lolleroz Posted March 2, 2016 Share Posted March 2, 2016 I'm curious how does the game handle some music such as the radio in Ocean Beach hotel, music in Malibu / Pole Position / Mall and so on. I think it's not in main.scm cause I can't find it anywhere plus the music still plays on VCMP that simply doesn't seem to use any .scm. Is it hardcoded? and btw yes I do realize it just plays some mp3 files from /audio menu. xNCx 1 Link to comment Share on other sites More sharing options...
Jack Posted March 2, 2016 Share Posted March 2, 2016 (edited) spaceeinstein, on 07 Jan 2015 - 08:22 AM, said:EDIT 2: I found something very interesting. VC v1.0: 0x5FB5F6 - dword - plays ambsil.mp3 in any interiors that do not play music (default value 22) I've always wondered what that 2-second audio file does. Now you can play ANY music inside silent interiors with this! : 18 cases for table:0x6CDAE4 5E B4 5F 00 D3 B5 5F 00 F0 B5 5F 00 F0 B5 5F 000x6CDAF4 BB B5 5F 00 AF B5 5F 00 F0 B5 5F 00 F0 B5 5F 000x6CDB04 F0 B5 5F 00 F0 B5 5F 00 F0 B5 5F 00 F0 B5 5F 000x6CDB14 F0 B5 5F 00 5E B4 5F 00 C7 B5 5F 00 C7 B5 5F 000x6CDB24 C7 B5 5F 00 DF B5 5F 000x6CDAE4+4+4+4...values:0x5FB5DF - malibu0x5FB5D3 - Ocean View Hotel0x5FB5BB - The Mall Ambient0x5FB5AF - Porn Club0x5FB5C7 - I didn't recognize the music Example: 05DF: write_memory 0x6CDAE8 size 4 value 0x5FB5DF virtual_protect 0 // plays malibu at Ocean View Hotel Edited March 2, 2016 by Jack lolleroz 1 Tank Fire [SA] New Police Helicopter [VC & III] My YouTube Channel Link to comment Share on other sites More sharing options...
lolleroz Posted March 3, 2016 Author Share Posted March 3, 2016 Thanks for your help, won't be touching it considering it's hardcoded then. Shame Link to comment Share on other sites More sharing options...
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