very much are. Hunter 1 Link to comment Share on other sites More sharing options...
Hunter Posted March 24, 2016 Share Posted March 24, 2016 I'm one of those jet people, but I can understand when something is unbalanced or overpowered, and jets very much are. I agree with that absolutely. I use jets from time to time, mainly when I have a big crew after me/terrible odds, but that doesn't mean it's not on the overpowered side. I think it could do with something being done (and a reduced blast radius would be fine in my opinion), but I can see why people are wary of the more extreme suggestions. Rockstar just seem to have a knack for getting balancing wrong. Zader 1 Link to comment Share on other sites More sharing options...
Zader Posted March 24, 2016 Share Posted March 24, 2016 Rockstar just seem to have a knack for getting balancing wrong. Such as the tank, for example. Instead of decreasing its armour, they should've lowered its firing rate, making it into some kind of slow-moving behemoth, both putting out and taking immense damage, but firing slower than the revolver currently does. It would mean you'd have to plan and really lead your shots on moving targets instead of spamming the fire button like you've got an itch, and would give people a chance to actually get near it to do some damage. It'd make sense as well, considering there's a one-man crew in there. Hunter 1 Link to comment Share on other sites More sharing options...
MrForz Posted March 25, 2016 Share Posted March 25, 2016 Such as the tank, for example. Instead of decreasing its armour, they should've lowered its firing rate, making it into some kind of slow-moving behemoth, both putting out and taking immense damage, but firing slower than the revolver currently does. It would mean you'd have to plan and really lead your shots on moving targets instead of spamming the fire button like you've got an itch, and would give people a chance to actually get near it to do some damage. It'd make sense as well, considering there's a one-man crew in there. A tank that behaves like a tank? What kind of world are you from? Seriously though. First time I've got into one of them, two things shocked me: The rate of fire and the speed at which you turn the cannon around. While I awaited nerfs on that area, it is now made of cotton, a third shocking thing. Zader and Hunter 2 Link to comment Share on other sites More sharing options...
Zader Posted March 25, 2016 Share Posted March 25, 2016 The rate of fire and the speed at which you turn the cannon around. While I awaited nerfs on that area, it is now made of cotton, a third shocking thing. It actually used to turn even quicker, snapping when you first got into it and sometimes overturning the tank with how quickly the turret half rotated. Didn't know it did that until the LTS Update and that one match in Paleto Bay. Got into a tank, cannon turned to face the camera in less than a second, launched me like 400 feet into the sky and knocked my friendly tank across the street. Link to comment Share on other sites More sharing options...
kk9fan97 Posted March 25, 2016 Share Posted March 25, 2016 (edited) Only if they nerf the homing launcher too. Want to nerf jets? Then the weapon that's supposed to counter them can be nerfed as well. Personally, I'd be more in favour of just adding more vehicles that can fight jets. Anti air stuff, that kind of thing. If I am not mistaken, they have already nerfed the homing launcher because of the jet whimps crying about it, so it is already completely useless against the jets,so there is no reason to nerf it. There is a reason however for why the Hydra needs to be nerfed - it is extremely overpowered and the fact that all the jet whimps have to do to get cheap, easy, skilless kills is to shoot within 15 feet of a player with the cannon is pretty stupid. also the people who used to use the tanks got the heavy sniper nerfed (and nerfed to the point that itakes multiple shots to kill players with even when hitting them directly in the chest), so the players who are always hiding in the overpowered armored bricks (Hydra/Lazer/Tank) have cried and gotten multiple things nerfed while the people who actually fight on ground have only been able to get one thing (the tank) slightly nerfed... Edited March 25, 2016 by kk9fan97 Link to comment Share on other sites More sharing options...
kk9fan97 Posted March 25, 2016 Share Posted March 25, 2016 Its silly when you people talk like that a good player can easily piss off the jet player 1 - Go passive and stand next to your t20 or the most expensive car you have, 2 - Use heavy sniper 3- Use some hiding spot like tunnel or bridge. Seriously now a days anyone new when gets killed by jets just comes here and start bitchin we have already to of but hurt players like you. Jet is suppose to be like that, you should be thankful that its not able to see players (name tag marker) from long distance otherwise every shot it lands would be a hit. Jet takes some skill to kill people and it has been nerfed if you are a pilot you will notice its not that agile and has a very heavy nose. Hiding under a bridge is useless since all they need to do is hit within 15 feet of you with the cannon to kill you... Link to comment Share on other sites More sharing options...
BigJoe_1 Posted March 25, 2016 Share Posted March 25, 2016 Because tanks are more fun than jets. I don't care what anyone says, driving a 60 tonne tank through the streets shrugging off every form of gunfire and explosives and returning fire with a gun bigger than an RPG is way more fun than flying a jet. Sure you can travel in 3 dimensions in a jet, you can dodge missiles but you can't take many hits, not to mention with the way this game works as soon as your wing taps something like a streetlamp you just blow up instead of just loosing a wing. Link to comment Share on other sites More sharing options...
CarimboHanky Posted March 25, 2016 Share Posted March 25, 2016 (edited) People on this forum don't seem to understand what metagaming is, or that when such a large crowd of people complain about the exact same issue for so long, that means there's typically a problem at hand. Homing launcher and sniper are worthless. It takes you three mags to get me smoking or 10 rockets to stop my movements for maybe a couple minutes. I can get another jet for $200 with no cooldown and can go passive to get it, dodge a killing shot that'd kill me, and then come out and strafe a street, killing things I can't even see because the blast radius on the stupid explosive rounds are so needlessly powerful. If you've got billions from a transfer, like many of my jet griefer friends do, it doesn't matter how many T20s you pull out. This is not a case of "get good" and it never has been. This has been a legitimate problem for more than a year and you people have no way to counter these arguments besides "passive mode" and "get good". That's not balance. This isn't balanced. Literally the least they could do is make the blast radius on the cannons smaller and people would stop complaining. It'd also take skill to actually use the jets against ground combatants and wouldn't make any kind of difference in dogfights. hahaha the tears people that complaining about jets are so sweet people cry about the jet and the cannon but seem to forget the fact we are talking about a military killing machine, its supposed to be powerful, yes i know what they did with the tank, at the time it was needed, but now we have more than enough stuff to fight back, its time to revent the tank back to it original state. back in the jet, if there are people with jets well you can use the given tools to combat them or you can take matters into your own hands by using a jet take down the jet that is bothering you, i mean you complain about us being able to go passive and call for another one for just $200 and no cooldown, well you can do the same too us jet pilots we are using the given tools, you should do the same. is that simple, git gud or get rekt Edited March 25, 2016 by CarimboHanky jatiger13, SkynetOnlineID and LeonTheKiller 3 Link to comment Share on other sites More sharing options...
Zader Posted March 25, 2016 Share Posted March 25, 2016 us jet pilots we are using the given tools, you should do the same. You're literally telling us to play the meta. Holy sh*t, I don't think I've ever seen anyone miss a point as blatantly as this. Link to comment Share on other sites More sharing options...
CarimboHanky Posted March 25, 2016 Share Posted March 25, 2016 I always thought it was because jet kills take more skill and effort than tank kills. Killing in a jet is not as simple as "dive and spray". exactly! some people make it look easy, but it takes some time and practice to actually get good with a jet, not only you have to go for the target but you have to be aware or the surrounding buildings, homing missiles, street poles, trees, other jets, etc etc... Link to comment Share on other sites More sharing options...
Spectre "2K" Posted March 25, 2016 Share Posted March 25, 2016 Just give jets fuel. 15 minutes of fuel (and a tank that can be shot to make it drain faster) Link to comment Share on other sites More sharing options...
Hunter Posted March 25, 2016 Share Posted March 25, 2016 Only if they nerf the homing launcher too. Want to nerf jets? Then the weapon that's supposed to counter them can be nerfed as well. Personally, I'd be more in favour of just adding more vehicles that can fight jets. Anti air stuff, that kind of thing. If I am not mistaken, they have already nerfed the homing launcher because of the jet whimps crying about it, so it is already completely useless against the jets,so there is no reason to nerf it. There is a reason however for why the Hydra needs to be nerfed - it is extremely overpowered and the fact that all the jet whimps have to do to get cheap, easy, skilless kills is to shoot within 15 feet of a player with the cannon is pretty stupid. also the people who used to use the tanks got the heavy sniper nerfed (and nerfed to the point that itakes multiple shots to kill players with even when hitting them directly in the chest), so the players who are always hiding in the overpowered armored bricks (Hydra/Lazer/Tank) have cried and gotten multiple things nerfed while the people who actually fight on ground have only been able to get one thing (the tank) slightly nerfed... Since when did jet players ever cry about the homing launcher? Can you list even one of them? I was reliably dodging that thing with ease, after about a day. It's helicopter pilots like me that (quite rightly too) despise the homing launcher. And by the way, the homing launcher has never had any nerf made to the missiles it shoots. When I heard it had been "nerfed" I was all over the news, so I remember it well: Slower rate of fire (meaningless on a one shot weapon). Longer reload times. The Cargobob got an armour buff. The great "nerf" that people b*tch about did nothing at all to the missiles it shoots. Link to comment Share on other sites More sharing options...
Eggobites90 Posted March 25, 2016 Author Share Posted March 25, 2016 So the solution to jet griefing is: Hide (fun) Passive mode (fun) Leave the lobby, and potentially the next one(s) (fun) Continually be in a jet too, get gud (fun) It sounds to me like jet griefing is forcing players to not enjoy public lobbies. GAUNTLET HELLFIRE, Hunter and Zader 3 Link to comment Share on other sites More sharing options...
CrysisAverted Posted March 25, 2016 Share Posted March 25, 2016 (edited) If R* could just implement these things Tank Sniping needs to be more effective Tanks needs a small buff in their armor Tanks that roll over sticky limits that explode underneath them should be disabled Jets should be way f*cking faster All armed vehicles should have a limit to their ammo Edited March 25, 2016 by CrysisAverted Hunter and Joey McCoy 2 Link to comment Share on other sites More sharing options...
Hunter Posted March 25, 2016 Share Posted March 25, 2016 Jets should be way f*cking faster This especially. If jets were going at 600mph, suddenly it would be a hell of a lot harder for them to pick people off with their cannons. And it'd give an excuse to make everything else quicker. Quicker cars, 200mph Savage; everyone wins that way. Link to comment Share on other sites More sharing options...
SaltyGTAFMember Posted March 25, 2016 Share Posted March 25, 2016 I always thought it was because jet kills take more skill and effort than tank kills. Killing in a jet is not as simple as "dive and spray". Though at this point, I think the tank can use some kind of buff to its armor. Even this is more durable than the tank. It's a fking tank that goes 10 mph that have intervals unlike a flying death machine that only hold 1 button for the most broken weapon in the game. Seriously stop comparing ground killing since the tank can't fly nor is fast. It takes way more skills to kill someone with a tank then hold x and kill 10 people on a block which the tank cannot do. Hell you can't even kill anything flying with a tank, these comparisons are stupid and only compare a idiot in the middle of a street vs a tank. There are ladders to get on rooftops throughout the map. Link to comment Share on other sites More sharing options...
Tonguegirl Posted March 25, 2016 Share Posted March 25, 2016 (edited) hahaha the tears people that complaining about jets are so sweet people cry about the jet and the cannon but seem to forget the fact we are talking about a military killing machine, its supposed to be powerful, yes i know what they did with the tank, at the time it was needed, but now we have more than enough stuff to fight back, its time to revent the tank back to it original state. back in the jet, if there are people with jets well you can use the given tools to combat them or you can take matters into your own hands by using a jet take down the jet that is bothering you, i mean you complain about us being able to go passive and call for another one for just $200 and no cooldown, well you can do the same too us jet pilots we are using the given tools, you should do the same. is that simple, git gud or get rekt WOW, It's almost as if you griefer people just copy and paste your 'argument' into any discussion. Do you have that in a document ready to go when needed? Lol. I would be thoroughly amused if R* just removed Jets from the game entirely, I have a feeling there would be actual tears from players such as yourself. Edited March 25, 2016 by Tonguegirl Amy Vinewood, GAUNTLET HELLFIRE, Hunter and 1 other 4 Link to comment Share on other sites More sharing options...
X S Posted March 25, 2016 Share Posted March 25, 2016 Only if they nerf the homing launcher too. Want to nerf jets? Then the weapon that's supposed to counter them can be nerfed as well. Personally, I'd be more in favour of just adding more vehicles that can fight jets. Anti air stuff, that kind of thing. Wait, wut? The homing launcher is useless. If you're a good pilot, you can easily out-maneuver it. The only thing that will take down a good pilot is a well-timed RPG or a close call where the pilot comes into aiming range for an AR. Link to comment Share on other sites More sharing options...
Zader Posted March 25, 2016 Share Posted March 25, 2016 The homing launcher is useless. He flies helicopters a lot, and the launcher is sometimes unavoidable when you're going the same direction as the rockets, which can put a real bummer on flying around swooping between buildings minding your own business. Hunter and chef_archie 2 Link to comment Share on other sites More sharing options...
Hunter Posted March 25, 2016 Share Posted March 25, 2016 The homing launcher is useless. He flies helicopters a lot, and the launcher is sometimes unavoidable when you're going the same direction as the rockets, which can put a real bummer on flying around swooping between buildings minding your own business. This. Jets can avoid it just fine. Everything else got the short end of the stick. And of course, people who (shocker) like aircraft that aren't jets mostly just get generic BS responses about it - git gud, passive, etc. Anything other than addressing the actual point. Zader 1 Link to comment Share on other sites More sharing options...
Shneb Posted March 25, 2016 Share Posted March 25, 2016 Jets should be way f*cking faster This especially. If jets were going at 600mph, suddenly it would be a hell of a lot harder for them to pick people off with their cannons. And it'd give an excuse to make everything else quicker. Quicker cars, 200mph Savage; everyone wins that way.If vehicles went faster, you'd realize just how small Rockstar's map actually is. It's a little gameplay trick they've been using to improve their map design since GTA III. Hunter 1 Link to comment Share on other sites More sharing options...
SkynetOnlineID Posted March 25, 2016 Share Posted March 25, 2016 No one really knows why Rockstar does the things it does (unless you work there). There's probably going to be a lot of speculation about what they do, followed by complaining and arguments. Hunter and Furry_Monkey 2 Link to comment Share on other sites More sharing options...
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