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Thundersmacker

Thundersmacker's Workshop

Recommended Posts

Ragutheone
On 10/25/2019 at 5:04 PM, Thundersmacker said:

Hey everyone it's been a while, I hope everyone has been enjoying October or "Spooktober". I've been enjoying it by playing Until Dawn and the Resident Evil 2 Remake, both of which are awesome. Anyway, I'm going to try to get back to working on some more projects in November, some converts and maybe some original stuff.

 

Until then I have a rather large update for my mods. Well the update itself isn't big, it's just that most of the mods that I've uploaded to GTAInside are effected by this update. The update is a fix for a problem I didn't even know existed until someone on Discord informed me about it. Apparently when a vehicle is exported from Zmodeler, it negates the physics applied to any open-able parts like the doors, hood, and trunk so they'll basically "float" and not be affected by the inertia of the vehicle moving. After some digging by me and GCT, we found out that this bug can be fixed in Openformats by doing some complicated math. I won't bore you with the specifics but I found how to fix the bug and that's what I did...fix it. Obviously the goal is to get this fix applied to all of the vehicles I've released, but the ones that haven't been updated yet either need other updates first (like the V Packs) or have low priority. I've put a list of all the vehicles in the spoiler below that have had this fix applied with links for all you lazy people.

 

 

I'm pretty sure this is a problem that has plauged every single gta car mod ever made. It was a problem in IV and still a problem in V. It makes me wonder how complex this issue is to fix if only now people like you are addressing and fixing it. 

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Thundersmacker
18 hours ago, Ragutheone said:

I'm pretty sure this is a problem that has plauged every single gta car mod ever made. It was a problem in IV and still a problem in V. It makes me wonder how complex this issue is to fix if only now people like you are addressing and fixing it. 

 

I never noticed it because with all the mods I have in the game now I rarely drive any of the vanilla cars, so I thought the "floaty" doors and etc. was normal behavior. It only took someone else to point out how the physics are supposed to be for me to notice. The issue itself is not really that hard to fix, it just takes a calculator to create a fix.

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MGgames100

As tradition goes this is a part where I post all the cars adn ask you which ones we might see from you or from other amazing modders and overall opinions. This DLC line up isnt really that good imo, but still would like to hear it



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Ngl I hope for Zhaba, Civics and Sultan to be converted.

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Thundersmacker

This DLC is kind of all over the place with it's vehicles. I'll take a look at the files, and see what the models look like quality wise. I'll try to get a opinion post up in a few days.

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Ragutheone
4 hours ago, MGgames100 said:

As tradition goes this is a part where I post all the cars adn ask you which ones we might see from you or from other amazing modders and overall opinions. This DLC line up isnt really that good imo, but still would like to hear it

 

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Ngl I hope for Zhaba, Civics and Sultan to be converted.

Hopefully either Thundersmacker or GCT will get to porting it. Why they had to make a new name for the civic is beyond me.

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Claude_Lib
3 hours ago, Ragutheone said:

Why they had to make a new name for the civic is beyond me.

It's still called Blista though.

NcQhjb2.png

 

Quote

Cheap ramen noodles, Princess Robot Bubblegum, tentacle pr0n - if you want to express your teenage love for Japanese culture in a car purchase, look no further. Sure, the hideous straight lines and cafeteria tray bumper might cause your date to turn and run, but under that vibe-destroying exterior you'll find a vehicle ready to prove its worth, even if you and your equally deluded mates are the only ones to see it. The Dinka Blista Kanjo - it's a fapper's delight.

 

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Ragutheone
3 hours ago, Claude_Lib said:

It's still called Blista though.

NcQhjb2.png

 

 

I guess that makes sense, so is Kanjo like a variant/trim level?

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CRAZY AL WARD
5 minutes ago, Ragutheone said:

I guess that makes sense, so is Kanjo like a variant/trim level?

I assume it's the Type-R variant of Honda Civic

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Thundersmacker

Well everyone, it's that time of the year again. Rockstar releases another update to GTA Online in December, and I review the new cars that are in the update. So let's get started.

 

Karin Sultan Classic

 

Sultan-Classic-GTAO-front.png

 

My favorite vehicle of the update, the classic Sultan is obviously based on the first generation Subaru Impreza and the Sultan from GTA SA. It's a good design that has just enough changes to not be exactly like the real Impreza but you still know it's an Impreza, if that makes any sense. As this is my favorite car of the new update, I want to convert this to IV. I want to try to do a stock version and a hardcore rally version like how Rockstar did the original Sultan and Sultan RS in IV. The stock version would have the stock parts and wheels, while the rally version will have all the rally parts and liveries respectfully.

 

Dinka Blista Kanjo

 

Blista-Kanjo-GTAO-front.png

 

Second best car in the update for me, and to be honest I didn't expect this to happen. I was surprised to see it was the Civic Type-R hatchback rather than the Si coupe model, since the coupe was featured in the Need for Speed Undergorund games. If I had a compliant about this car, it's that it pretty much looks exactly like a Civic. It's almost like the modeler did a real Civic, and then changed the badges to Dinka rather than Honda. But all that "lore-friendly" debate aside, it's still a great car. As for conversion to IV, well just scroll to the bottom to find out about that. ;)

 

Maxwell Asbo

 

Asbo-GTAO-front.png

 

A pleasant surprise to see a cheap hatchback get added when most of these updates have had multi-million dollar super cars. It is kind of weird to see a European hatchback in an American setting, but we had the Russian Cheburek, and the Aussie Imperator. So who cares, it's a video game anyway right? We also see a new manufacturer introduced with this car and the Vagrant, Maxwell. Me and GCT were theorizing that Maxwell is the name of the modeler that did the Asbo, and the Asbo is based on what he drives in real life. Converting wise, it's up in the air right now. It'll be cool to have another low budget car on the streets, but I want to get the Sultan and Kanjo done first before I decide.

 

Maxwell Vagrant

 

Vagrant-GTAO-front.png

 

The other Maxwell car added along side the Asbo is based on the Ariel Nomad. It's design is pretty much exactly like the real Nomad, but with different headlights. That said you can't change much to the Nomad, as it's just a roll cage with wheels and an engine. It's nice to see all the detail that they put on the car, and I'm curious if all those suspension parts move and function in game. Seeing this being added into the game makes me wonder if we'll see a road going version based on the Atom in the future. I think this would be a fun car in LC much like the Bifta was. The only problem is getting all those suspension parts to move and look good with IV's limited functions. I might mess around with it and see if I can do anything with it.

 

Lampadati Komoda

 

Komoda-GTAO-front.png

 

So we finally got a Afla Giulia, and it looks like a Giulia with what looks like a Genesis G80 front grill and BMW taillights. It's not a bad lore-friendly redesign for the Giulia, as I didn't think you could put a Giulia in GTA and still keep it looking like a Giulia. But they pulled it off here, so good job to whoever modeled this car. Converting wise, this is a maybe for me. I like the car, but I'm not sure it fits with the "atmosphere" of IV. It's a very 2018 design, and IV looks better with pre-2010 car designs. But I may say f*** it and do it anyway. We'll just have to see.

 

Karin Everon

 

Everon-GTAO-front.png

 

Another non-US car to be added to the game, this time it's the Toyota Hilux. Specifically it's the Arctic Trucks Hilux that was famously featured in the Top Gear Polar Special. I am disappointed that it permanently has those huge fenders and tires on the truck when we could have had a good modern stock Toyota pickup in the game. Plus, isn't there Benny's shop in Online? Can't we have a stock Hilux and then take it to his shop and convert it to the Arctic Truck? GCT is going to be working on this, making a stock version and removing the fenders and tires. He says he might also change the design to make it look more like a US Tacoma to fit the US setting better, and I'm excited to see what that'll look like.

 

Nagasaki Outlaw

 

Outlaw-GTAO-front.png

 

It's about time they made a UTV for the game, seeing how UTV's are the hottest thing right now in off-road. It's a pretty general look of a UTV, with Polaris RZR and Can-Am in there. I'm not the biggest UTV fan, they are fun but I think an old Jeep or Toyota can do the same thing for less money. So this is a pass for me.

 

Dinka Sugoi

 

Sugoi-GTAO-front.png

 

Another Civic? This is the 2018 version of the Civic Type-R to go along with the '93 based Kanjo, however this one is not a Blista. That kind of makes sense as the Blista is supposed to be more based on the 2-door Honda hatchbacks. This has the same problem as the Kanjo as it looks like a Civic but with Dinka badges. I'm not the biggest fan of the design of the newer Civic's as I think the design is kind of a mess, especially the rear. The same opinion applies here as this GTA version looks just like the real car. This is a pass.

 

Albany V-STR

 

VSTR-GTAO-front.png

 

A new Albany is here and unlike the Alpha, it doesn't look like complete crap. This is obviously based on the recent CTS-V with appears to be some Mercedes bits thrown in. My opinion of the design is mixed, it looks good from every angle except the front. That grill is just way to big, I think if it was smaller the car would be excellent. This is a pass for me, as with the other modern cars in this update it doesn't fit with the IV setting.

 

Ocelot R88/ Progen PR4

 

R88-GTAO-front.png

 

There's technically two Formula 1 cars added in this update, but I'll put them together as they are basically the same car. It's really cool that they added a Formula 1 car into the game and they look like a lot of fun. I'm interested in converting one of these cars into IV just for the fun factor, the only problem is of course animations. I suppose the animation used for jumping into convertibles could work but that would need to be tested. I'll have to experiment and see, so you may be able to unleash these on the streets of Liberty City.

 

Vapid Retinue Mk II

 

Retinue-Mk-II-GTAO-front.png

 

So a new Retinue is here, and it's got some ugly fenders on it and a face from a '79 Chevy truck. I'm not sure a truck front end works on a small European rally car, and can't stop seeing it when I look at it. That said the rest of the design is okay, and would be a good companion to the original Retinue. If I convert it, it will have a new front and those fenders removed. So this is a maybe.

 

Rune Zhaba

 

Zhaba-GTAO-front.png

 

What the f*** is this thing? Actually I know exactly what this thing is, it's a Sherp. Basically the Russian's answer to "Can we make a vehicle that can go anywhere?" You may have also seen the Sherp on an episode of Jay Leno's Garage (The CNBC show, not the Youtube channel) where he takes Kevin Hart on a ride in this thing and scares the hell out of him. I think this thing is awesome and proves why I like the GTA series, highlighting cool vehicles that nobody else will add to their games. This would be fun to have in IV, if it works good that is. Like the Vagrant, this will be a sort of fun side thing to play around with and see if I can get it to work in IV's limited engine.

 

Ubermacht Rebla GTS

 

Rebla-GTS-GTAO-front.png

 

Hey, the Rebla is back! And it actually looks kind of good this time? The old IV car was a like a mini version of the big X5 with an ugly face. This looks good to me, however it does look like they just gave the Benefactor XLS a new front and back. But the XLS had a lot of BMW already in it anyway, so that could explain why it looks similar. I do like this car, but it has the same problem as the Komoda to me. I just think it looks too new for the IV setting, so it's a pass for me.

 

Grotti Furia GT

 

Furia-GTAO-front.png

 

So we fianlly got a 458/488 in the game, or did we? This looks more like Pininfarina's Battista, which is basically a 488 with out the Ferrari badges and a Hybrid-electric drivetrain. It's not a bad design, but I am getting flashbacks to the Reaper for some reason. It just looks a bit off to me, but I know some people like it. At we finally got a modern Ferrari 458/488/Battista thing, so that's good. As you know, I'm not someone who is a huge super car fanatic. So this will not be converted as I just don't care enough to do all the work to bring it into IV.

 

Declasse Drift Yosemite

 

Drift-Yosemite-GTAO-front.png

 

Because the Drift Tampa just wasn't enough Ken Block content for you, here's a Drift version of the Yosemite. Made to look like Block's "Hoonitruck" which was a '77 Ford F-150 with a ton of tasteless mods on it. It looks like fun, but I don't care much for Block's newer purpose built Gymkhana cars. I much preferred it when he uses his rally spec cars for those stunts.

 

Overflod Imorgen

 

Imorgon-GTAO-front.png

 

What on Earth is this thing supposed to be? It looks like a jumbled mess of different cars in one. Solid pass on this.

 

So that's another DLC reviewed. The vehicle list for this one is all over the place, which is a good and bad thing. A lot of modern cars were added in this update which is good for GTA Online but less so for a game that's supposed to be set over ten years earlier. However we got the Sultan, Kanjo, Asbo, and Mk II Retinue. We also got some fun cars like the F1 cars, the Zhaba, and the Vagrant that could be really fun with IV's much better driving physics. As always I'll post any progress on any new projects I'm working on and hopefully will get time to work on them here and there. I do apologize for last month not having any new stuff, after I said I would try to work on some projects. But real life stuff is the first priority, and I was busy with all of that and was in no mood to put in hours after working to sit in front of a computer and watch my free time speed by. Thankfully things should calm down, so I can get back in the groove.

 

 

Now for that Kanjo tease I was talking about earlier...

 

kanjo-progress1.jpg

 

;)

Edited by Thundersmacker
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G.C.T.

Sultan Classic was also the best car of the update for me.

Hilux was a surprise (unfortunately, the wide fenders didn't make me happy). However, I'm not sure it looks like a Tacoma (I noticed that there are many differences). So I don't know I'll do it.

The front of the Rebla is big and ugly (as in new BMW SUVs). The Silent sketch (Rebla XS) is more suitable for IV.

Adding the Yosemite instead of a Classic Sadler body as Hoonitruck was a mistake. A Vapid tuck would bring more variety.

Retinue MK2's front could fit nicely into the Rancher. Lol

Edited by G.C.T.
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unbid
7 hours ago, Thundersmacker said:

-snip-

Huh, looks like everyone in here is really into the Sultan Classic. Honestly, I'm more of a bug-eye Impreza fan, but what R* did with the lore friendly 90's Impreza is also nice. The Asbo is a very nice surprise and seeing it makes me imagine a lore UK setting in GTA with Asbos, Issis, mk.2 Oracles, Ballers and Massacros as the main staple cars accross the pond. The two Civics are a nice surprise (although I wish the Kanjo is an EG instead of an EK). As a huge Civic fan, I really wish you convert the FK8 as well. Glad you would consider to convert the Komoda (because I like the real life Giulia), but shame that you won't convert the Furia, Rebla GTS, and VSTR since those three would make a great cars in LC and would fit to the post-2010s lore of the game (where the LCPD ditch the Staniers for Scout Interceptors and LCC Taxi finally converts to Asterope for their taxi fleet).

 

Then again, you do you. It's your work anyway.

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CRAZY AL WARD

@Thundersmacker

 

Great to see the Sultan Classic & Blista Kanjo are being Imported to Liberty City soon, if you know what i mean...

Seriously tho, i can't wait to see these Beasts on the Streets of LC (I've been playing Citizen IV:MP with added vehicles with friends)

These will look great with the Elegy Retro & Jester Classic.

 

Question Time: After you convert the Blista Kanjo & start on the Sultan Classic & Sultan RS Classic, would you consider making a Sultan RW?

(Sultan RW Classic = Subaru Impreza WRX STI Wagon)

It would compliment the Sultan classic collection as a 3-car Pack

 

That's all i gotta ask, until next time

🍺 🦊

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jacell

it's been a while guys, I'm happy and excited that you guys are going to bring the kanjo and sultan rs (was always wondering if i'd see those). but the real reason I came back here is for that hilux because I own one.

15 hours ago, G.C.T. said:

Sultan Classic was also the best car of the update for me.

Hilux was a surprise (unfortunately, the wide fenders didn't make me happy). However, I'm not sure it looks like a Tacoma (I noticed that there are many differences). So I don't know I'll do it.

The front of the Rebla is big and ugly (as in new BMW SUVs). The Silent sketch (Rebla XS) is more suitable for IV.

Adding the Yosemite instead of a Classic Sadler body as Hoonitruck was a mistake. A Vapid tuck would bring more variety.

Retinue MK2's front could fit nicely into the Rancher. Lol

make a stock one please g.c.t!

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Razor440
On 12/14/2019 at 3:14 PM, Thundersmacker said:

If I had a compliant about this car, it's that it pretty much looks exactly like a Civic. It's almost like the modeler did a real Civic, and then changed the badges to Dinka rather than Honda. 

 

What you could do to aid it in making it look more "lore-friendly", is incorporate elements from the Canadian-only Acura EL and the European Civics of the same era.


43jKblE.png

NIXMZVu.png

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A.G.
1 hour ago, Razor440 said:

 

What you could do to aid it in making it look more "lore-friendly", is incorporate elements from the Canadian-only Acura EL and the European Civics of the same era.
 

^ This

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SilentSoul21

Perhaps something like this... 😉

Dinka_Blista_Retro.jpg?width=875&height=609

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Razor440
1 hour ago, SilentSoul21 said:

Perhaps something like this... 😉

*snip*

That's nearly perfect. In your sketch however, the rear looks closer to the real thing. 

I have a few rough proposals for how the rear could look, though. 

gAMdeTS.png

OqJjSyb.png

It's up to Thundersmacker to apply these design elements to the model, but I feel like we'd all benefit from it. 

Edited by Razor440
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Thundersmacker

Happy New Year everybody!

 

Here's some more progress on the Blista Kanjo.

 

kanjo-progress2.jpg

Edited by Thundersmacker
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MitchMaljers

I might actually replace the Blista Compact with that.

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Thundersmacker

The Dinka Blista Kanjo is now available to download!

 

1578742074-EFLC-2020-01-10-15-29-57-78.j

 

DOWNLOAD

Edited by Thundersmacker
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A Mad Towel
4 minutes ago, Thundersmacker said:

The Dinka Blista Kanjo is now available to download!

 

1578742074-EFLC-2020-01-10-15-29-57-78.j

 

DOWNLOAD

What's next?

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Thundersmacker
On 1/11/2020 at 8:30 AM, A Mad Towel said:

What's next?

 

Sultan.

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